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Returning 35 results for 'containing replacing growing to have rangers'.
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Magic Items
Dungeon Master’s Guide
takes 10d6 Force damage from an internal explosion.
91–95
A pyramid with a 60-foot-square base bursts upward. Inside is a burial chamber containing a Mummy, a Mummy Lord, or some other
Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice.
96–00
A giant beanstalk sprouts, growing to a height of the DM’s choice. The top leads where
Monsters
Spelljammer: Adventures in Space
and heat vents, wild gardens, crystal formations, magical phenomena, or an ecosystem of lesser life forms that have adapted to living with the dragon.
Regional Effects
The region containing an
, which kills all ordinary plants growing within 6 miles of the lair if the dragon is ancient, or within 3 miles if the dragon is an adult.
Haunting Moan. A haunting sound gets louder or fainter
Monsters
Spelljammer: Adventures in Space
containing an ancient or adult lunar dragon’s lair is warped by the dragon’s magic, which produces one or more of the following effects:
Black Frost. A thin layer of black frost
covers the ground, which kills all ordinary plants growing within 6 miles of the lair if the dragon is ancient, or within 3 miles if the dragon is an adult.
Haunting Moan. A haunting sound gets
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat&rsquo
Sylvan
Equipment: A Selesnya insignia, a healer’s kit, robes, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Conclave’s Shelter
As a
Backgrounds
Sword Coast Adventurer's Guide
clothes, and a pouch containing 15 gp
Factions of the Sword Coast
The lack of large, centralized governments in the North and along the Sword Coast is likely directly responsible for the
innkeepers, rangers, and the clergy of gods that are aligned with the Harpers’ ideals.
The Order of the Gauntlet: One of the newest power groups in Faerûn, the Order of the Gauntlet has an
Monsters
Eberron: Rising from the Last War
’s lair is known to touch remote areas of the Shadow Marches and caverns below Xen’drik. A region containing a passage to Belashyrra’s lair is warped by its magic, which creates one or
transmutation, growing eyes or eyestalks that Belashyrra can see through.
A humanoid who spends at least 1 hour within 1 mile of the passage must succeed on a DC 21 Wisdom saving throw or descend into a type of
Backgrounds
Guildmasters’ Guide to Ravnica
choice
Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius
it and now does me occasional favors.
9
I have a fanatical Selesnya cousin who keeps trying to recruit me and everyone else in the family.
10
While growing up, I was bullied by a brat who’s now a hybrid in the Simic Combine.
Backgrounds
Guildmasters’ Guide to Ravnica
: Choose one of Elvish, Giant, or Kraul
Equipment: A Golgari insignia, a poisoner’s kit, a pet beetle or spider, a set of common clothes, and a belt pouch containing 10 gp worth of mixed
approaching or talking to me.
5
I have accepted my death. Hence, I don’t fear it.
6
Like roots growing through stone, I am relentless and determined in my action.
7
I put my
Bag of Beans
Legacy
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Magic Items
Basic Rules (2014)
. On a failed save, the creature takes 10d6 force damage from an internal magical explosion.
91-99
A pyramid with a 60-foot‐square base bursts upward. Inside is a sarcophagus containing a mummy
lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice.
00
A giant beanstalk sprouts, growing to a height of the GM's choice. The top
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Bags Giants on the move carry colossal bags containing miscellaneous items collected over many years. Giant bags are strange repositories of unusual mementos, titanic tools, and giant-sized
portions of food and drink. This section provides guidance for determining the contents of the bag of a giant of any kind. Each of the lists in this section includes coinage (replacing the Individual
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
to living with the dragon. Regional Effects The region containing an ancient or adult lunar dragon’s lair is warped by the dragon’s magic, which produces one or more of the following effects: Black
Frost. A thin layer of black frost covers the ground, which kills all ordinary plants growing within 6 miles of the lair if the dragon is ancient, or within 3 miles if the dragon is an adult. Haunting
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
growth sprouted from the wood, growing into a sapling infused with the vampire’s evil essence. It is said that a mad druid discovered the sapling, transplanting it to an underground grotto where it could
healthy plants, replacing them with brambles, toxic weeds, and others of their kind. In time, an infestation of blights can turn any land or forest into a place of corruption. In forests infested with
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
secret ingredient produced by a gold dragon Fill is raising behind closed doors. In recent months, Fill has struggled to keep the growing dragon, whose name is Briochebane, hidden from the public
of crime. If the characters accept, Fill tells them Briochebane likes to frolic and hunt in the woods east of town. He then hands the characters a sack containing three warm cinnamon rolls
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
from the sage’s library. In addition to containing lore about stars and the planes of existence, the book describes rituals that can be used to summon extraplanar entities. Krokulmar needs Markos to
to retrieve The Celestial Codex. Elra and three other adventurers traveled to Markos’s mansion, where they witnessed a number of peculiar magical effects caused by Krokulmar’s growing influence. One by one, they fell prey to the mansion’s sinister occupants.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
their spreading madness. Yellow Mold The characters notice a patch of yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) growing on something of interest, determined by
humanoid skeleton wearing a ring of water walking on one bony finger (no ring is found on subsequent occurrences of this encounter) 2 A closed zurkhwood chest containing 1d6 × 100 gp and 1d6 50 gp gems
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
identification, an iron pot, an herbalism kit, a school uniform, and a pouch containing 15 gp Feature: Witherbloom Initiate You gain the Strixhaven Initiate feat (presented later in the chapter) and must choose
School of Necromancy) and clerics (including those with the Divine Domains of Life or Nature) also find their home in Witherbloom. A number of rangers and barbarians study at Witherbloom as well, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Walnut Dankgrass The war ever rages. Growing up in an all-female clan of druids, healers, and rangers, Walnut Dankgrass was drawn to the role of protector from her earliest years. Dedicated to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. See chapter 10 for the general rules of spellcasting and chapter
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. See chapter 10 for the general rules of spellcasting and chapter
in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
a burial chamber containing a Mummy, a Mummy Lord, or some other Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice. 96–00 A giant beanstalk sprouts, growing to a height
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hands cupped in front of her. Part of the statue’s head has broken off, and spongy white toadstools are growing out from the broken stone. The statue is a Medium object with AC 17, 30 hit points, and
. Object Transformation d100 New Object 01–10 Bag of 20 caltrops (2 lb.) 11–25 Bar of soap (1/4 lb.) 26–35 Clay bowl containing 20 candied plums (1 lb.) 36–50 Dead, rotting fish (2 lb.) 51–60 Full
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
shrieker 19 3d6 stirges 20 1d4 + 1 violet fungi Black Pudding Thanks to the growing influence of Juiblex, this ooze has an Intelligence of 6 (−2). It uses its newfound intelligence to hide inside a bloated
this section). In addition to the eggs, characters find a 1d4 − 1 man-shaped cocoons containing the exsanguinated corpses of escaped slaves (of any race). Gricks Drow nobles unleash these creatures in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
growing in patches on the walls dimly lights the entire cave.
Fungi. Gardens of barrelstalk, ripplebark, timmask, and tongue of madness grow throughout.
Mage. Near the north wall, a slight woman
for her spells, a pouch containing 11 gp, a dagger, a canteen, and a worn blanket. Fastened to the backpack is a coiled rope of climbing.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
-square base bursts upward. Inside is a sarcophagus containing a mummy lord (see the Monster Manual for statistics). The pyramid is treated as the mummy lord’s lair, and its sarcophagus contains treasure
of the DM’s choice. 00 A giant beanstalk sprouts, growing to a height of the DM’s choice. The top leads where the DM chooses, such as to a great view, a cloud giant’s castle, or a different plane of existence.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-square base bursts upward. Inside is a sarcophagus containing a mummy lord (see the Monster Manual for statistics). The pyramid is treated as the mummy lord’s lair, and its sarcophagus contains treasure
of the DM’s choice. 00 A giant beanstalk sprouts, growing to a height of the DM’s choice. The top leads where the DM chooses, such as to a great view, a cloud giant’s castle, or a different plane of existence.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
a burial chamber containing a Mummy, a Mummy Lord, or some other Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice. 96–00 A giant beanstalk sprouts, growing to a height
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Regional Effects The region containing an adult lunar dragon’s lair is warped by the dragon’s magic, which produces one or more of the following effects: Black Frost. A thin layer of black frost
covers the ground, which kills all ordinary plants growing within 3 miles of the lair. Haunting Moan. A haunting sound gets louder or fainter (dragon’s choice) the closer one gets to the lair. The moan is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and stay close to Narrak. Fungi Patches Fungi is rampant throughout this area, growing in large patches on the floors and walls. Two thick fungi patches grow by each wall in the western tunnel
. The crack in the floor by the east wall is surrounded by a thick fungus patch that is difficult terrain for Small and Medium characters, and provides half cover for Tiny creatures. Growing among the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
uniform, and a pouch containing 15 gp Feature: Quandrix Initiate You gain the Strixhaven Initiate feat (presented later in the chapter) and must choose Quandrix within it. In addition, if you have the
homes in Quandrix. Some fighters, monks, rangers, and rogues study here, using Quandrix principles to train their minds. Suggested Characteristics. With subjects ranging from the physical and tangible to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
a larger sheet, containing a few lines of handwritten text in the Common tongue. Dampness has spoiled it so that only two words are legible: “beyond skeletons.” The books can be sold for 7 gp each
secret compartment. Treasure. Inside the secret compartment, wrapped in cloth, is a glass vial containing two doses of potion of healing. 4. Living Area A door in the north wall leads onto a small
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
growing around them.
One voice calls out loudly in Undercommon — a female drow fighting to speak. “Please … for your gods of light . . . kill me!” She manages to stir within her living grave, raising
the pile find a suit of +2 studded leather armor, a +2 shortsword, and a bag of holding containing two spell scrolls (remove curse and spider climb), 40 days of rations, and 320 sp. The drow spore
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
iron needle, two pounds of barrelstalk flesh, and a copper canteen containing a half gallon of water. Pool. The large pool east of the market is fed by small waterfalls pouring through cracks in the
cavern ceiling. The water is fresh and safe to drink. Growing along the shore are 3d6 waterorbs (see “Fungi of the Underdark”). Treasure. Characters who search the marketplace find a total of 2d6 50 gp gems scattered about.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, rows of wooden planters mounted on the walls hold a variety of fungi. A large purple mushroom grows in the northwest corner.
The large, purple mushroom growing in the northwest corner is a shrieker
surrounding stone. This 5-foot-wide, 10-foot-tall stone door pulls open to reveal an unlit room containing a pair of hostile black puddings. The puddings spill out and attack as soon as the secret door is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
prove yourself. Skill Proficiency: Perception, Performance Tool Proficiencies: Disguise kit Languages: Two of your choice Equipment: Disguise kit, a set of fine clothes, and a belt pouch containing 30 gp
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L5. Jagged Sanctum This stone structure rises ominously above the rest of the temple complex. It resembles a giant stone flower growing in the heart of the forest. Stone steps draped with a long red
. Scattered around the Jagged Sanctum are shelves and chests containing a total of ten rare books (100 gp each) and twenty rare scrolls (50 gp each). The backside of the altar has a secret compartment