According to the 2024 Fighter rules, the Tactical Shift feature allows the Fighter to move half of their speed without provoking attacks of opportunity. Do I still need movement left over, or do I get a bonus movement for that turn?
It's an interesting question. Most features that use this language — e.g. the Glamour Bard's Mantle of Inspiration, the Dance Bard's Inspiring Movement — involve using a reaction to move on someone else's turn. In those cases it's unambiguously not part of your normal movement for the turn — because you don't have normal movement for the turn, because it's not your turn.
I'm inclined to think that the intent of this is to allow you to move without using your normal movement, because it's part of using your Second Wind to heal yourself — it's something you do when you're in a tough spot, and it's giving you an extra burst of speed to physically get yourself out of a dangerous situation in addition to the healing.
Also, if you did have to spend your normal movement on it, it would essentially just be letting you take the Disengage action as a bonus action, which a) is probably how they would've worded if if that were the case, and b) is something that both Monks and Rogues get at a much lower level without having to spend a limited resource on it, which doesn't feel fair
According to the 2024 Fighter rules, the Tactical Shift feature allows the Fighter to move half of their speed without provoking attacks of opportunity. Do I still need movement left over, or do I get a bonus movement for that turn?
As I understand the rule, it’s bonus movement that is allowed. Not from the total movement pool. That’s how I interpret this feature as well.
To add a wrinkle add haste to the character and then move 1/2 movement, would be equivalent to a free misty step.
According to the 2024 Fighter rules, the Tactical Shift feature allows the Fighter to move half of their speed without provoking attacks of opportunity. Do I still need movement left over, or do I get a bonus movement for that turn?
I read it as extra movement, but check with your DM for their ruling.
It's an interesting question. Most features that use this language — e.g. the Glamour Bard's Mantle of Inspiration, the Dance Bard's Inspiring Movement — involve using a reaction to move on someone else's turn. In those cases it's unambiguously not part of your normal movement for the turn — because you don't have normal movement for the turn, because it's not your turn.
I'm inclined to think that the intent of this is to allow you to move without using your normal movement, because it's part of using your Second Wind to heal yourself — it's something you do when you're in a tough spot, and it's giving you an extra burst of speed to physically get yourself out of a dangerous situation in addition to the healing.
Also, if you did have to spend your normal movement on it, it would essentially just be letting you take the Disengage action as a bonus action, which a) is probably how they would've worded if if that were the case, and b) is something that both Monks and Rogues get at a much lower level without having to spend a limited resource on it, which doesn't feel fair
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As I understand the rule, it’s bonus movement that is allowed. Not from the total movement pool. That’s how I interpret this feature as well.
To add a wrinkle add haste to the character and then move 1/2 movement, would be equivalent to a free misty step.
Ok, thanks for clearing things up. :D