Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Waiting on other allies in SE region before taking Yuno's turn.
Next strike against Griffon2 has advantage. I moved Galin's guiding bolt there, due to the griffon1 being prone and not a valid target when Galin went to the far side of the wall.
Apologies. I may have lost track a bit. I understood which Griffon was hit but I'm actually waiting on Benin (who went just a few minutes ago) and Cindrus. Unless I'm totally mistaken and Cindrus went already.
Udo will move south and fire at the centaurs again, the rune on his armor glowing bright for the second shot, before taking a breath and centering himself.
Movement: 30 feet south.
Action: Attack, starting with the wounded centaur, if it falls, moving to another with the second shot. Attack: 31 Damage: 17+4 Attack: 19 Damage: 20+1
This post has potentially manipulated dice roll results.
The Guardian Wolf attacks Harven Bite. Melee Weapon Attack: 27 to hit, reach 5 ft., one target. Hit: 11 piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. Claws. Melee Weapon Attack: 12 to hit, reach 5 ft., one target. Hit: 11 piercing damage.
Leon (mirror image and flaming greatsword) With a grin for Ethan, Leon disappears from the wall and appears nearly under Pike. He then moves straight East and attacks the demogorgon. Leon nisses.
Galin (Bless)As Galin jumps from the wall the minotaur attacks him.., but misses. Galin then sens his ray of radiant light at the griffon he targeted, hitting and outlining the flying creature in a dim glow. (Targeting Griffon2, since Griffon1 is actually prone and on the far side of the wall from Galin now. next attack against Griffon2 has advantage.)
The Flying Horror moves in and attacks Yuno... Claws. Melee Weapon Attack: 26 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 15 psychic damage.
Grell2 moves in to attack Sylvara, missing with both tentacles and beak. Grell1 moves closer, just behind and above the girallon from the group.
At the start of it's turn the Girollon takes 3 damage from its wound. The Girallon attacks Karnys with a bite and several claws. Bite. Melee Weapon Attack: 16 to hit, reach 5 ft., one creature. Hit: 5 piercing damage. Claw. Melee Weapon Attack: 19 to hit, reach 10 ft., one target. Hit: 8 slashing damage. Claw. Melee Weapon Attack: 15 to hit, reach 10 ft., one target. Hit: 5 slashing damage. Claw. Melee Weapon Attack: 18 to hit, reach 10 ft., one target. Hit: 10 slashing damage. Claw. Melee Weapon Attack: 7 to hit, reach 10 ft., one target. Hit: 7 slashing damage. The Girollon's wound seems to heal.
Bennin (Armor of Agathys and Bless) Moves off of the wall and attacks Griffon1 while it is still prone. Both of his strikes hit, sending thunder and lightning into the downed creature. It is still alive though.
Udo moves a bit south, but staying 60 feet up. He takes out one of the centaurs and injures another.
Shadow Mastiffs continue moving, but are invisible.
The Thessalhydra moves East.
[Tooltip Not Found] The Guardian Wolf attacks Harven Bite. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 12 piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. Claws. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 20 piercing damage.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Alright. Based on Cindrus' turn (posted above this one,) Here's what Yuno will do on her turn.
Yuno takes the Flying Horror4's hit straight across the chest and it was a very brutal hit. Instead of looking panicked however, She just starts laughing again. She says, "Nice f**king shot." Then she glares menacingly at the Flying Horror and says, "Now... It's my turn." She makes two swings at the creature's chest.
Longsword +1: 27 Dmg: 11 + 3 Sabre: 18 Dmg: 10 + 1 (If Cinderus is within 5ft of FH4, Sneak Attack: 1)
Yuno then jams the Wand of Magic Missiles into the creatures neck and fires of powerful burst of energy.
Action Surge.
Wand of Magic Missile (Level 5): 21 Force If the Flying horror dies and there are darts left over, they will go to Griffon2 and then if still more darts are left over, they will go to Minotaur
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
((OOC: They do say that the darts strike at once but it also says that I can direct them to hit one or several creatures so I think I can have some of them hit the Griffon and the Minotaur if the Flying horror dies after less than 7 darts. I could have also got the same effect by rolling for each dart individual but that would not be very efficient.))
The Winter Wolf moves in and uses its cold breath on Brocc, his spider mount, and Wilm. Cold Breath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 cold damage on a failed save, or half as much damage on a successful one.
Flying Horror attack hits.
Waiting on other allies in SE region before taking Yuno's turn.
(Every single one of those misses.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Minotaur misses Galin,)
Five percent of the people think; ten percent of the people think they think; and the other eighty-five percent would rather die than think.
An intelligent man believes only half of what he hears, a wise man knows which half. (Even Esar)
Don't wait for the perfect moment to strike, strike in the current moment and make it perfect. (William Yeats)
STATUS: Personal Problems, will not be active for a few days.
Extended Signature
Bennin jumps from the walla nd attacks the prone griffon near him (Griffon1)
Movement: off of wall.
Action: booming blade
Bonus Action: Polearm attack.
Primary attack: 19 bless: 4
Damage: 7 and 6 thunder and 2 lightning.
Bonus strike: 25 bless: 3
Damage: 6 and 4 lightning.
Sylvara will react to the girallon’s attack on Karnys by swinging her sword again.
Attack: 17 Damage: 7
The wound’s once per turn, so nothing this time.
Next strike against Griffon2 has advantage. I moved Galin's guiding bolt there, due to the griffon1 being prone and not a valid target when Galin went to the far side of the wall.
Apologies. I may have lost track a bit. I understood which Griffon was hit but I'm actually waiting on Benin (who went just a few minutes ago) and Cindrus. Unless I'm totally mistaken and Cindrus went already.
You take out #2 and injure #4.
The Guardian Wolf attacks Harven
Bite. Melee Weapon Attack: 27 to hit, reach 5 ft., one target. Hit: 11 piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Claws. Melee Weapon Attack: 12 to hit, reach 5 ft., one target. Hit: 11 piercing damage.
Round to this point...
Leon (mirror image and flaming greatsword)
With a grin for Ethan, Leon disappears from the wall and appears nearly under Pike. He then moves straight East and attacks the demogorgon. Leon nisses.
Galin (Bless)As Galin jumps from the wall the minotaur attacks him.., but misses. Galin then sens his ray of radiant light at the griffon he targeted, hitting and outlining the flying creature in a dim glow. (Targeting Griffon2, since Griffon1 is actually prone and on the far side of the wall from Galin now. next attack against Griffon2 has advantage.)
The Flying Horror moves in and attacks Yuno...
Claws. Melee Weapon Attack: 26 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 15 psychic damage.
Grell2 moves in to attack Sylvara, missing with both tentacles and beak.
Grell1 moves closer, just behind and above the girallon from the group.
At the start of it's turn the Girollon takes 3 damage from its wound.
The Girallon attacks Karnys with a bite and several claws.
Bite. Melee Weapon Attack: 16 to hit, reach 5 ft., one creature. Hit: 5 piercing damage.
Claw. Melee Weapon Attack: 19 to hit, reach 10 ft., one target. Hit: 8 slashing damage.
Claw. Melee Weapon Attack: 15 to hit, reach 10 ft., one target. Hit: 5 slashing damage.
Claw. Melee Weapon Attack: 18 to hit, reach 10 ft., one target. Hit: 10 slashing damage.
Claw. Melee Weapon Attack: 7 to hit, reach 10 ft., one target. Hit: 7 slashing damage.
The Girollon's wound seems to heal.
Bennin (Armor of Agathys and Bless) Moves off of the wall and attacks Griffon1 while it is still prone. Both of his strikes hit, sending thunder and lightning into the downed creature. It is still alive though.
Udo moves a bit south, but staying 60 feet up. He takes out one of the centaurs and injures another.
Shadow Mastiffs continue moving, but are invisible.
The Thessalhydra moves East.
[Tooltip Not Found]
The Guardian Wolf attacks Harven
Bite. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 12 piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Claws. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 20 piercing damage.
Pike's action is up next. If it is posted then just quote it, since I can't seem to find one.
Cindrus took his turn.
(Why does the Girallon heal???)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Alright. Based on Cindrus' turn (posted above this one,) Here's what Yuno will do on her turn.
Yuno takes the Flying Horror4's hit straight across the chest and it was a very brutal hit. Instead of looking panicked however, She just starts laughing again. She says, "Nice f**king shot." Then she glares menacingly at the Flying Horror and says, "Now... It's my turn." She makes two swings at the creature's chest.
Longsword +1: 27 Dmg: 11 + 3
Sabre: 18 Dmg: 10 + 1 (If Cinderus is within 5ft of FH4, Sneak Attack: 1)
Yuno then jams the Wand of Magic Missiles into the creatures neck and fires of powerful burst of energy.
Action Surge.
Wand of Magic Missile (Level 5): 21 Force
If the Flying horror dies and there are darts left over, they will go to Griffon2 and then if still more darts are left over, they will go to Minotaur
(I think all the darts go to the same target no matter once, since they all strike at the same time.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
((OOC: They do say that the darts strike at once but it also says that I can direct them to hit one or several creatures so I think I can have some of them hit the Griffon and the Minotaur if the Flying horror dies after less than 7 darts. I could have also got the same effect by rolling for each dart individual but that would not be very efficient.))
Wilm strikes through his echo at the displacer bedast between him and Brocc.
Attack1: 18 / 6
Damage: 6
Attack2: 25 / 13
Damage: 10
Attack3: 25 / 17
Damage: 12
The echo's final strike takes out the displacer beast. The Arena Master announces. "And another kill in the Northeast quadrant..."
The Winter Wolf moves in and uses its cold breath on Brocc, his spider mount, and Wilm.
Cold Breath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 cold damage on a failed save, or half as much damage on a successful one.
Wilm dex: 21
Brocc Dex: 19
spider mount Dex: 4
griffon str save: 5
After slashing the griffon twice with the flaming blade, the attempt to knock it out of the air was evaded by the bulky griffon.