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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     this way, you donât need to meet any requirements to cast that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of
                                                
                                            
                                                
                                                     your choice:
Object Creation. You create one object of up to 25,000 GP in value that isnât a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    . Tasha went on to create various spells, including Tashaâs Hideous Laughter, and her magic-fueled ambitions brought her into contact with demons and demon lords, which she subjugated and used
                                                
                                            
                                                
                                                     recent years, Tasha sequestered herself in the Feywild, achieving incredible power and slowly turning into a Fey creature. Tasha became Zybilna, archfey of the domain of Prismeer.
Answering the Summons
                                                
                                            
                                        
                                                     Monsters
                                                    Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    ;s spellcasting ability is Charisma (spell save DC 17). She can innately cast the following spells, requiring no material components:
1/day each: create food and water, detect thoughts, fog cloud
                                                
                                            
                                                
                                                     Bahamut, which the dragon can use to commune with the deity.
In recent decades Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her
                                                
                                            
                                        
                                                    Wish
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the
                                                
                                            
                                                
                                                     following effects of your choice:
You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied
                                                
                                            
                                        
                                                    Triton
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in
                                                
                                            
                                                
                                                     extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     focus of the centuries-old tradition. Zindaâs recent prosperity hides a dire secret, however. Five years ago, the Kings of CoinâZindaâs rulersâestablished a covenant with a witch named Proud Edun. She
                                                
                                            
                                                
                                                     used her magic to create the jeli flower, a crop with fantastic commercial value. In exchange, the six Kings of Coin were to give her their firstborn children to serve as apprentices. At the suggestion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Cackling Chasm, like all gnolls, were born in this fashion. But a rift has formed between the creator and its creations. The fang of Yeenoghu, Chyzka, is being blamed for the packâs recent misfortunes
                                                
                                            
                                                
                                                     cannibalism to survive when food is scarce, and the pack has no hyenas to replenish its dwindling numbers. Because Chyzka lacks the ability to sustain the pack and create more gnolls, its usefulness has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    . OTHER SHIPWRECKS
 This chapter assumes the characters heed Runaraâs advice and search Compass Rose for clues to the recent shipwrecks. If the characters decide to explore other recent wrecks, you can
                                                
                                            
                                                
                                                     stat block from appendix B), ghouls, or other dangers aboard. These adventures are yours to create, but only the wreck of Compass Rose holds the secret to freeing Dragonâs Rest from the zombie attacks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     in recent years have imperiled her lofty station. To resecure her standing in the ordning and prove that she is still the greatest smith among giants, Brimskarda has reclaimed the legendary Star Forge
                                                
                                            
                                                
                                                     matters is the Star Forgeâs most recent master, a red dragon named Akaanvaerd. Brimskardaâs nephews have managed to draw Akaanvaerd away from his lair for now, but itâs unclear how long they can keep the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     to fishing, content to maintain a low profile and avoid governmental entanglements. Decades ago, the pirates who prowled the waters off Saltmarsh grew strong enough to create their own realm, a loose
                                                
                                            
                                                
                                                     the villageâs port and make it a prime location for trade with the world beyond. In another recent development, a band of dwarves â bearing a decree from the king himself â have arrived and begun to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     create dishes from painstakingly prepared stews such as hominy-and-meat pozole to ubiquitous snacks like tacos. For city folk, many recreations relieve the pressures of daily life. Along with music and
                                                
                                            
                                                
                                                     recent decades, the city has undergone significant transformations marked by great discoveries attributed to the Argent Congregation. Doña Estela, a dwarf landowner who held a seat in the Trecena for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     guard that nation. It formed in the wake of the Spellplague and helped to create Elturgard, centered on the city of Elturel, overlooking the River Chionthar. The Companions safeguard civilization
                                                
                                            
                                                
                                                     planes of existence, especially on the Lower Planes. Many paladins and non-paladins have joined the order in response to its call to cast fiendish incursions out of the world. In recent years, many have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Gaining a Sidekick Class When you create a sidekick, you choose the class it will have for the rest of its career: Expert, Spellcaster, or Warrior, each of which is detailed below. If a sidekick
                                                
                                            
                                                
                                                     average level goes up, the sidekick gains a level. It doesnât matter how much of the groupâs recent adventures the sidekick experienced; the sidekick levels up because of a combination of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     worried that recent misdeeds will be revealed  To add the right amount of detail to a rival you want to create, give some thought to what that NPC is trying to accomplish and what resources and
                                                
                                            
                                                
                                                     personal level. Find links in the charactersâ backÂstories or the events of recent adventures that explain what sparked the rivalâs actions. The best trouble to put the characters in is trouble they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    , these venomous, cobra-like creatures recall every slight committed against them during their immortal existences. In their dank, joyless lairs, they create vicious plots to avenge themselves against even
                                                
                                            
                                                
                                                     motivates a spirit nagaâs schemes.  Spirit Naga Grievances   1d6 The Spirit Naga Believes...   1 A character is to blame for its recent failures. 2 It has been evicted from its rightful home. 3 Locals have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice: You create one object of up to 25,000 gp in value that isnât a magic
                                                
                                            
                                                
                                                     you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lichâs life drain attack. You undo a single recent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice: You create one object of up to 25,000 gp in value that isnât a magic
                                                
                                            
                                                
                                                     you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lichâs life drain attack. You undo a single recent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    New Characters Players might create a 10th-level character from scratch for this adventure. For ease of introduction, the character might be from Neverwinter or somewhere else nearby. If one or more
                                                
                                            
                                                
                                                     of your players want to create characters from more distant lands, use the suggestions provided in the previous section for why the characters are now in Neverwinter. If they donât already have one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     groups to create a competitive training exercise on the academyâs Simulations Deck. The Simulations Deck is a magical marvel equipped with three simulation chambers that magically create the
                                                
                                            
                                                
                                                     experience of traveling and fighting in Wildspace. Spelljammer Academy has been plagued by a rash of recent thefts, many of them targeting instructors. The thieves have yet to be identified or caught. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . These diminished vestiges manipulate their realm to create negative forces that sustain their essence and build toward renewed apotheosis.  Rudolph,
 I write you in the throes of a most perplexing
                                                
                                            
                                                
                                                     know Iâm not prone to superstition or mystical flights of fancy. Yet thatâs exactly what my recent experiences have led me to.
 When these Keepers of the Feather first hired me, I took them for a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     when she was adopted by the arch-hag Baba Yaga, who named her Natasha. Tasha went on to create various spells, including Tashaâs Hideous Laughter, and her magic-fueled ambitions brought her into
                                                
                                            
                                                
                                                     greatest of all treatises on the Abyss and its demonic inhabitants. In recent years, Tasha has sequestered herself in the Feywild, achieving incredible power and slowly turning into a Fey creature. Tasha has become Zybilna, archfey of the domain of Prismeer.
  Caroline Gariba
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     recent years, the government has expanded the market further to encourage greater trade opportunities. This pushed the market into the center of local life, rankling traditionalists and causing many to
                                                
                                            
                                                
                                                     of the spirits. Of particular mystical prominence are tut-krogh caterpillarsâwhich create stunning iridescent silk before they transform into tea-mothsâand pangolins, which are said to comfort souls in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . The recent efforts by dragons to bring Tiamat into the world (as told in the adventure Tyranny of Dragons) and the attempts by small folk to thwart them so upset the giant gods that Annam the All-Father
                                                
                                            
                                                
                                                     types fiercely compete against one another, striving to create a new ordning through their deeds and accomplishments. These giantsâ calamitous endeavors have not only put the settlements of humans and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the high seas. Some of these adventures initially charted their courses in the earliest days of D&Dâs history, while others set sail in more recent years. In each case, these tales of plunder and peril
                                                
                                            
                                                
                                                     that story might unfold in the region around Saltmarsh, providing a shared setting for them all. Although these seven adventures werenât designed to create a single overarching narrative, the tools
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice: Object Creation. You create one object of up to 25,000 GP in value that
                                                
                                            
                                                
                                                     prerequisite for any of your other feats or features. Roll Redo. You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice: Object Creation. You create one object of up to 25,000 GP in value that
                                                
                                            
                                                
                                                     prerequisite for any of your other feats or features. Roll Redo. You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of the islandâs rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
 The vines at the base of the bell tower (area 15) are four assassin
                                                
                                            
                                                
                                                     of the fortress once abutted the larger of the islandâs rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
 When the fortress was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     fled his homeland a few years back and is too smart to get caught doing anything illegal. He and his gang of bullies prowl the Dock Ward. Scuttle the deal, and do it fast!â The characters can create a
                                                
                                            
                                                
                                                     can also deprive Esloon of his spellbook, which contains all the spells he has prepared. 5th âThe City Watch is overwhelmed by the recent surge in violence and needs our help. We have reports of an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     travel. They seldom work to improve their lairs, but when they do, it is often to channel wind currents to create effects the dragon finds pleasing. The labyrinthine tunnels and the mirror-like icy
                                                
                                            
                                                
                                                     chamber adjoining the stream just inside the caveâs entrance is the dragonâs dining hall; it contains the horrid remnants of recent meals.  Rocky Grotto. Past the topmost cascade is the grotto floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     untold generations, the aloof Silvanesti elves lived in a stratified society closed to outsiders. They donât hate their cousins in Qualinesti, but they consider their ways misguided. In recent years
                                                
                                            
                                                
                                                     rare, you can create sea elf characters using Mordenkainen Presents: Monsters of the Multiverse. PEOPLE FROM BEYOND
 Peoples who arenât native to the world still might find their way to Krynn. Itâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , the Cult of the Crushing Wave. Nurvureem hasnât seen elemental cultists in several tendays. She says, âI taught them in blood to leave this place alone.â Her recent visitors sought an alliance with
                                                
                                            
                                                
                                                     their way to provoke a violent confrontation, Nurvureem emerges from the shadows in her draconic form and attacks, holding nothing back. To create Nurvureemâs statistics, apply the shadow dragon template to the adult black dragon statistics in the Monster Manual.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     can normally produce, it can create up to half a gallon of effervescent spring water. However, it canât produce beer, mayonnaise, or wine. If the characters question Semuanya, the lizardfolk deity
                                                
                                            
                                                
                                                     claims to know nothing of any disruptions in the Outlands or conflicts beyond the recent competitions in their bog. Soon after, Semuanya grows bored and departs to judge some fantastic competition elsewhere on the planes.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     crew is made up of a female hobgoblin captain named Garla, six hobgoblins, six goblins, six smoke mephits, and a hippogriff (serving as the captainâs mount). All these creatures are recent mercenary
                                                
                                            
                                                
                                                    â battle balloon. When the needle makes contact, it automatically deals sufficient damage to the balloon to create a slow-leaking puncture. This doesnât cause a sudden crash, but the battle balloon begins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     efforts on trying to improve the moral fabric of the polis, hoping to create the ideal society, where people live together in peace, and where war and crime disappear.  Uremideans. This school emphasizes
                                                
                                            
                                                
                                                     what their stories remember of Agnomakhosâs tyranny. Even an age after the archonâs rule, most leonin view Meletis as a cursed place. Those few who have traveled to the polis in recent years find it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     elves, Iâd wager) looked beyond the world to create one. These High Mages gathered together to perform a mighty work of magic that would bring Toril into contact with Arvandor â thatâs right, the mad
                                                
                                            
                                                
                                                     gripped Toril as a result. This was the first Sundering, and elves have always said it echoed through time. Recent calamities would seem to prove them right. When things settled down, the elves
                                                
                                            
                                        






