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Returning 35 results for 'mortal score with only are from for lone'.
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Magic Items
Dungeon Master’s Guide
by any means while your soul remains imprisoned.
Adjusted Ability Scores. One ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to
lore about demons. When you do so, you have Advantage on that check.
At the DM’s discretion, the book might reveal secrets no mortal should know, such as the true names of powerful Fiends
Spells
Player’s Handbook
Wish is the mightiest spell a mortal can cast. By simply speaking aloud, you can alter reality itself.
The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it
cast a spell until you finish a Long Rest, you take 1d10 Necrotic damage per level of that spell. This damage can’t be reduced or prevented in any way. In addition, your Strength score becomes 3
Magic Items
Keys from the Golden Vault
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
Monsters
Princes of the Apocalypse
an Intelligence score of 2 or lower within 1 mile of the lair must succeed on a DC 15 Wisdom saving throw when they enter the area. If the saving throw succeeds, the creature is frightened and
mortal world to dwell near those points.
If Olhydra is destroyed or banished back to her home plane, the regional effects fade over the next 1d10;{"diceNotation":"1d10","rollType":"roll"} days.Acid, Cold, PoisonLightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Princes of the Apocalypse
location. A hidden sinkhole can be spotted from a safe distance by any creature with a passive Wisdom (Perception) score of 15 or higher or spotted with a successful DC 15 Wisdom (Survival) check
creatures into the mortal world to dwell near those points.
If Ogrémoch is destroyed or banished back to his home plane, the regional effects fade over the next 1d10;{"diceNotation":"1d10","rollType":"roll"} days.PoisonBludgeoning, Piercing, and Slashing from Nonmagical Attacks
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, preferring to operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears aren’t likely to attack lone travelers or
in a cowardly fashion; a bugbear that knows or feels itself to be in mortal danger is affected by a form of madness and will do anything, including trying to flee, in order to stay alive. Bugbears
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
individual skill. They have a compulsion to keep score, counting their deeds and tallying their accomplishments to compare to others. Goliaths love to win, but they see defeat as a prod to improve their
mock folk who rely on society’s structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who can’t contribute to the tribe is expelled. A lone goliath has
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Demogorgon Ability Score Adjustment: Up to a +4 bonus to Strength, Charisma, or both Signature Spells: Charm person (1st level), enlarge/reduce (2nd level), vampiric touch (3rd level) Demogorgon’s
followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Madness trait. Two Minds of Madness. This creature has advantage on all Intelligence, Wisdom, and Charisma saving throws.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, you’ll find it here.
—Jaranda, expert on the Abyss
Dretch Lone dretches serve other demons or evil magic-users. They are erratic, filthy, and violent, and they demonstrate little sense of self
-preservation.
Mathias Kollros
Dretch Small Fiend (Demon), Chaotic Evil
AC 11 Initiative +0 (10)
HP 18 (4d6 + 4)
Speed 20 ft.
Ability Score Mod Save
Str 12 +1 +1
Dex 11
Compendium
- Sources->Dungeons & Dragons->Monster Manual
opportunistically as they migrate, often targeting lone travelers and livestock. Hippogriffs might carry riders with them in their travels in return for food or other aid. Hippogriff migrations might take months or
60 ft.
Ability Score Mod Save Str 17 +3 +3 Dex 13 +1 +1 Con 13 +1 +1 Ability Score Mod Save Int 2 −4 −4 Wis 12 +1 +1 Cha 8 −1 −1
Skills Perception +5
Senses Passive Perception 15
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Swarm of Larvae Lone larvae pose little threat, but in large numbers, larvae can overwhelm vulnerable creatures. Out of desperation, larvae band together in grotesque swarms, their squirming
.
Ability Score Mod Save
Str 14 +2 +2
Dex 11 +0 +0
Con 14 +2 +2
Ability Score Mod Save
Int 6 −2 −2
Wis 12 +1 +1
Cha 2 −4 −4
Resistances
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Genasi Traits Your genasi character has certain characteristics in common with all other genasi. Ability Score Increase. Your Constitution score increases by 2. Age. Genasi mature at about the same
. Genasi are as varied as their mortal parents but are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium. Speed. Your base walking speed is 30 feet
Compendium
- Sources->Dungeons & Dragons->Monster Manual
hands to the fresh appendages of animals or monsters.
Crawling Claw Lone crawling claws can continue killing sprees they perpetrated in life. Some recklessly attack the living, while others pursue
Crawling Claw Tiny Undead, Neutral Evil
AC 12 Initiative +2 (12)
HP 2 (1d4)
Speed 20 ft., Climb 20 ft.
Ability Score Mod Save
Str 13 +1 +1
Dex 14 +2 +2
Con 11
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Oracle You possess a precious gift coveted not just by mortals but by the gods themselves: the gift of clear communication between the mortal and divine realms. As an oracle, you can perceive the
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Yeenoghu and strive to interpret the demon lord’s vicious goals. Gnoll Fang of Yeenoghu Medium Fiend, Chaotic Evil
AC 14 Initiative +4 (14)
HP 71 (11d8 + 22)
Speed 30 ft.
Ability Score Mod Save
Str 17 +3 +3
Dex 15 +2 +2
Con 15 +2 +4
Ability Score Mod Save
Int 10 +0 +0
Wis 11 +0 +2
Cha 13 +1 +3
Senses Darkvision 60 ft.; Passive
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Sometimes, a sphinx of wonder forms a bond with a mortal scholar and aids them in their research. Sphinx of Wonder Tiny Celestial, Lawful Good
AC 13 Initiative +3 (13)
HP 24 (7d4 + 7)
Speed 20 ft., Fly
40 ft.
Ability Score Mod Save
Str 6 −2 −2
Dex 17 +3 +3
Con 13 +1 +1
Ability Score Mod Save
Int 15 +2 +2
Wis 12 +1 +1
Cha 11 +0 +0
Compendium
- Sources->Dungeons & Dragons->Monster Manual
themselves and harming others. In the Abyss, glabrezus act as lone hunters or deceitful advisers to greater demons. Glabrezus seek routes to the Material Plane and relish being summoned by magic-users. They
Glabrezu Large Fiend (Demon), Chaotic Evil
AC 17 Initiative +6 (16)
HP 189 (18d10 + 90)
Speed 40 ft.
Ability Score Mod Save
Str 20 +5 +9
Dex 15 +2 +2
Con 21 +5 +9
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Perils at Sea Use the following encounters to add peril to the characters’ journey. Lost Dingy Characters who have a passive Wisdom (Perception) score of 14 or higher see the following scene: In the
to investigate the boat, delaying that hero’s arrival in Grakenok. The dingy is doomed, but its lone sailor is easily saved. This precocious human commoner calls himself Kai and is impressed by whoever
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Planes, they prefer to let mortals attend to affairs on the Material Plane. Planetars often choose mortal champions to oppose threats they’re loath to face directly, involving themselves only if
necessary. Roll on or choose a result from the Planetar Quests table to inspire what evil a planetar might recruit heroes to thwart.
Planetar Quests 1d6 The Planetar Entreats a Mortal Hero To
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
—Morning
prayer to Pelor
Archpriest Medium or Small Humanoid (Cleric), Neutral
AC 16 Initiative +5 (15)
HP 240 (32d8 + 96)
Speed 30 ft.
Ability Score Mod Save
Str 16 +3 +7
Dex 12
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of existence. More than warmongers, these diabolical tyrants concoct intricate plots that play out among fiendish battlefields, infernal politics, and mortal conspiracies. Pit fiends are the nobility
of the Nine Hells, and many rule Lower Planar fiefdoms, doomed mortal worlds, and other infernal redoubts. Most serve archdevils of the Nine Hells as they pursue their own ambitions. Ranks of lesser
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Conflicted Souls Despite its celestial origin, an aasimar is mortal and possesses free will. Most aasimar follow their ordained path, but some grow to see their abilities as a curse. These
score increase, with those of a fallen aasimar. Similarly, if your fallen aasimar turns to good, your DM might allow you to become a protector or scourge aasimar.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lone Faithful Although many Faerûnian folk believe that all tieflings worship Asmodeus and the Lords of the Nine Hells, the truth is that only a fraction of them do so, but enough are devil- or demon
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Orcus Ability Score Adjustment: Up to a +4 bonus to Intelligence, Wisdom, or both Signature Spells: False life (1st level), ray of enfeeblement (2nd level), animate dead (3rd level) In most cases
, Orcus transforms his followers into undead creatures such as ghouls and wights. Sometimes he needs his followers to retain their mortal forms, to more easily infiltrate a kingdom or city. He grants rank
Compendium
- Sources->Dungeons & Dragons->Monster Manual
collection of one kind of thing—typically items of rare pedigree or emblems of power. Barbed devils refuse to steal what they covet; instead they strike bargains to claim both treasure and mortal souls. Barbed
Devil Medium Fiend (Devil), Lawful Evil
AC 15 Initiative +3 (13)
HP 110 (13d8 + 52)
Speed 30 ft., Climb 30 ft.
Ability Score Mod Save
Str 16 +3 +6
Dex 17 +3 +3
Con 18
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, entertainer, sailor (pirate), urchin Most champions of Phenax are exemplars of deceit, motivated by greed, revenge, or a good swindle. They have chosen to serve a mortal who ascended to godhood, possibly
Losing Piety You increase your piety score to Phenax when you expand the god’s influence in the world in a concrete way through acts such as these: Helping a fugitive escape justice Pulling off a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
-devouring spirits drawn to darkness and negative emotions. Having lost all connection to the beings they once were, these hateful spirits drain mortal essence to steal fleeting tastes of life and warmth
a disaster or mass death. Specter Medium Undead, Chaotic Evil
AC 12 Initiative +2 (12)
HP 22 (5d8)
Speed 30 ft., Fly 50 ft. (hover)
Ability Score Mod Save Str 1 −5 −5 Dex 14 +2 +2 Con
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. (Chaotic)
6 Excellence. People should look to me as an example of the best that mortal folk can be. (Any)
Earning and Losing Piety You increase your piety score to Iroas when you expand
mortal he chooses; is there some connection between you and the god of slaughter? The Iroas’s Favor table offers a few suggestions. Iroas’s Favor d6 Circumstance
1 You were born on the eve
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
characters are following the road on foot, the party member who has the highest passive Wisdom (Perception) score notices something: You catch the scent of death on the air. The character can follow the
back. If the characters linger in the woods, they hear a lone wolf howl far off in the forest. Each round, one more wolf adds its voice to the howling, with the sound getting progressively closer to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
those they manipulate. Shadow demons seek ways to regain their former might and take revenge on those who destroyed them. They often ingratiate themselves with more powerful demons or mortal
Fiend (Demon), Chaotic Evil
AC 14 Initiative +3 (13)
HP 66 (12d8 + 12)
Speed 30 ft., Fly 30 ft. (hover)
Ability Score Mod Save
Str 1 −5 −5
Dex 17 +3 +5
Con 12 +1 +1
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
score, the mortal can tap into hidden properties of the weapon (see chapter 2 for details on piety). Alternatively, those who don’t worship the weapon’s divine owner often find themselves cursed for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cosmological order. Klothys’s Favor Klothys hasn’t had a mortal champion before. Upon emerging from the Underworld, she created a host of Nyxborn agents to help her restore Theros to its proper path. You
first of a new cadre of followers of Klothys. The Klothys’s Favor table suggests some possible connections between the god and a mortal follower. Klothys’s Favor d6 Circumstance
1 Your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Undead, Neutral Evil
AC 20 Initiative +17 (27)
HP 180 (72d4)
Speed 5 ft., Fly 30 ft. (hover)
Ability Score Mod Save
Str 1 −5 −5
Dex 20 +5 +11
Con 10 +0 +6
Ability Score Mod Save
Int 20 +5 +11
Wis 17 +3 +9
Cha 20 +5 +5
Resistances Bludgeoning, Piercing, Slashing
Immunities Necrotic, Poison, Psychic; Charmed, Deafened
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cambion Mortal Infused with Fiendish Might Habitat: Any; Treasure: Relics Justin Gerard It seems that I must do everything myself, since I have only fools for servants. Clearly disappointment must
ft.
Ability Score Mod Save Str 18 +4 +7 Dex 18 +4 +4 Con 16 +3 +6 Ability Score Mod Save Int 14 +2 +5 Wis 12 +1 +1 Cha 16 +3 +6
Skills Deception +6, Perception +4, Stealth +7






