As a speaker of Japanese, that’s likely Google Translated, and roughly means “after that, I will do the same thing”, except in a polite, deferent manner, the sort of level you would expect from a waiter.
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All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
Oh boy in depth game mechanics I don't fully understand because I'm pretty new to this kind of thing!
It's like taking a foreign language class, I sort of get what's being said (maybe).
Anything specific you need help with? I know the rules well, so if you need any clarifications, I could help.
I just meant in general, people talking about familiars, free actions? elementals and such. I've heard of them, but I'm not sure what they mean within context of something like D&D.
I should probably play a few games one of these days to get the hang of it
A "free action" is slang for when something doesn't take an action, bonus action, or reaction (you normally only have one of each of these in a round, but free actions are normally infinite, unless otherwise specified).
Elementals are physical embodiments of the four primordial elements, normally a creature made one of the Four Elements; Fire, Water, Earth, or Air. Though pure elementals (such as earth elementals, water elementals, air elementals, and fire elementals) are the most common type of elementals, others do exist that are combinations of multiple different elements (normally two). For example, magmin are a combination of fire and earth, ice mephits are a combination of water and air, and arclight phoenixes are a combination of fire and air.
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Please check out my homebrew, I would appreciate feedback:
Huh, sure is a lot of ways to get a familiar. might have to experiment with that when I get a group.
Yep! I didn't even mention all of them. Also, familiars aren't even the only "player companions" that you can get access to. Create Homunculus is also on the Wizard spell list (but it's a 6th level spell), and it lets you get a homunculus. Being an Artificer at level 2 or higher can let you choose a [Tooltip Not Found], and Battle Smith Artificers get a [Tooltip Not Found]. Beast Master Rangers get an animal companion, and so on.
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Please check out my homebrew, I would appreciate feedback:
Do familiars have their own character stat sheets?
Not really. They just use the stats of a variety of animals as described in the Find Familiar spell's description (common ones are owls, crabs, and cats).
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Please check out my homebrew, I would appreciate feedback:
Huh? Of course not, that was French, I no speak language so I counter with language I think you no speakest. :P
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
I see.
その後、私は同じことを行います。
Noob to tabletops
(\_/)
\ (++)
と \
The bolder thing is all that I got outta that
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
As a speaker of Japanese, that’s likely Google Translated, and roughly means “after that, I will do the same thing”, except in a polite, deferent manner, the sort of level you would expect from a waiter.
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while
It is google translate. I only know a handful of Kanji and my keyboard doesn't have Japanese. I know a slightly more romanji, but not by much.
Noob to tabletops
Anything specific you need help with? I know the rules well, so if you need any clarifications, I could help.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I just meant in general, people talking about familiars, free actions? elementals and such. I've heard of them, but I'm not sure what they mean within context of something like D&D.
I should probably play a few games one of these days to get the hang of it
Noob to tabletops
Okay, familiars are a very specific type of creature that are created by the find familiar spell. The find familiar spell is on the Wizard class's spell list, but there are a few other ways to get it if you aren't a wizard (Spellwrought Tattoos, Magic Initiate (Wizard), Pact of the Chain Warlock, Ritual Caster (Wizard), etc).
A "free action" is slang for when something doesn't take an action, bonus action, or reaction (you normally only have one of each of these in a round, but free actions are normally infinite, unless otherwise specified).
Elementals are physical embodiments of the four primordial elements, normally a creature made one of the Four Elements; Fire, Water, Earth, or Air. Though pure elementals (such as earth elementals, water elementals, air elementals, and fire elementals) are the most common type of elementals, others do exist that are combinations of multiple different elements (normally two). For example, magmin are a combination of fire and earth, ice mephits are a combination of water and air, and arclight phoenixes are a combination of fire and air.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Huh, sure is a lot of ways to get a familiar. might have to experiment with that when I get a group.
Noob to tabletops
Yep! I didn't even mention all of them. Also, familiars aren't even the only "player companions" that you can get access to. Create Homunculus is also on the Wizard spell list (but it's a 6th level spell), and it lets you get a homunculus. Being an Artificer at level 2 or higher can let you choose a [Tooltip Not Found], and Battle Smith Artificers get a [Tooltip Not Found]. Beast Master Rangers get an animal companion, and so on.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Neat. Might have to check out companions, seem like useful sidekicks
Noob to tabletops
Yep, they are
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Do familiars have their own character stat sheets?
Noob to tabletops
Not really. They just use the stats of a variety of animals as described in the Find Familiar spell's description (common ones are owls, crabs, and cats).
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Neat. I'd be tempted to quote Poe when I have a raven familiar aiding me
Noob to tabletops
:)
Go for it
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Shopkeep: For just 10 gold more I'll throw 5 throwing daggers in with your purchase.
me, with my raven familiar: No thank you. I always pay less,
Raven, from my shoulder: NEVERMORE!
Noob to tabletops
;)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I was planning on maining a magic user anyhow. Wizard is the one that uses intelligence right? I always get mixed up.
Noob to tabletops
Yup. Wizards use Intelligence, Clerics and Druids use Wisdom, and Sorcerers and Warlocks use Charisma.
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
My Improved Lineage System