Armor Class
            
                
                    12
                
                
                    
                        (leather armor)  
                     
                         
            
        
        
            Hit Points
            
                
                    9
                
                
                    (2d8)
                      
            
        
        
            Speed
            
                
                    30 ft. 
                
            
        
    STR
                
                    11
                    (+0)
                
            DEX
                
                    12
                    (+1)
                
            CON
                
                    10
                    (+0)
                
            INT
                
                    10
                    (+0)
                
            WIS
                
                    11
                    (+0)
                
            CHA
                
                    10
                    (+0)
                
            
                Senses
                
                     Passive Perception 10
                
            
        
            
                Languages
                
                     Any one language (usually Common)  
                
            
        
        
                Challenge
                
                    1/8 (25 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actions
                Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Description
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs.







 
     
                    
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Posted Nov 15, 2020they are defenitely not that hard
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Posted Jan 2, 2021yes they do look like them
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Posted Jan 3, 2021MAN! I wish that dndbeyond had a stats tracker for monsters.
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Posted Jan 3, 2021no, not really, but if you are bad they are hard.
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Posted Jan 4, 2021Why not use them later on if thematically appropriate? Not every encounter needs to be combat and not every combat needs to have deadly difficulty. Sometimes it is nice to put some weak monsters before the players to show them how strong their characters are compared to normal humans, which basically is what cultists are.
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Posted Apr 22, 2021put 8 of em in a room and give all of them a antimatter rifle and they aint a low level encounter anymore
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Posted Apr 23, 2021I use this for samuri, but yah, what the hell.
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Posted May 29, 2021can anyone tell me about this Cultist his he nice or mean
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Posted Nov 8, 2021I found giving them hex and false life , with Eldritch blast makes them rather spicy for a bit of a fodder caster.
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Posted Nov 17, 2021Thanks man
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Posted Nov 17, 2021Seriously? dude.
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Posted Dec 9, 2021that exactly what I am, doing.
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Posted Mar 6, 2022always have a cultist encounter ready for your necromancer to raise their bodies if you want to help them out before a boss fight. Need an official undead variant please.
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Posted May 1, 2022dude, you're cool. I have been looking for this for several days
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Posted Jun 20, 2022(Some one said they use it for for commoners then someone said samarai so i'm contnuing that) I use them for my critical role style campaign as briarwood followers and give them bite from dhampir, but yah, WHAT THE HELL!
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Posted Sep 17, 2022(Not me creating a game based on cults)
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Posted Sep 28, 2022nice reference
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Posted Mar 4, 2023This is actually perfect I can just up their stats when my players level up.
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Posted May 24, 2023If you just took one of these guys and removed Dark Devotion, then made them neutral, you'd basically get a commoner but actually capable of defending themselves.
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Posted Jun 12, 2023How about have them summon something and there just side mush