"Run, get out of there!"shouts Brunella. She throws two javelins at the golem. It's hard to get the right angle due to the narrow walls, and the weapons fall without impact.
If the party flees Oniss will retreat some and watch the actions of the Golems from the grate above. Oniss want to see if the golems return back into there hallway, linger, or follow the group.
OOC Felix can use its reaction here to use Skirmisher. Still, he is in squeezing, so it is like difficult terrain. If he does, Golem 2 can't do anything.
Felix seeing his opportunity he will use his reaction to move as close as he can back to the group. Then after Golem 2 he will use his cunning action to disengage and his action to dash out of the fighting pit.
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
Gertrude doesn't want to leave, her rage burning hot. She sends out her protection again (+3 tHP for whoever is around). But she knows that her staying and fighting can have dire consequences for the whole group.
She growls at the Golem: "I'll see you again!"
Then she disengages and retreats backwards away from pit, making sure that she is the last person between the danger and her friends.
This post has potentially manipulated dice roll results.
As Brunella and Gertrude flee from the pit, Artus keeps using his magic to create a wall of ice on the Golem 1, hoping to finish it. Cold Damage: 30, Golem DEX save: 20
As Irommek steps out of the pit, the Golems do not follow. There are four of them in total and all go back in the hallway on the other side of the pit.
Kurma catches his breath: “Very well, as I was thinking, they are guarding this shrine. I propose we take a long rest to heal and recover our magic pool. What do you think?”
Round 2
Irommek (28/49+3, healing spirit, blessing, dodge) - Kurma (32/32+3, spiritual weapon 10, blessing) - Oniss (32/32+3) - Golem 1 (42) - Golem 2 (0) - Felix (38/38+3, blessing) - Brunella (60/60+3) - Gertrude (53/57+3, Rage 10, blessing) - Inete (40/40+3, bless 10, 2(1-3)) - Musharib (67/67+3, healing spirit 10) - Artus (82/82+3, 2)
Blessing: +1d4 to attack rolls and saving throws; Healing Spirit: 1d6 healing at the start of the turn
The ghostly book strikes again: 26 damage force 9
kurma swings his mace once again.(adv if Felix is flanking)
11 damage blundg 4
(forgot to add 1d4 but it won't change anything )
OK, I have tried very quickly to put a map on Google drive, please update if wrong :D
"If we do not retreat, then Brunella come and switch place with me ! I'll stay behind and heal"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Round 2
Irommek (28/49+3, healing spirit, blessing, dodge) - Kurma (32/32+3, spiritual weapon 9, blessing) - Oniss (32/32+3) - Golem 1 (51) - Golem 2 (0) - Felix (38/38+3, blessing) - Brunella (60/60+3) - Gertrude (53/57+3, Rage 10, blessing) - Inete (40/40+3, bless 10, 2(1-3)) - Musharib (67/67+3, healing spirit 10) - Artus (82/82+3, 2)
Blessing: +1d4 to attack rolls and saving throws; Healing Spirit: 1d6 healing at the start of the turn
Oniss sees his party being pummeled and focuses on the golem and cast Chill Touch attemptig to grasp a skeletal hand around the golems head.
Attack: 14 Damage: 10
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
"Run, get out of there!" shouts Brunella. She throws two javelins at the golem. It's hard to get the right angle due to the narrow walls, and the weapons fall without impact.
9Damage: 1d6 (5) + 4 [Piercing] =911Damage: 1d6 (2) + 4 [Piercing] =6Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
If the party flees Oniss will retreat some and watch the actions of the Golems from the grate above. Oniss want to see if the golems return back into there hallway, linger, or follow the group.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Both Oniss' spell and Brunella's javelins fail to reach the target.
Golem 1 keeps attacking the old dwarf.
Attack: 24 Damage: 8
Attack: 14 Damage: 12
Attack: 12 Damage: 10
Reroll for disadvantage on the first attack 9
OOC Felix can use its reaction here to use Skirmisher. Still, he is in squeezing, so it is like difficult terrain. If he does, Golem 2 can't do anything.
Round 2
Irommek (28/49+3, healing spirit, blessing, dodge) - Kurma (32/32+3, spiritual weapon 9, blessing) - Oniss (32/32+3) - Golem 1 (51) - Golem 2 (0) - Felix (38/38+3, blessing) - Brunella (60/60+3) - Gertrude (53/57+3, Rage 10, blessing) - Inete (40/40+3, bless 10, 2(1-3)) - Musharib (67/67+3, healing spirit 10) - Artus (82/82+3, 2)
Blessing: +1d4 to attack rolls and saving throws; Healing Spirit: 1d6 healing at the start of the turn
Felix seeing his opportunity he will use his reaction to move as close as he can back to the group. Then after Golem 2 he will use his cunning action to disengage and his action to dash out of the fighting pit.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiABrunella follows Felix. "This is not our battle today! Regroup!"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Gertrude doesn't want to leave, her rage burning hot. She sends out her protection again (+3 tHP for whoever is around). But she knows that her staying and fighting can have dire consequences for the whole group.
She growls at the Golem: "I'll see you again!"
Then she disengages and retreats backwards away from pit, making sure that she is the last person between the danger and her friends.
As Brunella and Gertrude flee from the pit, Artus keeps using his magic to create a wall of ice on the Golem 1, hoping to finish it.
Cold Damage: 30, Golem DEX save: 20
The Golem manages to avoid most of the damage, with a quick foot-work.
Artus: " Master Irommek, get out of there! "
Round 3
Irommek (28/49+3, healing spirit, blessing, dodge) - Kurma (32/32+3, spiritual weapon 9, blessing) - Oniss (32/32+3) - Golem 1 (69) - Golem 2 (0) - Felix (38/38+3, blessing) - Brunella (60/60+3) - Gertrude (53/57+3, Rage 10, blessing) - Inete (40/40+3, bless 9, 2(1-3)) - Musharib (67/67+3, healing spirit 9) - Artus (82/82+3, 4c)
Blessing: +1d4 to attack rolls and saving throws; Healing Spirit: 1d6 healing at the start of the turn
OOC Assuming Irommek flees as well, what do you do next?
Ooc : what does the golem do once we’re outside the shrine ? Does it follow or stays down there ?
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
As Irommek steps out of the pit, the Golems do not follow. There are four of them in total and all go back in the hallway on the other side of the pit.
Kurma catches his breath: “Very well, as I was thinking, they are guarding this shrine. I propose we take a long rest to heal and recover our magic pool. What do you think?”
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Brunella nods.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
OOC 24 hours haven't passed since the last long rest, you can't benefit from more than one in a 24-hour period.
Emerging from the pit, Irommek feels his knees buckle but he manages to stay on his feet.
"Sometimes retreating and regathering your forces is a wise decision, but I still hate doing it."
With that, the old dwarf falls hard on his arse and takes the time to catch his breath and lick his wounds.
As the party regroups oniss asks if they triggered a trap.or mechanism triggering the golems.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR