I'm trying to create an already +2 Glaive which will also do an additional 1d6 Fire damage upon a successful hit. It has never really been a problem as it's not that complex in design, but since lockdown, my group has been using Discord to run sessions, with the addition of the Avrae plug-in, meaning I've had to create him as homebrew item. The issue is that while it has no issue doing the additional +2 damage on a successful hit, the additional d6 fire damage is listed in the description of the weapon on my Character but not on the damage part, and then when I make an attack with it on Avrae the extra d6 isn't added to the overall damage. Is this a problem with Avrae, or is something I've done wrong.
Here's the link to the item. Any help would be appreciated.
To make the weapon you want go to “create Homebrew magic item” and use [Tooltip Not Found] as the template. Then add the following modifier:
Modifier—>Damage
Modifier Subtype—>Fire
Die Count—> “1”
Die Type—>d6
Save the modifier, then re-save the whole item. If you did that, then you have done it correctly. The extra 1d6 fire damage will show up in the “notes” field just to the right of the regular damage like this:
When I use the Ignore Weapon Property it does not work. Could this be hard coded into the base weapon type?
example:I made a light saber type sword. i used a great sword as the base type. used ignore weapon property heavy, added finesse, added versatile, added light.
Heavy is still showing up in the notes.
Ive made a few different weapons but ignore weapon property has not worked.
I'm trying to create an already +2 Glaive which will also do an additional 1d6 Fire damage upon a successful hit. It has never really been a problem as it's not that complex in design, but since lockdown, my group has been using Discord to run sessions, with the addition of the Avrae plug-in, meaning I've had to create him as homebrew item. The issue is that while it has no issue doing the additional +2 damage on a successful hit, the additional d6 fire damage is listed in the description of the weapon on my Character but not on the damage part, and then when I make an attack with it on Avrae the extra d6 isn't added to the overall damage. Is this a problem with Avrae, or is something I've done wrong.
Here's the link to the item. Any help would be appreciated.
https://www.dndbeyond.com/magic-items/1706142-enrique
Damage > Fire is the correct modifier - this is how we've built the official content weapons like flame tongue.
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So what have I done wrong? Sorry if its a stupid question but as far as I can tell it's listed as fire damage.
To make the weapon you want go to “create Homebrew magic item” and use [Tooltip Not Found] as the template. Then add the following modifier:
Save the modifier, then re-save the whole item. If you did that, then you have done it correctly. The extra 1d6 fire damage will show up in the “notes” field just to the right of the regular damage like this:
https://www.dndbeyond.com/forums/d-d-beyond-general/bugs-support/67136-homebrew-weapon-dice?comment=8
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Okay, I've done that. So is that an issue with Avrae?
I have no idea, I don’t use discord
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
When I use the Ignore Weapon Property it does not work. Could this be hard coded into the base weapon type?
example:I made a light saber type sword. i used a great sword as the base type. used ignore weapon property heavy, added finesse, added versatile, added light.
Heavy is still showing up in the notes.
Ive made a few different weapons but ignore weapon property has not worked.
this does effect Avrae bot.