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                        Returning 35 results for 'diameter impact are boat'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.
Swan Boat (Rare). You can take a Magic action to touch the token to a body of water at least 60 feet in diameter
                                                
                                            
                                                
                                                    âs Feather Tokens table. The type of token determines its rarity.
Anchor (Uncommon). You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can&rsquo
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 Beads of Force are found together.
You can take a Magic action to throw the bead up to 60 feet
                                                
                                            
                                                
                                                    . The bead explodes in a 10-foot-radius Sphere on impact and is destroyed. Each creature in the Sphere must succeed on a DC 15 Dexterity saving throw or take 5d4 Force damage. A sphere of transparent
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     tempest is always at the center of a storm 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Living Storm"} miles in diameter. Heavy precipitation in the form of either rain or snow
                                                
                                            
                                                
                                                    ":"damage","rollDamageType":"bludgeoning"} bludgeoning damage for every 10 feet it was thrown before impact. If the target would collide with another creature instead, that other creature must succeed on a
                                                
                                            
                                        
                                                    Feather Token
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     miles per hour for 8 hours. You can dismiss the fan as an action.
Feather Token (Swan Boat);Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The
                                                
                                            
                                                
                                                    
Feather Token
01-20
Feather Token (Anchor);Anchor
21-35
Feather Token (Bird);Bird
36-50
Feather Token (Fan);Fan
51-65
Feather Token (Swan Boat);Swan Boat
66-90
Feather
                                                
                                            
                                        
                                                    Quaal's Feather Token
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     miles per hour for 8 hours. You can dismiss the fan as an action.
Feather Token (Swan Boat);Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The
                                                
                                            
                                                
                                                    
Feather Token
01-20
Feather Token (Anchor);Anchor
21-35
Feather Token (Bird);Bird
36-50
Feather Token (Fan);Fan
51-65
Feather Token (Swan Boat);Swan Boat
66-90
Feather
                                                
                                            
                                        
                                                    Bead of Force
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 beads of force are found together.
You can use an action to throw the bead up to 60 feet. The bead
                                                
                                            
                                                
                                                     explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent
                                                
                                            
                                        
                                                    Elder Tempest
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     storm 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Living Storm"} miles in diameter. Heavy precipitation in the form of either rain or snow falls there, causing the area to be lightly
                                                
                                            
                                                
                                                     damage for every 10 feet it was thrown before impact. If the target would collide with another creature instead, that other creature must succeed on a DC 19 Dexterity saving throw or take the same damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    -diameter hole in its hull. (A mending cantrip can repair the boat, which is large enough to hold four characters and their gear. The boatâs oars are missing, however.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Bottom: Swan Boat Token,
Anchor Token, and Bird Token Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20
                                                
                                            
                                                
                                                     determines it randomly.
    d100 Feather Token 
     01â20  Anchor 
   21â35  Bird 
   36â50  Fan 
   51â65  Swan boat 
   66â90  Tree 
   91â00  Whip 
   Anchor. You can use an action to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The
                                                
                                            
                                                
                                                     determines it randomly.  d100 Feather Token d100 Feather Token   01â20 Anchor 51â65 Swan boat 21â35 Bird 66â90 Tree 36â50 Fan 91â00 Whip  Anchor. You can use an action to touch the token to a boat or ship
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     miles per hour for 8 hours. You can dismiss the fan as a Magic action. Swan Boat (Rare) You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token
                                                
                                            
                                                
                                                     36â50 Fan Uncommon 51â65 Swan boat Rare 66â90 Tree Uncommon 91â00 Whip Rare  Anchor (Uncommon) You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     miles per hour for 8 hours. You can dismiss the fan as a Magic action. Swan Boat (Rare) You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token
                                                
                                            
                                                
                                                     36â50 Fan Uncommon 51â65 Swan boat Rare 66â90 Tree Uncommon 91â00 Whip Rare  Anchor (Uncommon) You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . The characters donât need the boat, since they can simply walk across the ice to reach Angajukâs Bell (area A3). A2. Stone Cabin A small, domed cabin faces the bay. A bloated door covered in ice and
                                                
                                            
                                                
                                                     pounds each. A3. Bell A 1-foot-diameter copper bell dangles from a 10-foot-tall wooden pole attached to this short wooden pier. The bell comes with a rope and clapper. Ringing the bell soon attracts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Bead of Force Wondrous Item, Rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 Beads of Force are found together. You can take a Magic action to
                                                
                                            
                                                
                                                     throw the bead up to 60 feet. The bead explodes in a 10-foot-radius Sphere on impact and is destroyed. Each creature in the Sphere must succeed on a DC 15 Dexterity saving throw or take 5d4 Force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Bead of Force Wondrous Item, Rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 Beads of Force are found together. You can take a Magic action to
                                                
                                            
                                                
                                                     throw the bead up to 60 feet. The bead explodes in a 10-foot-radius Sphere on impact and is destroyed. Each creature in the Sphere must succeed on a DC 15 Dexterity saving throw or take 5d4 Force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Bead of Force Wondrous Item, Rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 Beads of Force are found together. You can take a Magic action to
                                                
                                            
                                                
                                                     throw the bead up to 60 feet. The bead explodes in a 10-foot-radius Sphere on impact and is destroyed. Each creature in the Sphere must succeed on a DC 15 Dexterity saving throw or take 5d4 Force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Bead of Force Wondrous item, rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 beads of force are found together. You can use an action to throw
                                                
                                            
                                                
                                                     the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Bead of Force Wondrous item, rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 beads of force are found together. You can use an action to throw
                                                
                                            
                                                
                                                     the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    16. Central Cavern This 180-foot-diameter spherical cavern has a domed ceiling and a bowl-shaped floor. Along its perimeter are stone ledges (area 16a) that donât quite encircle the chamber. Any
                                                
                                            
                                                
                                                     final 40 feet before impact. Because the reducing effect creates more relative distance between the creature and the cavern floor, a fall from anywhere on the castle deals 20d6 bludgeoning damage on impact.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the center of a storm 1d6 + 4 miles in diameter. Heavy precipitation in the form of either rain or snow falls there, causing the area to be lightly obscured. Heavy rain also extinguishes open flames and
                                                
                                            
                                                
                                                     line. If a thrown target collides with an immovable object (such as a wall or floor) or another creature, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown before impact. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . 25. Slimy Cavern This uneven, naturally formed cavern is about twenty feet in diameter.
 Two patches of green slime (see âDungeon Hazardsâ in chapter 5 of the Dungeon Masterâs Guide) hang at a point
                                                
                                            
                                                
                                                    , naturally formed cavern is about twenty-five feet in diameter.
 If the smugglers are not yet aware of the charactersâ presence, three scouts are resting here while they await instructions. There is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     miles in diameter. Heavy precipitation in the form of either rain or snow falls there, causing the area to be lightly obscured. Heavy rain also extinguishes open flames and imposes disadvantage on
                                                
                                            
                                                
                                                     a thrown target collides with an immovable object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown before impact. If the target would collide with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     other damage types, as well (as described below). Dealing at least 25 radiant damage to the dome with an attack or a spell creates a 10-foot-diameter hole in it. Appearing at the point where the attack
                                                
                                            
                                                
                                                     and explodes on impact. Any creature within a 15-foot-radius sphere centered on the point of impact must make a DC 14 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     fully repaired. Life at Sea Your life at sea and in port has shaped you; you can roll on the following table to determine its impact or choose an element that best fits your character.  d6 Seaâs
                                                
                                            
                                                
                                                     qualities. 4 I repair broken things to redeem whatâs broken in myself. 5 I will craft a boat capable of sailing through the most dangerous of storms. 6 A kraken destroyed my masterpiece; its teeth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     boat and much of Easthavenâs harbor is trapped in ice, and Speaker Waylen has declared that ferry service must cease until the ice thawsâwhich, given Aurilâs temperament, seems unlikely to happen
                                                
                                            
                                                
                                                    . If an intruder detects him or tries to steal his map, he attacks. If heâs reduced to 20 hit points or fewer, he shrinks to Tiny size and flees through a 4-inch-diameter rathole, exiting outside the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     forms a 5-foot-diameter stone cauldron.
 Decor. Ship rigging and tattered sails hang from the ceiling like web strands and torn curtains.
 The stone cauldron, created by Halaster, is filled to the
                                                
                                            
                                                
                                                    ). The hags caught Delvin after he and a friend âborrowedâ a rowboat and used it to explore the sea caves near Skullport. When the sea hags attacked, Delvinâs friend leaped out of the boat and managed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     successful DC 10 Intelligence (Investigation) or Wisdom (Survival) check reveals evidence that the zombie is being used as target practice. 2 A 20-foot-diameter hut made from animal bones and dry
                                                
                                            
                                                
                                                    -diameter pit is filled with fetid seawater. Zombified starfish, anemones, and other tiny, harmless aquatic beasts dwell in the stinking pond. 6 A pile of rusted farm tools sits in the center of a 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    , Skalanthas prefers to swim around them. They are Difficult Terrain for him to swim through. M33: Blocked and Submerged Tunnel This 10-foot-diameter tunnel is completely submerged and blocked by
                                                
                                            
                                                
                                                     (area M34). At the midpoint of the staircase, a shallow niche in the south wall contains a wooden box that is actually a Folding Boat and a lit Hooded Lantern. Ronnom Daamos leaves these items here to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Areas of the Water Temple C1. Lake Landing If the characters arrive by boat from the stream, read the following text: Firelight shines from a large cavern ahead. The stream opens into a large
                                                
                                            
                                                
                                                     on the edge of the quay or on a boat, reavers attempt to use the âShoving a Creatureâ special attack to push a character into the water. (The water is 15 feet deep near the quay.) Eyon prefers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     sphere of iron, 6 feet in diameter and floating 20 feet above the floor. A Nystulâs magic aura spell placed on the sphere makes it seem like an evil aberration to features or magic that can sense such
                                                
                                            
                                                
                                                     sphere after impact. Beholder Tactics The Tomb of the Nine Gods is not truly the beholderâs domain, so it canât use lair actions. The invisible beholder puts as much distance between itself and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     explodes on impact, creating a cloud of black smoke that fills a 10-foot-radius sphere. The area within the cloud is heavily obscured. A strong wind disperses the cloud, which otherwise remains until the
                                                
                                            
                                                
                                                     to play Baldurâs Bones here. The tavern is lit by hanging oil lanterns and whatever natural light slips through the glass hatch and the shipâs grimy portholes. Those portholes are 1œ feet in diameter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     something under the surface.
 At high tide, the tunnel is flooded, so visitors must approach by boat or swim. At low tide, walkways formed by the tops of stone columns line the sides of the tunnel, leading
                                                
                                            
                                                
                                                     myconids. A single strong whack with a weapon, a crowbar, or another tool is sufficient to shatter it. When the crystal breaks, a two-foot-diameter sphere of smoldering obsidian falls to the floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    â collective skill proficiencies, tool proficiencies, backgrounds, and positions within their franchise could all impact the design and construction of a headquarters. A glassblower might make beautiful
                                                
                                            
                                                
                                                     desk at which to work. Such features are cosmetic or limited in impact, but enable players to feel more interested and invested in their headquarters. Starter Headquarters Each franchiseâs starter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     waterfall and descending into the water-filled basin. Where the stairs meet the waterâs surface, an iron post juts at an angle, and a flat boat is tied to it. Tunnels to the northeast and northwest
                                                
                                            
                                                
                                                     channel the water from the pool. Above the pool, a seven-foot-diameter globe of water hovers in midair.
 A character who has a passive Wisdom (Perception) score of 10 or higher notices the water symbol
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods
                                                
                                            
                                                
                                                    : West Storage Silo The corridor opens into a cylindrical shaft thirty feet in diameter whose slick walls drop into the darkness below. A domed ceiling peaks thirty feet above the floor of the hallway
                                                
                                            
                                        





