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Returning 35 results for 'many some with only are from for luck'.
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many some with only are from for lack
many some with only are from for look
many some with only are from for lurk
many some with only are from for lurks
many some with only are from for lucky
Species
Player’s Handbook
;luck of the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave
Equipment
Combat
Utility
Whimsy
6
3
2
You can find kojo root hanging within every shrine and temple on Obojima as it is considered good luck. Dried kojo root is also ground into a powder and used as seasoning in many dishes across the island.
Equipment
eaves of many village houses as it is said to ward off bad luck and mischievous spirits. Nobblewort can be found clinging to most deciduous trees across the island.
Backgrounds
The Book of Many Things
, and career. Maybe a rampaging dragon or another monster wiped out everything you had in a single calamitous afternoon. Or you might have sought out a Deck of Many Things, hoping to make your
and their monstrous inhabitants for excitement and glory; you do it because every other path is closed to you. But you have risen high on fortune’s wheel once before, and with luck and fortitude
Monsters
Mordenkainen's Fiendish Folio Volume 1
, their lack of cunning foiled her plans. Many tumbled into the sea and drowned, too simpleminded and impatient to learn how to swim. Others smashed caravans and crushed their defenders most effectively
bad luck a gull might happen to land near a crab folk lair and utter the right combination of cries to summon up this ancient compulsion. Driven to action, the crab folk rampage along the coast
Backgrounds
Ghosts of Saltmarsh
turn day into night.
7
Dive into the Abyss. You found yourself in an underwater cave leading to the Abyss, and your luck has been sour ever since.
8
Love Story. You fell in love with a
laugh heartily, feel deeply, and fear nothing.
6
I work hard; nature offers no handouts.
7
I dislike bargaining; state your price and mean it.
8
Luck favors me, and I take risks others
Satyr
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mythic Odysseys of Theros
amazing things ever. I want to pick them, wear them, and discover their silent secrets.
2
There isn’t a tree or statue that isn’t fun to climb.
3
Nothing wards off bad luck like a
victory was short-lived. Heliod dispatched his champion, Elspeth, who faced many trials but ultimately killed the god-satyr by driving the spear, Godsend, through his heart.
Many satyrs remember
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not only
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Lucky How does the Lucky feat interact with advantage and disadvantage? The Lucky feat represents extraordinary luck that can help you when you need it most. It lets you spend a luck point; roll an
extra d20 for an attack roll, ability check, or saving throw; and then choose which d20 to use. This is true no matter how many d20s are in the mix. For example, if you have advantage or disadvantage
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
storied “luck of the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they attribute
Halfling JANE KATSUBO Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they attribute their unusual
Halfling Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Deadly Encounters Many of the encounters in this adventure are deadly by design. They test the players’ ability to make smart, informed decisions under pressure. A deadly encounter might be the only
prisoners with 1 hit point each. Give them every chance to escape their captors. If necessary, use NPCs such as Zephyros, the cloud giant wizard in chapter 1, to help them get out of tight spots. With luck, the players will take the hint and be wary of repeating the experience.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
followers sometimes go to in the pursuit of wealth, but the power he represents is the end goal of many an Acquisitions Incorporated franchise. Asmodeus When they coined the phrase “making a deal with the
? Asmodeus has you covered. Many civilized nations don’t even count worshiping Asmodeus as a crime, unless you get into those nasty side trips of humanoid sacrifice and the like. But as long as you remain
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
adventurers — and, of course, the luck of the dice. You can run Dragon of Icespire Peak for as few as one player or as many as five players. Each player starts with a 1st-level character. The adventure is set a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
world a better place than they found it. You’re not one of them. Somewhere along the way, something went wrong. Maybe it was bad luck. Circumstances might have conspired to put you in an impossible
Acquisitions Incorporated franchise has given many wayward and lost souls a new lease on life. Those who scoffed at you or kicked you while you were down might soon be kissing up to you. And who knows? Being an incredible jackass could work in your favor!
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
and reveal the future in the way of traditional tarot, and each of its seventy-eight cards had a unique effect when drawn. In 1989, the Deck of Many Things expanded again. “Luck of the Draw” in Dragon
Advanced Dungeons & Dragons With the publication of the first Dungeon Master’s Guide in 1979, the most recognizable aspects of the Deck of Many Things were established. Here, the names of the cards
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
saddened by his duties, and vigilant in ensuring that the dead are respected and protected. Lady Luck Many halflings have taken to regular worship of Tymora, seeing her as a helping hand in their fortunes and a patron of the luckiness associated with the hin.
Brandobaris is the trickster-god of thievery and stealth, patron of many halfling adventurers. Urogalan is the silent, melancholy god of the earth and death. Accompanied everywhere by a great dark hound, he is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
even more prominent academy in another city with a new false identity. The Stranger perpetrated many crimes, none greater than the attempted theft of a book that held the true names of many demons
, devils, and yugoloths (see “True Names” below). When the Stranger tried to flee with the book, a fiendish ward caused the book to disappear. By then, the Stranger had already committed many of the true
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
halflings, and particularly halfling adventurers, has likely witnessed the storied “luck of the halflings” in action. When a halfling is in mortal danger, it seems as though an unseen force intervenes
afloat until he is rescued. Halflings believe in the power of luck, and they abide by a great number of superstitions that they believe bring good or ill fortune. They attribute their unusual gift to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. We do, and we know that if this egg hatches, many will die—or worse. This quest, should you choose to undertake it, requires you to infiltrate the museum, steal the egg, and return it to Dr. Dannell
, who will neutralize it. There’s no time to waste; the egg could hatch at any moment. Start by meeting with Dr. Dannell. Good luck, operatives.”
Closing the music box causes the golden key to vanish.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sacrifices in subterranean lairs, and shining paladins stand like beacons against the darkness, it’s hard to be ambivalent about the deities and deny their existence. Many people in the worlds of D&D worship
different gods at different times and circumstances. People in the Forgotten Realms, for example, might pray to Sune for luck in love, make an offering to Waukeen before heading to the market, and pray
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
cruel and capricious goddess who must be propitiated to avoid attracting her attention and interest in a negative way. Beshaba’s name is invoked when someone is beset by bad luck — which could be as
which good luck wouldn’t play a part but bad luck might. For example, someone rolling dice would invoke Tymora because they want random chance to fall in their favor, but someone about to cross a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
from the tomb of a giant named Xeluan. A criminal organization called the Onyx Scar has been plundering Xeluan’s tomb and selling off its treasures. The shard passed through many hands before the Golden
Oztocan’s history and can help you reach the tomb. Good luck, operatives.”
Closing the music box causes the golden key to vanish. The shard of Xeluan and the lead tube remain.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
subterranean lairs, and shining paladins stand like beacons against the darkness, it’s hard to be ambivalent about the deities and deny their existence. Many people in the worlds of D&D worship
different gods at different times and circumstances. People in the Forgotten Realms, for example, might pray to Sune for luck in love, make an offering to Waukeen before heading to the market, and pray to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, slashing swords, and beady goblin eyes. Men planted themselves — no running and leaping now — to hew steadily, like harvesters with scythes and many fields in front of them, in a rhythm of death
lands have militia for protection against their enemies, and many great rulers in the Realms’ past were fighters of some sort. There are always opportunities for those who know how to handle themselves
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
invention and luck, revered by many gnomes even though he isn’t considered one of the Lords of the Golden Hills. “Nebelun’s head!” is a common gnomish exclamation of discovery. The Crawler Below The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Games of Chance The casino has many diversions for its patrons to enjoy, the most popular being games of chance. Three-Dragon Ante Three-dragon ante is a card game. If you own an actual three-dragon
surrender and lose half their bet, or the player can “go to war,” in which case the player must double their bet, and then the player and dealer both roll again. Push Your Luck. When a player wins a roll of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
automatically… keeping you from crushing an innocent passerby in your fall. Of course, there are many things that could happen during a lengthy fall. It’s always up to the DM to decide if you have a
straight fall to the bottom. But the Falling in Sharn table presents a few of the many possibilities. 1d10 Falling in Sharn
1 You fall hundreds of feet before striking the ground at the base of
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
the vulnerable and the defenseless. Many members adhere to a tradition of getting a ritual scar or tattoo after each successful deployment, designed to represent a pivotal moment in that quest. The
most accomplished veterans display such body art with pride. Many adventurers who come to the Radiant Citadel eventually join the Shieldbearers, particularly those with the folk hero, soldier, or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
for some good fortune, you should surely visit the Tower of Luck, a temple complex dedicated to Tymora. The “tower” in question is actually a many-pillared atrium ingeniously roofed over with glass
locations in the Sea Ward begin, of course, with the Field of Triumph, but just across the street is the no less remarkable House of Heroes — the largest temple in the city. Dedicated to Tempus, its many
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Umizu Umizu is a welcoming city, and many citizens hail from far-flung lands. Humans are the most numerous, with skin tones ranging from pale to medium brown, and with hair and eyes ranging
period of misfortune. Citizens visit the Shrine of Storms to purchase talismans of protection and beseech the Turtle Sage for good luck. At sundown, the shrine’s attendants ride barges through Umizu’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and your luck has been sour ever since. 8 Love Story. You fell in love with a creature of pure water, but your brief romance ended tragically. Suggested Characteristics Fishers succeed only if they
the satisfaction of hard work. 5 I laugh heartily, feel deeply, and fear nothing. 6 I work hard; nature offers no handouts. 7 I dislike bargaining; state your price and mean it. 8 Luck favors me, and I
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
forbidding walls separating the Darklake District from the rest of the city stand the docks, markets, and shops where Gracklstugh’s commerce and trade are conducted. The many duergar merchants — along
restricted to the Darklake District, and the characters have better luck asking other outsiders for directions rather than trying to engage the duergar locals. They are directed to the Blade Bazaar if
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, and the sound around you is strangely muted. The dripping of water makes no echo, as if you stood in open air.
This place offers many hiding places for characters to lay in ambush. Faerzress
luck points to spend. On a failed save, a character sees disturbing images within the shimmering faerzress light and has disadvantage on ability checks and saving throws until he or she finishes a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the vulnerable and the defenseless. Many members adhere to a tradition of getting a ritual scar or tattoo after each successful deployment, designed to represent a pivotal moment in that quest. The
most accomplished veterans display such body art with pride. Many adventurers who come to the Radiant Citadel eventually join the Shieldbearers, particularly those with the folk hero, soldier, or






