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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     it, the bean disappears as it produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table or determine it randomly.
1d100
                                                
                                            
                                                
                                                    .
21–30
An animate but immobile stone statue in your likeness rises and makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and
                                                
                                            
                                        
                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You implant a message within an object in range—a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn’t being worn or carried by
                                                
                                            
                                                
                                                     that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there, so the words appear to come from the object’s mouth. When you cast this spell, you can have the
                                                
                                            
                                        
                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You call forth the spirit of a Construct. It manifests in an unoccupied space that you can see within range and uses the Construct Spirit stat block. When you cast the spell, choose a material: Clay
                                                
                                            
                                                
                                                    , Metal, or Stone. The creature resembles an animate statue (you determine the appearance) made of the chosen material, which determines certain details in its stat block. The creature disappears when
                                                
                                            
                                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Immutable Form. The statue is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day). If the statue fails a saving throw, it can choose to succeed instead.Multiattack
                                                
                                            
                                                
                                                    . The statue makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Velomachus fails a saving throw, she can choose to succeed instead.Multiattack. Velomachus makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +18
                                                
                                            
                                                
                                                     Actions). Velomachus magically summons 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Repeating History"} spirit statue mascot;spirit statue mascots in unoccupied spaces she can see within 60
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     cradle occupied and uses the cradle’s initiative count.
Legendary Resistance (5/Day). If the cradle fails a saving throw, it can choose to succeed instead.
Magic Resistance. The cradle has
                                                
                                            
                                                
                                                     much damage only. If this damage would reduce the target to 0 hit points, the target drops to 1 hit point instead and has the petrified condition, turning into a frozen statue.
If the statue takes
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    ":"Hand Crossbow"} to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction":"Hand Crossbow","rollDamageType":"piercing"} piercing damage.The statue is
                                                
                                            
                                                
                                                     outstanding quests they might have. Raezil comes from a highborn elf family with influence in the Summer Court, making her a useful retainer if the characters choose to remain in the Feywild after their adventures in Prismeer have ended.
                                                
                                            
                                        
                                                     Magic Items
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Blackstaff, Vajra Safahr is the only one who can become attuned to it. The staff can, however, choose a new owner (see “Personality” below).
The Blackstaff has the magical properties of a staff
                                                
                                            
                                                
                                                     deactivate one or more of the walking statue of Waterdeep;walking statues of Waterdeep. You must be in the city to use this property, and you can animate or deactivate one statue for each charge expended
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    
Stairway
53
Star*
54
Statue
55
Sun*
56
Talons*
57
Tavern
58
Temple
59
Throne*
60
Tomb
61
Tower
62
Tree
63
Undead
64
Void
                                                
                                            
                                                
                                                    . The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
                                                
                                            
                                        
                                                     Monsters
                                                    Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                    Amphibious. Lhammaruntosz can breathe air and water.
Legendary Resistance (3/Day). If Lhammaruntosz fails a saving throw, she can choose to succeed instead.
Innate Spellcasting. Lhammaruntosz&rsquo
                                                
                                            
                                                
                                                     of metallic dragons, in a cliff overlooking the sea. The shrine’s face is carved in Lhammaruntosz’s likeness and includes quarters for the rest of the Scaly Eye and a magic statue of
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     (3/Day). If Hythonia fails a saving throw, she can choose to succeed instead.
Petrifying Gaze. When a creature that can see Hythonia’s eyes starts its turn within 30 feet of her, Hythonia can
                                                
                                            
                                                
                                                     this happens, Hythonia heals many of her wounds and slips away from danger, and then she can choose one of her mythic actions when she uses a legendary action.
You might foreshadow Hythonia using her
                                                
                                            
                                        
                                                    Bag of Beans
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     from the ground where it was planted. The GM can choose an effect from the following table, determine it randomly, or create an effect.
d100
Effect
01
5d4 toadstools sprout. If a
                                                
                                            
                                                
                                                     treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks.
21-30
An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If
                                                
                                            
                                        
                                                    Magic Mouth
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn't being worn or carried by another creature
                                                
                                            
                                                
                                                     looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that the words appear to come from the object's mouth. When you cast this spell, you can have the spell end
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    4. Gallery Moody landscapes and dour busts atop marble pedestals collect dust in this modest gallery. In an alcove to the east stands a larger-than-life onyx statue of an athlete wrestling monstrous
                                                
                                            
                                                
                                                     subject matters vary, and the works have suffered years of neglect. The ancient tower attached to the house abuts the room. Statue. Those who investigate the statue realize it is hollow and the figure’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Where Is Xardorok? To determine Xardorok’s whereabouts when the characters arrive at the fortress, roll a d20 and consult the Xardorok’s Location table or simply choose one of the suggested locations
                                                
                                            
                                                
                                                    . Xardorok’s Location    d20 Location 
     1–5  Resting on his throne in area X19 
   6–10  Barking orders in area X24 
   11–15  Praying before the statue in area X29 
   16–20  Torturing a duergar accused of treason in area X34 
   Map 3.1: Sunblight (Xardorok’s Fortress)View Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     den. A statue of a halfling, her brow knitted in concentration, is seated at a stone table before you. She holds her empty palms close to her chest, her fingers cupped slightly. A single playing card
                                                
                                            
                                                
                                                    , the Rogue, lies flat on the table. Suddenly, the statue speaks:
 “Still searching for the perfect hand? Find the four missing cards and bring them here. The treacherous Rogue is poised to backstab
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Feat Descriptions These feats are presented in alphabetical order. Strixhaven Initiate You have studied some magical theory and have learned a few spells associated with Strixhaven University. Choose
                                                
                                            
                                                
                                                     one of Strixhaven’s colleges: Lorehold, Prismari, Quandrix, Silverquill, or Witherbloom. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     dormant during the day, retreating to resting places hidden from foes and the sun’s searing rays. Roll on or choose a result from the Vampire Resting Places table to inspire a vampire’s grim sanctuary
                                                
                                            
                                                
                                                      A large pot full of blood or vinegar. 
   5  A space accessible only by shape-shifting. 
   6  Within a statue or suit of armor. 
   
   Katerina Ladon  A vampire familiar provides
 a meal for a vampire spawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     resembles a smaller version of the famed statue of Moloch in the main temple (area 25). Treasure A successful DC 12 Intelligence (Investigation) check made to search this area uncovers a key to the treasure
                                                
                                            
                                                
                                                     experiments in progress, providing the characters with a window of opportunity to deal with it alone if they so choose.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    T13: Great Statue of Orcus A great statue of Orcus scrapes the thirty-foot-high ceiling of this chamber. The rich smell of incense rises from a large stone brazier at the statue’s base, overpowering
                                                
                                            
                                                
                                                     mostly masks the odor of decay that permeates the hall. Nezzarum, a Silver Dragon Wyrmling who knows Common, lurks inside the statue of Orcus. The dragon can gaze out into the hall through the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     river valleys that feed into the Celestial River. The western Bytopian River valley is a steeper climb, while the eastern Ysgardian River valley is a longer route. Characters can choose their own route
                                                
                                            
                                                
                                                    , but the most likely course looks like this: Stage 1. The characters go from Arborean Springs along the road (area V1) to Godshead Crossing (area V2). The good road allows them to choose any travel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     consult the Duthcloim Encounters table, or choose an encounter that you like. The party can avoid random encounters in Duthcloim by succeeding on a DC 13 Dexterity (Stealth) group check. Duthcloim
                                                
                                            
                                                
                                                     Encounters  d20 Encounter   1–4 Bregan D’aerthe spy 5–8 Drow foot patrol 9–12 Drow priestess of Lolth 13–16 Spider nest 17–20 Statue of Lolth  Bregan D’aerthe Spy A male drow spy takes an interest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     invisible when the characters enter.)
 Statue. On the opposite side of the room from the throne is a life-size stone statue of a nude Halaster wearing a cowboy hat and riding a donkey.
 Magic Circle
                                                
                                            
                                                
                                                     invisibility ends automatically when the creature is no longer seated in the throne. A creature that speaks while seated in the throne can choose to throw its voice, making it seem to originate from any point
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    
 You implant a message within an object in range—a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn’t being worn or carried by another creature
                                                
                                            
                                                
                                                     mouth (for example, the mouth of a statue), the magical mouth appears there, so the words appear to come from the object’s mouth. When you cast this spell, you can have the spell end after it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect.  d100 Effect   01 5d4 toadstools
                                                
                                            
                                                
                                                    –20 A treant sprouts (see the Monster Manual for statistics). There’s a 50 percent chance that the treant is chaotic evil and attacks. 21–30 An animate, immobile stone statue in your likeness rises. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     in dirt or sand, and then water it, the bean disappears as it produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table or determine
                                                
                                            
                                                
                                                     immobile stone statue in your likeness rises and makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     in dirt or sand, and then water it, the bean disappears as it produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table or determine
                                                
                                            
                                                
                                                     immobile stone statue in your likeness rises and makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    
 You implant a message within an object in range—a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn’t being worn or carried by another creature
                                                
                                            
                                                
                                                     mouth (for example, the mouth of a statue), the magical mouth appears there, so the words appear to come from the object’s mouth. When you cast this spell, you can have the spell end after it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect.  d100 Effect   01 5d4 toadstools
                                                
                                            
                                                
                                                    –20 A treant sprouts (see the Monster Manual for statistics). There’s a 50 percent chance that the treant is chaotic evil and attacks. 21–30 An animate, immobile stone statue in your likeness rises. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     gains a new benefit (up to level 4) and a new drawback, in addition to retaining the ones from lower levels. A character can choose to fail the saving throw, and a character instantly becomes aware of
                                                
                                            
                                                
                                                     components required. Drawback: Magic potions no longer affect you. 
   3  Benefit: Choose one of the following spells: blur, invisibility, mirror image, phantasmal force, or silence. You can cast the chosen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    : A large, oxidized silver statue of a tapir stands before a broad stone structure covered in carvings of stylized local animals—tapirs, capybaras, hawks, and more. Dozens of people stand outside the
                                                
                                            
                                                
                                                     choose not to give it to him, he is disappointed but understanding. Otherwise, he pays them the agreed-upon price.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     mascot to play the Mage Tower game with, prompt them to do so now. They need to choose whether they’re playing the game with an art elemental from Prismari, a fractal from Quandrix, an inkling from
                                                
                                            
                                                
                                                     Silverquill, a pest from Witherbloom, or a spirit statue from Lorehold. The characters need to bring the mascot with them when they report to Strixhaven Stadium for the game. This event is the climax of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     nests are typically littered with treasure and uneaten prey. Roll on or choose an option from the Roc Nest Remnants table to inspire what’s in a roc’s nest.  Roc Nest Remnants   1d6 The Roc’s Nest Holds
                                                
                                            
                                                
                                                    ...   1 The burial litter of a lost hero. 2 A caravan wagon full of trade goods. 3 A live elephant. 4 1d4 eggs larger than adult humans. 5 Someone marooned in the nest. 6 A statue of a knight riding a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    : Until dispelled You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn’t being worn or carried by
                                                
                                            
                                                
                                                     something that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that the words appear to come from the object’s mouth. When you cast this spell, you can have the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    : Until dispelled You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn’t being worn or carried by
                                                
                                            
                                                
                                                     something that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that the words appear to come from the object’s mouth. When you cast this spell, you can have the
                                                
                                            
                                        






