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Returning 35 results for 'monster same with only against forth for led'.
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Spells
Player’s Handbook
the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human’s. The DM chooses statistics appropriate for the awakened Plant, such as the
statistics for the Awakened Shrub or Awakened Tree in the Monster Manual.
The awakened target has the Charmed condition for 30 days or until you or your allies deal damage to it. When that condition ends, the awakened creature chooses its attitude toward you.
Magic Items
Dungeon Master’s Guide
forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the DM’s choice that acts in accordance with its alignment and nature. The monster remains for 1 minute, then
campfire with green flames springs forth and burns for 24 hours or until it is extinguished.
41–50
Three Shrieker Fungus;Shrieker Fungi sprout.
51–60
1d4 + 4 bright-pink toads crawl
Monsters
Mordenkainen Presents: Monsters of the Multiverse
telepathic noise. When the victim expires, it undergoes a horrible transformation, springing forth from the devourer’s body to begin its new existence as an Undead servitor of the monster that spawned it.PoisonCold, Fire, Lightning
5 Hit Dice, it becomes a ghoul. Otherwise, it becomes a wight. (All three appear in the Monster Manual.) A devourer can imprison only one creature at a time.
Soul Rend (Recharge 6);{"diceNotation
Monsters
Candlekeep Mysteries
, mage hand, prestidigitation
3/day each: detect magic, dispel magic, faerie fire, hold monster
1/day each: mind blank, teleport
Supreme Mockery. Quill hurls a string of insults laced with enchantments
spent alone with his thoughts in Wisteria Vale has led him to suspect that the Harpers were never going to find a cure, and that they were simply biding their time until he became complacent enough
Monsters
Vecna: Eve of Ruin
, Minor Illusion, Web
2/day each: Dominate Monster, Mass Suggestion, Mirror Image, Telekinesis, TeleportMiska can take 3 legendary actions, choosing from the options below. Only one legendary action can
strength is his cunning mind.
History
Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination
Monsters
Fizban's Treasury of Dragons
":"1d6", "rollType":"recharge", "rollAction":"Acid Belch"}. The abomination belches forth a cloud of acidic gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw
abomination is the final stage of a grafter’s transformation—a hulking monster whose corrupted brain is ablaze with desire for treasure. Its abhorrent transformation erases the last
Monsters
Mordenkainen Presents: Monsters of the Multiverse
leviathan partially freezes; until the end of its next turn, its speeds are reduced to 20 feet, and it makes attack rolls with disadvantage.
Siege Monster. The leviathan deals double damage to objects and
force of nature, dragging ships down to the ocean’s depths and washing away coastal settlements. When called forth, a leviathan arises from a large body of water and takes on the form of a
Monsters
Van Richten’s Guide to Ravenloft
can hover.
A Humanoid slain by this necrotic damage rises as a wight (see its entry in the Monster Manual) at the end of the jiangshi’s turn. The wight acts immediately after the jiangshi in
their descendants and the communities they knew in life, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously
Monsters
Icewind Dale: Rime of the Frostmaiden
(spell save DC 14):
At will: detect thoughts, mage hand, zone of truth
3/day each: charm person, hold person
1/day each: compulsion, hold monster, sleep (3rd-level version), Tasha's hideous
whom it can speak. It also likes to think out loud and reflect on the events and decisions that led to its great transformation.
Brain Vessels
The brain floats in a jar of solution, pulsating as it
Monsters
Mythic Odysseys of Theros
","rollType":"roll","rollAction":"Summon Water Weird"} water weird;water weirds (see the Monster Manual). The summoned weirds appear in unoccupied spaces in water within 60 feet of the triton. The water weirds
":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
Magic Items
Acquisitions Incorporated
nondescript coin pouch
Sorcerer
A battered leather satchel, prone to spitting out multicolored sparks at the seams
Warlock
A patchwork monster-leather satchel with a “purely decorative
Dexterity (Sleight of Hand) check. On a success, you draw forth an item of your choice on the Adventuring Gear table in chapter 5 of the Player’s Handbook. The item must be of a size that can fit
Magic Items
Tasha’s Cauldron of Everything
. You can find its statistics in the Monster Manual. If you roll a soul that has already escaped, roll again.
Souls of the Tarokka
d100
Card
Soul
1
Artifact
Flameskull
2
wayfarers from diverse walks and of disparate origins, embracing any who seek to find a home amid the endless roads and vistas hidden amid the mists.
A halfling Vistani, Mother Luba led one of the
Monsters
Van Richten’s Guide to Ravenloft
relentless killer, consider what circumstances led to their transformation and signature methods. Roll or choose options from the Relentless Origins and Relentless Methods tables when creating your own
into a monster.
5
The killer used its body to contain an evil entity.
6
The killer appears to be an ordinary person who doesn’t realize it turns into a killer when enraged
Monsters
Van Richten’s Guide to Ravenloft
Relentless killers come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a relentless killer, consider what circumstances led to their transformation and
its birth, and its wicked nature emerged over time.
4
A wicked place or magic relic seeped into its being, turning it into a monster.
5
The killer used its body to contain an evil entity
Monsters
Dragonlance: Shadow of the Dragon Queen
Medium or smaller Humanoid killed by this damage, as well as every corpse of such a creature within the sphere, becomes a skeleton (see the Monster Manual) under Soth’s control. The skeleton
but then rose from the ashes as an Undead horror. In his cursed castle, Dargaard Keep, Soth long ignored the ruined world, but the Dragon Queen’s summons has called his evil forth once more
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Spell (Costs 2 Actions). The drow uses Spellcasting.Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god
"} psychic damage but has advantage on the next attack roll it makes before the end of its next turn.
Summon Servant (1/Day). The drow magically summons a glabrezu or a yochlol (both appear in the Monster
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 20):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesis, teleportThe dragon can take 3 legendary actions, choosing from
discuss how they might reunite and restore Sardior, the Ruby Dragon.
2
A horde of revenant;revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
Bag of Beans
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
;shriekers sprout
51-60
1d4 + 8 bright pink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the GM's choice. The monster remains for 1 minute, then
where you are. The statue becomes inanimate after 24 hours.
31-40
A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished).
41-50
1d6 + 6 shrieker
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
disaster.
3
I stood alone against a terrible monster.
4
I stole from a corrupt merchant to help the poor.
5
I led a militia to fight off an invading army.
6
I broke into a tyrant
after I led a symbolic act of protest against it.
9
A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.
10
Recruited into a lord’s army, I rose to
Lich
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
6th level (1 slot): disintegrate, globe of invulnerability
7th level (1 slot): finger of death, plane shift
8th level (1 slot): dominate monster, power word stun
9th level (1 slot): power word
the lich’s lair.
The lich calls forth the spirits of creatures that died in its lair. These apparitions materialize and attack one creature that the lich can see within 60 feet of it. The
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
necessarily commensurate from one legion to another or even between banners in the same legion. A phalanx of foot soldiers led by a captain in one legion might be two hundred strong, while in another such
a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted warriors. If any rank doesn
Backgrounds
Baldur’s Gate: Descent into Avernus
unsure how to begin.
3
War, plague, famine, or a marauding monster ravaged your home, forcing you to flee for your life. You don’t even know how many of your people survived or where to find
features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Baldur’s
Valindra Shadowmantle
Legacy
This doesn't reflect the latest rules and lore.
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monsters
Tomb of Annihilation
of invulnerability
7th level (1 slot): finger of death, plane shift
8th level (1 slot): dominate monster, power word stun
9th level (1 slot): power word kill
Turn Resistance. The lich has
initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair.
The lich calls forth the spirits of creatures that died in its lair. These apparitions
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
only after their servants test that the components are in working order. The characters are then led to the agent’s workshop. As they go, the agent talks about deducting expenses for any resources used, damage to the mechanical guide, and so forth—in general, becoming increasingly insidious.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, his pride again led him to abandon his quest and allow the devastation of his world. His mortal life ended in that cataclysm, but he rose from the ashes into undeath and retreated to his cursed
castle, Dargaard Keep. He ignored the outside world for many centuries until the Dragon Queen Takhisis (see Tiamat) called him forth to serve her in the War of the Lance.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tide mark to a rocky pillar.
A hydra lurks underwater in this vicinity. Ras Nsi treats the monster as his beloved pet and regularly feeds it prisoners and subordinates who’ve defied him. The hydra’s
victims are bound and ferried on rowboats over the deepest part of the river. To call the monster, their captors sound the rowboat bell and hurl the hogtied victim (or victims) into the water. While
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
). 41–50 1d6 + 6 shriekers sprout (see the Monster Manual for statistics). 51–60 1d4 + 8 bright pink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the
–20 A treant sprouts (see the Monster Manual for statistics). There’s a 50 percent chance that the treant is chaotic evil and attacks. 21–30 An animate, immobile stone statue in your likeness rises. It
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
). 41–50 1d6 + 6 shriekers sprout (see the Monster Manual for statistics). 51–60 1d4 + 8 bright pink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the
–20 A treant sprouts (see the Monster Manual for statistics). There’s a 50 percent chance that the treant is chaotic evil and attacks. 21–30 An animate, immobile stone statue in your likeness rises. It
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
500 feet underground. Vox excavated the nexus; now, she uses its power to summon evil elemental monsters to do her destructive bidding. By the time the characters confront her, Vox has called forth her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
to run. A Mysterious Stranger Offers a Quest d8 Objective 1 Recover a particular item 2 Find and return with an NPC or monster 3 Slay a terrible monster or NPC 4 Guard a person while they perform
Secret d8 Secret 1 Intends to betray the party 2 Unwittingly provides false information 3 Has a secret agenda (roll another quest) 4 Is a devil in disguise 5 Has led other parties to their doom 6 Is the charmed thrall of a mind flayer 7 Is possessed by a ghost 8 Is a solar in disguise
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
military actions in consultation with an inner circle of loyal lieutenants, each one a battle-hardened Warrior Veteran (see the Monster Manual) whose alignment matches yours. You start with two lieutenants
personalities to them as you see fit. Recruit: Soldiers. You commission one or more of your lieutenants to assemble a small army. Each lieutenant can muster one hundred Guards (see the Monster Manual) in 7
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Hall of the Fire Giant King Just as the trail led from the Steading of the Hill Giant Chief to the frozen wastes wherein was found the Glacial Rift of the Frost Giant Jarl, so the adventure in the
latter place has led (or transported) the intrepid party to what they hope will be their last challenge. They are about to venture into the hot and smoking barrens which are in effect Muspelheim, the
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
share the following information: The Primordial Alliance is a union of elemental cults, as described in the “Primordial Alliance” section. The alliance is led by a woman named Ulsedra Vox, a human
. Vox is working in the nexus to call forth an army of elemental minions (see “Para-elemental Queen”). To enter the nexus, a creature must place an elemental key in the keyhole on the southern end of
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
steady series of new residents over long years.
Creatures. A group of five monks led by an elder monk can be found here at any time, sleeping, eating, and taking part in decidedly non-monastic
activities (gambling, flinging chamber pots at one another, comparing dueling scars, plotting a way to rob the treasury, and so forth). Treasure. Though anything of value brought to or found in the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human’s. The DM chooses statistics appropriate for the awakened Plant, such as the statistics for the Awakened Shrub or
Awakened Tree in the Monster Manual. The awakened target has the Charmed condition for 30 days or until you or your allies deal damage to it. When that condition ends, the awakened creature chooses its attitude toward you.






