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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    Wish is the mightiest spell a mortal can cast. By simply speaking aloud, you can alter reality itself.
The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it
                                                
                                            
                                                
                                                     this way, you donât need to meet any requirements to cast that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ât need to concentrate on the spell.
5â6: Hypnotic Gaze. The target is charmed by Demogorgon until the start of Demogorgonâs next turn. Demogorgon chooses how the charmed target uses
                                                
                                            
                                                
                                                     long to delirium. As a result, all followers of the Prince of Demons break with reality sooner or later.Demogorgonâs Lair
Demogorgon makes his lair in a palace called Abysm, found on a layer
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    .
Legendary Resistance (4/Day). If the lich fails a saving throw, it can choose to succeed instead.
Unusual Nature. The lich doesnât need air, food, drink, or sleep.Multiattack. The lich makes
                                                
                                            
                                                
                                                     One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently, they might set foot on the twisting path toward
                                                
                                            
                                        
                                                    Wish
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to
                                                
                                            
                                                
                                                     duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Helvenblade House Northwest of Westbridge, on the forestâs edge, stands Helvenblade House, the principal country estate of the Silmerhelve noble house of Waterdeep. It consists of a fortified manor
                                                
                                            
                                                
                                                     put to ruin; the servants ascribe this to its protection by the âfamily ghost.â In reality, a secretive dragon named Umsheryoth (adult male bronze dragon) guards the house and has been a friend to the
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    .
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
                                                
                                            
                                                
                                                     steeped in a culture, the verdan remain on the lookout for oppression and curtailment of freedoms. They understand the need for laws that protect, but they rail against laws that restrict and oppress
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Fear An overwhelming foe or horrid monster doesnât need magic or some supernatural ability to strike fear into the most stalwart adventurers. During any frightful encounter, you can call on a
                                                
                                            
                                                
                                                     spells. An enemy demonstrates it can deal enough damage to reduce a character to 0 hit points in one blow. A creature is alien or monstrous in ways the character never could have imagined. An object undermines a characterâs understanding of reality.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     agents of the Kingâs Citadel serve crown and country as the ultimate agency for dispensing the kingâs justice in Breland. Local watches and constabularies can call on its agents when a crime or situation
                                                
                                            
                                                
                                                     inquisitives are often called upon to solve mysteries that baffle local law enforcement. Running Your Own. Rather than join an existing inquisitive agency, you can start your own. You need to establish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     is to amass the power they need to defeat a powerful enemy that threatens the world. Their goal in the second example is to defend something they care about by destroying whatever threatens it. The
                                                
                                            
                                                
                                                     of the campaign. In a similar type of quest campaign, the adventurers might need to collect fragments of an artifact that are scattered in ruins across the multiverse, before reassembling the artifact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     peeking out from under the cap. Many Thayans have shaved, tattooed heads, however, but only a few are Red Wizards. Countless Thayans fled their country when the lich Szass Tam seized control, so they
                                                
                                            
                                                
                                                     are not entirely strange on the Sword Coast. If questioned, Jos claims to be just another Thayan expatriate trying to find refuge while his country is controlled by undead monsters. In fact, other than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     tattoos peeking out from under the cap. Many Thayans have shaved, tattooed heads, however, but only a few are Red Wizards. Countless Thayans fled their country when the lich Szass Tam seized control, so
                                                
                                            
                                                
                                                     they are not entirely strange on the Sword Coast. If questioned, Jos claims to be just another Thayan expatriate trying to find refuge while his country is controlled by undead monsters. In fact, other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Refugees at the Shore As the survivors of Vogler pull their ships ashore, the reality of their situation sets in, and minor troubles begin confounding the refugees. Roll on the Survivor Camp
                                                
                                            
                                                
                                                     Hardships table to determine what challenges the survivors need help with. After youâve run as many of these encounters as you like, proceed with the âDarrettâs Armorâ section.  Survivor Camp Hardships   d4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     ascend a winding road through a forested and mountainous country. Ahead, atop a sheer-walled stone plateau, looms a great and stoic keep. Armed sentries along the outer wall peer down at you, ready to
                                                
                                            
                                                
                                                     charactersâ visit. Once the player characters choose a location, go to that location and review its "What You Need to Play" section.  Keep Locations   Location Description   1: Outer Gatehouse Guards vet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     creations of the Dark Powers and the domain is the only reality they know, but what logical and psychological leaps might an outsider need to make to sleep at night?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     about the border between dreams and reality. The characters must infiltrate the palace, find the information they need, and escape before Tsien Chiang returns at dawn. 
   9  A desperate veteran
                                                
                                            
                                                
                                                    Adventures in IâCath IâCath presents two worlds: a reality of want and desperation, and a dream of beautiful control, both dominated by Tsien Chiang. The reality of IâCath is an inescapable ghost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Using These Rules The D&D Basic Rules document has four main parts.
 Part 1 is about creating a character, providing the rules and guidance you need to make the character youâll play in the game. It
                                                
                                            
                                                
                                                     that characters can become associated with. Appendix D explores the multitude of worlds and alternate dimensions of reality, called the planes of existence. Finally, players can use the character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     leftover damage after the Temporary Hit Points carries over to the Wizardâs Hit Points. Does the level 14 Illusionist ability let you make something real every round, or just once? Illusory Reality is
                                                
                                            
                                                
                                                     the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You donât need to meet any requirements in that spell
                                                
                                            
                                                
                                                     event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponentâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You donât need to meet any requirements in that spell
                                                
                                            
                                                
                                                     event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponentâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     can alter reality itself. The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it this way, you donât need to meet any requirements to cast that spell
                                                
                                            
                                                
                                                     prerequisite for any of your other feats or features. Roll Redo. You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    The Great Old One Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the
                                                
                                            
                                                
                                                     at 1st level, your alien knowledge gives you the ability to touch the minds of other creatures. You can telepathically speak to any creature you can see within 30 feet of you. You donât need to share a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     Other Sigil Contacts Farrow or another Sigil-based ally is glad to hear the characters resolved the strangeness plaguing them. The ally is well connected and know others who need accomplished adventurers
                                                
                                            
                                                
                                                     attention of their factionâs leaders. If the charactersâ mimir changed the multiverse in a way that their faction is in favor of or opposed to, a characterâs faction leader might have work for the party, either capitalizing on changes to reality or seeking to set things right.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     can alter reality itself. The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it this way, you donât need to meet any requirements to cast that spell
                                                
                                            
                                                
                                                     prerequisite for any of your other feats or features. Roll Redo. You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     from all as Grand Secretary, the leader of the government of Yongjing. Since the nationâs rulersâ source of extreme longevity has vanished, Secretary Wei is determined to hold the country together (as
                                                
                                            
                                                
                                                     project image when dealing with her agents. Personality Trait. âOthers need to know only whatâs necessary to accomplish my goals.â Ideal. âPeace, efficiency, and the smooth running of the imperial machine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     over their lack of vision, or by a consuming need to trigger unrestrained creative impulses that have far-reaching effects, by anger at a real or perceived slight. His will might be expressed through
                                                
                                            
                                                
                                                     unique physical laws and strange truths. Some of the inhabitants escape the isle and begin infecting the rest of Theros with their alternate reality.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     necrotic resonator that will kill half of Sharn, they need to be stopped. But a good Eberron story challenges you to think about your actions, and the simplest solution may not be the best one. Human
                                                
                                            
                                                
                                                     you need to repay and, if so, do you need to resolve this in a week or in a year? Did you make a tragic mistake, and if so, is it something you can ever undo? The Regrets table provides a few examples
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     doesnât need to obey a universal standard in your world. Each country and era can have its own coins with its own values. Your adventurers might travel through many different lands and find long-lost
                                                
                                            
                                                
                                                     can imbue these denominations with more interesting descriptions in your game world. People give coins specific names, whether as plain as âdimeâ or lively as âgold double-eagle.â A country typically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     and space, altering the perceptions and reality of all beings within its walls.
 Bigger on the Inside. The notion of space works strangely in Gravenhollow. The interior of the library continually
                                                
                                            
                                                
                                                     example), the character must make a successful DC 14 Wisdom check to find that location. On a failure, the character takes a wrong turn and must make additional checks until successful. If led by one of the libraryâs keepers, characters donât need to make checks to find the location they seek.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     something real every round, or just once? Illusory Reality is intended to make one illusory object real per illusion spell. For the Shapechanger feature of the School of Transmutation, does polymorph need
                                                
                                            
                                                
                                                     to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesnât require you to read from the book. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                                
                                                     game statistics. You donât need to do this if you donât expect the NPC to engage in combat or use any special abilities (such as casting spells). You can customize the stat block using the guidelines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     country, you did unforgivable things. 9 Someone put their trust in you and you betrayed them for personal gain. You might regret it now, but you can never repair the damage youâve done. 10 You
                                                
                                            
                                                
                                                     volunteered for mystical experiments. These may be responsible for your class abilities, but you might experience side effects.  Why Do You Need 200 Gold Pieces? A regret helps shape your personality as an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . As with many of the strange beliefs of the kuo-toa, this one might only need time to become a reality.
 
 Map 3.1: Sloobludop View Player Version
                                                
                                            
                                                
                                                    , believing in the power of their superior numbers and the divine might of their competing gods. A KUO-TOAN KOAN
 The kuo-toa are aquatic creatures. As such, they have no real need for the boats they use to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Way of Mercy Plague doctorâsome looks never go out of style.
 Tasha
 Monks of the Way of Mercy learn to manipulate the life force of others to bring aid to those in need. They are wandering
                                                
                                            
                                                
                                                     needy and making grim choices rooted in reality rather than idealism. Some might be gentle-voiced healers, beloved by their communities, while others might be masked bringers of macabre mercies. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     dead. The players donât ever need to know that it still had 15 Hit Points left after the charactersâ last attack. End Hostilities Most monsters can see when a fightâs not going their way (or not going
                                                
                                            
                                                
                                                     energy. Or perhaps a monsterâs desperation causes wild magic to warp the fabric of reality. You can use the environmental effects, hazards, and traps in chapter 3 to represent these effects. Change
                                                
                                            
                                        






