So I recreated the Onednd Great Old One subclass but wanted to make the spell casting stat more variable, (if I player wanted to use Int for the casting stat for example), and for the Awakened Mind feature, it has the following: "You and the chosen creature can speak telepathically with each other while the two of you are within a number of miles of each other equal to your spellcasting(was Charisma before) modifier (minimum of 1 mile). "
For the snippet to show the calculated number on the sheet, I had {{spellattack-proficiency@min:1}} which should take the spell attack modifier and remove proficiency, giving spellcasting modifier no matter what stat they are using (at the moment the subclass is set to use Charisma).
However, on the character sheet, I get this in a red box instead of a number: spellattack-proficiency@min:1 - Spell attack missing ability key
Now like I said, the key ability is charisma at the moment so I don't understand the issue.
That’s because the spellattack snippet requires a designated ability, like this: {{spellattack:cha}}. It doesn’t automatically use whatever your spellcasting ability is, the spellcasting ability still has to be designated for the snippet.
That’s because the spellattack snippet requires a designated ability, like this: {{spellattack:cha}}. It doesn’t automatically use whatever your spellcasting ability is, the spellcasting ability still has to be designated for the snippet.
Are you sure? The snippet guide only says its {{spellattack}} while for others its specified that :(stat) is needed.
Edit: nope your right... seems the guides outdated.
Yes, I’m sure. The snippet guide is mistaken in this instance.
Presuming that their spellcasting ability will be the highest of the three mental stats, you might use {{modifier:int,wis,cha}}, that would display the highest of the three modifiers.
However I gotta ask you something. How are you implementing the variable casting stat? Depending on how you’re doing that, there might be an easier way.
Yes, I’m sure. The snippet guide is mistaken in this instance.
Presuming that their spellcasting ability will be the highest of the three mental stats, you might use {{modifier:int,wis,cha}}, that would display the highest of the three modifiers.
However I gotta ask you something. How are you implementing the variable casting stat? Depending on how you’re doing that, there might be an easier way.
For dndbeyond the only way I know how is to manually change the casting stat in the subclass editor.
Yes, I’m sure. The snippet guide is mistaken in this instance.
Presuming that their spellcasting ability will be the highest of the three mental stats, you might use {{modifier:int,wis,cha}}, that would display the highest of the three modifiers.
However I gotta ask you something. How are you implementing the variable casting stat? Depending on how you’re doing that, there might be an easier way.
For dndbeyond the only way I know how is to manually change the casting stat in the subclass editor.
That’s what I thought. You’d have to edit the snippet manually whenever you change the casting stat.
Yes, I’m sure. The snippet guide is mistaken in this instance.
Presuming that their spellcasting ability will be the highest of the three mental stats, you might use {{modifier:int,wis,cha}}, that would display the highest of the three modifiers.
However I gotta ask you something. How are you implementing the variable casting stat? Depending on how you’re doing that, there might be an easier way.
For dndbeyond the only way I know how is to manually change the casting stat in the subclass editor.
That’s what I thought. You’d have to edit the snippet manually whenever you change the casting stat.
Dang... ok thanks.
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So I recreated the Onednd Great Old One subclass but wanted to make the spell casting stat more variable, (if I player wanted to use Int for the casting stat for example), and for the Awakened Mind feature, it has the following: "You and the chosen creature can speak telepathically with each other while the two of you are within a number of miles of each other equal to your spellcasting (was Charisma before) modifier (minimum of 1 mile). "
For the snippet to show the calculated number on the sheet, I had {{spellattack-proficiency@min:1}} which should take the spell attack modifier and remove proficiency, giving spellcasting modifier no matter what stat they are using (at the moment the subclass is set to use Charisma).
However, on the character sheet, I get this in a red box instead of a number: spellattack-proficiency@min:1 - Spell attack missing ability key
Now like I said, the key ability is charisma at the moment so I don't understand the issue.
That’s because the spellattack snippet requires a designated ability, like this: {{spellattack:cha}}. It doesn’t automatically use whatever your spellcasting ability is, the spellcasting ability still has to be designated for the snippet.
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Are you sure? The snippet guide only says its {{spellattack}} while for others its specified that :(stat) is needed.
Edit: nope your right... seems the guides outdated.
Is there any other way of doing this?
Yes, I’m sure. The snippet guide is mistaken in this instance.
Presuming that their spellcasting ability will be the highest of the three mental stats, you might use {{modifier:int,wis,cha}}, that would display the highest of the three modifiers.
However I gotta ask you something. How are you implementing the variable casting stat? Depending on how you’re doing that, there might be an easier way.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
For dndbeyond the only way I know how is to manually change the casting stat in the subclass editor.
That’s what I thought. You’d have to edit the snippet manually whenever you change the casting stat.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Dang... ok thanks.