Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
You become a baby dragon.
Can you wish to make a spell permanent, e.g. fly, water breathing or feather fall, on yourself or anyone?
If you use wish to duplicate a lower level spell that requires concentration, e.g. wall of force, do you still need to maintain concentration?
Can you wish that you no longer need to concentrate on spells to keep them up?
Here it says: ''You grant up to ten creatures that you can see resistance to a damage type you choose''. Is this permanent?
Our party of seven 14th level PCs is sent to face the 50 CR dragon... Daurogothoth, the Creeping Doom. Our strategy is simple. Our Barbarian, Gloomstalker Ranger, Rogue, & Paladin lead the way into the confrontation dealing w/ any minions. Our Cleric, Bard, & myself (Wizard) follow behind just close enough to provide support if necessary. Coming upon Daurogothoth, our Bard holds her action waiting for the precise moment, as we move to w/in 10 feet of the rest of our party. I cast Wish:
"I wish a falling star, 290 feet in size, strikes the ground (unoccupied space) 1 foot away from Daurogothoth at full speed (56,000 mph)."
As the words leave my lips, the Bard casts her readied spell Teleport upon the party, sending us 11 miles away to the town where she picked up a stone (Associated Object). An instant afterward, the star strikes the ground w/ the impact force of a 40 kiloton nuclear bomb. One foot away from Daurogothoth, leaving a cater 1/2 mile wide. The dragon is atomized instantaneously. We are beyond the blast & shockwave distance. Henceforth, our party is known as … The Doom Slayers.
This is how you get a Nuke in D&D5e. Try punching a hole in this, DM rules lawyers. Every detail is in the spell description. We win. You lose. Suck it up.
Our party of seven 14th level PCs is sent to face the 50 CR dragon... Daurogothoth, the Creeping Doom. Our strategy is simple. Our Barbarian, Gloomstalker Ranger, Rogue, & Paladin lead the way into the confrontation dealing w/ any minions. Our Cleric, Bard, & myself (Wizard) follow behind just close enough to provide support if necessary. Coming upon Daurogothoth, our Bard holds her action waiting for the precise moment, as we move to w/in 10 feet of the rest of our party. I cast Wish:
"I wish a falling star, 290 feet in size, strikes the ground (unoccupied space) 1 foot away from Daurogothoth at full speed (56,000 mph)."
As the words leave my lips, the Bard casts her readied spell Teleport upon the party, sending us 11 miles away to the town where she picked up a stone (Associated Object). An instant afterward, the star strikes the ground w/ the impact force of a 40 kiloton nuclear bomb. One foot away from Daurogothoth, leaving a cater 1/2 mile wide. The dragon is atomized instantaneously. We are beyond the blast & shockwave distance. Henceforth, our party is known as … The Doom Slayers.
This is how you get a Nuke in D&D5e. Try punching a hole in this, DM rules lawyers. Every detail is in the spell description. We win. You lose. Suck it up
Easy fix, you never said it wasn’t part of a meteor shower so meteors rain from the sky over a 50 mile radius, all of which are sizes ranging from bowling balls to the size of houses, after teleporting you’re party would see the many shooting stars going through the sky, even if it’s day time, and the meteors plummet down upon the area decimating both your party and the nearby villages.
and this has been: how to end a party because they cheated a boss fight.
Oh and so you know, I literally saw this comment and replied without taking time to mull it over. I have a very creative imagination.
ooh, ooh, I forgot to mention that the diameter of your star you wished upon is around 96 yards in length, rightly being said, the meteor is about 3/4 the size of a football field, a little more than that. The impact size should be relatively about 3/5-4/5 of the circumference if the earth, which means the impact would be around 20,000 miles diameter of a crater. Simply 11 miles wouldn’t save you, and if the meteor impact didn’t kill you the fallout of the ash and dust would because all food sources would die out. You may be able to stop suffocation but you can’t stop food deprivation or freezing to death (with a few exceptions of course)... dnd lawyers for the win. There’s always a way
oh I forgot to mention, it explicitly states you can only summon the object on the ground. Therefore I would have rights to poke loopholes because it is outside of the scope given for the examples. You wouldn’t be able to summon the star out of nowhere which means you altered reality/created a mass spectral force outside of the planet to summon said meteor. So there’s a lot of flukes I could tear into so I appreciate the effort man but I’ve been challenged with finding loopholes in wish spells by other DMs and I know a thing or two because I’ve seen a thing or two.
:D
I got a question and I'm not sure if anyone has answered this because I can't find an exact answer to this. If you cast the wish spell to undo an effect or something that requires the wish spell to be cast to facilitate a condition: whether that be bringing a creature back to life from a disintegrate spell, locating a creature that had been Donjon or Void by the Deck of Many Things, etc. do you still have to roll that 33% chance every time for such conditions and effects?
*Also as a sidebar, if I had access to a free wish casting that I personally didn't have to cast, I would probably say 'I wish to have a working Everfull Purse of Gold Coin.' From what I have seen, the simpler the wish the better. (It's a magical item that you put 1 coin of a type of currency into it and the next dawn it is filled with 26 coins of that type. Empty it out, place a coin into, wait for next dawn, profit over the course of years.)
It depends on the DM. The usual answer is yes as it even says in the description if you use the spell for any purpose other than duplicating another spell you have to roll that 33% chance. However, you may have that truly lenient DM/unknowing DM that lets it slide.
eh 3/10
It says you cannot create a magical item, but can you summon one? Like you have a certain item, for example the robes of the archmage, if i knew where one was would i be able to summon it?
haha
In one D&D campaign I was a wizard. My secret agenda for the whole campaign was to become a powerful enough spell-caster that I could learn and use wish. The moment I obtained it, I would immediately wish half of all life in the universe to cease to exist. I assume that myself and possibly my entire party would cease to exist as a result, but that was a price I was willing to pay. Basically, I wanted to be Thanos. My DM definitely wouldn't have been happy.
Are said effects permanent?
Say you can across an enemy that is just too powerful for your group. Could you wish they’d, at this point in time and not by jumping you in time, loose their power of magic or their Herculean strength whatever makes them powerful etc. effectively rendering them powerless? For example you’re facing the avatar of a god. “I wish the this avatar of ____ in front of me would lose all of its power specifics being: losing its magical attacks and special attacks as well as any extra damage modifiers, extra attacks, or legendary resistance permanently. In this current situation and not by moving anyone through time or altering anything else about reality expect for these specifications of my wish for them to lose their power”?
If I was the DM, I would grant your first wish in the following form:
1. Your wish is granted: Going forward, in the future, upon casting a wish spell, there will be no negative consequences for you or your allies. However, as a consequence of *this* wish spell and in order to make that wish possible, neither you or your allies can ever cast a wish spell again in any way shape or form.
2. There are now no rules against wishing for more wishes or for magical items. You can wish for those things as much as you like. It doesn't mean those wishes will be granted.
3. You already have infinite wishes. You can wish for anything any time you like. *Magical* wishes, however, are not infinite and wasn't specified.
One way around that would be to wipe out life in half of the galaxies in the universe. Your galaxy just happened to be one of the ones that was spared. So other than pissing off deities in other galaxies, it would have no practical impact on your own world or gameplay.
My party said that they wanted to be indestructible so I turned them all into rocks.
What if you wish for your alignment to change......say after attuning to Vecna Hans and eye
This spell is god-tier.
Nothing to say but "WOW".
i wish i was a DWAGUN