“Alright, alright… maybe we can trick them. Lock them in someplace.”
Are there any sheds or anything nearby? I am going to attempt to deceive the cultists at the backdoor into believing there is a secret tunnel the inhabitants are escaping from with an illusion. When they go into the shed, I’ll lock them in. Hopefully I get one or two in there.
A stout dwarf in chainmail, bearing a shield and warhammer is walking briskly towards the sanctuary. He suddenly turns and catches your gaze and waves enthusiastically and approaches.
"Hey ho, there! You bunch heading to the sanctuary to crack some skulls? The name's Fargen, arm of Moradin's hammer. I know adventurers when I see them and I've seen a few in my day! How many of these fooks can you take?"
Fargen eyes the triton suspiciously. "Hmm. That seems about right. Can't say I've ever met a water man. Careful not to touch me, I might turn you into steam! HA!"
“Alright, alright… maybe we can trick them. Lock them in someplace.”
Are there any sheds or anything nearby? I am going to attempt to deceive the cultists at the backdoor into believing there is a secret tunnel the inhabitants are escaping from with an illusion. When they go into the shed, I’ll lock them in. Hopefully I get one or two in there.
perception 13
There are a couple of small sheds attached to the houses on this block.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
"Aye, I'm a cleric. My altar is the forge and Moradin aids in strength and will through the smith's hammer....and this one."Fargen slaps his warhammer and grins.
"I don't do fogs, but I can provide guidance to anyone willing to receive Moradin's help."
Waldeyr nods. “Yeah, we’ll need whatever help you have to offer. Try to make yourselves scarce a moment.”
Once everyone has gotten out of sight, Waldeyr will shake his hands to loosen them up and then gestures towards one of the sheds where he creates a silent image of huddled people inside peering out.
“They’re escaping! I saw them run inside the sanctuary earlier! There must be a tunnel to the inside!”
Waldeyr will use his portent feature to make his roll a 17, +5 with deception for a 22.
Waldeyr nods. “Yeah, we’ll need whatever help you have to offer. Try to make yourselves scarce a moment.”
Once everyone has gotten out of sight, Waldeyr will shake his hands to loosen them up and then gestures towards one of the sheds where he creates a silent image of huddled people inside peering out.
“They’re escaping! I saw them run inside the sanctuary earlier! There must be a tunnel to the inside!”
Waldeyr will use his portent feature to make his roll a 17, +5 with deception for a 22.
As you do this, Burnice (gnome) also waves her fingers to cast an illusion of someone running to give some help. With this, the first two groups immediately chase the illusion. All that's left is the third group comprised of four cultists and four kobolds. They seem occupied with breaking down the back door.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
Fargen nods to Thulfir, admiring the dragonborn's greatsword and powerful physique. "How's about we splinter these shites right now? I'll let them taste Moradin's flame and charge."
This post has potentially manipulated dice roll results.
"That'll make it easier."Thufir says as he watches the idiot cultists run after the illusions, adding, "Though they'll likely be back. We should dispatch these as quickly as possible." Pulling his sword from the sheath on his back he shoves his captive to the ground saying, "Stay!" and then charges in to deal with the others. Swinging his sword at one of the cultists, he growls in draconic to his distant cousins, "Do not trust these men. They will only use you."
1 initiative Attack: 16 Damage: 15 on nearest cultist
Fargen extends forward his hammer, pointing to one of the cultists and calls down Moradin's flame. He tries to keep up with Thulfir as he advances to engage in melee.
"We'll we used smoke to our advantage and the fog at the mill. Any ideas?"
he says to the group including the newcomer
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
OOC: Technically Fargen is in the sanctuary, but if wants, we can say he's walking toward the sanctuary and that's where he sees you.
I have an intelligence of six, I know what I'm doing.
ooc: It'll work better I think.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“Alright, alright… maybe we can trick them. Lock them in someplace.”
Are there any sheds or anything nearby? I am going to attempt to deceive the cultists at the backdoor into believing there is a secret tunnel the inhabitants are escaping from with an illusion. When they go into the shed, I’ll lock them in. Hopefully I get one or two in there.
perception 13
Paladin - warforged - orange
A stout dwarf in chainmail, bearing a shield and warhammer is walking briskly towards the sanctuary. He suddenly turns and catches your gaze and waves enthusiastically and approaches.
"Hey ho, there! You bunch heading to the sanctuary to crack some skulls? The name's Fargen, arm of Moradin's hammer. I know adventurers when I see them and I've seen a few in my day! How many of these fooks can you take?"
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
“Like… maybe one?“ Waldeyr looks for the shrimpiest cultist.
Paladin - warforged - orange
Fargen eyes the triton suspiciously. "Hmm. That seems about right. Can't say I've ever met a water man. Careful not to touch me, I might turn you into steam! HA!"
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
"How many you got?" Thufir says gruffly as he walks dragging his captive behind him. "Glad to have more to help though."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"I think our goal is to rescue the people inside Not have an all out battle. Arm of Moradin's hammer? You a cleric? Can you make mists like a cloud?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
There are a couple of small sheds attached to the houses on this block.
I have an intelligence of six, I know what I'm doing.
"Aye, I'm a cleric. My altar is the forge and Moradin aids in strength and will through the smith's hammer....and this one." Fargen slaps his warhammer and grins.
"I don't do fogs, but I can provide guidance to anyone willing to receive Moradin's help."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Waldeyr nods. “Yeah, we’ll need whatever help you have to offer. Try to make yourselves scarce a moment.”
Once everyone has gotten out of sight, Waldeyr will shake his hands to loosen them up and then gestures towards one of the sheds where he creates a silent image of huddled people inside peering out.
“They’re escaping! I saw them run inside the sanctuary earlier! There must be a tunnel to the inside!”
Waldeyr will use his portent feature to make his roll a 17, +5 with deception for a 22.
Paladin - warforged - orange
As you do this, Burnice (gnome) also waves her fingers to cast an illusion of someone running to give some help. With this, the first two groups immediately chase the illusion. All that's left is the third group comprised of four cultists and four kobolds. They seem occupied with breaking down the back door.
I have an intelligence of six, I know what I'm doing.
Fargen nods to Thulfir, admiring the dragonborn's greatsword and powerful physique. "How's about we splinter these shites right now? I'll let them taste Moradin's flame and charge."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
"That'll make it easier." Thufir says as he watches the idiot cultists run after the illusions, adding, "Though they'll likely be back. We should dispatch these as quickly as possible." Pulling his sword from the sheath on his back he shoves his captive to the ground saying, "Stay!" and then charges in to deal with the others. Swinging his sword at one of the cultists, he growls in draconic to his distant cousins, "Do not trust these men. They will only use you."
1 initiative
Attack: 16 Damage: 15 on nearest cultist
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Init 15
Wolfstine draws the string on his bow and lets loose an arrow 7 Damage: 10 He puts his bow away and charges but first says
"Keep an eye on our captive, Waldeyr we need to get him to the keep. Knock him out if he tries anything."
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fargen extends forward his hammer, pointing to one of the cultists and calls down Moradin's flame. He tries to keep up with Thulfir as he advances to engage in melee.
Sacred Flame: DC 13 Dex, 7 radiant
Initiative: 19
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(damit)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Waldeyr keeps an eye on the captive.
initiative 9
Paladin - warforged - orange
Cultist Dex Save - 18
Jack will fire his shortbow at one of the cultists
Attack: 15 Damage: 5
Sneak Attack - 6
Initiative - 21
Burnice will fire an arrow at the same cultist
Attack: 19 Damage: 7
Initiative - 11
Kobolds hearing Thurfir's words
2
13
17
9
I have an intelligence of six, I know what I'm doing.