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Returning 35 results for 'more some with over alive faded for light'.
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Spells
Player’s Handbook
result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the
for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast Wish ever again if you suffer this stress.
Will-o'-Wisp
Legacy
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Monsters
Basic Rules (2014)
Consume Life. As a bonus action, the will-o'-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution
":"damage","rollAction":"Incorporeal Movement","rollDamageType":"force"} force damage if it ends its turn inside an object.
Variable Illumination. The will-o'-wisp sheds bright light in a 5- to 20-foot
Monsters
The Wild Beyond the Witchlight
Consume Life. As a bonus action, the will-o’-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10
sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o’-wisp can alter the radius as a bonus action.Shock. Melee
Monsters
Spelljammer: Adventures in Space
damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the DM’s control.
Light Crossbow. Ranged Weapon Attack: +4;{"diceNotation
":"1d20+4","rollType":"to hit","rollAction":"Light Crossbow"} to hit, range 80/320 ft., one target. Hit: 11 (2d8 + 2);{"diceNotation":"2d8+2","rollType":"damage","rollAction":"Light Crossbow
Monsters
Spelljammer: Adventures in Space
Bioluminescence. While it has at least 1 hit point, the esthetic sheds bright light in a 30-foot radius and dim light for an additional 30 feet, and its interior compartments are dimly lit
with a touch.
An esthetic can survive indefinitely on the Astral Plane, provided its creator is alive. If the esthetic’s creator dies, the esthetic sickens over a period of 1d12;{"diceNotation
Monsters
Dragonlance: Shadow of the Dragon Queen
is alive. When she dies, a creature can remove the gem as an action. The gem then functions as a gem of seeing.Multiattack. Kansaldi makes two Pike attacks and uses Flame Burst.
Pike. Melee Weapon
fire.
Spellcasting. Kansaldi casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 16):
At will: light, spare the dying
Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
me in dreams, and at times her voice whispers in the silence of my mind. As long as at least one of my sisters is alive, Kashtai will survive — and as long as she lives, she will fight il
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
Wish
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might
to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
Monsters
Curse of Strahd
"} to hit with spell attacks). Baba Lysaga has the following wizard spells prepared:
Cantrips (at will): acid splash, fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic
received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she has succeeded in staying alive to witness the triumphs of
Monsters
Mordenkainen's Fiendish Folio Volume 1
, fog cloud, light
3/day each: feather fall, misty stepMultiattack. The giant makes two greatsword attacks and casts fog cloud.
Greatsword. Melee Weapon Attack: +12;{"diceNotation":"1d20+12
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
coming to terms with death. Glazers are vacant, misery-worn souls who have endured decades of existence in the Underworld. Most have spent far more time dead than they did alive and remember life as
little more than a faded dream. Misera are souls permanently turned to stone after enduring numerous deaths in the Underworld. These corpses of the dead linger where they petrified until they crumble to dust.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
love with Yinark, a wizard in league with Halaster, and returned with him to Undermountain. Her happiness faded quickly when the dungeon proved to be a far cry from the woods she called home. Determined
of the surface world has faded from her mind. She is distant but kind toward those who pass harmlessly through her domain, but turns violent whenever her forest or its peaceful denizens are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Into the Shadowfell Areas 19 through 33 of Vanrakdoom are ensconced in the Shadowfell and remain there as long as Umbraxakar is alive. In these areas, bright light is reduced to dim light, and dim
light to darkness. In addition, all color has been drained from these areas, and a deathly stench hangs in the air. The walls are severely cracked, the floor tiles are buckled and broken in numerous
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, twenty-foot-wide, pillared hall brightly lit by torches in wall sconces. The carved floral motifs on the pillars have faded, and the walls are covered with cracked and crumbling paintings of farm life
in a verdant landscape. A stone staircase leads down.
The torches that light this hall go out if removed from their sconces. The stone stairs descend 60 feet and end at an opening into area V3.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
come to me in dreams, and at times her voice whispers in the silence of my mind. As long as at least one of my sisters is alive, Kashtai will survive—and as long as she lives, she will fight il
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams—spirits called quori. Kalashtar are often
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
come to me in dreams, and at times her voice whispers in the silence of my mind. As long as at least one of my sisters is alive, Kashtai will survive — and as long as she lives, she will fight il
-Lashtavar.
— Lakashtai, servant of the light
The kalashtar are a compound people, created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori. Kalashtar are
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
felt the pain of every cut and every organ removed as if he were alive. Then, within an unmarked crypt, he suffered and starved for what felt like an eternity. Untold years passed, but on the day the
last memory of Ankhtepot’s name faded from his homeland, a voice intruded on the priest’s prison, asking if he still felt he was worthy to rule. Through the ages, Ankhtepot’s arrogance hadn’t waned
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
action, the will-o’-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic
creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Variable Illumination. The will-o’-wisp sheds bright light in a 5- to 20
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
faces of eight stone gargoyles squatting motionlessly on the rim of the domed ceiling. Cracked and faded ceiling frescoes are covered by decay. Double doors of bronze stand closed to the east. To the
. When the gargoyles attack, the turbulence in the air from their wings extinguishes the feeble torches in the sconces, plunging the hall into darkness unless the characters have light sources.
Magic Items
The Book of Many Things
, disappearing in a flash of rainbow-colored light. You draw no more cards.
The fey crossing appears as a shimmering fractal of light above the deck, and it remains open for 1 minute after the card is
they are alive and any conditions they have. If you named an object, you know if it is broken or not. If you named a magic item that has charges, you know how many charges it has remaining.
Maze. You
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Something Old This event can occur if the characters don’t or can’t raise the burgomaster’s son, Ilya, from the dead. If alive, the Abbot learns that Ilya died recently and, in his human guise
wants to raise their son from the dead. He claims that the “gods of light” want the Krezkov bloodline restored. The characters can try to interfere in the raising of Ilya Krezkov. Otherwise, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
City of the Dead from Warden Tower. Coldflame Keep in Middle Northedge was once a mighty garrison; its glory has faded, but Flamebearer Mazin Tana still strives to protect his community. The priestess
Blood of Vol. The Gates of Passage in Upper Northedge is a temple of the Undying Court. The Overlook district of Upper Dura holds the Shrine of il-Yannah, dedicated to the Path of Light.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Silver Dragon Art Objects d10 Object
1 A group portrait of nobles set in a faded mahogany frame, one corner of which is etched with signatures
2 An ancient shortsword with a pommel in
and featuring epaulets of egret feathers, set on the shoulders of a battered tailor’s mannequin
9 A dramatic portrait of a human noble rendered mostly as shadow and glinting light that reveals the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
discover a grisly scene. Evidence of a fatal battle and the presence of dangerous scavengers gives little hope of finding anyone alive. But when a handful of survivors are discovered hidden in a bolt-hole
Karameikos saw a need to establish an outpost on an island near Rugalov. As tensions faded and concern waned, Duke von Hendricks of the Black Eagle Barony saw an opportunity, and dispatched agents of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Will-o’-Wisp Will-o’-wisps are malevolent, wispy balls of light that haunt lonely places and battlefields, bound by dark fate or dark magic to feed on fear and despair. Hope and Doom. Will-o’-wisps
creatures, the wisps hover above them, drinking the agony of a last breath and savoring the sensation as the light of life goes out in a creature’s eyes. Undead Nature. A will-o’-wisp doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
bobbing in the gentle breeze and huge fireflies buzzing through groves and fields. The sky is alight with the faded colors of the setting, or perhaps rising, sun. But, in fact, the sun never truly
Shadow, is a darkly lighted dimension, a world of black and white where color has been leached from everything. It is a place of toxic darkness that hates the light, where the sky is a black vault with
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
The Aartuks of Aruun With the help of the Wildspace orrery, the characters arrives at Aruun in ten days. As the ship approaches the moon, read: Flashes of light on the surface of Aruun can be seen
ladder!” On that command, the hadozee releases one end of a rope ladder that extends fifty feet to the ground.
The jungle below is alive with the sounds of wildlife. “Who shall join me on the Away Team
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
slender human woman clad in the light leather armor of a scout or investigator. Clutched in her arms is the dead body of a human man clad in a tattered gray robe. The man and woman bear a striking
Neverember of these developments. She implores the characters to avenge her brother’s death, but she also reminds the characters that Lord Neverember values information and will pay more for capturing cultists alive.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, he etched all their names—including his own—in the bark of his great tree at the edge of the world. Immediately, the gods’ oracles could no longer hear them, their blessings faded, and the night sky
held only unmoving stars. The great Silence of the gods serves as the backdrop for numerous tales of heroism and sacrifice. Many alive today witnessed the sky go dark and the temples grow quiet. Most
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the wharf’s edge to the main deck. A lantern at the bow casts an eerie green light to signify that the tavern is open for business.
The Low Lantern is quiet during the day, with just a few patrons
drinking and gambling below decks. The place comes alive at night, and is a popular site for conducting clandestine meetings with some of the city’s least scrupulous inhabitants, including pirates and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
steps through it brandishing a trident, and the doorway closes behind them. Sparkling light surrounds the figure. “Heading to Topolah’s tower, are we? I don’t think so. My friends in the Xaryxian Empire
yours. It isn’t every day I get to witness the destruction of a planet. I promise, it will end beautifully—even if you’re not alive to see it.”
Hastain uses Summon Duplicate on their second turn in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bronzewood, and trees that remain alive after being felled. The island’s proximity to the planes of Irian and Mabar (both described in chapter 4) allows the lines between life and death to become blurred
sustains the deathless undead of Aerenal—both the light of Irian and the devotion freely given by their descendants. The elves of Aerenal despise necromancy that draws on the negative energy of Mabar, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the darkest hours of the plane display a deep-red twilight. At noon, the light is intense. Most business in the City of Brass (see below) takes place during the darker hours. The weather on the plane
efreet’s grandiose and cruel nature. True to the nature of the Plane of Fire, everything in the city seems alive with dancing flames, reflecting the vibrant energy of the place. The heart of the city
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, shocking
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
eye socket. The gem functions as her eye and grants her truesight (included above). The gem can’t be removed while Kansaldi is alive. When she dies, a creature can remove the gem as an action. The
spellcasting ability (spell save DC 16):
At will: light, spare the dying, thaumaturgy
1/day each: blade barrier, dispel magic, flame strike, lesser restoration, revivify
Bonus Actions
Dragon






