Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'drain instantly are book'.
Other Suggestions:
dragon instantly are book
drink instantly are book
drawn instantly are book
domain instantly are back
domain instantly are body
Magic Items
Dungeon Masterâs Guide
served as the foundation of the Demonomicon of Iggwilv. The Tome of Zyx can be destroyed like any ordinary book. Once the staff emerges, the demon lord Fraz-Urbâluu knows instantly.
. The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the
Spells
Playerâs Handbook
This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select. If you target an
six months, such as a book from a wizardâs library.
âVery familiarâ is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the
Monsters
Candlekeep Mysteries
as a book, dagger, or gemstone) that its creator is carrying or wearing when the gingwatzim is conjured. The other form can be any Tiny beast. Once these alternate forms are chosen, they canât
be changed.Energy Drain (True Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Energy Drain"} to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2
Monsters
Spelljammer: Adventures in Space
, without needing to make an ability check.
Unusual Nature. The vampirate doesnât require air or drink.Energy Drain. Melee or Ranged Spell Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
","rollAction":"Energy Drain"} to hit, reach 5 ft. or range 30 ft., one creature. Hit: 11 (2d10);{"diceNotation":"2d10","rollType":"damage","rollAction":"Energy Drain","rollDamageType":"necrotic"} necrotic
Monsters
Spelljammer: Adventures in Space
to make an ability check.
Unusual Nature. The mage doesnât require air or drink.Multiattack. The mage makes two Ray of Cold attacks.
Energy Drain. Melee or Ranged Spell Attack: +5
;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Energy Drain"} to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollAction":"Energy Drain
Monsters
Spelljammer: Adventures in Space
needing to make an ability check.
Unusual Nature. The captain doesnât require air or drink.Energy Drain. Melee or Ranged Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction
":"Energy Drain"} to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollAction":"Energy Drain","rollDamageType":"necrotic"} necrotic damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
instantly assumes the creatureâs appearance as it was in life. The new appearance begins to rot away over the next few days, eventually revealing the demonâs original form.
A maurezhi is
contagion incarnate. Its bite can drain a victimâs sense of self. If this affliction is allowed to go far enough, the victim is infected with an unholy hunger for flesh that overpowers their
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tashaâs Cauldron of Everything
recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the general
chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter
Magic Items
The Wild Beyond the Witchlight
creature type is Fey instead of Undead. A creature whose Strength is reduced to 0 by this shadowâs Strength Drain attack does not die but falls unconscious instead. The creature regains
its detached shadow is reduced to 0 hit points, the detached shadow disappears, and the creature regains its normal shadow instantly.
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
Wish
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
could make yourself and all your companions immune to a lich's life drain attack.
You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn
instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress
Teleport
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If
a permanent teleportation circle whose sigil sequence you know. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
, including upside down on ceilings, without needing to make an ability check.
Unusual Nature. The vampirate doesnât require air or drink.
Actions
Energy Drain. Melee or Ranged Spell Attack: +4 to hit
, reach 5 ft. or range 30 ft., one creature. Hit: 11 (2d10) necrotic damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the DMâs
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
keeps the water from being displaced when either door is opened. Creatures that canât breathe underwater must hold their breath in the aquarium. Magic instantly dries creatures as they exit the water
successful DC 17 Strength check. Once the plug is removed, the aquariumâs water level decreases at a rate of 1 foot per minute. It takes 15 minutes for all the water to drain from the car. The carâs
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
needing to make an ability check.
Unusual Nature. The mage doesnât require air or drink.
Actions
Multiattack. The mage makes two Ray of Cold attacks.
Energy Drain. Melee or Ranged Spell Attack: +5
to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d10) necrotic damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
No Time to Lose The day after the charactersâ time in the Detention Bog, theyâre summoned to a meeting with Professor Verelda Lang in the Biblioplexâs book gardens. (Map 3.1 and chapter 3 provide a
, and drinks of nearly everyone on campus last year. Anyone who came in contact with these are now threatened by the ritual Murgaxor is conducting.â
âOnce complete, this ritual will drain the life
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shadow stat block in the Monster Manual, but its creature type is Fey instead of Undead. A creature whose Strength is reduced to 0 by this shadowâs Strength Drain attack does not die but falls
subjected to any spell that ends a curse, or if its detached shadow is reduced to 0 hit points, the detached shadow disappears, and the creature regains its normal shadow instantly.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacks the characters, it does so by assuming its true form and then using its Energy Drain action. A gingwatzim must feed on the life energy of other creatures to survive, but it canât feed while in
the form of a beast or an object, which is why it must revert to its true form first. Its other form is that of a bat. This particular gingwatzim was instructed by its creator to remain in book form
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, shifting the campaignâs focus to its defense and maintenance; a character could become separated from the rest of the party, trapped in an undetectable and unreachable prison; or characters could instantly
perish. While some groups embrace such surprising twists, others prefer to avoid major campaign upsets. This book provides tools to help you use the deck on your own terms. The following sections
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creatureâs Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
creature dies if its Hit Point maximum reaches 0. Certain effects drain life energy, reducing a creatureâs Hit Point maximum. Massive Damage. When damage reduces a character to 0 Hit Points and damage
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
of force. Wave will instantly make its bearer aware of this property and allow the bearer to instantly become attuned to it if that person worships a god of the sea or is willing to convert on the
spot. Characters protected by the cube will probably end up being blown out the geyser at the top of the mountain. The air-filled cube will float, drain down the cascade, and be ejected from the Plumeâa
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Zyx can be destroyed like any ordinary book. Once the staff emerges, the demon lord Fraz-Urbâluu knows instantly.
book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
have been ripped from the bookâs spine, the general chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the
Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Random Properties. The artifact has the following random
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
maurezhi consumes the corpse of a humanoid it has slain â a process that takes about 10 minutes â it instantly assumes the creatureâs appearance as it was in life. The new appearance begins to rot away over
the next few days, eventually revealing the demonâs original form. A Plague of Ghouls. Maurezhi are contagion incarnate. Their bite attacks can drain a victimâs sense of self. If this affliction is
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
captain doesnât require air or drink.
Actions
Energy Drain. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d10) necrotic damage. A Humanoid reduced to 0
hit points by this attack dies and instantly transforms into a free-willed shadow or vampirate (captainâs choice) under the DMâs control.
Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100
Compendium
- Sources->Dungeons & Dragons->Monster Manual
droning, then use their proboscises to drain victims of life. In the Abyss, most chasmes obsequiously serve more powerful demons and search for captives to press into demonic hordes. Chasme Large Fiend
into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance. The chasme has Advantage on saving throws against spells and other magical
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Flood of Memories When the memory web dies, a barrage of memories floods the charactersâ minds. Most of these fleeting images fade instantly, but the following scenes appear in quick succession and
.
âThe book speaks of a star falling to earthâa black rock, seemingly worthless but seared by the heavens,â he explains. âOnly it can help us. We must find it, and soon, or evil will seize the power of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
collection (volumes 3 and 8 of Tales from the Gloaming Court), Skabatha placed wards on every one of the remaining books. Any book that is removed from her study turns to ashes instantly. A detect magic
as boggle oil, troll spittle, and various flavors of tree sap. Fantasma Dementoâs Codicil of Conundrums is a lavishly illustrated book of fey puzzles and riddles. Answers to the puzzles and riddles are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
social connections to embrace selfish, destructive visions of intellectualism. After isolating victims, these devils drain them of their secrets or send them forth to spread fractious dogmas cloaked as
Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Material Plane. When a maurezhi consumes the corpse of a Humanoid it has slainâa process that takes about 10 minutesâit instantly assumes the creatureâs appearance as it was in life. The new appearance
begins to rot away over the next few days, eventually revealing the demonâs original form. A maurezhi is contagion incarnate. Its bite can drain a victimâs sense of self. If this affliction is allowed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lichâs life drain attack. You undo a single recent
from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the itemâs current owner. The stress of casting this spell to produce any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lichâs life drain attack. You undo a single recent
from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the itemâs current owner. The stress of casting this spell to produce any
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 10 feet
Components: V
Duration: Instantaneous
This spell instantly transports you and up to eight willing
â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 10 feet
Components: V
Duration: Instantaneous
This spell instantly transports you and up to eight willing
â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have






