The adventure modules are the exact same text as the physical books, but have linking & tooltips and also will add all the creatures that have stat blocks to your monster database. All maps are fully available as well.
As an example, you might see something like this (except better written, as I made this up as an example):
Area 7. Room full of Zombies
This room has been deserted for hundreds of years and the last thing that happened here was 12 zombies and 4 skeletons were left here in recessed panels, with orders to attack anyone who enters.
As you enter this large room, almost 50 feet across, there is a palpable smell of age - everything is coated in a thick layer of dust, with what appears to be the remains of furniture scattered around.
Any character with a passive Wisdom (Perception) score of 15 or higher smells a deathly odour wafting from the room before entering. The recessed panels can be spotted by anyone making an Intelligence (Investigation) check with a difficulty of 16. A successful DC 14 Intelligence (History) check will reveal that the style of furniture and architecture is indeed from around 300-400 years ago.
If a fight occurs in this room, the dust will be kicked up into the air. During combat, at the start of each of their turns, all participants must make a DC 14 Constitution saving throw to avoid being blinded until the start of their next turn.
Combat in this room will also alert the Banshee in area 8.
In an old dresser in the corner is 100 gp, a peridot worth 25 gp and a Ring of Swimming.
Lots of the official published adventures assume that you have the Monster Manual, therefore don't re-print the statistics for such monsters. It's the monsters that have stat blocks printed in the published book that D&D Beyond will add to your monster database.
That said, most of those monsters are freely provided for you, as they're in the Basic Rules.
If you take a look at the Monsters Database, you can see all monsters you currently have access to.
edit: as an example, Waterdeep: Dragonheist adds 31 monsters to the database - mostly named npcs, but also monsters like "Martial Arts Adept"
If a published adventure uses monsters/npcs from an official sourcebook OTHER than the Monster Manual, those monsters are printed in an appendix in the adventure, along with new monsters. (For example, TOA includes the Champion and the Yuanti Nightmare speaker from Volos). But for those monsters/npcs that are in the Monster Manual but are not in the SRD/Basic Rules, you would need to either buy those individual monsters, buy the monster bundle from the Monster Manual, or buy the entire Monster Manual.
I'm running TOA (Tomb of Annihilation); when I started doing so I didn't have the Monster Manual. I was lucky enough to benefit for a time from content sharing thanks to another campaign I was in. When that ended, I started buying the MM monsters I needed bit by bit; each purchase I made reduced the cost of the bundle; eventually it was cheaper to complete the bundle than to purchase the remaining monsters I needed.
I was looking for this type of information. Are maps in a printable resolution? Nice size? Can I save those images say to use them with a VTT?
As long as you pull up the image in a new window, they are a good resolution and work well in VTTs. Printing probably depends on size you want. They look great on letter sized paper, but that’s not one square per inch, generally.
can anyone direct me towards a free demo on just how the adventures work on DnD beyond? I mean, are they just books or are they interactive?
Let's throw down
The adventure modules are the exact same text as the physical books, but have linking & tooltips and also will add all the creatures that have stat blocks to your monster database. All maps are fully available as well.
As an example, you might see something like this (except better written, as I made this up as an example):
Area 7. Room full of Zombies
This room has been deserted for hundreds of years and the last thing that happened here was 12 zombies and 4 skeletons were left here in recessed panels, with orders to attack anyone who enters.
Any character with a passive Wisdom (Perception) score of 15 or higher smells a deathly odour wafting from the room before entering. The recessed panels can be spotted by anyone making an Intelligence (Investigation) check with a difficulty of 16. A successful DC 14 Intelligence (History) check will reveal that the style of furniture and architecture is indeed from around 300-400 years ago.
If a fight occurs in this room, the dust will be kicked up into the air. During combat, at the start of each of their turns, all participants must make a DC 14 Constitution saving throw to avoid being blinded until the start of their next turn.
Combat in this room will also alert the Banshee in area 8.
In an old dresser in the corner is 100 gp, a peridot worth 25 gp and a Ring of Swimming.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
That's cool. Does that mean, if I run pre-made modules (like dragon heist), I won't need to buy the monsters manual?
Let's throw down
Lots of the official published adventures assume that you have the Monster Manual, therefore don't re-print the statistics for such monsters. It's the monsters that have stat blocks printed in the published book that D&D Beyond will add to your monster database.
That said, most of those monsters are freely provided for you, as they're in the Basic Rules.
If you take a look at the Monsters Database, you can see all monsters you currently have access to.
edit: as an example, Waterdeep: Dragonheist adds 31 monsters to the database - mostly named npcs, but also monsters like "Martial Arts Adept"
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Also worth noting that books on d&d beyond are changed to reflect any official errata.*
(*Not all maps are up to date with errata. Editing images takes more time and effort.)
If a published adventure uses monsters/npcs from an official sourcebook OTHER than the Monster Manual, those monsters are printed in an appendix in the adventure, along with new monsters. (For example, TOA includes the Champion and the Yuanti Nightmare speaker from Volos). But for those monsters/npcs that are in the Monster Manual but are not in the SRD/Basic Rules, you would need to either buy those individual monsters, buy the monster bundle from the Monster Manual, or buy the entire Monster Manual.
I'm running TOA (Tomb of Annihilation); when I started doing so I didn't have the Monster Manual. I was lucky enough to benefit for a time from content sharing thanks to another campaign I was in. When that ended, I started buying the MM monsters I needed bit by bit; each purchase I made reduced the cost of the bundle; eventually it was cheaper to complete the bundle than to purchase the remaining monsters I needed.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Nice. I have a hard back mm. If I buy campaigns, that will do
Thanks
Let's throw down
I was looking for this type of information. Are maps in a printable resolution? Nice size? Can I save those images say to use them with a VTT?
As long as you pull up the image in a new window, they are a good resolution and work well in VTTs. Printing probably depends on size you want. They look great on letter sized paper, but that’s not one square per inch, generally.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk