Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Interesting. Does it know it's a robot? Does it have emotions?
Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Interesting. Does it know it's a robot? Does it have emotions?
Yes, and yes. Sometimes. I remember writing something about a guy who intentionally wiped their memories and removed their brain, turning them into a servant. That I feel is no longer canon to me.
Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Interesting. Does it know it's a robot? Does it have emotions?
Yes, and yes. Sometimes. I remember writing something about a guy who intentionally wiped their memories and removed their brain, turning them into a servant. That I feel is no longer canon to me.
If they're aware they're missing part of their memory, and they're sufficiently human-like, I imagine they'd feel the way that actual humans with memory loss feel, which is likely sad, frustrated, confused, and scared.
Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Interesting. Does it know it's a robot? Does it have emotions?
Yes, and yes. Sometimes. I remember writing something about a guy who intentionally wiped their memories and removed their brain, turning them into a servant. That I feel is no longer canon to me.
If they're aware they're missing part of their memory, and they're sufficiently human-like, I imagine they'd feel the way that actual humans with memory loss feel, which is likely sad, frustrated, confused, and scared.
As a DM, I have no limit. My players tend to make backstories that are a page or two long at most, which normally requires my urging to get it even that long. Normally I recommend a system like that in Xanathar's or Explorer's Guide to Wildemount to create adventure hooks and interesting backstories.
As a player, I like to keep the backstory part pretty short (overview of their childhood/family, early adulthood, and inciting incident in how they became an adventurer). For my recent character I've spent way more time developing his people's religion and culture than his actual backstory. I have a few hundred words for his backstory, and thousands for culture and religion.
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
As a DM, I have no limit. My players tend to make backstories that are a page or two long at most, which normally requires my urging to get it even that long. Normally I recommend a system like that in Xanathar's or Explorer's Guide to Wildemount to create adventure hooks and interesting backstories.
As a player, I like to keep the backstory part pretty short (overview of their childhood/family, early adulthood, and inciting incident in how they became an adventurer). For my recent character I've spent way more time developing his people's religion and culture than his actual backstory. I have a few hundred words for his backstory, and thousands for culture and religion.
I am actually kind of the same, just I have a problem with writing down my ideas.
If I don't write down my ideas immediately, they quickly vanish into the abyss of forgotten memories. I've gotten into the habit of filling google docs just with my trove of ideas that I might use months/years down the line. For example, a long time ago I had the idea of an MK Ultra-inspired Eberron adventure. I only ran that adventure for my table this last winter.
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
If I don't write down my ideas immediately, they quickly vanish into the abyss of forgotten memories. I've gotten into the habit of filling google docs just with my trove of ideas that I might use months/years down the line. For example, a long time ago I had the idea of an MK Ultra-inspired Eberron adventure. I only ran that adventure for my table this last winter.
cool. Usually when I have ideas, it's when I can't take a break and write it down, like when working or exercising.
What is your limit on how long a character backstory can be?
I don’t really have a limit. Most of my players don’t write anything up and I have to interrogate them in person to get any sort of background out of them.
When I write up my character backstories, they are usually about a page long. Most of that backstory isn’t really history, it’s me designing their ideas, personality, a details that I think the DM could use like stuff they love and enemies they have. It try to keep it short because I don’t want to subject the DM to ridiculously long writings.
What is your limit on how long a character backstory can be?
‘the number of years the PC has been alive and able to function as an individual.
so, more or less, 15 and up on Wyrlde.
i provide tools to help create and form a backstory that covers early childhood through the day they start adventuring, and one big key is that the things that happen have to be part of the world as a whole. Which generally means “no adventures before you start adventuring” since we always start at 1st level except for play testing.
Things can happen, don’t get me wrong, and I don’t have a limit on number of words or pages or whatever — the bits of backstory I need as a DM are relatively few and small.
one big rule is that backstories cannot talk about the motivations, thoughts, goals, or ideals of another — all NPCs are outside a backstory, because those are what I use to craft something. It is somewhat flexible — big brother tells little sister they are going to get vengeance and disappears is ok, telling me that big brother becomes obsessed with vengeance is not.
We do a lot of backstory work — roleplay is a big thing.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
If I don't write down my ideas immediately, they quickly vanish into the abyss of forgotten memories. I've gotten into the habit of filling google docs just with my trove of ideas that I might use months/years down the line. For example, a long time ago I had the idea of an MK Ultra-inspired Eberron adventure. I only ran that adventure for my table this last winter.
cool. Usually when I have ideas, it's when I can't take a break and write it down, like when working or exercising.
I usually have my best ideas before I go to sleep, so I always think: “If I forget this idea it wasn’t worth it. If I remember it in the morning I’ll write it down.”
I always carry a notebook on me for when I have ideas and I use my phone to jot inspiration down so I won’t forget. I have huge documents for future writing projects or simple one line story ideas.
Question: How would you run a hyper advanced robot who has most of their memories locked to prevent unnecessary energy usage as they have been away from their power source for a long time?
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Interesting. Does it know it's a robot? Does it have emotions?
Yes, and yes. Sometimes. I remember writing something about a guy who intentionally wiped their memories and removed their brain, turning them into a servant. That I feel is no longer canon to me.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
If they're aware they're missing part of their memory, and they're sufficiently human-like, I imagine they'd feel the way that actual humans with memory loss feel, which is likely sad, frustrated, confused, and scared.
Thanks. This is helpful.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
What is your limit on how long a character backstory can be?
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
As a DM, I have no limit. My players tend to make backstories that are a page or two long at most, which normally requires my urging to get it even that long. Normally I recommend a system like that in Xanathar's or Explorer's Guide to Wildemount to create adventure hooks and interesting backstories.
As a player, I like to keep the backstory part pretty short (overview of their childhood/family, early adulthood, and inciting incident in how they became an adventurer). For my recent character I've spent way more time developing his people's religion and culture than his actual backstory. I have a few hundred words for his backstory, and thousands for culture and religion.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I am actually kind of the same, just I have a problem with writing down my ideas.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
If I don't write down my ideas immediately, they quickly vanish into the abyss of forgotten memories. I've gotten into the habit of filling google docs just with my trove of ideas that I might use months/years down the line. For example, a long time ago I had the idea of an MK Ultra-inspired Eberron adventure. I only ran that adventure for my table this last winter.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
cool. Usually when I have ideas, it's when I can't take a break and write it down, like when working or exercising.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
I don’t really have a limit. Most of my players don’t write anything up and I have to interrogate them in person to get any sort of background out of them.
When I write up my character backstories, they are usually about a page long. Most of that backstory isn’t really history, it’s me designing their ideas, personality, a details that I think the DM could use like stuff they love and enemies they have. It try to keep it short because I don’t want to subject the DM to ridiculously long writings.
nothing. it keeps going. does any backstory really end?
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
‘the number of years the PC has been alive and able to function as an individual.
so, more or less, 15 and up on Wyrlde.
i provide tools to help create and form a backstory that covers early childhood through the day they start adventuring, and one big key is that the things that happen have to be part of the world as a whole. Which generally means “no adventures before you start adventuring” since we always start at 1st level except for play testing.
Things can happen, don’t get me wrong, and I don’t have a limit on number of words or pages or whatever — the bits of backstory I need as a DM are relatively few and small.
one big rule is that backstories cannot talk about the motivations, thoughts, goals, or ideals of another — all NPCs are outside a backstory, because those are what I use to craft something. It is somewhat flexible — big brother tells little sister they are going to get vengeance and disappears is ok, telling me that big brother becomes obsessed with vengeance is not.
We do a lot of backstory work — roleplay is a big thing.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I usually have my best ideas before I go to sleep, so I always think: “If I forget this idea it wasn’t worth it. If I remember it in the morning I’ll write it down.”
My brain is a maelstrom that is never silent. There are voices demanding for their stories to be told, songs and lyrics and poems to be written down.
As I mentioned in this thread already (https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/166611-anything-but-the-ogl-2-0-literally-anything?comment=4816) I love writing backstories (see my signature that will take you to a thread on another forum where I offer to write backstories for people's characters).
If I could, I would, simply, always write.
But that, sadly, does not pay the bills.
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
I always carry a notebook on me for when I have ideas and I use my phone to jot inspiration down so I won’t forget. I have huge documents for future writing projects or simple one line story ideas.
Michael Crichton
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting