Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
Halaster does it, i might let my characters do it especially with the negatives and more for plot then anything.
Wishing for infinite wishes is a good way to end up a genie or similar creature permanently which technically isn't a negative consequence given their power level. If you are a genie with the wish spell you have infinite wishes but there isn't anything stating how often. One wish every hundred years for eternity is infinite wishes that you just make very slowly.
So, just to be sure, if I use the Wish spell to cast any other spell, whether I know it or not, doesn't apply the stress mentioned at the end? And doesn't risk me losing the Wish spell?
1) You and your allies are transported to a place between planes where only you and your allies exist and nothing can harm you. There is no way to leave, because you might come to harm if you went somewhere more dangerous like the Material Plane. Because of your wish, even a wish can't remove you from this place.
2) You relive the same day over and over, and can cast an infinite number of wishes, although they are the same wish. You live forever, experiencing the same day over and over though the outcome of that day can change depending on what you ask for.
I reckon the negative consequence for wishing for infinite wishes would be that you can wish forever, but nothing will happen. And, if you say were transported to another plane to make your wishes, be forced to spend all of your wishes. But since you have infinite wishes, you are trapped forever. And if you are completely protected from harm...
all these wishes did not specify how long they affect you for. Good DMs would say a day. Neutral DMs would say one hour. I, as well as some other people I know, would say that
1) this lasts for one minute
2) no rules that are revealed
3) either Divine intervention, or there is a rule in place that you were not informed about.
correct! it only does that if you don't duplicate a spell.
genies cant use wishes for themselves. but I agree that how often is often overloooked
Then what's the point of the game? Might just with to win and go home. What you wrote is idiotic...
I wish to be a dragon, with all my wizard skills.
That is my favorite non-standard wish. Immortality and the power of the dragon race all for the low low price of letting your dm **** with you however he wants.
That’s basically casting Shapechange.
if you lose the spell, and you are a caster that only have a certain number of spells like a bard or a sorcerer, are you able to choose a new spell to replace wish?
No. You aren't "losing" wish. You're losing the ability to cast wish. That's part of the inherent risk of the spell. If you use wish to wish for something outside of the bulleted items, you may lose your level 9 spell forever (barring some shenanigans like wishing to undo the loss of wish, which is just asking for DMs to screw with you). You don't get to replace it because you never lost it. It's more akin to losing a critical component to cast the spell than losing the spell itself.
this is so broken
So just to confirm then, you can use Wish to duplicate any spell OR do any of the bulleted items in this list without inducing the 3 strength stress? Cause the wording at the bottom makes it sound like you can only duplicate other spells but Jeremey Crawford in a YouTube video on Wish made it sound like you could use the bulleted items despite Wish saying "The stress of casting this spell to produce any effect other than duplicating another spell weakens you."
Edit: Okay I figured it out now. The spell can duplicate any spell of 8th or lower and lets you upcast it up to 9th level, this effect is free and only eats your 9th level spell slot and an action. 1 action Simulacrum is nice.
The bulleted points are things the wish spell will never fail to do, but still induce the stress meaning you might lose Wish and are weak and useless the rest of the day. Last ditch efforts.
Beyond those Wish may be lost AND the spell could just fail to take effect.
That video on how to handle a wish just confused me more, glad I was able to sort out my thoughts on this one though.
HOLY SHIT INDEED
DM: "And thus Badass Grenaldo became an ancient Red Dragon, and the entire world set itself upon slaying him. Despite his attempts at negotiations, everyone he met knew they could not trust him, for dragons are known to be liars and deceivers, and so Badass Grenaldo was defeated. And the world rejoiced. And his party, who struck him down, ventured for several years trying to find their missing friend, all wearing shiny Red Dragon scale mail, and thus you must roll for a new character. Also you don't get any Red Dragon armor because your party sold the rest of the hide."
I can imagine wishing for an item the villain has and into the Nine Hells they go!
A ninth level spell that can cast an 8th or lower, or give you maximum stress? No thanks!