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Returning 35 results for 'might same with only among from for life'.
Species
Player’s Handbook
attribute their unusual gift to one or more of their benevolent gods, including Yondalla, Brandobaris, and Charmalaine. The same gift might contribute to their robust life spans (about 150 years
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave
Classes
Player’s Handbook
Soothe the Hurts of the World
The Life Domain focuses on the positive energy that helps sustain all life in the multiverse. Clerics who tap into this domain are masters of healing, using that life
force to cure many hurts.
Existence itself relies on the positive energy associated with this domain, so a Cleric of almost any religious tradition might choose it. This domain is particularly
Classes
Player’s Handbook
definition, the life of a Paladin is an adventuring life, for every Paladin lives on the front lines of the cosmic struggle against annihilation. Fighters are rare enough among the ranks of a world&rsquo
Magic Items
Dungeon Master’s Guide
disappears, your Attunement to it ends immediately, and you lose all benefits granted by it. If you die while attuned to the book, an entity of great evil claims your soul. You can’t be restored to life
lore about demons. When you do so, you have Advantage on that check.
At the DM’s discretion, the book might reveal secrets no mortal should know, such as the true names of powerful Fiends
Classes
Player’s Handbook
associate themselves with temples dedicated to the deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn
prayers and rites that help them draw on power from the Outer Planes.
Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Monsters
Astarion's Book of Hungers
creatures that resemble tieflings. Also known as falxugons among the ranks of the Nine Hells, harvester devils have short horns and expressive tails. Most harvester devils dress in flattering finery. They
.
Harvester devils’ contracts are lengthy and convoluted, but these devils are quick to make deals and might leave loopholes that can save a signatory’s soul. Roll on or choose a result
Monsters
Forgotten Realms: Adventures in Faerûn
save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.When a dragon egg is found buried among ancient rubble and given the right
conditions, a spirit dragon wyrmling might hatch from the egg. Left to its own devices, a wyrmling wanders the ruins that the dragon originated from.
Spirit Dragons
Spirit dragons, sometimes called
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
dedicated to transforming living dragons into undead inheritors of a world blasted of life. Sammaster was slain centuries ago but now exists as a lich with his essence tied to a powerful dracolich form
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
transforming living dragons into undead inheritors of a world blasted of life. Sammaster was slain centuries ago but now exists as a lich with his essence tied to a powerful dracolich form.
History
Classes
Forgotten Realms: Heroes of Faerûn
mortals before ascending to godhood. Underground cults to Bane, Bhaal, and Myrkul often count Scions of the Three among their most useful agents. Outside Baldur’s Gate, secular thieves’ guilds
such as the Shadow Thieves of Amn or the Xanathar Guild in Waterdeep might call on a Scion of the Three to undertake an especially violent contract.
Monsters
Forgotten Realms: Adventures in Faerûn
deep dragons often spend years sequestered among individualized libraries, fungal gardens, or collections of esoterica. When these venerable terrors venture forth to hunt, they can remake Underdark
treasure hunting; they might contain the only surviving copies of forgotten lore, fungal ingredients for cures or plagues, or maps to lost Underdark locales.Deep Dragon Lairs
Deep dragons lair in fungus
Monsters
Forgotten Realms: Adventures in Faerûn
uses its magic to walk disguised among people. A dragon might hire adventurers to undertake quests into the ruins of its lost homeland.
Spirit Dragons
Spirit dragons, sometimes called song dragons
Backgrounds
Eberron: Forge of the Artificer
, manipulating the weather and assisting with irrigation and similar public works. Or you might have been among the fi rst in your house to take to the skies as part of an airship crew. Service to the house
, buoyed by its mastery of the new airship technology. You might have spent your early career on the sea as a sailor or navigator; as a shipwright; or as a member of the Raincallers’ Guild
Backgrounds
Eberron: Forge of the Artificer
leader among the clans of the Mror Holds. Though it has never held the crown, it has a reputation for professionalism, honor, and order. You might strive to uphold that reputation, you might place
Species
Astarion's Book of Hungers
Dhampirs are living people who possess vampiric prowess but are cursed with macabre hunger. Most dhampirs thirst for blood, but some gain sustenance from dreams, life energy, or other vital sources
others are partially transformed by a vampire’s bite. All manner of macabre bargains and necromantic influences might also give rise to a dhampir. Regardless of their origins, dhampirs exhibit
Backgrounds
Eberron: Forge of the Artificer
, Disguise Kit, Costume, Traveler's Clothes, 16 GP; or (B) 50 GP
Your aberrant dragonmark has made life challenging since it manifested. You might have hidden it successfully for most of your life
or managed to avoid notice. Alternatively, you might have encountered suspicion and fear, perhaps coupled with the outright antagonism of one or more dragonmarked houses. You might have formed an
Backgrounds
Lorwyn: First Light
, chaotic place perpetually lit by pale moonlight. You might survive Shadowmoor’s merciless conditions thanks to your wit and cunning, or you might keep threats at bay with your brawn and bravery
. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical— it’s often a matter of life or death.
Monsters
Fizban's Treasury of Dragons
ambassadors among other folk. Dragon speakers have loud and authoritative voices, which they use to gain valuable resources, diplomatic connections, and donations of treasure and magic for their
return.
Dragon followers might serve and revere any kind of dragon, and their behavior and beliefs reflect the ethos of the dragon they follow. Many dragon followers have personal stories of
Monsters
Fizban's Treasury of Dragons
foolhardy adventure. Other followers seek to uncover the mysteries of draconic nature and live a life worthy of their dragon’s reward, and they dream of a world where dragons can live among them as their rulers.
dragon’s might. They serve as enforcers of their masters’ will; they often accompany dragon speakers—and are quick to defend them if they sense any ill intent. Dragon chosen are
Monsters
Fizban's Treasury of Dragons
lives during some foolhardy adventure. Other followers seek to uncover the mysteries of draconic nature and live a life worthy of their dragon’s reward, and they dream of a world where dragons can live among them as their rulers.
they give life energy to save those they deem important to their masters’ work.
Dragon Followers
Dragons boast many minions, students, employees, acolytes, and thralls. Dragon followers are
Magic Items
Baldur’s Gate: Descent into Avernus
a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might
. A creature carrying the coin can use its action to expend 1 charge from a soul coin and use it to do one of the following:
Drain Life. You siphon away some of the soul’s essence and gain 1d10
Bandit
Legacy
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Monsters
Basic Rules (2014)
sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the
high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation's vessels.
Book of Vile Darkness
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
Darkness touches on every evil in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the following
great evil claims your soul. You can’t be restored to life by any means while your soul remains imprisoned.
Random Properties. The Book of Vile Darkness has the following random properties:
3
Monsters
Mythic Odysseys of Theros
. Despite this, even the most languorous Returned defend themselves if threatened and might be pressed into the service of their more willful brethren.
Returned have escaped the Underworld and dwell among
places where they’ll be left in peace, such as lonely tombs or the necropoleis of Asphodel and Odunos. There they go through half-hearted parodies of life, impeded by distraction and ennui
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"4d4+4", "rollType":"damage", "rollAction":"Club", "rollDamageType":"force"} force damage.A wood woad is a powerful bipedal Plant invested with the soul of someone who gave up life to become an
. Any hollow or crook will do, but often a special cavity is carved out of the trunk. The tree is bathed and watered with the blood of the sacrificed victim, and the body is buried among the tree’s
Monsters
Mythic Odysseys of Theros
patternNaiads live in and near water. They might be spotted among rivers and lakes, on isolated shores, or amid coral labyrinths and deep sea fumaroles. Wherever rivers and seas show their variety and force
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
Monsters
Mythic Odysseys of Theros
oreads number among the most dangerous nymphs, as they embody the wild might of flames, volcanism, and the hidden forces of the earth. These creatures typically dwell in remote mountain crags and near
volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions, groups of oreads might race ahead of the destruction, dancing, singing, and doing what
Monsters
Van Richten’s Guide to Ravenloft
. The swap is also undone if the controlled body takes damage from the carrionette’s Silver Needle.Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and
, for a time, a creator might feel blessed by their new companion. But carrionettes aren’t content to live as toys and seek to escape the confines of their diminutive bodies.
Every carrionette
Monsters
Acquisitions Incorporated
while, the (accidentally) capricious and (totally unintentionally) self-centered nature of an Acquisitions Incorporated franchise might incur some collateral damage among followers, hirelings, and
. But as the point goblin for the group known as the Six (see “Factions and Rivals” in chapter 3), he’s made vengeance against Acq Inc and Omin Dran his life’s work. And then the work of his next life. And the one after that.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
replacing all life with everlasting death.
A lesser demon that proves itself to Orcus might be granted the privilege of becoming a devourer. The Prince of Undeath transforms such a demon into an 8-foot
":"1d6", "rollType":"recharge", "rollAction":"Soul Rend"}. The devourer creates a vortex of life-draining energy in a 20-foot radius centered on itself. Each creature in that area must make a DC 18
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
":"2d10+7", "rollType":"damage", "rollAction":"Elemental Strike (Thunder)", "rollDamageType":"thunder"} damage (the high fae’s choice).
Negotiate Life (Recharge 5–6);{"diceNotation":"1d6
", "rollType":"recharge", "rollAction":"Negotiate Life"}. The high fae enacts a magical bargain, siphoning energy from its opponents to heal its wounds. The high fae targets up to three creatures it can see
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, regardless of distance, so long as it and its master are in the same body of water.Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain
by an undersea power: surrender, body and soul, or drown. Those who submit are subjected to an ancient ritual widespread among evil aquatic creatures. Its methods are painful and the result never
Wish
Legacy
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Spells
Basic Rules (2014)
could make yourself and all your companions immune to a lich's life drain attack.
You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn
be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples
Monsters
Mordenkainen Presents: Monsters of the Multiverse
environments abundant with life. They share apes’ adeptness at climbing, although few trees can support the weight of these half-ton creatures. The ruins of cities, especially those found in deep
language to communicate with one another over distance. Each individual typically hunts alone and widely separated from the others to ensure that everyone gets adequate fodder. The leader might
Magic Items
Icewind Dale: Rime of the Frostmaiden
with the snowflake symbol of Auril on it. The remaining pages describe various priestly rituals and ceremonies in chilling detail. Nestled among these descriptions is a spell that wizards can learn
(frost fingers), and a poem called “Rime of the Frostmaiden” (see appendix E). The poem is an incantation, the power of which can be used to split a glacier (see chapter 6). The poem might have other capabilities, at your discretion.






