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Returning 35 results for 'containing resolving giant to have reflects'.
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continuing resolving giant to have reflect
Magic Items
Dungeon Master’s Guide
takes 10d6 Force damage from an internal explosion.
91–95
A pyramid with a 60-foot-square base bursts upward. Inside is a burial chamber containing a Mummy, a Mummy Lord, or some other
Undead of the DM’s choice. Its sarcophagus contains treasure of the DM’s choice.
96–00
A giant beanstalk sprouts, growing to a height of the DM’s choice. The top leads where
Monsters
Monster Manual
Each arch-hag creates a magical home, such as a hidden demiplane, a mansion atop a storm cloud or—in the case of the arch-hag Baba Yaga—a hut atop giant chicken legs. The interiors of these
lairs frequently change or exhibit bewildering features.
The region containing an arch-hag’s lair is altered by its presence, creating the following effects:
Lapsus Linguae. Creatures
Monsters
Mordenkainen Presents: Monsters of the Multiverse
lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a storm giant quintessent’s lair is warped by the giant’s presence, which creates one or more
Amphibious. The giant can breathe air and water.
Legendary Resistance (1/Day). If the giant fails a saving throw, it can choose to succeed instead.Multiattack. The giant makes two Lightning Sword
Backgrounds
Bigby Presents: Glory of the Giants
, Survival
Languages: Giant and one other language of your choice
Equipment: A backpack, a set of traveler’s clothes, a small stone or sprig that reminds you of home, and a pouch containing 10 gp
Though you aren’t a Giant, you grew up among giants. Maybe you were an orphan taken in by a sympathetic family of stone giants who raised you as one of their own. Or perhaps you lived in a lost
Monsters
Storm King's Thunder
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Change Shape. Iymrith magically polymorphs into a female storm giant or back into her true form
. She reverts to her true form if she dies. Any equipment she is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
In storm giant form, Iymrith retains her alignment
Backgrounds
Bigby Presents: Glory of the Giants
within runes.
The art of runecraft was initially created by giants, but over time, the practice has been adopted by many peoples. As such, though Giant runes are the most commonly used, many rune carvers
incorporate symbols from their native languages into the craft.
Skill Proficiencies: History, Perception
Tool Proficiencies: One set of artisan’s tools
Languages: Giant
Equipment: A set
Monsters
Journeys through the Radiant Citadel
are otherwise humanlike in appearance. From the waist down, they can manifest either humanlike legs or churning gouts of water. A riverine’s personality reflects the nature of the river it arises
Fury","rollDamageType":"cold"} cold damage.
Regional Effects
The region containing a riverine’s lair flourishes under the magic of the riverine’s presence, which creates one or more of
Backgrounds
The Book of Many Things
containing 18 gp
Feature: Fortune’s Favor
Your unexpected good fortune is reflected by a minor boon. You gain the Lucky, Magic Initiate, or Skilled feat (your choice). Your choice of feat
reflects the transformation that changed your life. An encounter with a genie who gave you three wishes might have resulted in magical powers represented by Magic Initiate. If you paid off all your
Backgrounds
The Book of Many Things
containing 13 gp
Feature: Still Standing
You have weathered ruinous misfortune, and you possess hidden reserves others don’t expect. You gain the Alert, Skilled, or Tough feat (your choice). Your
choice of feat reflects how you’ve dealt with the terrible loss that changed your life forever. If you’ve kept your senses sharp for every opportunity and climbed your way out of misery by
Backgrounds
Spelljammer: Adventures in Space
Wildspace has toughened you so well that you are as brave as a miniature giant space hamster when it comes to facing the terrors and other challenges of the airless night.
Skill Proficiencies
pouch containing 10 gp
Close Encounter
You had a harrowing encounter with one of Wildspace’s many terrors. You escaped with your life, but the encounter left you with a scar or two, or perhaps a
Backgrounds
Guildmasters’ Guide to Ravnica
: Choose one of Elvish, Giant, or Kraul
Equipment: A Golgari insignia, a poisoner’s kit, a pet beetle or spider, a set of common clothes, and a belt pouch containing 10 gp worth of mixed
animate dead, plant growth
4th
giant insect, grasping vine
5th
cloudkill, insect plague
Golgari magic is often accompanied by a sickly green glow and a rotting
Monsters
Mythic Odysseys of Theros
, where they consider home, and what brought them to her web.
Arasta casts the giant insect spell (spiders only). It lasts until she uses this lair action again or until she dies.
Regional Effects
The region containing Arasta’s lair is warped by her presence, which creates one or more of the following effects:
Spiders and insects within 1 mile of Arasta’s lair serve as her eyes
Backgrounds
Guildmasters’ Guide to Ravnica
Riots, with your own performance.
Skill Proficiencies: Acrobatics, Performance
Languages: Choose either Abyssal or Giant
Tool Proficiencies: One type of musical instrument
, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice
A Flair for the Dramatic
Rakdos performance styles typically fuse
Backgrounds
Guildmasters’ Guide to Ravnica
a belt pouch containing 1 pp (an Orzhov-minted 10-zino coin)
Feature: Leverage
You can exert leverage over one or more individuals below you in the guild’s hierarchy and demand their help as
of Vizkopa Bank.
7
A giant thinks I’m adorable.
8
I regularly offer tribute to an angel, and the angel has been kind to me in turn.
Non-Orzhov Contacts
d10
Backgrounds
Guildmasters’ Guide to Ravnica
’s march of progress.
Skill Proficiencies: Animal Handling, Athletics
Tool Proficiencies: Herbalism kit
Languages: Choose one of Draconic, Giant, Goblin, or Sylvan
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
Monsters
Fizban's Treasury of Dragons
out by a giant sea worm the dragon turtle killed. The original entrance at the level of the shelf floor ascends through a weed-choked tube that opens into the main chamber. Here, the dragon turtle
"} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
Equipment
Combat
Utility
Whimsy
18
20
18
The giant flying koi lazily drift among the clouds where the sun reflects on their glistening scales. Every now and then, one of these scales
flakes off and floats down to the ground, sometimes landing on a rooftop which is almost always seen as a good omen and cause for celebration. There are many temples and shrines that have giant koi scales as venerated objects, and some have scenes painted on them by master artisans.
Storm Giant Quintessent
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
flames in its area. Protected flames, such as those of lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a storm giant quintessent's lair is warped by the
Amphibious. The giant can breathe air and water.Multiattack. The giant makes two Lightning Sword attacks or uses Wind Javelin twice.
Lightning Sword. Melee Weapon Attack: +14;{"diceNotation":"1d20+14
Bag of Beans
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
. On a failed save, the creature takes 10d6 force damage from an internal magical explosion.
91-99
A pyramid with a 60-foot‐square base bursts upward. Inside is a sarcophagus containing a mummy
lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice.
00
A giant beanstalk sprouts, growing to a height of the GM's choice. The top
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
14. Rally Point S’slaar’s cavalry troops are gathered in this cavern, waiting for their master’s order to attack. Six troglodytes are mounted on six giant lizards. Rocks and small boulders are piled
succeed on a DC 10 Wisdom (Perception) check to find it. Development When the order comes to attack, S’slaar’s cavalry bursts through the hidden passageway on the south wall of the cave (see “Resolving the Standoff”).
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
crystal sheds dim light in a 30-foot radius. Shades of blue swirl within the crystal, occasionally resolving into murky images of giants’ faces or Giant runes. The crystal radiates powerful but
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Backgrounds This section presents two backgrounds that provide options linking characters to the ancient magic of giants. The giant foundling background represents a life spent around titanic
creatures and their supernatural might. The rune carver background reflects a history of studying the ancient traditions of giants’ runecraft.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Howling Iceberg The Howling Iceberg is a massive chunk of glacial ice, sapphire blue where the light refracts and gleaming white where it reflects. The iceberg is riddled with convoluted tunnels
through which perpetual winds howl. It was created by frost giant cultists of the demon lord Kostchtchie around a sliver of ice from the Frostfell, the Plane of Ice that forms the border between the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
8. Stonecarver’s Cave Characters must scale a 10-foot-high ledge to reach this cave, regardless of the direction from which they approach. Light from a single torch reflects off gem deposits in the
walls. Two stone tables rise naturally out of the floor. Resting on them are several giant-sized awls and chisels. Treasure Characters who have time on their hands can chip gemstones from the walls
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
charms whose nature reflects the storm giant's home. A storm giant who lives in the sea might employ special kelp and shells for divination. A storm giant who spends more time in the sky might view
Storm Giant Bags With their disposition toward divination, many storm giants are inclined to be superstitious, constantly searching the world for omens. They often carry a multitude of talismans and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-foot-wide wooden gangplank allows creatures to board and disembark safely. One frost giant guards each ship. If the horn hasn’t sounded, the brothers are throwing ice at each other (the frost giant
-pearl (worth 25 gp) containing 20 crossbow bolts, a leather satchel of alchemist’s supplies (worth 50 gp), a crate containing ten fine dresses (worth 25 gp each), and a velvet-lined wooden case containing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Semuanya’s followers believe in pushing their limits in the face of the most hostile conditions. Semuanya’s realm reflects this: a vast, densely canopied swamp that is colorful, sweet smelling, and full of
lethal natural hazards. Along with the servants of Semuanya—who eagerly encourage visitors and one another to strive toward ever-greater goals—all manner of giant Beasts and swamp monsters inhabit the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
11. Pigkeeper’s Den This cave belongs to the ettin in area 12. It contains a bloodstained wooden table of giant size, two crates of pig entrails, a barrel of filth, and two iron cages, each
containing a boar with a hankering for pig entrails. Each cage has a door on one side with a simple bolt latch.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
elementals, or 1d4 + 2 magmins. Treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6 × 100 gp, and one mundane item, determined by rolling on the Items in a Giant’s Bag table in the introduction.
Fire Giant A fire giant is searching for lost fragments of the Vonindod. The giant carries a rod of the Vonindod (see appendix B), and 1d4 + 2 smoke mephits are fluttering around it. The giant is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Bags Giants on the move carry colossal bags containing miscellaneous items collected over many years. Giant bags are strange repositories of unusual mementos, titanic tools, and giant-sized
portions of food and drink. This section provides guidance for determining the contents of the bag of a giant of any kind. Each of the lists in this section includes coinage (replacing the Individual
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Frost Giants The characters come upon 1d3 frost giants. If a single giant is encountered, it has a winter wolf companion. The giants are marauders looking for homesteads or caravans to wreck and
plunder. Sea. If this encounter occurs at sea, the party encounters a frost giant greatship (see chapter 7, “Berg of the Frost Giants”) with twenty hostile frost giants aboard. If the characters are
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Origin of the Ordning Most giants believe Annam established the ordning at the very beginning and that it reflects the birth order of his sons. One myth likens the ordning to the structure of the
above the peak to the clouds (cloud giants) and the storm (storm giants). These myths depict the ordning as an inherent part of what it means to be a giant, as natural as the geography of the land
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
from five levels of exhaustion (see appendix A in the Player’s Handbook). Treasure. The ogres and goblinoids carry no treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6
Dig Site A fire giant equipped with a rod of the Vonindod (see appendix B) has located a particularly large fragment of the Vonindod and has tasked its minions with digging it up. The giant oversees
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hill Giant Bags The items found in hill giant bags reflect a diversity of taste and interest as broad as that found among any other giants. Some hill giants carry only food and boulders for throwing
, while others collect artistic or scholarly materials that defy stereotypes attached to their kind. Hill giant bags are made from simple materials like burlap or linen. Most have a distinctive “snack
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
male fire giant uses a massive hammer and anvil to pound a heated iron fragment into a rounded shape.
Fire Beetles. Resting on the floor next to the oversized anvil is an iron cage containing
11. Smithy Characters who listen at the doors to this room hear loud hammering from beyond. The 30-foot-high room is warm and contains the following features: Fire Giant. In the middle of the room, a