Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
So if I'm reading the last paragraph correctly, there is a 1 in 3 chance of being unable to cast Wish ever again if it is used to produce anything other than another spell?
Just found out a way to break the fabric of magic: make ur wish be "I wish that whenever I cast wish I don't suffer any consequences."
Evil gm: Suddenly you find yourself changing you are turned into a white dragon wyrmling with all of its physical and mental statistics your memories are removed and you belive you are a white dragon wyrmling you are now a dragon congrats
1) Okay. "Upon casting Wish." You have six whole seconds of bliss... And THEN you receive Wish consequences.
2) Out of the realm of a 9th level spell; your Wish has no effect. You receive Wish consequences.
3) (See #2) Your spell again has no effect. You receive Wish consequences.
1st edition: You make a wish
5th edition: You cast a spell of 8th or lower
So the DM can just straight-up kill you for wishing something plot-breaking? Metal.
Here is the most power use of with that I can find: Casting planar ally with it. Read the description of the planer ally cleric spell. Then, imagine it with a casting of one action and no cost.
Who says you can't wish for more wishes?
You could say: "I wish for there to be no negative consequences, for me or my allies, upon casting wish for a non-"produce the effect of an 8th level spell or lower" purpose"
if I do one of the other effects like creating an object worth 25,000 gold, or anything else listed in the desc, do I suffer the negative effects?
I know there is a lot of "holy shit!" around the spell, but it seems to me that it's just not that amazing, aside from now giving you access to any 8th or lower level spell. That's awesome for sure, but it states that doing anything other than that is HUGELY detrimental, including the possibility of never being able to use the spell again. Am I missing something? That's the correct interpretation, yes?
you evil little genius
There is no spell such as Create Golem, but for Awaken...
Yes. Result: you become inured to all kinds of pain, and therefore become extremely, overly, utterly optimistic, and don’t realize any damage you take. Also you still suffer the consequences for wish, but think you won’t.
Wait, but what if a player says they want to destroy the world?
Player uses wish to cast a 1st-level fireball. Consequences?
You become a DWAGUN, a strange, deformed thing from a faraway plane. You are now the opposite of a bowl of fruit punch.
Yes.
Mortals aren’t very powerful.
Miloio_2_Backup_Account_:
It won't work.
1.) It's the result of manipulating the world, like a god, while you are just a mortal. Technically with that wish, you wanna be stronger, than reality itself - therefor it's the equivalent of wishing yourself to be a god. No magical item could uphold such a power, so even with the best result, you will "only" turned to be a demigod, and the item destroy itself, while each and every divine being take a note about you, as a likely enemy, who dare to challenge them.
2.) The rule was implemented as a safeguard - for both ot the user's, and the item's safety. You cannot create something from nothing, and there will be quite an amount of being, who notice that much amount of power be transferred to you. And, i believe, most of them would take it offensively, if some such an unworthy being would take that kind of power in it's hand... (If you would be 'worthy', then you already had some kind of noteworthy power beforehand, and you wouldn't need that magical item for that.)
Also, the item would be either destroyed or begun to malfunction under such an amount of magical pressure, what those wishes put on them.
3.) It wouldn't work either, by the same thing, what i just mentioned above - the item itself wouldn't be able to endure that amount of stress, that the more wishes would put on it, especially if you would be able to pull of the first wish, which - in return - would pull all that extra stress on to the item itself, effectively broke it after the first wish.
+1) It maybe sounds both logical and practical by first glance, you would most likely destroy either yourself or the world by your wishes anyway, as an originally mortal being, your mind cannot cope up all the beings significance in a world-level scale of balance, therefor unintentionally would cause a catasthrophe, what you would only 'fix' with 'patchwork' wishes, what would cause even more problems later... You essentially create an absolute level of chaos, what only some demon would be able to enjoy. Hopefully you wouldn't turn to be one of those...