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Returning 35 results for 'containing regards grows to have respond'.
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Magic Items
Dungeon Master’s Guide
disappears in a puff of bright-pink smoke.
61–70
A hungry Bulette burrows up and attacks.
71–80
A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly
takes 10d6 Force damage from an internal explosion.
91–95
A pyramid with a 60-foot-square base bursts upward. Inside is a burial chamber containing a Mummy, a Mummy Lord, or some other
Monsters
Mordenkainen Presents: Monsters of the Multiverse
transformation lasts until the balhannoth dies or takes this lair action again.
Regional Effects
A region containing a balhannoth’s lair becomes warped by the creature’s unnatural presence
desire most. The sensation grows stronger the closer the creatures come to the balhannoth’s lair.
If the balhannoth dies, these effects end immediately.
Baphomet
Legacy
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Monsters
Out of the Abyss
that is no longer in any dimension than 100 feet. The effect ends on the next initiative count 20.
Regional Effects
The region containing Baphomet’s lair is warped by his magic, creating one or
more of the following effects:
Plant life within 1 mile of the lair grows thick and forms walls of trees, hedges, and other flora in the form of small mazes.
Beasts within 1 mile of the lair
Monsters
Mordenkainen Presents: Monsters of the Multiverse
for 1 minute or until Baphomet takes this lair action again.
Regional Effects
The region containing Baphomet’s lair is warped by his magic, creating one or more of the following effects
.
Hedge Mazes. Plant life within 1 mile of the lair grows thick and forms walls of trees, hedges, and other flora in the form of small mazes.
Panicked Beasts. Beasts within 1 mile of the lair become
Monsters
Quests from the Infinite Staircase
circumstance, Nafas relies on adventurers—whom he considers the living manifestations of a wish granted—to respond to these calls.
To friendly adventurers and weary travelers along the
dust lasts until Nafas disperses it (no action required) or uses this lair action again, and it can’t be dispersed by wind.
Regional Effects
The region containing Nafas’s lair is warped
Backgrounds
The Wild Beyond the Witchlight
traveler’s clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Fey Mark
You were transformed in some small way by your stay in the Feywild
(your choice) in your presence.
7
Your hair is made of vines or brambles and grows back to normal length within 1 hour of being cut.
8
You have a tail like that of a dog or another animal
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and
Monsters
Fizban's Treasury of Dragons
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
within 6 miles of the lair grows plentiful crystal formations and veins of emerald gemstones.
Fiery Sight. Fire and lava within 6 miles of the lair become conduits for the dragon’s psionic
Bag of Beans
Legacy
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Magic Items
Basic Rules (2014)
disappears in a puff of bright pink smoke.
61-70
A hungry bulette burrows up and attacks.
71-80
A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined magic
. On a failed save, the creature takes 10d6 force damage from an internal magical explosion.
91-99
A pyramid with a 60-foot‐square base bursts upward. Inside is a sarcophagus containing a mummy
Balhannoth
Legacy
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Monsters
Mordenkainen’s Tome of Foes
the balhannoth attacks the target.
Regional Effects
A region containing a balhannoth’s lair becomes warped by the creature’s unnatural presence, which creates one or more of the
following effects:
Creatures within 1 mile of the balhannoth’s lair experience a sensation of being close to whatever they desire most. The sensation grows stronger the closer the creatures come to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
them a safe journey to wherever they’re going. If the characters inform Dagaz of their destination, she tosses one of them a vial containing oil of sharpness and says, “Give the Xaryxian Empire my regards.” She and the dragon then fly away.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
8. Roper Lair This small cavern is filled with stalactites and stalagmites, making the cave floor difficult terrain. No phosphorescent lichen grows here, so the cave is dark. Two of the stalagmites
reveals the remains of a half-eaten male drow lying against one wall. The drow carries a small pouch containing 30 gp and two spell scrolls (shield and phantasmal force) written on sheets of trillimac
Compendium
- Sources->Dungeons & Dragons->Rrakkma
and transferred that connection to a reliquary containing a shard of bone from Zerthimon, the original githzerai anarch. As the Gith Capacitor grows in power, the light from the reliquary grows as well
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to escape, they are working on a secret plan. Eight neutral tiefling muralists are plastering and painting, as well as covering the floor with inlaid tiles. They use the same statistics and respond to
section of the east wall has not yet been plastered or painted over, revealing the passageway to the chapel (area 14). The rhythmic chanting magically carried into area 3 grows louder still at the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
characters enter this chamber from area 9, then Mondath is here when they arrive. Guards in area 12 hear whatever happens in this chamber and respond dutifully. The chamber contains a writing desk and stool
contains a bed, a trunk containing Mondath’s clothes, and a second trunk containing Mondath’s Cult of the Dragon regalia and a key to the chest in area 9. With this regalia, one person (preferably a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
this chamber from area 9, then Mondath is here when they arrive. Guards in area 12 hear whatever happens in this chamber and respond dutifully. The chamber contains a writing desk and stool, several
a bed, a trunk containing Mondath’s clothes, and a second trunk containing Mondath’s Cult of the Dragon regalia and a key to the chest in area 9. With this regalia, one person can be outfitted as a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also includes a few special divisions that could cross the paths of the adventurers. The Blackened Book is an elite core of abjurers and diviners, charged with investigating and containing magical
a captain of the Watch; typically, they won’t be asked to respond to a situation if it’s not in the interests of the Boromar Clan. The Redcloak Battalion is described in more detail in chapter 3.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
now awaits justice. She has no regrets about helping the faerie dragon, and she regards Bavlorna as a bitter enemy. Appendix D has additional roleplaying notes for Morgort. Morgort introduces herself
share the news that Wigglewog died helping Sir Talavar, Morgort grows sullen. If the characters need to get out of Downfall in a hurry, Morgort suggests that they steal the balloon in area D2 and use it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
that grows at the back of the cave. 2c. Fungus Gardens The creature in area 2a comes here to feed, as do other creatures dwelling in the caverns. The cave has the following features: Fungi. Gardens
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
except that Zumzn tended these gardens. Zumzn’s only goal is to protect the gardens. As long as it regards the adventurers as intruders and thus a potential threat, it is Hostile to them. But if
convinced they don’t pose a threat to the gardens, it becomes Indifferent. Fruit of Life. Zumzn’s trunk forks around a githyanki skull, and a heart-shaped fruit—the fruit of life—grows inside the skull
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
—encourage the players to suggest ways to satisfy it. If the spirit grows displeased, the Halvhrest images push through the painting, toppling out one per round until four ghouls emerge. Each oil-paint
find a 1-foot-long black feather and velvet pouch containing nine pieces of silver jewelry worth 10 gp each. A tenth piece is an amulet bearing the Mark of the Raven, a symbol used by the Keepers of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
dimension than 100 feet. The effect ends on the next initiative count 20. Regional Effects The region containing Baphomet’s lair is warped by his magic, creating one or more of the following effects
: Plant life within 1 mile of the lair grows thick and forms walls of trees, hedges, and other flora in the form of small mazes. Beasts within 1 mile of the lair become frightened and disoriented, as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
than 100 feet. The effect ends on the next initiative count 20. Regional Effects The region containing Baphomet’s lair is warped by his magic, creating one or more of the following effects: Plant life
within 1 mile of the lair grows thick and forms walls of trees, hedges, and other flora in the form of small mazes. Beasts within 1 mile of the lair become frightened and disoriented, as though
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
rock rises into the sky, its peak lost in the clouds.
Glitch grows fidgety and impatient. Suddenly, the distant blare of a horn draws Glitch’s attention—and yours—to a column of smoke on the horizon
) doubles as a train station. Inside it is a booth containing a duodrone attendant with a built-in ticket puncher. All passengers must get their tickets punched by this duodrone before they’re
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
voice from beneath the tree stump. “Has that horror been banished? Is she finally gone? Set things right. Set me free!”
If the characters respond to the voice, the speaker shares the following
conjures a water elemental that resembles Adirohit An intricately carved jade statuette depicting a muscular version of Adirohit, worth 500 gp A waterproof sack containing a length of the finest silk bastra, embroidered with pearls worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Treasure. A thorough search of this room yields a silk bag containing ten 50 gp gemstones. L2e. Dining Hall A long table made from a tree trunk cut lengthwise dominates this room, surrounded by stools
a small garden where the order grows its vegetables. Next to the garden is a chicken coop. As with all temple duties, the monks take turns maintaining the garden and feeding the chickens. Four
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mithral Forge. Mines containing every kind of mineral run throughout Flandal’s hill, which also features tunnels that lead to large ore deposits on other planes. When Flandal is at work, the whole
impossibly large oak tree that grows from its top and spreads out to shade much of its slopes. Even when Baervan and Chiktikka aren’t present in their cottage at the base of the tree, its boughs and roots
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
attacks. 71–80 A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined potions. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days. 81–90 A
a burial chamber containing a Mummy, a Mummy Lord, or some other Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice. 96–00 A giant beanstalk sprouts, growing to a height
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp Fey Mark You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined
cat. 4 Your ears are covered with soft tufts of fur. 5 Your skin sparkles in moonlight. 6 Flowers either bloom or wilt (your choice) in your presence. 7 Your hair is made of vines or brambles and grows
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined magic potions, while one acts as an ingested poison of the DM’s choice. The tree vanishes after 1 hour. Picked fruit remains
-square base bursts upward. Inside is a sarcophagus containing a mummy lord (see the Monster Manual for statistics). The pyramid is treated as the mummy lord’s lair, and its sarcophagus contains treasure
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined magic potions, while one acts as an ingested poison of the DM’s choice. The tree vanishes after 1 hour. Picked fruit remains
-square base bursts upward. Inside is a sarcophagus containing a mummy lord (see the Monster Manual for statistics). The pyramid is treated as the mummy lord’s lair, and its sarcophagus contains treasure
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
attacks. 71–80 A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined potions. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days. 81–90 A
a burial chamber containing a Mummy, a Mummy Lord, or some other Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice. 96–00 A giant beanstalk sprouts, growing to a height
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
sealed the exit to stop whatever this is from spreading.”
K’Tulah is vocal about her discomfort with being confined down here. Ebder regards the quarantine as a minor annoyance and complains that
dismissive and grows irritated if they pester her. Ebder. He remains in the stacks, seated at the table. If questioned by the characters, he says he has been working in the scriptorium (area F3). Nothing has
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
first mission is to do whatever the Keepers of the Flame ask them to — but to report to Themberchaud before reporting to them. The dragon doesn’t wait for the characters to respond, since his ego can’t
fire opals, ten 500 gp peridots, thirty 100 gp garnets, a gourd containing oil of sharpness, a potion of flying, a potion of longevity, and a potion of supreme healing. The magic items are buried
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
status grows with the blood it spills; the more enemies that fall before it, the greater it becomes. A demon might spawn as a manes, then become a dretch, and eventually transform to a vrock after untold
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then