Gargantuan Ooze, Chaotic Evil
Armor Class 200 ??????????
Hit Points 1238 (20000000d20 + 99999999)
Speed 60000000 ft., climb 9000000 ft., fly 1111111 ft., swim 999999 ft., walk 9999899 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Athletics +99999999
Damage Resistances All
Damage Immunities Acid, Bludgeoning, Cold, Fire, Piercing, Slashing
Senses Unknown ???????, Passive Perception 2000
Languages All Amazing!!!! ???????????????????????????????????????????!!!!!!!!!!!!!!!!!!!!!
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Yeet. The Yo Boi Petey!!!! heals itself 20d6 health every turn.

Invincible. Yo Boi Petey!!!! is invincible. :(. If you do defeat it, you get 500,000 xp.

Spellcasting. The Yo Boi Petey!!! is a 20th-level spellcaster. Its spellcasting ability is 34 (spell save DC 30, +20 to hit with spell attacks). The Yo Boi Petey!!! has following all spells prepared:
9th level (10000000 slots): wish, time stop, meteor swarm, true polymorph, gate, power word kill, mass heal, power word heal, storm of vengeance.

Actions

Turd. Yo Boi Petey!!! makes two explosive diarrhea attacks and one shart attack.

Diarrhea. Melee Weapon Attack: +19 to hit, reach 10000 ft., Infinity targets. Hit:  154 (20d12 + 68) stinky damage . 

Shart. RangedWeapon Attack: +19 to hit, range 1000/2000 ft., one target. Hit:  123 (22d8 + 70) dank stank damage.

Yo. Melee Weapon Attack: +19 to hit, reach 1000000 ft., infinity targets. Hit: 200 (30d10 + 100) distress damage.

Legendary Actions

The Yo Boi Petey has 10000000000 actions.

Cha-Cha Real Smooth (Costs 0 Actions). You die!!!!!!

Super Swallow (Costs 3 Action).You have to succeed on a dexterity saving throw (DC 400) or get swallowed and if the Yo Boi Petey eats something you take 3000 (40000d6). If you die than you get pooped out and shot at another player, and the player takes (10d4).

 

 

Description

Yo Boi Petey!!!!!! is baller. :) (end of story)

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

CarsonArrowslayer332

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