A 5% increased crit chance is around a 1-2 damage boost per attack with any build that adds any damage dice.
You don’t have to make s crit fisher build to take advantage. But things like Elven Accuracy and build in advantage benefit damage directly anyway and only increase that crit damage
A 5% increased crit chance is around a 1-2 damage boost per attack with any build that adds any damage dice.
You don’t have to make s crit fisher build to take advantage. But things like Elven Accuracy and build in advantage benefit damage directly anyway and only increase that crit damage
For my champion build, I multi-classed with barbarian, so I could provide my own advantage. I think champion and barbarian multiclass quite well with each other. I also went with half orc (was a few years ago, so for clarity 2014 5e) so when I would crit, I could get the extra damage die. For obvious reasons, Elven Accuracy wasn't an option for me, nor would it pair with barbarian well.
A 5% increased crit chance is around a 1-2 damage boost per attack with any build that adds any damage dice.
No, it really isn't. A 5% increased crit chance is a damage bonus of 0.05 * (average of extra dice rolled in a crit situation); the multiplier changes to 0.0075 with disadvantage, 0.0925 with advantage. For an ordinary build this is less than 0.5 damage per attack; there are specialized builds that do a bit better, but it's still not particularly dramatic.
A 5% increased crit chance is around a 1-2 damage boost per attack with any build that adds any damage dice.
You don’t have to make s crit fisher build to take advantage. But things like Elven Accuracy and build in advantage benefit damage directly anyway and only increase that crit damage
It's not. Across levels, assuming no advantage or disadvantage, it tends to give a 4% increase in damage. It depends on level since that 4% includes damage bonuses, but assume an average of 6.5 for a great axe, 4 for your strength modifier, and you have 104% multiplied by 10.5. It comes out to .4 extra damage per attack.
Basically a champion's main feature does less than a +1 weapon.
Agreed. Having read them all...the Champion is still the worst of the updated 2024 fighter subclasses!
The Champion just has to be simple and reasonably effective. All of the other subclasses included in the 2024 PHB are more complex. That's a pro for experienced players but can be a con for new ones (or young ones.)
I'd argue Remarkable Athlete is their main feature now.
In a three round encounter, +3 initiative is about as good as +5% damage, so that's a reasonable take. Extra Fighting Style (greatly improved by adding options from other books) and Heroic Warrior are also generally better than improved critical.
A 5% increased crit chance is around a 1-2 damage boost per attack with any build that adds any damage dice.
You don’t have to make s crit fisher build to take advantage. But things like Elven Accuracy and build in advantage benefit damage directly anyway and only increase that crit damage
For my champion build, I multi-classed with barbarian, so I could provide my own advantage. I think champion and barbarian multiclass quite well with each other. I also went with half orc (was a few years ago, so for clarity 2014 5e) so when I would crit, I could get the extra damage die. For obvious reasons, Elven Accuracy wasn't an option for me, nor would it pair with barbarian well.
No, it really isn't. A 5% increased crit chance is a damage bonus of 0.05 * (average of extra dice rolled in a crit situation); the multiplier changes to 0.0075 with disadvantage, 0.0925 with advantage. For an ordinary build this is less than 0.5 damage per attack; there are specialized builds that do a bit better, but it's still not particularly dramatic.
It's not. Across levels, assuming no advantage or disadvantage, it tends to give a 4% increase in damage. It depends on level since that 4% includes damage bonuses, but assume an average of 6.5 for a great axe, 4 for your strength modifier, and you have 104% multiplied by 10.5. It comes out to .4 extra damage per attack.
Basically a champion's main feature does less than a +1 weapon.
The Champion just has to be simple and reasonably effective. All of the other subclasses included in the 2024 PHB are more complex. That's a pro for experienced players but can be a con for new ones (or young ones.)
I'd argue Remarkable Athlete is their main feature now.
The Forum Infestation (TM)
In a three round encounter, +3 initiative is about as good as +5% damage, so that's a reasonable take. Extra Fighting Style (greatly improved by adding options from other books) and Heroic Warrior are also generally better than improved critical.