Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Multiattack. The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack.
Fork. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
Hurl Flame. Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 14 (4d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.







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Posted Oct 3, 2019This dude is boring. Use an Erinyes or Orthon instead.
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Posted Jan 28, 2020Sometimes, generic is what you want.
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Posted Apr 21, 2020It’s a cook!
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Posted Jun 15, 2020I love these guys. They're the most classic looking devil and they have awesome tactics for hurling flame from up above and then the tail attack adds additional complexity to the encounter. I find these guys more interesting than Erinyes because of that.
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Posted Jul 12, 2020Sometimes straightforward to run is exactly what you'd want. Have you seen the statblock of the Orthon? It's about twice as long as this. Sometimes DM's just need a quick powerful devil to throw at their party and the Horned Devil does the trick just fine.
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Posted Dec 9, 2020Interesting how all the lore on these is “They’re lazy and you should pity them because they’re so lazy and pitiful and stupid” and then they have this much power.
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Posted Dec 27, 2020Suuuuuuuuuure...... I’m not even going to make a point as you aren’t going to respond, anywhoooo there awesome and better then Erinyes and orthons!
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Posted Jan 17, 2021And the hurl flame attack doesn’t have a recharge
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Posted Aug 3, 2021"Boring", is an adjective representing an opinion. I would also add, that no monster is boring or stupid. They are simply tools in a toolkit used to create encounters. If an encounter fails to spark the excitement of players, its not the tool's fault. That's like blaming a chisel for carving a lousy sculpture.
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Posted Aug 13, 2021Does a revivify or raise dead count as magical healing for the treatment of the infernal wound? Or does there need to be an actual healing spell/greater restoration to accomplish that?
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Posted Sep 5, 2021That is so wrong! I have people poly-morph me into it and I kick butt!
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Posted Oct 8, 2021el clásico devil
that's exactly what I think when someone says devil...
right??????
I like the hurl flame attack because it has no recharge.
Its good for my Qoventh's Plunder campaign (Qoventh is a dragon, living in dragon's mount)
its a good challenge for a melee fighter because of the tail attack
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Posted Oct 9, 2021why do I feel like these things should speak common?
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Posted Oct 15, 2021As a Divine Comedy nerd/fan, the reference to the Malebranche makes me so happy. :)
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Posted Oct 25, 2021So what happens if I take its fork after I kill it
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Posted Jan 9, 2022The funny part is it's picture looks like it is reclining.
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Posted Jan 28, 2022Am I the only one who thinks that fork should do fire damage (based on the picture anyway)? It's glowing kind of like a brand, maybe you could add a cool effect on there, like:
Fork. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be branded by the fork, taking 11 (3d6) fire damage. The horned devil gains advantage on attack rolls against a branded creature until the end of it's next turn.
If you do this, I would change it's multiattack to two attacks, to balance it out
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Posted Mar 27, 2022Can the 3d6 damage from the tail be reduced in any way? Like, would a Barbarian's rage reduce the damage if they fail the con save?
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Posted Jul 22, 2022Erinyes is wayyy more boring than this guy
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Posted Feb 20, 2023One could say that Saitama is bored because he possesses so much power, which could lead to him being seen as lazy.