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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                    . Any previously stored spell is lost when a new spell is stored. The guardian can cast the spell stored with any parameters set by the original caster, requiring no spell components and using the
                                                
                                            
                                                
                                                     casterâs spellcasting ability. The stored spell is then lost.Multiattack. The guardian makes two Fist attacks.
Fist. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Rest). Durnan can reroll a saving throw that he fails. He must use the new roll.
Spell Turning. While wearing his ring of spell turning, Durnan has advantage on saving throws against any spell that
                                                
                                            
                                                
                                                     targets only him (not in an area of effect). If Durnan rolls a 20 for the save and the spell is 7th level or lower, the spell has no effect on him and instead targets the caster, using the slot level
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     spellcaster, the drone casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Vecna, Afterthought is a Dagger, +2;+2 Dagger.
Undying. If Vecna is slain, his soul refuses to accept its fate and lives on as a disembodied spirit that fashions a new body for itself after 1d100
                                                
                                            
                                                
                                                    ;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Undying"} years. Vecnaâs new body appears within 100 miles of where he was slain. When the new body is complete, Vecna regains all his hit
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    Shutdown. If targeted by dispel magic, the horror must succeed on a Constitution saving throw against the casterâs spell save DC or fall unconscious for 1 minute or until it takes any damage
                                                
                                            
                                                
                                                     and will stop at nothing to create new clockwork horrors. The time it takes for a clockwork horror to build another of its kind, assuming it has the requisite materials, is approximately ten days
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    . The new fractines occupy the space formerly occupied by the original fractine, and each new fractine has hit points equal to half the originalâs, rounded down. If the original fractine had a
                                                
                                            
                                                
                                                     creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     arises that was predefined by the spellcaster, the drone casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
                                                
                                            
                                                
                                                     her forms that were destroyed, provided at least one form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     the new result.
Inescapable Pain. When the baernaloth is damaged by another creature, that creature must make a DC 19 Constitution saving throw, taking 14 (4d6);{"diceNotation":"4d6", "rollType
                                                
                                            
                                                
                                                     frightened condition, the spell fails and is wasted unless the caster succeeds on a DC 19 saving throw using its spellcasting ability. Once a creature succeeds on the saving throw, it is immune to this
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
                                                
                                            
                                                
                                                     loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Aurilâs three forms. These descriptions do not reflect Auril at full power, but
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
                                                
                                            
                                                
                                                     form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Aurilâs three
                                                
                                            
                                        
                                                    Flail Snail
                                                    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    â2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster, using the
                                                
                                            
                                                
                                                     spell slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
3â4. No additional effect.
5â6. The snailâs shell converts some of the spellâs energy
                                                
                                            
                                        
                                                    Shield Guardian
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no components. When
                                                
                                            
                                                
                                                     the spell is cast or a new spell is stored, any previously stored spell is lost.Multiattack. The guardian makes two fist attacks.
Fist. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to
                                                
                                            
                                        
                                                    Tarrasque
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ":"roll","rollAction":"Reflective Carapace"}. On a 1 to 5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the
                                                
                                            
                                                
                                                     tarrasque, turning the caster into the target.
Siege Monster. The tarrasque deals double damage to objects and structures.Multiattack. The tarrasque can use its Frightful Presence. It then makes five
                                                
                                            
                                        
                                                     Backgrounds
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     containing 18 gp
Feature: Fortuneâs Favor
Your unexpected good fortune is reflected by a minor boon. You gain the Lucky, Magic Initiate, or Skilled feat (your choice). Your choice of feat
                                                
                                            
                                                
                                                     family debts with a fortuitous round of three-dragon ante, you might be Lucky instead. Alternatively, you could use the Skilled feat to reflect whatever trial you endured to secure your new destiny and to model the knowledge and abilities imparted to you by whatever force transformed your life.
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     to keep the knowledge fresh for new generations. When hobgoblins arenât waging war, they farm, they build, and they practice both martial and arcane arts.
These trappings of civil society do
                                                
                                            
                                                
                                                     banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
                                                
                                            
                                                
                                                     level in your current class. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in a single class.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     study in your new class, having a natural aptitude that is reflected by higher-than-average ability scores. Multiclassing Prerequisites  Class Ability Score Minimum   Barbarian Strength 13 Bard
                                                
                                            
                                                
                                                    Prerequisites To qualify for a new class, you must meet the ability score prerequisites for both your current class and your new one, as shown in the Multiclassing Prerequisites table. For example, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
                                                
                                            
                                                
                                                     level in your current class. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in a single class.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     of pecuniary fervor. New spells originally developed by Jim spawned a new type of spell component, which has since spread to other spells created by employees and franchisees of Acquisitions
                                                
                                            
                                                
                                                     Incorporated: the royalty component.
 To cast a spell that employs a royalty component (including using a spell scroll or other magic item that stores such a spell), a caster must have sufficient funds on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     caster gains one 4th-level spell slot and learns one new 4th-level spell: banishment (healer) or polymorph (mage). 
   9th  45 (10d8)  Spellcasting. The spellcaster gains one 4th-level and one 5th
                                                
                                            
                                                
                                                    Spellcasters Beyond 7th Level    Level Hit Points New Features 
     8th  40 (9d8)  Ability Score Improvement. The spellcasterâs Int. (mage) or Wis. (healer) score increases by 2, raising the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     (healer) or shocking grasp (mage). The caster also gains one 5thâlevel spell slot and learns one new 5thâlevel spell: mass cure wounds (healer) or hold monster (mage). 
   11th  54 (12d8)  Spellcasting
                                                
                                            
                                                
                                                    Spellcasters Beyond 9th Level    Level Hit Points New Features 
     10th  49 (11d8)  Empowered Spells. Choose one school of magic. Whenever the spellcaster casts a spell of that school by expending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     study in your new class, having a natural aptitude that is reflected by higher-than-average ability scores.  Class Ability Score Minimum   Barbarian Strength 13 Bard Charisma 13 Cleric Wisdom 13 Druid
                                                
                                            
                                                
                                                    Prerequisites To qualify for a new class, you must meet the ability score prerequisites for both your current class and your new one, as shown in the Multiclassing Prerequisites table. For example, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster, using the spell slot level, spell save DC, attack bonus, and
                                                
                                            
                                                
                                                     spellcasting ability of the caster.
 3â4. No additional effect.
 5â6. The snailâs shell converts some of the spellâs energy into a burst of destructive force. Each creature within 30 feet of the snail must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Creating a Spell Olga Drebas  Ringlerunâs spell research leads in unexpected directions
 as he unintentionally creates a flying gelatinous cubelet When creating a new spell, use existing ones as
                                                
                                            
                                                
                                                     examples. Here are some things to consider: Name. The spell must have a unique name. Balance. If the spell is so good that a caster would want to use it all the time, itâs probably too powerful for its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     rolling a d6:
 1â2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster
                                                
                                            
                                                
                                                    , using the spell slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
 3â4. No additional effect.
 5â6. The snailâs shell converts some of the spellâs energy into a burst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
                                                
                                            
                                                
                                                     knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrantâbetter to abide the new rule than conspire against it and be
                                                
                                            
                                                
                                                    .
â Elminster
Booyahg Caster. This goblin served under a hobgoblin wizard, stole a look at its masterâs spellbook, and learned a little wizardry by aping the gestures and words it remembered
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    â section below provides examples of conflicts that reinforce particular themes. If a conflict reaches a satisfying end before the end of the campaign, create a new conflict to replace it. You can also
                                                
                                            
                                                
                                                     power and capabilities, and they can also be story milestones in the arc of your campaign. The shift from one tier to another is an ideal time to wrap up a campaign conflict and introduce a new one that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
                                                
                                            
                                                
                                                     the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    âhumans are innovative, adaptable, and aggressive, always pushing their limits and pursuing new ideas. Humans are extremely diverse; a barbarian from the Demon Wastes has little in common with a Brelish
                                                
                                            
                                                
                                                     rogue. When youâre creating a human character, consider where youâre from and how thatâs reflected in your class and background. Chapter 2 presents an overview of the nations of Khorvaire and ideas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     magical bridge into another realm of existence. The mythal thrummed in response, the intangible pulse of the old device taking on a new and different note. Sarya ignored the mythal stoneâs change and
                                                
                                            
                                                
                                                     doesnât send the caster to a specific location unless he or she has specialized information. The sigil sequence of a teleportation circle located on another plane allows the caster to travel directly to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of
                                                
                                            
                                                
                                                     the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     greatest cities of Galifar. Traditionally loyal to family and clan, dwarves who were born outside the Mror Holds tend to transfer their fierce clan loyalty to their new homes â and particularly to the
                                                
                                            
                                                
                                                     family plays in your life. Do you live near family? What kind of work do your closest family members pursue, and is that reflected in the background you choose? Are you close to your relatives, or have you had a falling out? Did you lose kin in the Last War?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     your church and follow your own divine revelations. As an arcane caster you could search for new techniques or to unravel forgotten secrets. Practical. Whether itâs about fashion, food, or conversation
                                                
                                            
                                        






