Hello friends, i was thinking in the idea of one character, a mage that can summon/control bugs/crustaceans/spiders? You know, that type of mage that can make summons but in this case i can summon swarms of bugs to attack my enemys, sorry if this sounds like a stupid idea but i am new in the world of dyd and roleplaying https://getappvalley.com/https://vlc****
You can go a long way by just changing your description of spells when you cast them, which is typically known as "reflavoring."
For example, I had a character who was similar to your idea but with an ocean theme rather than bugs, so I described faerie fire as bioluminescent jellyfish, and web was a school of grabby squid. As long as you respect the mechanics of a spell - size, range, damage, DCs, the number stuff - you can change the description however you like.
So really you could do this with any spellcaster. Druid is a great natural fit, but it can also be a pretty intimidating class for newbies as you have access to your entire spell list to choose from every day. I'd encourage you to pick a class that seems fun to you and think about how you can reflavor it to fit your theme.
Hello friends, i was thinking in the idea of one character, a mage that can summon/control bugs/crustaceans/spiders? You know, that type of mage that can make summons but in this case i can summon swarms of bugs to attack my enemys, sorry if this sounds like a stupid idea but i am new in the world of dyd and roleplaying https://getappvalley.com/ https://vlc****
This would be a druid. You have infestation, summon beast, giant insect, insect plague, can summon large bugs with conjure animals, and can transform into a giant spider or giant crab.
You can go a long way by just changing your description of spells when you cast them, which is typically known as "reflavoring."
For example, I had a character who was similar to your idea but with an ocean theme rather than bugs, so I described faerie fire as bioluminescent jellyfish, and web was a school of grabby squid. As long as you respect the mechanics of a spell - size, range, damage, DCs, the number stuff - you can change the description however you like.
So really you could do this with any spellcaster. Druid is a great natural fit, but it can also be a pretty intimidating class for newbies as you have access to your entire spell list to choose from every day. I'd encourage you to pick a class that seems fun to you and think about how you can reflavor it to fit your theme.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm