This post has potentially manipulated dice roll results.
Greenport:
(OOC: DM, would Noldeme know anything about ice? She has spent most of her time just here in Greenport besides the times she was sailing around on the diverse ships she had to travel through. Should I make a check for that? It'd be an intelligence check, I'd assume, but what kind of check, I don't know.)
Xamodas watches the auras and traps as best he can, slowly moving forward. He tries not to focus too heavily on what he can see - he suspects there are more insidious traps, lying behind a layer of decoys. When necessary, he gathers his strength and courage and leaps forward.
Figured you were asking for an Acrobatics check. Nothing ventured, nothing gained: 10
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
This post has potentially manipulated dice roll results.
Redport
Mikal slowly walks from the docks into Redport. Intrigued by what he sees, Mikal carefully touches a wagon which is standing still. Look at those magnificent build creations, what are they made of? He thought. He let his hand glide alongside the wagon, trying to get a grasp on how they can move without seeing any mechanisms to make them move.
Investigation check (-1): 9
OoC: can i see if the wagons are being driven? Or if they are driving in patterns?
Orina & Jogs: Jogs gives the middle door a hearty push, you can hear the clicks form the other door, and once the door is pushed about halfway, the middle door clicks and opens itself. The light reveals a rectangular room, and in the middle of the room are 3 rectangular blocks in a line that are shorter than they are wide; they are of varying sizes, the left being about half your size, the middle being almost your size, and the right one being twice your size. Past the blocks, however, there appears to be a large pit, across which there is a big cube shaped hole in the opposite wall. +150XP all for puzzle progress.
Resolve -> Corvidae:
Dordis: "No, we shouldn't" It's a long, silent walk. Eventually, Al has collected himself more. "We already had a plan to find the Warlock, but unfortunately, it was a plan that Zacharias was needed for. Such is the fault of my plans, we'll need to regroup and see if we can pick up the pieces, so for now, let's just get there."
Greenport:
Noldeme & Nae: Noldeme racks her brain about Corvidae. Being a sailor, Corvidae is usually the kind of place you hear about a lot, but stay pretty far away because of how land locked the place is. Lot's of goods flow there before going to other places, so if anything, you know that if you need to get some proper goods before traveling. Not to mention, with the Winter's End Festival, also called the Year's End, there will be lot's of activity there. On the matter of ice, however, Noldeme draws a blank. Sometimes the waters in some places can get pretty icy during winter, but as for massive ice blocks, you can't think of any sort of icebergs or glaciers.
Blackport -> Corvidae:
Leshanna: "Yeah, that's the spirit!" yells the woman in the cart
"Good" goes the rider. "That seems like a proper challenge. You may go first." (Make an attack roll)
Temple of Allycs -> Mysterious Tunnel:
Yaw: You walk slowly down the tunnel, your light illuminates more of those 5 lined circles marked on the wall, but one of the lines has green paint that continues to chip away. There is a faint writing under it in a language you don't understand. Rattles speaks up. "Hey, wait a minute...I know what this says..." he puts his hands over the words." 'Access tunnel...green...vile-mind...of...mother?' that last word is weird, it could mean mother, queen, or goddess..." while Rattles is scratching his head over that, you notice that there is an oily substance floating along the surface of the water...you pull rattles back, as the pool suddenly lashes out with a pseudopod! Roll for initiative!
Gray ooze: 9
Rattles: 2
Tower of Heaven - Level 2:
Xamodas: You take one, very, very careful step, and nearly lose your balance. However, as you shift your weight back, nothing impales you from the murder holes, so it seems these places won't set off the traps, however, every single step along the way will be just as difficult. ((if you wish to keep moving forward, make acrobatics rolls until you roll below a 10))
Redport:
Mikal: You begin weaving your way through the busy streets, wagons clog the middle and you walk along the sides. You walk around the stationary wagon parked along the side of the street, getting a glimpse inside: there is a wheel, pedals, and various other buttons that must control it somehow. You have no idea what makes it actually move, though, with just a glance, it looks like there might be an axel that spins the wheels. "Hey! Hey!" a voice shouts, which you realize is shouting at you. "Get your hands off my wagon!" A hobgoblin is coming towards you.
Rafon's Run Settlement:
John says: "We can drag them away from it, but obviously we can't get them all out of here. They need medical attention, but they aren't in critcal condition anymore. There is some heavy furniture downstairs we could move."
The Enn:
Zacharias: "A logical choice, as I expected...
You were born, like many others, at a compound who soul purpose was to dedicate themselves to me, and to teach all others to follow my teachings. You always did quite well, your elders kept a special eye on you, you weren't like the others, not as fussy, not asking quite as many questions, forgetting what must be forgotten, and remembering what you are told. Getting along well with others, and constantly doing good deeds. Years of work coming to a head, for you see, worshiping Illmater was a secondary goal to making me exist in the first place; They were farming your minds, hoping that the knowledge kept inside the convent would mean that someday would cause a child born there to become an Aspects Avatar, a living incarnation of Illmater, and that child was going to be you...of course, that was an impossibility, no creature with a Soul could become an Aspect without wanting to. It's possible, that if you had not decided to leave, they would have attempted the unthinkable...to sacrifice you to create a vessel, and they might have very well succeeded.
But, they could not do it, they loved you more than they loved me, as they should. They let you go,and wiped the evil intentions from their hearts and minds, hoping that they would be forgiven."
"Those events might be long behind now, but it is important to recognize these truths to understand what comes next. What does come next, Zacharias?"
Xamodas clears his mind. Nothing here was going to be easy, not really. The option to retreat is there, but what is there to be gained? I have less coin than when I came here. No further supply or preparation can help. I must push on.:
Dordis occasionally looks around for any dangers, casting an innate light around his star pendant to radiate himself and Al in a blue-hued light, "If I can ask, how did you get word of this—warlock in the area? How many others know of this?" ((Out of Character: I presume that Dordis is riding Zacharias' horse since Al probably isn't in which case, I'll roll for an animal handling since Dordis hasn't rode a horse just yet. animal handling; 14)) Dordis often takes out his leather notebook during the travel to take note of any mishap, geography, or flora and fauna unavailable to Faksimile's distinct region. He squints at one of the flowers he drew to see if he could remember what it was.
Zacharias's jaw is slack as he tries to make sense of what he is being told. He stares at Ilmater, but her thoughts are flooding his mind's eye with images from his past along with imagined images based on these revelations. Revelations which must be true because Ilmater would never lie ... right? "My lord, I'm confused. What did they think I was? And what did they want to do to me? 'Sacrifice'?"
The Tower - Level 2 - Hall of 20 Traps: Current trap #3
Xamodas: You've only just started, and Whing out swings a blade from the wall. You only have a split second to dodge, you'll need to have focusto dodge without triggering another trap (Keep rolling until you roll above a 13 or below a 10, you will dodge the damage as long as you roll above a 9. rolling 10 or 11 you dodge but move backwards, 12 or 13 you move forwards, 9 or below you take the damage but you stop moving)
Resolve -> Corvidae:
Dordis: "They were acting strangely, and were appearing at an alarmingly regular frequency. A handful of Rosebush members know about it, thanks to me, and I'm sure a handful of adventuers have suspected it as well, which makes sense now that the demons are stronger."
You recall the flower...a primrose, was it? Your mind colors in the details of the page, as the flower appears in full color on the paper, exactly as you saw it, glimmering with silver and blue light. You remember Soltris teaching you....silver light, that of the moon...outward change...blue hues, the unending sea and sky of magic and possibility. Funny, how under the light of the moon great change has come about, you can only hope that under the light of blue something magic happens. Thinking about this subverts your attention, for the while, +100 XP.
Before long, the light is pointless as the sun begins to peak through the tress, and you see the blackness of Corvidae castle looming ahead and above. You walk through somewhat empty fairgrounds, but more and more people are beginning to wander around as you get closer to the city walls. Al had already put a covering over Zacharias so you don't draw too much attention. Eventually, you reach a large tent, there is an image of a rose flying on a flag above it. Al heads inside, and waves to a dwarf at the front desk. "We could use a couple of bedrolls." before collapsing facefirst on the ground from exhaustion and stress.
"Connor!" shouts the dwarf before running up to Al. He sees the covered body, then looks up at Dordis. "You,stay here, take him to the beds in the back, I need to go find someone." before running out of the tent You are left alone in a large tent, there are posting all across corkboards near a front desk, you can see some bedrolls past a small training area. What do you do?
Blackport-> Corvidae:
Leshanna: You are quite used to the knockback, and Leshanna, knowing better than to waste hard earned coin, picks a treetop and shoots off a fairly close branch.. It's not an impressive shot, but hey, it was a suitable target. "Well done, I suppose." says the rider. "Well, at least you didn't shoot your eye out, that is certainly a weapon that suits you. Straight, to the point, accurate. Now, let me show you a weapon that suits me. " A sword with a long, aquamarine colored edge appears in his hand, and he swipes with a hand behind his back as the sword flashes it's color. Attack: 22 Damage: 12Attack: 14 Damage: 11
The lady gets your attention as he watches the tree fall over. "Psst, hey, try to keep goading him, alright? Those prismatic things are way more valuable than you think, don't ask how I know this, but you can shove one of them in your rifle for some bonkers firepower."
The Enn:
Zacharias: "An Incarnate, an Avatar, an Aspect with a material body...sacrifice is a strong word, but, yes, they would have taken the chance that upon your death, the Aspect of Illmater that already existed would find your Soul, and hopefully, you would come back with him. As I said, to understand what's next..." Illmater looks you in the eye, "...this is the exact situation you are in at present, you have a decision, that which I have just detailed, at a steep, steep cost.
That is what lies in your future, you may pass on, or you can awaken back in the world of the living as not quite yourself by taking me with you...think wisely, Zacharias, there are other options, and you do have quite a bit of time. There are many ways to pass your time here...time you may need to take quite a bit of to think. However, those who you knew back in the realm of the living may not have quite that fortune."
This post has potentially manipulated dice roll results.
Acrobatics:
15
There are times to think and times to move.
As the blade flashes towards the Gith, Xamodas empties his mind and trusts in the warrior reflexes he was infused with in his youth. He was no dread astral pirate, but he was still a warrior, a survivor. He steps towards the blade, then slides forward and under it, sacrificing a few loose hairs but dodging the steely death.
This post has potentially manipulated dice roll results.
Orina and Jogs(Bunny Batallion) | Rabbit Warren Dungeon / Trial of ???
Orina sticks her head in the room and inspects the next puzzle. (Are the rectangular blocks in a line horizontally (--) or vertically ( | ) from the door -> pit -> hole in the wall?)
She carefully walks around each of the blocks, looking for any signs or markings on any of them, then tiptoes up to the edge of the pit, peering down into it. If she can't see the bottom, she takes out her crossbow and loads a bolt into it. Then, touching the bolt, she lights it up and fires it into the pit, to see what's on the bottom. Lastly, she looks up at the rectangular hole on the wall across the pit. How big is the cube in the opposite wall? Does it look like a passage to another room?
Perception: 9 + Guidance 1
Pondering all of these things, she backs away from the pit and returns to the others. "Do you think we maybe need to find a way to cross the pit?"
This post has potentially manipulated dice roll results.
Redport
Mikal calmly turns his head towards the person who shouted at him. As he sees the hobgoblin approaches him, Mikal responds with a steady voice: "I assume this is your wagon, sir..." As he tries to read the hobgoblin's face, he puts his backpack between his feet "... I was merely impressed by these moving wagons. I'm not from around here, perhaps you could point me to the nearest tavern? That would be appreciated."
Dordis eventually stops casting light to conserve his own magic, and at the sight of the large tents and fairgrounds, he is relieved and throws his composure back to fit an exhausted, yet still standing late teenager. His exhaustion overcomes his usual habit of writing down notes, and he is almost reluctant of even studying or reading through previous notages. He listens to the dwarf, and looks in confusion at him welcoming Al with a seperate name, "Hmm, your name is Connor?" Dordis mutters under his mouth. Looking over Zacharias's covered body, he uses his star pendant to bring mendingto any loose cloth or broken pieces of armor in honor of his loss. He then moves towards 'Connor', and carefully drags him towards where he saw the bedrolls, relying on his nimblebody rather than his rather pitiful display of raw strength. He eventually reaches the bedrolls, and sets Connor/Al down an empty bedroll before timely collapsing on one himself. He struggles to focus as he rests his head down and lets his mind flow free of his thoughts.
Nessaja: Corvidae is getting busier by the day. Walking through the market square is a hectic mess, but at the same time, more and more intresting goods have been popping up all over, many of them magical, and it is always good to stick around magic places as a wizard, although maybe a quiet places can do quite some good as well. What do you do?
I would like to visit the inn or the near by tavern to see if I can pick up work.
"Decently done." Leshanna says with a shrug at the tree. "Just try not to cut your friends down at the same time..." She lifts up her rifle and finds another target...
Orina and Jogs(Bunny Batallion) | Rabbit Warren Dungeon / Trial of ???
Jogs beams at Orina as she lights up the bolt and fires. "You're so smart." She looks from the hole across the pit back to the door that leads into the other room. "Would the light from that other room with the commode shine through the door and onto that hole?"
She keeps her weapon and shield at the ready in case there's something narsty in the pit.
Noldeme starts by explaining all that she remembers about Corvidae, the festival and all of that before she finishes. "Again, I don't think that's really what matters to us... I just need to find one thing of importance to me there and then we can leave. About the ice, I honestly don't know... Seems like a vague description for me... Anyways, right now, we should be heading to the docks, despite the rain, I'll probably be meeting the other fella who's gonna travel with us." The breakfast she asked for herself was gone as well, and whenever they're both ready, she'd leave to execute her plan.
Greenport:
(OOC: DM, would Noldeme know anything about ice? She has spent most of her time just here in Greenport besides the times she was sailing around on the diverse ships she had to travel through. Should I make a check for that? It'd be an intelligence check, I'd assume, but what kind of check, I don't know.)
Intelligence Check: 1
(Edit: Well... I guess that answers my question.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Xamodas watches the auras and traps as best he can, slowly moving forward. He tries not to focus too heavily on what he can see - he suspects there are more insidious traps, lying behind a layer of decoys. When necessary, he gathers his strength and courage and leaps forward.
Figured you were asking for an Acrobatics check. Nothing ventured, nothing gained: 10
Another medical problem. Indefinite hiatus. Sorry, all.
Redport
Mikal slowly walks from the docks into Redport. Intrigued by what he sees, Mikal carefully touches a wagon which is standing still. Look at those magnificent build creations, what are they made of? He thought. He let his hand glide alongside the wagon, trying to get a grasp on how they can move without seeing any mechanisms to make them move.
Investigation check (-1): 9
OoC: can i see if the wagons are being driven? Or if they are driving in patterns?
Rafon's Run Settlement
"Is there a way to bar the door? Can we at least move people further away from it? We need a chance to rest and think."
Dungeon: Trial of ???
Orina & Jogs: Jogs gives the middle door a hearty push, you can hear the clicks form the other door, and once the door is pushed about halfway, the middle door clicks and opens itself. The light reveals a rectangular room, and in the middle of the room are 3 rectangular blocks in a line that are shorter than they are wide; they are of varying sizes, the left being about half your size, the middle being almost your size, and the right one being twice your size. Past the blocks, however, there appears to be a large pit, across which there is a big cube shaped hole in the opposite wall. +150XP all for puzzle progress.
Resolve -> Corvidae:
Dordis: "No, we shouldn't" It's a long, silent walk. Eventually, Al has collected himself more. "We already had a plan to find the Warlock, but unfortunately, it was a plan that Zacharias was needed for. Such is the fault of my plans, we'll need to regroup and see if we can pick up the pieces, so for now, let's just get there."
Greenport:
Noldeme & Nae: Noldeme racks her brain about Corvidae. Being a sailor, Corvidae is usually the kind of place you hear about a lot, but stay pretty far away because of how land locked the place is. Lot's of goods flow there before going to other places, so if anything, you know that if you need to get some proper goods before traveling. Not to mention, with the Winter's End Festival, also called the Year's End, there will be lot's of activity there. On the matter of ice, however, Noldeme draws a blank. Sometimes the waters in some places can get pretty icy during winter, but as for massive ice blocks, you can't think of any sort of icebergs or glaciers.
Blackport -> Corvidae:
Leshanna: "Yeah, that's the spirit!" yells the woman in the cart
"Good" goes the rider. "That seems like a proper challenge. You may go first." (Make an attack roll)
Temple of Allycs -> Mysterious Tunnel:
Yaw: You walk slowly down the tunnel, your light illuminates more of those 5 lined circles marked on the wall, but one of the lines has green paint that continues to chip away. There is a faint writing under it in a language you don't understand. Rattles speaks up. "Hey, wait a minute...I know what this says..." he puts his hands over the words." 'Access tunnel...green...vile-mind...of...mother?' that last word is weird, it could mean mother, queen, or goddess..." while Rattles is scratching his head over that, you notice that there is an oily substance floating along the surface of the water...you pull rattles back, as the pool suddenly lashes out with a pseudopod! Roll for initiative!
Gray ooze: 9
Rattles: 2
Tower of Heaven - Level 2:
Xamodas: You take one, very, very careful step, and nearly lose your balance. However, as you shift your weight back, nothing impales you from the murder holes, so it seems these places won't set off the traps, however, every single step along the way will be just as difficult. ((if you wish to keep moving forward, make acrobatics rolls until you roll below a 10))
Redport:
Mikal: You begin weaving your way through the busy streets, wagons clog the middle and you walk along the sides. You walk around the stationary wagon parked along the side of the street, getting a glimpse inside: there is a wheel, pedals, and various other buttons that must control it somehow. You have no idea what makes it actually move, though, with just a glance, it looks like there might be an axel that spins the wheels. "Hey! Hey!" a voice shouts, which you realize is shouting at you. "Get your hands off my wagon!" A hobgoblin is coming towards you.
Rafon's Run Settlement:
John says: "We can drag them away from it, but obviously we can't get them all out of here. They need medical attention, but they aren't in critcal condition anymore. There is some heavy furniture downstairs we could move."
The Enn:
Zacharias: "A logical choice, as I expected...
You were born, like many others, at a compound who soul purpose was to dedicate themselves to me, and to teach all others to follow my teachings. You always did quite well, your elders kept a special eye on you, you weren't like the others, not as fussy, not asking quite as many questions, forgetting what must be forgotten, and remembering what you are told. Getting along well with others, and constantly doing good deeds. Years of work coming to a head, for you see, worshiping Illmater was a secondary goal to making me exist in the first place; They were farming your minds, hoping that the knowledge kept inside the convent would mean that someday would cause a child born there to become an Aspects Avatar, a living incarnation of Illmater, and that child was going to be you...of course, that was an impossibility, no creature with a Soul could become an Aspect without wanting to. It's possible, that if you had not decided to leave, they would have attempted the unthinkable...to sacrifice you to create a vessel, and they might have very well succeeded.
But, they could not do it, they loved you more than they loved me, as they should. They let you go,and wiped the evil intentions from their hearts and minds, hoping that they would be forgiven."
"Those events might be long behind now, but it is important to recognize these truths to understand what comes next. What does come next, Zacharias?"
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Xamodas clears his mind. Nothing here was going to be easy, not really. The option to retreat is there, but what is there to be gained? I have less coin than when I came here. No further supply or preparation can help. I must push on.:
Acrobatics rolls:
10
18
Another medical problem. Indefinite hiatus. Sorry, all.
Outer Corvidae
Dordis Falthenfyern
Dordis occasionally looks around for any dangers, casting an innate light around his star pendant to radiate himself and Al in a blue-hued light, "If I can ask, how did you get word of this—warlock in the area? How many others know of this?" ((Out of Character: I presume that Dordis is riding Zacharias' horse since Al probably isn't in which case, I'll roll for an animal handling since Dordis hasn't rode a horse just yet. animal handling; 14)) Dordis often takes out his leather notebook during the travel to take note of any mishap, geography, or flora and fauna unavailable to Faksimile's distinct region. He squints at one of the flowers he drew to see if he could remember what it was.
nature 14
Dordis is unaware of the fact that he is most likely bringing his mind to a different field of attention to not dwell on Zacharias's untimely demise.
Blackport > Corvetae...
Leshanna take sher rifle and moves to a good position. She takes time to adjust and aim, then lets go with one shot.
To hit: 11
Zacharias's jaw is slack as he tries to make sense of what he is being told. He stares at Ilmater, but her thoughts are flooding his mind's eye with images from his past along with imagined images based on these revelations. Revelations which must be true because Ilmater would never lie ... right? "My lord, I'm confused. What did they think I was? And what did they want to do to me? 'Sacrifice'?"
The Tower - Level 2 - Hall of 20 Traps: Current trap #3
Xamodas: You've only just started, and Whing out swings a blade from the wall. You only have a split second to dodge, you'll need to have focusto dodge without triggering another trap (Keep rolling until you roll above a 13 or below a 10, you will dodge the damage as long as you roll above a 9. rolling 10 or 11 you dodge but move backwards, 12 or 13 you move forwards, 9 or below you take the damage but you stop moving)
Resolve -> Corvidae:
Dordis: "They were acting strangely, and were appearing at an alarmingly regular frequency. A handful of Rosebush members know about it, thanks to me, and I'm sure a handful of adventuers have suspected it as well, which makes sense now that the demons are stronger."
You recall the flower...a primrose, was it? Your mind colors in the details of the page, as the flower appears in full color on the paper, exactly as you saw it, glimmering with silver and blue light. You remember Soltris teaching you....silver light, that of the moon...outward change...blue hues, the unending sea and sky of magic and possibility. Funny, how under the light of the moon great change has come about, you can only hope that under the light of blue something magic happens. Thinking about this subverts your attention, for the while, +100 XP.
Before long, the light is pointless as the sun begins to peak through the tress, and you see the blackness of Corvidae castle looming ahead and above. You walk through somewhat empty fairgrounds, but more and more people are beginning to wander around as you get closer to the city walls. Al had already put a covering over Zacharias so you don't draw too much attention. Eventually, you reach a large tent, there is an image of a rose flying on a flag above it. Al heads inside, and waves to a dwarf at the front desk. "We could use a couple of bedrolls." before collapsing facefirst on the ground from exhaustion and stress.
"Connor!" shouts the dwarf before running up to Al. He sees the covered body, then looks up at Dordis. "You,stay here, take him to the beds in the back, I need to go find someone." before running out of the tent You are left alone in a large tent, there are posting all across corkboards near a front desk, you can see some bedrolls past a small training area. What do you do?
Blackport-> Corvidae:
Leshanna: You are quite used to the knockback, and Leshanna, knowing better than to waste hard earned coin, picks a treetop and shoots off a fairly close branch.. It's not an impressive shot, but hey, it was a suitable target. "Well done, I suppose." says the rider. "Well, at least you didn't shoot your eye out, that is certainly a weapon that suits you. Straight, to the point, accurate. Now, let me show you a weapon that suits me. " A sword with a long, aquamarine colored edge appears in his hand, and he swipes with a hand behind his back as the sword flashes it's color. Attack: 22 Damage: 12Attack: 14 Damage: 11
The lady gets your attention as he watches the tree fall over. "Psst, hey, try to keep goading him, alright? Those prismatic things are way more valuable than you think, don't ask how I know this, but you can shove one of them in your rifle for some bonkers firepower."
The Enn:
Zacharias: "An Incarnate, an Avatar, an Aspect with a material body...sacrifice is a strong word, but, yes, they would have taken the chance that upon your death, the Aspect of Illmater that already existed would find your Soul, and hopefully, you would come back with him. As I said, to understand what's next..." Illmater looks you in the eye, "...this is the exact situation you are in at present, you have a decision, that which I have just detailed, at a steep, steep cost.
That is what lies in your future, you may pass on, or you can awaken back in the world of the living as not quite yourself by taking me with you...think wisely, Zacharias, there are other options, and you do have quite a bit of time. There are many ways to pass your time here...time you may need to take quite a bit of to think. However, those who you knew back in the realm of the living may not have quite that fortune."
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Acrobatics:
15
There are times to think and times to move.
As the blade flashes towards the Gith, Xamodas empties his mind and trusts in the warrior reflexes he was infused with in his youth. He was no dread astral pirate, but he was still a warrior, a survivor. He steps towards the blade, then slides forward and under it, sacrificing a few loose hairs but dodging the steely death.
Hopefully there aren't that many more of these.
Another medical problem. Indefinite hiatus. Sorry, all.
Orina and Jogs (Bunny Batallion) | Rabbit Warren Dungeon / Trial of ???
Orina sticks her head in the room and inspects the next puzzle. (Are the rectangular blocks in a line horizontally (--) or vertically ( | ) from the door -> pit -> hole in the wall?)
She carefully walks around each of the blocks, looking for any signs or markings on any of them, then tiptoes up to the edge of the pit, peering down into it. If she can't see the bottom, she takes out her crossbow and loads a bolt into it. Then, touching the bolt, she lights it up and fires it into the pit, to see what's on the bottom. Lastly, she looks up at the rectangular hole on the wall across the pit. How big is the cube in the opposite wall? Does it look like a passage to another room?
Perception: 9 + Guidance 1
Pondering all of these things, she backs away from the pit and returns to the others. "Do you think we maybe need to find a way to cross the pit?"
Redport
Mikal calmly turns his head towards the person who shouted at him. As he sees the hobgoblin approaches him, Mikal responds with a steady voice: "I assume this is your wagon, sir..." As he tries to read the hobgoblin's face, he puts his backpack between his feet "... I was merely impressed by these moving wagons. I'm not from around here, perhaps you could point me to the nearest tavern? That would be appreciated."
Persuasion check: 5
Outer Corvidae
Dordis Falthenfyern
Dordis eventually stops casting light to conserve his own magic, and at the sight of the large tents and fairgrounds, he is relieved and throws his composure back to fit an exhausted, yet still standing late teenager. His exhaustion overcomes his usual habit of writing down notes, and he is almost reluctant of even studying or reading through previous notages. He listens to the dwarf, and looks in confusion at him welcoming Al with a seperate name, "Hmm, your name is Connor?" Dordis mutters under his mouth. Looking over Zacharias's covered body, he uses his star pendant to bring mending to any loose cloth or broken pieces of armor in honor of his loss. He then moves towards 'Connor', and carefully drags him towards where he saw the bedrolls, relying on his nimblebody rather than his rather pitiful display of raw strength. He eventually reaches the bedrolls, and sets Connor/Al down an empty bedroll before timely collapsing on one himself. He struggles to focus as he rests his head down and lets his mind flow free of his thoughts.
Corvidae:
Nessaja: Corvidae is getting busier by the day. Walking through the market square is a hectic mess, but at the same time, more and more intresting goods have been popping up all over, many of them magical, and it is always good to stick around magic places as a wizard, although maybe a quiet places can do quite some good as well. What do you do?
I would like to visit the inn or the near by tavern to see if I can pick up work.
Blacport > Corvetae...
"Decently done." Leshanna says with a shrug at the tree. "Just try not to cut your friends down at the same time..." She lifts up her rifle and finds another target...
Attack: 21
Damage: 21
Orina and Jogs (Bunny Batallion) | Rabbit Warren Dungeon / Trial of ???
Jogs beams at Orina as she lights up the bolt and fires. "You're so smart." She looks from the hole across the pit back to the door that leads into the other room. "Would the light from that other room with the commode shine through the door and onto that hole?"
She keeps her weapon and shield at the ready in case there's something narsty in the pit.
Rafon's Run Settlement
"Good. Dane, you and I will move the furniture to bar the door. John and Dula will move the others as far from it as possible."
Ulrich follows them to the room. He mentally counts the survivors as he moves over to the furniture.
Nae finishes her breakfast deep in thought and looks back up to Noldeme
”So what now?”
Bardic Inspiration is just someone believing in you, and I believe in you
Greenport:
Noldeme starts by explaining all that she remembers about Corvidae, the festival and all of that before she finishes. "Again, I don't think that's really what matters to us... I just need to find one thing of importance to me there and then we can leave. About the ice, I honestly don't know... Seems like a vague description for me... Anyways, right now, we should be heading to the docks, despite the rain, I'll probably be meeting the other fella who's gonna travel with us." The breakfast she asked for herself was gone as well, and whenever they're both ready, she'd leave to execute her plan.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon