Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Round 6:
Dreadwood swipes at the Koplonies and bursts one of the group.
Horatio focuses his power into Dreadwood's plating, as he enjoys the balm of the summer court.
Dreadwood focuses his power on reviving his allies. (M4 is occupied)
Nock hits the guys with some sleeping powder. Horatio collapses, but Koplony resists. (I don't see much need to debate the logistics of the intended action here.)
Klarg Rises up and does the thing he does, Recklessly hitting AC 26 for 9 crushing damage. He doesn't do it well enough.
The objective is unmoved.
(Round 7: Koplony, Sha'kar)
Arena 12: Tunnels
A B C D E F G H I J K L M N O P 16 . .. . . . . . . . . . . . . ======%.....%======..%======..%========%.....%== 15 . . . . . = . . . . . . . . . =.................=.....=======.....=........... 14 . . . . . . .. = . . = . . . ====..=======..====..=.....=.....-..=======..=== 13 . . . . . . = . . . - . . . . =======.....=========€.....=.....=.....=======-- 12 . . . . . . . . = . = . . . . =.................€........=.....=.............. 11 . . . . . = . . . . . . . . . ==========.....====..=...........=======........ 10 . . . . . . = . .. = . . . . =........=...........=..=======--=.............. 09 . . = . . . = . B. S. N. . . . . =.....====...........=..¥..=...........====..... 08 . . . . . . . . =. . . . = . . =..............=--=======..=...........=........ 07 . . . . = . . . = . !. . . . . =........=======...........=..====.....========= 06 . . . *. . . . . . = . . . .. =..............=.....=........€................. 05 . . . . = . = . . . . . D.. . =--=======.....=.....=.....€=========.....====== 04 . . . . - . . . = ..!O. h. . . ====..=======..-.....=.....=..====..=======..=== 03 . . . = . . = . . . . . . . . =...........=.....=======.....=................. 02 . . . . . . . . . = . . . . . ===%.....%========%..======%..======%.....%===== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Koplony moves to N4 and moves his Flaming Sphere to ram into Dreadwood and stop at M6.
DEX save vs. DC 14 or take 11 fire damage. Half damage for a successful save.
Koplony shakes Horatio awake, "Up and at em' sleepy head!"
(end turn)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: did that AoO just drop Dreadwood?... just woke up and not sure what I'm seeing.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Horatio wakes up. Seeing Koplony standing over him again, he looks a bit embarrassed. (Assuming Dreadwood is down.) Horatio stands up and moves to M7. He draws his wand and blasts Klarg and Nock with magical missiles!
Damage to Klarg: 13 Damage to Nock: 11
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Koplony wakes Horatio, and burns Dreadwood, though he avoids some of the flames.
(Sha'kar's Shadow Blade is not a Reach weapon. Dreadwood has not moved into Sha'kar's melee range.)
Horatio uses his wand of ungainly might to take down Nock and Klarg.
Sha'kar uses the opportunity granted by his allies to move to Dreadwood and finish the battle.
Congratulations Koplony, Horatio, and Sha'kar! You are victorious!
Back in the academies infirmary, Nock, Dreadwood, and Klarg awaken a few hours later, having grown in experience and wealth. Each gains 2500 experience and 240 gold coins.
The victors return triumphant each advancing to the next level with 3800 experience and a 600 gold prize.
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item they already poses for another item of their choosing of the same rarity or lower, (if the administrator has the requested item in his extensive collection.) "You name it, we've probably got one somewhere."
(Not that it matters much if allowed to keep the attack roll because you "suddenly" decided to move an attack after Horatio's magic missile, because you "technically" hadn't taken your turn. :P)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Sha'kar swipes at Dreadwood as the warforged moves away.
AoO (No advantage sadly): Attack: 24 Damage: 17
@Vander: Dreadwood was not in melee with you. Only Nock and Klarg has been according to here at the time. Otherwise, I would not have moved.)
( like you said, it doesn’t really matter since I can use it as an attack on my turn, but you moved to K8 to heal Nick before moving away. And K8 IS in melee range of me :P)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Great game everyone! I think the biggest thing I learned is to be very afraid of Sha'kar!)
Horatio nearly collapses with relief. To his teammates, he says "Thanks guys, you were, uh, really awesome out there!" In the prize room, he retrieves the Sentinel Shield he had previously traded away.
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(We got incredibly lucky on rolls this match. As pointed out earlier, I only had 1 damage roll that resulted in less than a 15, when the average damage on it is only 12. And dreadwood had terrible attack rolls. Klarg a weren’t quite as bad, but even with advantage every time he only got past my armor once)
(ooc: can I get a reroll on the the double up... I got 2 shields +1... that's still a thing right?)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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(Which I missed. However, I don’t see why I couldn’t have done what I did this turn.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Round 6:
Dreadwood swipes at the Koplonies and bursts one of the group.
Horatio focuses his power into Dreadwood's plating, as he enjoys the balm of the summer court.
Dreadwood focuses his power on reviving his allies. (M4 is occupied)
Nock hits the guys with some sleeping powder. Horatio collapses, but Koplony resists. (I don't see much need to debate the logistics of the intended action here.)
Klarg Rises up and does the thing he does, Recklessly hitting AC 26 for 9 crushing damage. He doesn't do it well enough.
The objective is unmoved.
(Round 7: Koplony, Sha'kar)
Arena 12: Tunnels
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
======%.....%======..%======..%========%.....%==
15 . . . . . = . . . . . . . . .
=.................=.....=======.....=...........
14 . . . . . . . . = . . = . . .
====..=======..====..=.....=.....-..=======..===
13 . . . . . . = . . . - . . . .
=======.....=========€.....=.....=.....=======--
12 . . . . . . . . = . = . . . .
=.................€........=.....=..............
11 . . . . . = . . . . . . . . .
==========.....====..=...........=======........
10 . . . . . . = . . . = . . . .
=........=...........=..=======--=..............
09 . . = . . . = . B. S. N. . . . .
=.....====...........=..¥..=...........====.....
08 . . . . . . . . =. . . . = . .
=..............=--=======..=...........=........
07 . . . . = . . . = . !. . . . .
=........=======...........=..====.....=========
06 . . . *. . . . . . = . . . . .
=..............=.....=........€.................
05 . . . . = . = . . . . . D. . .
=--=======.....=.....=.....€=========.....======
04 . . . . - . . . = . .!O. h. . .
====..=======..-.....=.....=..====..=======..===
03 . . . = . . = . . . . . . . .
=...........=.....=======.....=.................
02 . . . . . . . . . = . . . . .
===%.....%========%..======%..======%.....%=====
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Wall, '-' rubble (2ft.), '€' Tree Roots, '%' Door, '.' Dirt, 'A-Z' Contestants
(Teams: O, H, S vs. N, D, B)
Contestants:
Koplony (O), 26/26 (ii-(0) *(2))
https://ddb.ac/characters/28995470/Iknq9e
Horatio (H), 15/35 oxx- (zzz 2 temp)
https://ddb.ac/characters/26814464/2Ftrkn
Sha'kar (S), 26/26 (*(2))
https://ddb.ac/characters/6391490/VHHO3Q
Nock (N), 10/38
https://ddb.ac/characters/16193397/wpiDr3
Dreadwood (D), 17/37
https://ddb.ac/characters/31875291/GnUgdu
Klarg (B), 3/45 ((5))
[(1) indicates an effect initiated in Round 1. * Indicates concentration. ox indicates a successful and failed Death Save.]
-Klarg: 4 Barbarian, Totem Warrior
18(+4) 16(+3) 16(+3) 8(-1) 8(-1) 8(-1)
HP: 45
AC: 18 (10+3+3) (+2)
Saves: +6 +3 +5 -1 -1 -1
Warhammer +1: Attack: +7, Damage: 1d8+5 Javelin of Lightning: Attack: +6, Damage: 1d6+4piercing+4d6lightning
Magic: Warhammer +1, Javelin of Lightning
Features: Darkvision, Long-limbed, Rage, Reckless, Danger Sense, Totem Spirit: Bear
Extended Signature
Koplony moves to N4 and moves his Flaming Sphere to ram into Dreadwood and stop at M6.
DEX save vs. DC 14 or take 11 fire damage. Half damage for a successful save.
Koplony shakes Horatio awake, "Up and at em' sleepy head!"
(end turn)
Dex Save(DC 14): 17.
When you realize you're doing too much: Signature.
Sha'kar swipes at Dreadwood as the warforged moves away.
AoO (No advantage sadly): Attack: 15 Damage: 12
(ooc: did that AoO just drop Dreadwood?... just woke up and not sure what I'm seeing.)
Horatio wakes up. Seeing Koplony standing over him again, he looks a bit embarrassed.
(Assuming Dreadwood is down.)
Horatio stands up and moves to M7. He draws his wand and blasts Klarg and Nock with magical missiles!
Damage to Klarg: 13
Damage to Nock: 11
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(@S
@Vander: Dreadwood was not in melee with you. Only Nock and Klarg has been according to here at the time. Otherwise, I would not have moved.)
When you realize you're doing too much: Signature.
Round 7:
Koplony wakes Horatio, and burns Dreadwood, though he avoids some of the flames.
(Sha'kar's Shadow Blade is not a Reach weapon. Dreadwood has not moved into Sha'kar's melee range.)
Horatio uses his wand of ungainly might to take down Nock and Klarg.
Sha'kar uses the opportunity granted by his allies to move to Dreadwood and finish the battle.
Congratulations Koplony, Horatio, and Sha'kar! You are victorious!
Back in the academies infirmary, Nock, Dreadwood, and Klarg awaken a few hours later, having grown in experience and wealth. Each gains 2500 experience and 240 gold coins.
The victors return triumphant each advancing to the next level with 3800 experience and a 600 gold prize.
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item they already poses for another item of their choosing of the same rarity or lower, (if the administrator has the requested item in his extensive collection.) "You name it, we've probably got one somewhere."
Koplonies's Chest:
Dust of Disappearance, Pipes of Haunting, Shield +1, Cloak of the Manta Ray, Shield +1, Potion of Healing (Greater), Ammunition +1 (50 blowgun needles), Broom of Flying, Spell Scroll, (Lesser Restoration), Potion of Psychic Resistance
Horatio's Chest:
Potion of Animal Friendship, Sentinel Shield, Spell Scroll (Hold Person, Sentinel Shield, Spell Scroll (Nondetection), Greatsword +1, Periapt of Health, Wand of the War Mage +1, Amulet of Proof Against Detection and Location, Adamantine Half Plate
Sha'kar's Chest:
Potion of Healing (Greater), Spell Scroll (Conjure Barrage), Javelin of Lightning, Potion of Animal Friendship, Javelin of Warning, Dust of Sneezing and Choking, Potion of Acid Resistance, Crossbow, Hand +1, Doss Lute, Rod of the Pact Keeper +1
Extended Signature
(Not that it matters much if allowed to keep the attack roll because you "suddenly" decided to move an attack after Horatio's magic missile, because you "technically" hadn't taken your turn. :P)
When you realize you're doing too much: Signature.
( like you said, it doesn’t really matter since I can use it as an attack on my turn, but you moved to K8 to heal Nick before moving away. And K8 IS in melee range of me :P)
(Ah, now I see the error. I could've and would've gone south of him to avoid that. But again, it doesn't really matter at this point.)
When you realize you're doing too much: Signature.
Sha’kar takes the Javelin of Lightning from his chest
Do I get a token? I leveled up.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Great game everyone! I think the biggest thing I learned is to be very afraid of Sha'kar!)
Horatio nearly collapses with relief. To his teammates, he says "Thanks guys, you were, uh, really awesome out there!"
In the prize room, he retrieves the Sentinel Shield he had previously traded away.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(We got incredibly lucky on rolls this match. As pointed out earlier, I only had 1 damage roll that resulted in less than a 15, when the average damage on it is only 12. And dreadwood had terrible attack rolls. Klarg a weren’t quite as bad, but even with advantage every time he only got past my armor once)
(ooc: can I get a reroll on the the double up... I got 2 shields +1... that's still a thing right?)
(@Brian: Don't.. bother. The re-rolls always comes up the same. It's in the aftermath thread notes)
When you realize you're doing too much: Signature.
(ooc: isn't it random... or is it fixed?)
(I would still like to try a reroll please.)
(It’s rigged.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)