On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
Its actually in the DMG. Cleave is no longer a feat for characters. Its an optional rule the DM can choose to use or not use in the game. I allow only people who use two handed weapons the option to cleave if the opponent drops to zero.. you could also make it a feat again. I have.
Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.
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Its actually in the DMG. Cleave is no longer a feat for characters. Its an optional rule the DM can choose to use or not use in the game. I allow only people who use two handed weapons the option to cleave if the opponent drops to zero.. you could also make it a feat again. I have.
Yeah, I could see a feat saying something like if you reduce a creature to 0hp with an attack, any excess damage may carry over and be applied to another creature within 5 ft of the first creature. The wording would take some work.
Ironically there is a player in my group that wants this but I personally won't allow this unless you have Great Weapon Master feat. Otherwise they will just mow down all the mobs and everyone else is gonna want to do the same thing. I would just ask the DM if he would add this mechanic to the game.
Clerics of the Death domain have a cleave style mechanic called Reaper that affects 2 targets in 5 feet of each other when targeted by a necromantic cantrip.
Is there any official rules about cleave attacks? For example two bandits are next to each other and fighter wants make large swing with axe.
The only cleave mechanic I am aware of is from the Great Weapon Master feat:
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As far as I know you would just have to use two attacks - your main and an extra attack and describe the attack as if it were a cleave.
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There are optional rules in the Dungeon Master's Guide for cleaving through creatures.
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Other than the optional DMG rule stated above there is also the battle master fighter sweeping attack maneuver
Its actually in the DMG. Cleave is no longer a feat for characters. Its an optional rule the DM can choose to use or not use in the game. I allow only people who use two handed weapons the option to cleave if the opponent drops to zero.. you could also make it a feat again. I have.
Rangers have:
Horde Breaker
Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Yeah, I could see a feat saying something like if you reduce a creature to 0hp with an attack, any excess damage may carry over and be applied to another creature within 5 ft of the first creature. The wording would take some work.
Ironically there is a player in my group that wants this but I personally won't allow this unless you have Great Weapon Master feat. Otherwise they will just mow down all the mobs and everyone else is gonna want to do the same thing. I would just ask the DM if he would add this mechanic to the game.
-Sol
Clerics of the Death domain have a cleave style mechanic called Reaper that affects 2 targets in 5 feet of each other when targeted by a necromantic cantrip.