This post has potentially manipulated dice roll results.
Quadere realizes that her own retreat has left the others in darkness and forges forward, moving down the hallway to BQ-23, taking the opportunity attack if necessary. The hallway then visible, she speaks a few words of encouragement, healing everyone in the Rrakkma for 7 hit points. This done, she then focuses her light (DC16 Dex saving throw or take 14 radiant damage) on the shadow attacking Kandalou
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kalak uses his favorite magic vessels (his fingers) to produce three more accurate sparks. He aims for the closest shadow, and witnesses as chunks of its dark essence fall with each hit. (Shadow #1 take 11 force damage.)
Shai slowly makes her way west {BR-28}, being careful not to trip in the dark. She eventually reaches Kandalou's side, recognizing the fighter's armor by touch. She prepares to strike if she recognizes that either her or her companion are being attacked.
Worried about those left behind, Quadere moves east as to bring Oghma's light to them. As soon as her shield's light reaches Shai, the monk releases a karate chop and lets the magic of her hand sizzle as it passes through the shadow. (Shadow #2 takes 9 magical bludgeoning damage.)
Edit: Oops, I mistakenly rolled with advantage. The attack roll above should have been a 19, and the damage roll a 19, when going by first rolls only.
The cleric pays the price for passing by the enemy carelessly. (Quadere takes 19 psychic damage.)
After delivering light, Quadere then gifts healing to her companions. (Everyone heals for 6 HP.)
DM's Screen:
11
The multitasking cleric then still finds the time to attack one of her enemies as well. A sacred flame appears within the shadow ahead of her and burns it out of existence, not unlike the midday sun might do to a patch of fog. (Shadow #2 takes 19 radiant damage and is DEFEATED.)
A few feet away, Kandalou is oblivious to Quadere's dispatching of his assailant. Nonetheless, after a few seconds, he feels like himself once again. (He's no longer stunned as of the end of his turn.)
(@Grimnir: There was an error there with your attack rolls. When that type of error happens, you need to edit your post, type in something new, and then save the changes. This usually fixes the "dice rolls not yet available" error, though it might take a couple tries of editing-n-saving. In this instance, I'll re-roll the attacks on your behalf so we can keep moving forward.)
Ven meant to pursue the shadow he poked just a moment ago but, after witnessing it being destroyed by Quadere, the bard turns his attention to the only remaining enemy. He closes the distance {BR-21} and stabs it twice. (Shadow #1 takes 6 piercing damage.)
Vishnu then brings the fight to an end by darting a few feet away {BR-23} and shooting a sneaky arrow while the enemy is still reacting to Ven's attacks. (Shadow #1 takes 23 magical piercing damage and is DEFEATED.)
YOU ARE NOW OUT OF INITIATIVE. YOU MAY DO AS YOU WILL.
Wiping the sweat from her brow as the spirits dissapate Shai hits Kandalou on the shoulder "Snap out of it....we have to keep moving" and then gives him a little shove in the direction of where the group has gathered (presumably near the T junction). "Now I really don't like this place....How is everyone faring....Kandalou seems to have taken the brunt of the recent attacks and looks like he could use some attention...shall Vishnu & I go take a look at the room to the east while you all see what can be done to patch up Kandalou"
If agreed the smaller group will head to the east to investigate the room, taking a torch if necessary.
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Quadere nods at the sound of the plan. "I can give us all some aid, although it would take some time. I know this is a risk, but if everyone is going to be exploring around here for the next few minutes it is perhaps the most effective use of my talents at the moment." If there are no objections, Quadere will begin upcasting Prayer of Healing (3rd level), restoring 16 hit points to each party memeber within range. If the party prefers for just a quick healing, she will instead upcast Cure Wounds (3rd level) to restore the above amount of hit points to just Kandalou.
Kandalou will shake off the stun in time for Shai's push, he will grunt and limp to the group. "That was... something." he says through pained breaths. "I wish this headache would go away. Makes it tough to fight."
OOC: Change of plans...Shai (and Vishnu) will hang around for Prayer of Healing before heading out.....which will probably mean that others may join the investigation of the manacle room.
"I did but I wasn't really myself I must say. I couldn't see any creatures in there or any mindflayer holding a device. There was strange manacles but that's all I saw..."
(OOC: It sounds like everyone is talking about Room 9, the manacle room. There was an earlier reference to the room to the east, which is the statue room. I'll just assume everyone meant Room 9.)
The group gathers by the intersection of tunnels. Kalak and Ven discuss a bit and decide to take the risk of moving into the room to the west. The rrakkma then collectively agrees to move into the room with the manacles, dripping water, and divots on the ground. Before anyone can do anything else, Quadere convinces everyone to remain mostly quiet and take a breather for about 10 minutes. Once they all settle, the cleric begins to pray to Oghma. Vishnu finds a patch of shadow to conceal herself for the duration of the ordeal.
-> Everyone heals for 28 HP, which should top everyone off except for Kandalou (38/94). Kandalou's headache persists.
During and past the healing session, Shai and Vishnu take a gander around the room. (Please roll investigation checks.)
At this point, Quadere wonders if it is worth resting for another 10 minutes so she can cast Aid on the group. They ponder collectively.
Opportinity attack:
Rapier: 19 damage 9
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Quadere realizes that her own retreat has left the others in darkness and forges forward, moving down the hallway to BQ-23, taking the opportunity attack if necessary. The hallway then visible, she speaks a few words of encouragement, healing everyone in the Rrakkma for 7 hit points. This done, she then focuses her light (DC16 Dex saving throw or take 14 radiant damage) on the shadow attacking Kandalou
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Vishnu hisses at the undead shadow in front of her, and darts nimbly past him to BQ 23, shooting at the shadow next to Kandalou.
Attack: 26 Damage: 7
Sneak Attack: 16
(Disengaging as a bonus action.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Ven catches up with the shadow that walked to Kandalou. "Hey, I am not finished with you!....Pffff, this is like talking into the air."
Rapier: 15 damage 11
Rapier Extra Attack: 20 damage 7
edit
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"Then let us make what it seems into reality." Kalak responds to Ven, while extending three fingers.
"Dardos de fuenza!" three arcane bolts sprout from his fingers and all strike the shadowhe can see.
Damage: 11
Extended Signature
RESOLVING REACTION
Ven sneaks a stab into one of the shadows, but as before, it doesn't fell like he is making contact with much. (Shadow #2 takes 4 piercing damage.)
Kalak uses his favorite magic vessels (his fingers) to produce three more accurate sparks. He aims for the closest shadow, and witnesses as chunks of its dark essence fall with each hit. (Shadow #1 take 11 force damage.)
Shai slowly makes her way west {BR-28}, being careful not to trip in the dark. She eventually reaches Kandalou's side, recognizing the fighter's armor by touch. She prepares to strike if she recognizes that either her or her companion are being attacked.
Worried about those left behind, Quadere moves east as to bring Oghma's light to them. As soon as her shield's light reaches Shai, the monk releases a karate chop and lets the magic of her hand sizzle as it passes through the shadow. (Shadow #2 takes 9 magical bludgeoning damage.)
Quadere continues to walk and shows her back to the other shadow:
-> Maddening Touch vs. Quadere: Attack: 26 Damage: 33 psychic damage.
Edit: Oops, I mistakenly rolled with advantage. The attack roll above should have been a 19, and the damage roll a 19, when going by first rolls only.
The cleric pays the price for passing by the enemy carelessly. (Quadere takes 19 psychic damage.)
After delivering light, Quadere then gifts healing to her companions. (Everyone heals for 6 HP.)
DM's Screen:
11
The multitasking cleric then still finds the time to attack one of her enemies as well. A sacred flame appears within the shadow ahead of her and burns it out of existence, not unlike the midday sun might do to a patch of fog. (Shadow #2 takes 19 radiant damage and is DEFEATED.)
A few feet away, Kandalou is oblivious to Quadere's dispatching of his assailant. Nonetheless, after a few seconds, he feels like himself once again. (He's no longer stunned as of the end of his turn.)
(@Grimnir: There was an error there with your attack rolls. When that type of error happens, you need to edit your post, type in something new, and then save the changes. This usually fixes the "dice rolls not yet available" error, though it might take a couple tries of editing-n-saving.
In this instance, I'll re-roll the attacks on your behalf so we can keep moving forward.)Oh, perfect! thank you.
Done
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Ven meant to pursue the shadow he poked just a moment ago but, after witnessing it being destroyed by Quadere, the bard turns his attention to the only remaining enemy. He closes the distance {BR-21} and stabs it twice. (Shadow #1 takes 6 piercing damage.)
Vishnu then brings the fight to an end by darting a few feet away {BR-23} and shooting a sneaky arrow while the enemy is still reacting to Ven's attacks. (Shadow #1 takes 23 magical piercing damage and is DEFEATED.)
YOU ARE NOW OUT OF INITIATIVE. YOU MAY DO AS YOU WILL.
Wiping the sweat from her brow as the spirits dissapate Shai hits Kandalou on the shoulder "Snap out of it....we have to keep moving" and then gives him a little shove in the direction of where the group has gathered (presumably near the T junction). "Now I really don't like this place....How is everyone faring....Kandalou seems to have taken the brunt of the recent attacks and looks like he could use some attention...shall Vishnu & I go take a look at the room to the east while you all see what can be done to patch up Kandalou"
If agreed the smaller group will head to the east to investigate the room, taking a torch if necessary.
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Vishnu nods.
"I'm . . .mostly alright."
She'll move back to the shadows as usual, and follow Shai.
Stealth: 24
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Quadere nods at the sound of the plan. "I can give us all some aid, although it would take some time. I know this is a risk, but if everyone is going to be exploring around here for the next few minutes it is perhaps the most effective use of my talents at the moment." If there are no objections, Quadere will begin upcasting Prayer of Healing (3rd level), restoring 16 hit points to each party memeber within range. If the party prefers for just a quick healing, she will instead upcast Cure Wounds (3rd level) to restore the above amount of hit points to just Kandalou.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
OOC: If it is going to take a 3rd level spell slot regardless you might as well include everyone.....
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
((Agreed!))
Kandalou will shake off the stun in time for Shai's push, he will grunt and limp to the group. "That was... something." he says through pained breaths. "I wish this headache would go away. Makes it tough to fight."
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
OOC: Change of plans...Shai (and Vishnu) will hang around for Prayer of Healing before heading out.....which will probably mean that others may join the investigation of the manacle room.
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
"If the device is ever activated, headache would be the least of our concerns." Kalak says to Kandalou.
"Has anyone been in that room yet?" Kalak asks the group in general, gesturing to the room to the west (opposite of the oval room).
Extended Signature
"I did but I wasn't really myself I must say. I couldn't see any creatures in there or any mindflayer holding a device. There was strange manacles but that's all I saw..."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
(OOC: It sounds like everyone is talking about Room 9, the manacle room. There was an earlier reference to the room to the east, which is the statue room. I'll just assume everyone meant Room 9.)
The group gathers by the intersection of tunnels. Kalak and Ven discuss a bit and decide to take the risk of moving into the room to the west. The rrakkma then collectively agrees to move into the room with the manacles, dripping water, and divots on the ground. Before anyone can do anything else, Quadere convinces everyone to remain mostly quiet and take a breather for about 10 minutes. Once they all settle, the cleric begins to pray to Oghma. Vishnu finds a patch of shadow to conceal herself for the duration of the ordeal.
-> Everyone heals for 28 HP, which should top everyone off except for Kandalou (38/94). Kandalou's headache persists.
During and past the healing session, Shai and Vishnu take a gander around the room. (Please roll investigation checks.)
At this point, Quadere wonders if it is worth resting for another 10 minutes so she can cast Aid on the group. They ponder collectively.
EXPLORED AREA: