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Returning 35 results for 'monster some with only among from for look'.
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monsters some with only among from for look
master some with only among from for look
Magic Items
Dungeon Master’s Guide
forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the DM’s choice that acts in accordance with its alignment and nature. The monster remains for 1 minute, then
makes a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Groups of ten warriors follow the commands of sarths (githyanki warrior;githyanki warriors; see the Monster Manual), while ten sarths obey the commands of a mighty kith’rak. These champions
. These tall, gaunt folk have potent psionic powers and dwell, for the most part, on the Astral Plane. Among the best-known githyanki are the bellicose followers of the Lich Queen Vlaakith. They terrorize
Monsters
Mordenkainen Presents: Monsters of the Multiverse
5 Hit Dice, it becomes a ghoul. Otherwise, it becomes a wight. (All three appear in the Monster Manual.) A devourer can imprison only one creature at a time.
Soul Rend (Recharge 6);{"diceNotation
successful one.Of all the abominations unleashed by Orcus, devourers are among the most feared. These tall, mummy-like Undead wander the planes, consuming souls and spreading Orcus’s creed of
Monsters
Curse of Strahd
in plain sight among them.
Charitable Collectors. Wereravens like to collect shiny trinkets and precious baubles. They are fond of sharing their wealth with those in need and, in their humanoid forms
, modestly give money to charity. They take steps to keep magic items out of evil hands by stashing them in secret hiding places.
Characters as Wereravens. The Monster Manual has rules for characters
Monsters
Bigby Presents: Glory of the Giants
Monster. The cradle deals double damage to objects and structures.Multiattack. The cradle makes three Slam or Wind Javelin attacks in any combination.
Slam. Melee Weapon Attack: +17;{"diceNotation":"1d20
greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of giants until Annam retreated into
Monsters
Bigby Presents: Glory of the Giants
advantage on saving throws against spells and other magical effects.
Siege Monster. The cradle deals double damage to objects and structures.Multiattack. The cradle makes three Slam or Spit Rock attacks
. But scions of giants’ gods boast a greater claim: they are Annam’s grandchildren, and they occupy a privileged place among giants. On some worlds, these scions ruled the first empires of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollType":"roll","rollAction":"Sound the Horn"} minotaur;minotaurs (see the Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they
use this opportunity to replace his hated rival.
Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle
Monsters
Fizban's Treasury of Dragons
dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich
dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but
Monsters
Mythic Odysseys of Theros
cracks, turns a lifeless gray, and shatters! The monster crumbles to dust—but what clatters to the ground isn’t scale and bone, but hollow stone. The sound of rippling coils precedes the
","rollType":"damage","rollDamageType":"poison"} poison damage and must succeed on a DC 18 Constitution saving throw or become paralyzed until the start of her next turn.
Look at Me (Costs 3 Actions). Hythonia can force a sighted creature she has grappled to see her eyes and be affected by her gaze.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
1/day each: dominate monster, plane shift (self only)The elder brain can take 3 legendary actions, choosing from the options below. It can take only one legendary action at a time and only at the end
are so-called among non-illithids because they act as the central communication hub for an entire mind flayer colony, just as a brain does for a living body. Linked to the elder brain, the colony acts
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 20):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesis, teleportThe dragon can take 3 legendary actions, choosing from
.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
Species
Guildmasters’ Guide to Ravnica
ingrained that they are often at a loss when they try to impart that knowledge to others. Among the Selesnya, it primarily falls to loxodons to build the guild’s magnificent, cathedral-like arboretum
the Orzhov Syndicate or the Azorius Senate.
Loxodons believe that the members of a group have a responsibility to look out for each other. Once they have joined a guild or bonded with other individuals
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
. “All that haste, their ambition and drive to accomplish something before their brief lives pass away—human endeavors seem so futile sometimes. But then you look at what they have
Initiative
Legacy
This doesn't reflect the latest rules and lore.
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Rules
tied monsters, and the players decide the order among tied characters. The DM decides the order if the tie is between a monster and a player character.Sometimes a DM might have combatants use their
highest to lowest Initiative. This is the order in which they act during each round. The Initiative order remains the same from round to round.Ties. If a tie occurs, the DM decides the order among
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
made from dead darkmantles
20
Cloaks made of scraps from an elven tapestry
Booyahgs
Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the concept for your monster. What makes it unique? Where does it live? What role do you want it to serve in your adventure, your campaign, or your world? What does it look like? Does it have any
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesn’t include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
Goliath
Legacy
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Species
Elemental Evil Player's Companion
goliath, and fewer still can claim friendship with them. Goliaths wander a bleak realm of rock, wind, and cold. Their bodies look as if they are carved from mountain stone and give them great
mock folk who rely on society’s structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who can’t contribute to the tribe is expelled. A lone goliath has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
made in step 3. Defensive Challenge Rating. Read down the Hit Points column of the Monster Statistics by Challenge Rating table until you find your monster’s hit points. Then look across and note the
challenge rating suggested for a monster with those hit points. Now look at the Armor Class suggested for a monster of that challenge rating. If your monster’s AC is at least two points higher or lower
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
Thieves’ Gallery A handful of characters from the film Dungeons & Dragons: Honor Among Thieves are presented here as NPCs you can include in your D&D campaigns. The stat blocks in this collection
use a presentation similar to that which is found in the Monster Manual. If you are unfamiliar with the stat block format, read the introduction of the Monster Manual before proceeding further. That
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
from the Monster Manual that could be found among the guild’s members, and it includes a table showing monsters sorted by challenge rating. Most of these monsters are in this source (GGR) or the Monster
Creatures by Guild This section is a list of creatures in this chapter and in the Monster Manual that are associated with each guild. Each guild’s entry includes a brief discussion of the monsters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
name appears in bold type, that’s a visual cue for you to look up the creature’s stat block in the Monster Manual, unless the adventure’s text instead refers you to the monster appendix in this book
Running the Adventure To run this adventure, you need the D&D fifth edition core rulebooks: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. The Sword Coast Adventurer’s Guide is
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Gruul Creatures Many dangerous creatures haunt the rubblebelts and other places the Gruul Clans inhabit. Beasts Gruul territory is full of beasts of all sizes. Herds of giant boars (see the Monster
Manual) called batterboars roam the rubblebelts; each batterboar can grow to be the size of a mammoth (as in the Monster Manual), and the passage of a herd can shake the ground and topple buildings
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Big Picture This book, the Player’s Handbook, and the Monster Manual present the default assumptions for how the worlds of D&D work. Among the established settings of D&D, the Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
behind the DM’s screen. Before play begins, work with the other players to divide any or all of the following tasks among them: Initiative Tracker. In combat, one player tracks Initiative for the
characters and monsters. Monster Wranglers. Whenever the characters enter combat with Hostile monsters, one or two players run these monsters using the stat blocks in the Monster Manual. (Two players can
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Astral Variants Boo the Space Hamster If you want even more creatures to populate your adventures in space, look no further than the Monster Manual. Entities of the Outer Planes such as angels
Monster Manual creatures. Practically any terrestrial creature can be turned into an astral-dwelling creature, whether it requires air or not. For example, a stone giant living on an asteroid might rely
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Grouped together in clades and projects, Simic scientists look for new ways to speed the nature’s processes of adaptation and evolution, preparing organisms of all kinds that can thrive in the
wide variety of adaptations and augmentations that their heritage is hard to ascertain. The Simic NPCs table summarizes key roles within the guild. Statistics for these NPCs are found in the Monster
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
. Among the best-known githyanki are the followers of the Lich-Queen Vlaakith. They terrorize the Astral Plane, raiding into Wildspace to plunder the multiverse of its magic and riches. The Monster Manual
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Superstitions Barbarians vary widely in how they understand life. Some follow gods and look for guidance from those deities in the cycles of nature and the animals they encounter. These barbarians
believe that spirits inhabit the plants and animals of the world, and the barbarians look to them for omens and power. Other barbarians trust only in the blood that runs in their veins and the steel
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, usually a password or a specific signal. Once a gorgon is set to guard an area, it attacks any who enter until they flee or are destroyed. Should someone provide the command key, the monster ignores that
purposefully obscure command keys. Hints at command keys might be found among the records of a gorgon’s creator or in the area the gorgon protects—perhaps scrawled as a petrified trespasser’s final act. Roll
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
monster of that sort. Multiply that value by the number of creatures encountered, then divide the total equally among the characters. Wilderness Encounters Day
Roll Night Roll Result 1–2 1–3 Stirges
Wyvern Tor. As they roam, they look for travelers to ambush or homesteads to burn. Owlbear. This hungry predator picks up the characters’ scent and pursues them relentlessly.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
original creations. Among those returning to the fold are the berbalang, the iron cobra, the spirit troll, the meazel, and the vampiric mist, all of which trace their lineage back to the original
bestiary has new versions of githyanki and githzerai that supplement the Monster Manual entries for those creatures. This chapter is a continuation of the Monster Manual and adopts a similar presentation
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
.
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reach the village, read: The gravel road leads to a village, its tall houses dark as tombstones. Nestled among these solemn dwellings are a handful of closed-up shops. Even the tavern is shut tight
boy, the girl turns to you and says, “There’s a monster in our house!” She then points to a tall brick row house that has seen better days. Its windows are dark. It has a gated portico on the ground






