This post has potentially manipulated dice roll results.
OOC: Ancient 2's first attack against Knock would have been at disadvantage from the Steel Defender using his reaction to deflect the attack. Just mentioning, because it is possible that shield spell would not have been necessary.
OOC2: Sorry about the friendly fire guys...Without a battlefield map I didn't think about the fact that FF might hit on-side combatants (or even me) as well.
Silver dust fills the battle area as Tolwar attempts to dodge out of the area of his own spell. "That is most unfortunate. Apologies to any affected in negative ways. Hopefully this metallic adversarywill be dispensed with quickly so I can dismiss the effect."
Reflex v FF: 17
Doing what he can to assist with the hastening of the ancient's departure, Tolwar dispenses with his crossbow and closes to melee with the behemoth, bringing his warhammer to bear.
Since it failed its reflex save, all attacks against Ancient 2 are at advantage until I lose concentration...Crit Fishing is now in season!
Attack: 10 Damage: 8
Tolwar issues a command to his defender to continue with its tactics.
Steel Defender Attack: Attack: 9 Damage: 8
Steel Defenders Reflex Saving Throw V Faerie Fire: 16
(If the ancient attempts to move, Steel Defender will take reaction to AoO. If the ancient attempts to attack anyone besides Steel Defender, it will take reaction to Deflect the attack, imposing disadvantage on the first attack roll.)
This post has potentially manipulated dice roll results.
What didn't ping of Dreadwood's new mantle or armor, the construct repels upon his shield until the rain ends. "Assault ended. Initiating countermeasures, as willed by the creator."He puts away the Yklwa, and yet makes the motion of throwing something overhand like a javelin. Spinning end over end as it forms as it flies through the air is none other than a spectral armorer's hammer aimed right for the Quadrone. Then with a snap of the fingers, the sound of many striking hammers echoes for the Quadrone, sounding its call back to the Forge of Creation.
(Is this what it feels like to actually hit something? This might be like the third attack I’ve actually hit in Nick’s entire career, assuming it is a hit.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
There was a head's up given about AoE spells in the opener, but it was days ago.
It's cool though.
Xeno Dex Save[DC 13] vs Tolwarl: 8. Kenny Dex Save[DC 13] vs Tolwarl: 16. Butter's Dex Save[DC 13] vs Tolwarl: 11.
"Ooooo! Shiny, sparkly lights make all things purty!" Xeno claimed as he tried dancing out of the path of painters while twirling the flaming staff like a baton. "Cheers, mate! You've put on a good show! Now allow to add more Pitata to it with the ye 'ol Burninator here, yee-haw! Ain't that right, Kenny! Smoke'em!"The hybrid stops spining and gets to smacking the ancient, before conducting the bleed off to the recently summoned tridrone.
Butter flies off in the meantime to get closer to Grianne.
Zone 3
Ac: Cast Green-Flame Blade on Ancient2. Attack: 25 Damage: 9 Magical Bludgeoning and Fire damage. Tridrone takes 5 Fire if within5ft of Ancient.
Ba: Command Kenny to fire upon Ancient2. Attack: 22 Damage: 8 Force.
Butter Flies to Zone2.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
At this rate, I'm never, ever, EVER using the force balista again.
Because it hasn't hit a darn thing after 6 shots!
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
Ori'ck takes the hit in the back (7 reduced to 4 due to rage), and lets out a loud roar as he charges the quadrone in zone 2, intent on making his way to the pentadrone, the obvious leader. He brings down to heavy maul attacks on the quadrone ( q in zone 2, attack one: 6 to hit doing 7 , followed by attack 2 with 16 to hit doing 9 damage )
(( uhhhh, idk what to do about that, never seen that before Never mind, messed up the syntax))
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Blank's concentration isn't tested. He tries to grab Duo4 and drag it into the spinning blades (Athletics: 29) dealing 11 slashing damage now, and 7 more at the start of it's turn.
This post has potentially manipulated dice roll results.
Autonomous Materials: (Round 4)
(TL;DR)
Battlefield 1: 9 contenders. Nock did the most damage to the ancients. Ancient 2 is in bad condition. It's reinforcements are falling faster than they arrive
Enemy attacks hit AC 22, crit, 17, 11, and 22 vs. Grianne, 17 and 18 vs. Lumimar, crit and 11 vs. Glacia, 10 and 15 vs. Gin, 13, 12, and 8 vs. Swigg.
Battlefield 2: 8 contenders. Some of the fighters are taking a beating, but they have reached the center of the battle.
Enemy attacks hit AC 10, 7, 7, 23, 14, 21, 6, 10, crit vs. Eldin, 19, 19, 21, 11, and 20 vs. Olly, 15, 8, 17, 8, and 15 vs. Zuphan, miss, 21, and 10 vs. Dorkas, miss vs. Blank,
Nock deflects a blow, then retaliates with a devastating Smite. (Disadv. roll on previous attack potentially saving Nock's spell slot: 14)
Tolwar glows with the light of his own power, as he and his mechanic critter strike.
Xeno and his crew duck the shiny lights, and lay into the enemy, Searing the Tridrone in the process. Kenny is less successful.
Kulum comes out swinging, and lands two hits.
Glacia re-focuses her searing beam and her target crumbles into spare parts.
Sha'kar lashes the Ancient, and sprays flames onto the nearby Tridrone, destroying it.
-Enemies-
The Ancient in Zone 1 continues to assault Grianne, slamming 7 for 8, and 13 for 7 blunt damage.
Ancient2 turns to Lumimar, slamming 17 for 6, and 12 for 8 blunt damage.
Duo7 continues to target Glacia, hitting AC 10 for 4, and 21 for 4 piercing.
Duo8 attacks Gin, hitting AC 21 for 7, and 15 for 3 piercing.
The first Tridrone tries to get a hand on Swigg, hitting AC 18 for 6, 11 for 2, and 5 for 6 piercing.
The second Tridrone targets Griannaconda, hitting AC 1117 for 3, 4 for 5, and 2022 for 4 piercing. (Sorry copy pasted disadv.)
The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 5, Ancient2: 5. On a 5 or 6) Another Tridrone enters the battle in the Zone 1!
Dreadwood focuses his assault on the bow wielding foe in the next zone. (DC 14 Wis: 13 or it falls)
Eldin strikes out again against his pursuers, as he closes on the target in the center of it all. (DC 13 Con, M5: 5 (or die), D14: 19, D16: 19)
Olly isn't having a good day, but she is staying in the fight.
Ori'ck clubs someone. He can't be sure who in his rage. (If Quad2 is down I assume you hit Duo10) (7 reduces to 3 damage from rage)
One Koplony pops.
Dorkas sends a burst of fire over the top of the little drones.
Swigg tries to avoid attack.
Koplony... (Makes me get my laptop out to look at his rolls =P ) hits, and a drone disintegrates.
Blank tries to drag a drone into the blades (DC 29 Acro: 10 or it dies)
-Enemies-
The Pentadrone turns to Eldin, it turns to him five times, striking with each face, hitting AC 5 for 3, 5 for 6, 15 for 3, 24 for 12, and 12 for 3 blunt damage.
The Quadrone (if it survived) fires a rapid volley at Ori'ck dispute the close quarters, hitting AC 5 for 6, 12 for 3, 12 for 8, and 17 for 6 piercing damage
Mono1 strikes at Olly, hitting AC 8 for 5 piercing.
Duo4 (if it stands) strikes at Blank again, hitting AC 22 for 6, and 18 for 2 piercing.
Mono5 (if it stands) follows after Eldin to defend the commander, hitting AC 6 for 6, piercing.
Duo6 stabs at Zuphan, hitting AC 12 for 6, and 11 for 7 piercing.
Mono7 attacks Olly again, trying to bring her down, and hitting AC 10 for 3, piercing.
Duo8 keeps up it's relentless assault against Olly, hitting AC 13 for 6, and 22 for 7 piercing.
Duo10 tries to take out Dorkas, hitting AC 8 for 4, and 21 for 4 piercing.
Mono13 attacks at Blank, hitting AC 18 for 2 piercing.
Duo14 moves to defend the captain, and attacks Eldin, hitting AC 5 for 6, and 19 for 7 piercing.
Duo16 follows suit, targetting Eldin, to hit AC 4 for 2, and 19 for 2 piercing.
Mono17 attacks Zuphan again, hitting AC 23 for 9 piercing.
Duo18 tries to hit Zuphan, hitting AC 16 for 3, and 23 for 5 piercing.
Mono19 gives it its all against Olly, hitting AC 16 for 7 piercing.
Mono23 attacks Dorkas, hitting AC 12 for 6 piercing.
The Pentadrone uses a small handheld device, trying again to summon an ally... (6 on a 5 or 6 a Tridrone appears in Zone 1)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Ori'ck beats his chest with his maul and lets out a fearsome roar as he charges at the Pentadrone (zone 1) and brings his maul down in two massive arcs (first attack: 6 to hit doing 14 damage (crit so 15 damage, or an additional damage rolled at the end not sure how yall do that), 2nd attack: 19 to hit doing 11 damage) extra damage: 7 if that's how it's done, having weird syntax issues)
OOC: Ancient 2's first attack against Knock would have been at disadvantage from the Steel Defender using his reaction to deflect the attack. Just mentioning, because it is possible that shield spell would not have been necessary.
OOC2: Sorry about the friendly fire guys...Without a battlefield map I didn't think about the fact that FF might hit on-side combatants (or even me) as well.
Silver dust fills the battle area as Tolwar attempts to dodge out of the area of his own spell. "That is most unfortunate. Apologies to any affected in negative ways. Hopefully this metallic adversarywill be dispensed with quickly so I can dismiss the effect."
Reflex v FF: 17
Doing what he can to assist with the hastening of the ancient's departure, Tolwar dispenses with his crossbow and closes to melee with the behemoth, bringing his warhammer to bear.
Since it failed its reflex save, all attacks against Ancient 2 are at advantage until I lose concentration...Crit Fishing is now in season!
Attack: 10 Damage: 8
Tolwar issues a command to his defender to continue with its tactics.
Steel Defender Attack: Attack: 9 Damage: 8
Steel Defenders Reflex Saving Throw V Faerie Fire: 16
(If the ancient attempts to move, Steel Defender will take reaction to AoO. If the ancient attempts to attack anyone besides Steel Defender, it will take reaction to Deflect the attack, imposing disadvantage on the first attack roll.)
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
What didn't ping of Dreadwood's new mantle or armor, the construct repels upon his shield until the rain ends. "Assault ended. Initiating countermeasures, as willed by the creator." He puts away the Yklwa, and yet makes the motion of throwing something overhand like a javelin. Spinning end over end as it forms as it flies through the air is none other than a spectral armorer's hammer aimed right for the Quadrone. Then with a snap of the fingers, the sound of many striking hammers echoes for the Quadrone, sounding its call back to the Forge of Creation.
Bonus Action: Cast (2nd level)Celestial Armament near Quadrone.
Attack: 21 Damage: 5 Force.
Action: Cast Divine Bells upon Quadrone, Wisdom Save(DC 14) or take 13(if not injured)/10(if injured) Necrotic Damage.
Movement: To Zone2 (or if not possible, Zone 9).
When you realize you're doing too much: Signature.
(Is this what it feels like to actually hit something? This might be like the third attack I’ve actually hit in Nick’s entire career, assuming it is a hit.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Empowered by Hades, Eldin effortlessly dodges all attacks against him and retaliates with another burst of light before slipping away once again.
Action: Word of Radiance. CON13 or take: 6 Radiant
BA: Disengage
Move: Zone 1
"Ooooo! Shiny, sparkly lights make all things purty!" Xeno claimed as he tried dancing out of the path of painters while twirling the flaming staff like a baton. "Cheers, mate! You've put on a good show! Now allow to add more Pitata to it with the ye 'ol Burninator here, yee-haw! Ain't that right, Kenny! Smoke'em!" The hybrid stops spining and gets to smacking the ancient, before conducting the bleed off to the recently summoned tridrone.
Butter flies off in the meantime to get closer to Grianne.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
"Would you all just die already!?"
Olly yells before bleating out a healing word and swinging at the duo that really messed her up!
Bonus Action: Cast Take Five on Olly at 2nd level to restore 11 HP.
Action: Judgement of La Princesa!
Attack: 19 Damage: 8 magical bludgeoning to Duodrone8 in Zone22.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Ori'ck takes the hit in the back (7 reduced to 4 due to rage), and lets out a loud roar as he charges the quadrone in zone 2, intent on making his way to the pentadrone, the obvious leader. He brings down to heavy maul attacks on the quadrone ( q in zone 2, attack one: 6 to hit doing 7 , followed by attack 2 with 16 to hit doing 9 damage )
((
uhhhh, idk what to do about that, never seen that beforeNever mind, messed up the syntax))Torrin Delmirev - Into the Abyss
Krusk - Rime of the Frost Maiden
Glacia moves her moonbeam onto Duo6. (DC 12 Con save or take 14 radiant damage)
(Sorry about my last post, I accidently rolled 1d10 instead of 2d10)
(Reaction sheild)
“well then see if this does the trick”
fire bolt 7
damage 4
(Announcer voice: "It didn’t.")
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Swigg will focus on survival and Dodge
I got alot a doods
Oh distracts the Ancient to give Sha'kar an opening, which the Eladrin takes ruthless advantage of to strike with his flame-wreathed blade.
Attack: 19 Damage: 11 + 3 fire damage and splash 5 fire damage to the most damaged adjacent drone.
Blank's concentration isn't tested. He tries to grab Duo4 and drag it into the spinning blades (Athletics: 29) dealing 11 slashing damage now, and 7 more at the start of it's turn.
Extended Signature
Autonomous Materials: (Round 4)
(TL;DR)
Battlefield 1: 9 contenders. Nock did the most damage to the ancients. Ancient 2 is in bad condition. It's reinforcements are falling faster than they arrive
Enemy attacks hit AC 22, crit, 17, 11, and 22 vs. Grianne, 17 and 18 vs. Lumimar, crit and 11 vs. Glacia, 10 and 15 vs. Gin, 13, 12, and 8 vs. Swigg.
Battlefield 2: 8 contenders. Some of the fighters are taking a beating, but they have reached the center of the battle.
Enemy attacks hit AC 10, 7, 7, 23, 14, 21, 6, 10, crit vs. Eldin, 19, 19, 21, 11, and 20 vs. Olly, 15, 8, 17, 8, and 15 vs. Zuphan, miss, 21, and 10 vs. Dorkas, miss vs. Blank,
**Battlefield 1: Fighting Grounds**
Sha'kar 3, Nock 3, Swigg 1, Gin 2, Lumimar 3, Xeno 3, Glacia 6, Grianne 1, Tolwar 3
Ancient1, Ancient2 3, D7 6, D8 2, T1, T2 1, T4 1
-Allies-
Nock deflects a blow, then retaliates with a devastating Smite. (Disadv. roll on previous attack potentially saving Nock's spell slot: 14)
Tolwar glows with the light of his own power, as he and his mechanic critter strike.
Xeno and his crew duck the shiny lights, and lay into the enemy, Searing the Tridrone in the process. Kenny is less successful.
Kulum comes out swinging, and lands two hits.
Glacia re-focuses her searing beam and her target crumbles into spare parts.
Sha'kar lashes the Ancient, and sprays flames onto the nearby Tridrone, destroying it.
-Enemies-
The Ancient in Zone 1 continues to assault Grianne, slamming 7 for 8, and 13 for 7 blunt damage.
Ancient2 turns to Lumimar, slamming 17 for 6, and 12 for 8 blunt damage.
Duo7 continues to target Glacia, hitting AC 10 for 4, and 21 for 4 piercing.
Duo8 attacks Gin, hitting AC 21 for 7, and 15 for 3 piercing.
The first Tridrone tries to get a hand on Swigg, hitting AC 18 for 6, 11 for 2, and 5 for 6 piercing.
The second Tridrone targets Griannaconda, hitting AC
1117 for 3, 4 for 5, and2022 for 4 piercing. (Sorry copy pasted disadv.)The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 5, Ancient2: 5. On a 5 or 6) Another Tridrone enters the battle in the Zone 1!
Damage: Ancient1: 33 (Grap), Ancient2: 138 (FF), D10: dead, D3: dead, D6: dead, D9: dead, D8: 5, D4: dead, D5: dead, T3: dead
####################
**Battlefield 2: SAPA**
Dreadwood 10, Dorkas 10, Ori'ck 2, Koplony 23, Olly 22, Zuphan 17, Eldin 1, Blank 12
P1, M1 8, D6 17, M7 8, D8 22, D10 10, M11 24, M13 12, D14 1, D16 1, M17, D18 17, M19 20, M23 10
-Allies-
Dreadwood focuses his assault on the bow wielding foe in the next zone. (DC 14 Wis: 13 or it falls)
Eldin strikes out again against his pursuers, as he closes on the target in the center of it all. (DC 13 Con, M5: 5 (or die), D14: 19, D16: 19)
Olly isn't having a good day, but she is staying in the fight.
Ori'ck clubs someone. He can't be sure who in his rage. (If Quad2 is down I assume you hit Duo10) (7 reduces to 3 damage from rage)
One Koplony pops.
Dorkas sends a burst of fire over the top of the little drones.
Swigg tries to avoid attack.
Koplony... (Makes me get my laptop out to look at his rolls =P ) hits, and a drone disintegrates.
Blank tries to drag a drone into the blades (DC 29 Acro: 10 or it dies)
-Enemies-
The Pentadrone turns to Eldin, it turns to him five times, striking with each face, hitting AC 5 for 3, 5 for 6, 15 for 3, 24 for 12, and 12 for 3 blunt damage.
The Quadrone (if it survived) fires a rapid volley at Ori'ck dispute the close quarters, hitting AC 5 for 6, 12 for 3, 12 for 8, and 17 for 6 piercing damageMono1 strikes at Olly, hitting AC 8 for 5 piercing.
Duo4 (if it stands) strikes at Blank again, hitting AC 22 for 6, and 18 for 2 piercing.Mono5 (if it stands) follows after Eldin to defend the commander, hitting AC 6 for 6, piercing.Duo6 stabs at Zuphan, hitting AC 12 for 6, and 11 for 7 piercing.
Mono7 attacks Olly again, trying to bring her down, and hitting AC 10 for 3, piercing.
Duo8 keeps up it's relentless assault against Olly, hitting AC 13 for 6, and 22 for 7 piercing.
Duo10 tries to take out Dorkas, hitting AC 8 for 4, and 21 for 4 piercing.
Mono13 attacks at Blank, hitting AC 18 for 2 piercing.
Duo14 moves to defend the captain, and attacks Eldin, hitting AC 5 for 6, and 19 for 7 piercing.
Duo16 follows suit, targetting Eldin, to hit AC 4 for 2, and 19 for 2 piercing.
Mono17 attacks Zuphan again, hitting AC 23 for 9 piercing.
Duo18 tries to hit Zuphan, hitting AC 16 for 3, and 23 for 5 piercing.
Mono19 gives it its all against Olly, hitting AC 16 for 7 piercing.
Mono23 attacks Dorkas, hitting AC 12 for 6 piercing.
The Pentadrone uses a small handheld device, trying again to summon an ally... (6 on a 5 or 6 a Tridrone appears in Zone 1)
Damage: D24: dead, M21: dead, M3: dead, D20: dead, M11: dead, M15: dead, D2: dead, D12: dead, M9: dead, M5: 3, D16: 3, Q1: dead, D10: 10, D12: dead, D4: dead
####################
Players participating: 18
###################
Extended Signature
(Assuming that means my spell slot is intact. What was the disadvantage from?)
Nock continues his brutal assault on the ancient, this time with a flaming blade.
Attack: 4(2) Damage: 21 bludgeoning, 1 fire, and 12 radiant
(Wait, is there faerie fire on that ancient? If so: 4)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Eldin's Concentration checks: 11 11 9 =Shield of Faith Stays up!=
As the Pentadrone strike Eldin, fires engulf it.
Reaction: Hellish Rebuke. 18 Fire. DEX 13 for half.
Eldin then grabs his rapier and then stabs the Pentadrone (Duo16 if Pentadrone died to Fire)
Rapier: 9 Dmg: 8
(I might want to stop greeding with GWM, but meh.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Ori'ck beats his chest with his maul and lets out a fearsome roar as he charges at the Pentadrone (zone 1) and brings his maul down in two massive arcs (first attack: 6 to hit doing 14 damage (crit so 15 damage, or an additional damage rolled at the end not sure how yall do that), 2nd attack: 19 to hit doing 11 damage) extra damage: 7 if that's how it's done, having weird syntax issues)
Torrin Delmirev - Into the Abyss
Krusk - Rime of the Frost Maiden