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Returning 35 results for 'decayed inside are binding'.
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Monsters
Eberron: Rising from the Last War
5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Incorporeal Movement","rollDamageType":"force"} force damage if it ends its turn inside an object.
Innate Spellcasting (Psionics). The
magical effects.Multiattack. The quori makes two Soul Binding attacks. Alternatively, it can make four attacks with Arcane Blast.
Arcane Blast. Ranged Spell Attack: +13;{"diceNotation":"1d20+13
Imprisonment
Legacy
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Spells
Basic Rules (2014)
.
Minimus Containment. The target shrinks to a height of 1 inch and is imprisoned inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and
. If you cast the spell again using the same component, the target of the first casting is immediately freed from its binding.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
creature, but one of Xonthal’s experiments. The gemstones swirling inside it are elemental gems. If a hand or any other material object is pushed into the whirlwind, it disrupts the perfect balance
, decayed, or lost their potency. A character who spends a day poring over the notes can attempt a DC 20 Intelligence (Arcana) check to understand that Xonthal was involved in a complex attempt to create elementals that fused the best traits of earth, air, fire, and water.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
creature, but one of Xonthal’s experiments. The gemstones swirling inside it are elemental gems. If a hand or any other material object is pushed into the whirlwind, it disrupts the perfect balance
, decayed, or lost their potency. A character who spends a day poring over the notes can attempt a DC 20 Intelligence (Arcana) check to understand that Xonthal was involved in a complex attempt to create elementals that fused the best traits of earth, air, fire, and water.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
4. Decayed Quarters This suite of chambers has been destroyed by the creatures now in residence here, all traces of the rooms’ previous purposes obliterated. 4a. Grell Nest A hive-like nest with
multiple dark openings fills the southern half of this room. Seven grells lurk inside the wet, papery nest and emerge from it to attack intruders. 4b. Mad Creature Nothic. A nothic squats near the east
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
summons a specter. Defeating it satisfies Mara’s request. Pantry. The foodstuffs in this pantry have decayed to dust and rotten smears inside sealed glass jars. Treasure. Searching the pantry reveals a
. Anyone who opens the oven finds a warm caramel chip muffin sitting inside, a gift from the Chimney Witch. Chimney Witch. An aloof, invisible spirit dwells in this chimney. The Chimney Witch is a chaotic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to devise something appropriate: The replacement character broke into the tomb centuries ago but was imprisoned inside a magical carving. When one of the other characters accidentally leans against
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
Compendium
- Sources->Dungeons & Dragons->Monster Manual
where a villain died or is buried. 5 A portal to the Lower Planes, Negative Plane, or Shadowfell. 6 The sanctuary of a necromancer or death cult. 7 A secluded monument binding wicked souls. 8 The site of
its turn inside an object.
Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain. Melee Attack Roll: +4, reach 5 ft. Hit: 7
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
the characters close in, the wizards cast area spells that include themselves and the party. If a shrine of binding (see below) exudes a magical effect to which creatures in the room can become inured
zealously. Contact Stones. There are no contact stones in this sector. Shrines of Binding Each chamber of this zone features an identical 3-foot-high shrine whose arcane power extracts energy from a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fine master bedroom now stands decayed. Some of the floorboards are missing, and there is rubbish scattered around. A tall wooden wardrobe stands against the wall opposite the fireplace, its door
from the webs above the door a moment later. Both wash down the walls with the muffled clatter of thousands of tiny legs. Fireplace. The glint inside the fireplace comes from a small crystal bauble (5 sp
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
table’s cabinet inside the hut reveals a pest mascot (see chapter 7) gnawing on a cracked, strange-looking stone. The pest is one of the mascots the characters must catalog for Professor Sharpbeak, as
fewer, as do any puddings resulting from it splitting. W5. Southern Clearing A ring of peat, decayed leaves, and beetle-infested animal skulls sit in the middle of this open clearing. The stench of rot
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and other creatures to see in), but nothing else can pass through, even by means of
special component used to create it. You can use a particular special component to create only one prison at a time. If you cast the spell again using the same component, the target of the first casting is immediately freed from its binding.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and other creatures to see in), but nothing else can pass through, even by means of
special component used to create it. You can use a particular special component to create only one prison at a time. If you cast the spell again using the same component, the target of the first casting is immediately freed from its binding.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
earlier took a cutting from the shambling mound’s root stem, binding it to her service. If a character uses a speak with plants spell to communicate with the shambling mound, it tells the character that
unmolested, then shambles into the forest, never to return. The cutting can be found inside one of the cookbooks in area L13. Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
by the archmage Tenser The Magical Properties of Herbs and Flowers by the archmage Tenser The Metaphysics of Mathematics by the mage Nystul Inside the third volume lies a piece of parchment torn from
secret compartment. Treasure. Inside the secret compartment, wrapped in cloth, is a glass vial containing two doses of potion of healing. 4. Living Area A door in the north wall leads onto a small
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Vineyard Withered Vineyard is a place of plague and illness. Rows of crops stand blight-gorged and decayed. The few fruits that spawn from the shriveled plants are gray and wrinkled, breaking open to reveal
hill in the center of Withered Vineyard. Sickly blue paint peels off the farmhouse’s moldering wood walls, and the holes in its slate roof are knitted over with cobwebs. Inside, the bones of Humanoids
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
can dispel the barrier created by Globe of Invulnerability, but not any magical effects that are active inside the barrier. If Dispel Magic targets the magical effect from Bless, does it remove the
Illusion is meant to be like a stool or a rock, not an atmospheric effect. Does Planar Binding summon the creature to be bound, or is that done separately? Planar Binding doesn’t summon a creature
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
possessing an interior space into which arcane sigils of naming, binding, immortality, and dark magic are scribed in silver. With its phylactery prepared, the future lich drinks a potion of
spell. Instead of choosing one of the normal options of the spell, the lich uses the spell to magically trap the target’s body and soul inside its phylactery. The phylactery must be on the same plane
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
follow the voice, they find a male human under attack by two bulezaus that slipped past the devils and climbed the infernal binding posts to Elturel. If the characters save the man, he introduces
here during the trip to Avernus. The ghasts reek of death and decay. When the ghasts are dealt with, a successful DC 10 Wisdom (Perception) check discerns a faint crying coming from a cupboard. Inside is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
incapacitated.
Incorporeal Movement. The quori can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Innate
makes two Soul Binding attacks. Alternatively, it can make four attacks with Arcane Blast.
Arcane Blast. Ranged Spell Attack: +13 to hit, range 120 ft., one target. Hit: 12 (1d10 + 7) force damage
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
either side of the front door. Upon entering the establishment, visitors quickly realize that it’s three times more spacious on the inside. The Hearth gained its larger dimensions courtesy of
of fresh-faced adjutants, stodgy scholars, and eclectic guests. Demiplanar Chambers. Several doors line the walls of the Hearth. Although visible from inside the taproom, they do not appear to exist
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
easily. Lodged inside her is the spirit of a deceased adventuring companion—a lawful good shield dwarf fighter named Vlax Brawnanvil. The spirit of Vlax takes control of Warden Marthannis once or twice
finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22. Warden’s Office Prison records are stored here in five locked wooden cabinets along the east wall. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a metallic object, coming from the other side of the opening. The hall outside this place is tinged a bloody red by the light emitted from the lava pool and the flaming gas jets that are found inside
without some climbing). Inside these rooms are rings set in the walls, chains attached to the rings, buckets, heaps of straw, and precious little else. The occupants and other contents of the cells and the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
can dispel the barrier created by globe of invulnerability, but not any magical effects that are active inside the barrier. If dispel magic targets the magical effect from bless cast by a cleric
creating a hazard on the battlefield. What happens to objects brought inside and left inside Mordenkainen’s magnificent mansion when the spell ends? The intent is that the objects are ejected from
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Ahead is a broad archway of dimly glowing green stone. Inside it is a field of dead gray mist.
Any creature that moves within 5 feet of the mist must succeed on a DC 20 Strength saving throw or be
pulled into it and shunted violently into area 91, falling prone and taking 3 (1d6) bludgeoning damage. Inside the room is the following scene. Six enormous fiendish skulls are set into the walls of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
of the way by the combined effort of one or two characters with a total Strength of 20 or higher. The block beneath the slab is hollow, and inside is a crumbling skeleton decked out in decayed finery
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
contains a crushing deadfall. A character who examines the ceiling and succeeds on a DC 17 Wisdom (Perception) check notices bits of decayed flesh stuck to the ceiling, which is flat and made of
snake stat block. They use their reach to bite at prey from the safety of their burrows. Cave morays inside their burrows have three-quarters cover. A creature within 5 feet of a burrow can pull a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
opened from inside the tunnel. It leads to area C9. Treasure. One open coffin contains four wool cloaks worth 10 gp each and two wide hats worth 5 gp each, which the cultists use to travel
, Sarcelle Malinosh. Sarcelle is dozing inside the coffin, wrapped in the blankets so only her hair is visible. Sarcelle is a human wild-magic sorcerer whose spellcasting power was stripped during a recent
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
portcullises. The winch to operate the northern portcullis is accessible from the yard. The winch to operate the southern portcullis is inside the passage leading to area B11. It takes 3 actions to raise
doors at each end are readily visible from inside the hallway and don’t require an ability check to find. B13: Prison Cells The door to this chamber bolts from the outside. Inside, bundles of rags have
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
fiend is summoned inside the circle, it can’t voluntarily leave that area until its summoner uses an action to suppress the circle’s magic for 1 minute. The magic is also suppressed if any part of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Areas of Kolat Towers The following encounter locations are keyed to map 8.1. View Player Version K1. Storeroom The outer door is locked from the inside, and the room has neither heat nor light
. Inside each chest is a set of common clothes, a spare spell component pouch, candles, ink, pens, paper, and 3d6 gp. Each chest also holds a spellbook that contains all the spells its owner has prepared
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(Perception) check notices bits of decayed flesh stuck to the ceiling, which is flat and made of stone. Whenever a creature enters the area marked on the map, the trap magically triggers. That section of the
tunnels in the rock. The cave morays use the giant poisonous snake stat block. They use their reach to bite at prey from the safety of their burrows. Cave morays inside their burrows have three
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
character can remove the ropes binding the sergeant as an action. If the characters wake up Germaine, she tells the characters to continue pursuing Garra and that she can get help for herself. T5. Lower
inside. Money collected from ticket sales is placed in a small slot in a magic floor safe that can only be opened by a dwarf bearing the Mark of Warding. T13. Bathroom The bathroom contains six stalls
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
d8 Encounter 1 A thunder-voiced Mind’s Eye matter smith (see Morte’s Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes
, spellbooks, biographies, newspapers, and anything else printed or scribed. A magic mouth spell over the front door of the Parted Veil welcomes visitors with short inspirational messages. Once inside
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
book that, when pulled, causes the door to swing open. A narrow staircase beyond the secret door leads down to area U1. A small wooden pedal at the top of the stairs opens the door from the inside
, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing. Trobriand’s Machinations, Vol. X. This






