Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
OMG OP AS HELL
YES! I love this
So when you replicate a spell you don't need to meet any requirements in that spell, including costly components. The spell simply takes effect. Obviously consumed/expensive components aren't required, and I would assume casting time is reduced to an action, and would comfortably rule as such in my game, but what about concentration? Is that a "requirement" which is ignored by wish? Can I have two concentration spells up at once by using Wish to replicate one of them? Also, many people (including myself) think it's right to upcast a spell to 9th level when it's cast via Wish. Does this mean I could have a 9th level Call Lightning up while also using some other powerful concentration spell like Animate Object up?
Used those two spell cause those are examples of powerful concentration spells off the top of my head, there's probably better combos, but this is theoretical anyway and I'm curious as to how other people would rule this.
If I decide to take the risk to get one of the "other" effects, how far-fetched would this wish be?
"My wish is that I choose a a single spell of 8th level or lower. This spell is automatically inscribed into my spell book and is considered a Wizard spell which I can now cast using Wizard spell slots."
Use wish to make a tarrasque immune to wish
cruel and evil
oh gosh.
OH GOSH
That's the point.
I love the changes to Wish. Not because it's made "weaker" than earlier editions, but because it opens the door to high-level quests. The wizard strains his feeble mortal abilities, touching the power of the Gods themselves, and performs some miracle: An entire village restored, a race of formerly enslaved hybrids are now capable of reproduction... something truly amazing.
And they pay for it. Wracked with a terrible weakness, they cannot reach to that pinnacle of power again, try as they might.
You cannot tell me that this isn't a perfect high-level quest, the capstone of a campaign perhaps (or just before) to complete a quest for a higher power that they might heal and restore the wizard's ability to cast Wish. Or, perhaps... the wizard pursues Ascension itself, so that once the frailty of their mortality is washed away, so too will their limitations, opening the doors to their lost power and so much more besides.
no, not a single 5e spell or effect would ever allow you to acess spells from another system, cus like by that logic what is to stop me from casting a spell from pathfinder? or casting one from some other roleplaying game that uses a system of "levels" for their spells? where would the rabbit hole end in such a case?
the cost of the planar ally spell is not an material component (heck the spell does not even HAVE a material component), it is payment that the summoned entity expects to be given, thus using wish to cast the spell would not circumvent it, casting the spell as an action is not that good when negotiating for the payment the entity shall receive might take a few minutes anyways.
and besides the power level of the spell is about as powerful as the dungeon master lets it be, and is really roleplay dependent so really using wish to cast that spell is no better than using a 6th level spell slot for it. And if you try to cast this spell in the middle of combat and just go "GO MY MINION, ATTACK THEM" and do not offer any kind of payment whatever angel, devil or elemental you summon will most likely just stab you to death for your audacity
there is no such thing as a 1st level fireball, the world would implode
first of all, they likely meant summon construct, an new spell from tasha's cauldron
second of all, you are not really dreaming big enough here, we can cast clone for free! That is normally a spell that takes an significant time and money, same with similacrum and hallow and create magen and so much more
Makes one wonder what the second most powerful spell is.
But it's permanent, unlike Shapechange
Don’t have to take the risk. You can replicate the simulacrum spell, making a duplicate of yourself in one action with no material components, then your duplicate can cast wish to make a copy of you, then have that copy make another copy till you have as many of you as you could want.
Sure they’re half health, won’t regain spell slots, and you’ll have to make some time consuming commands to make it so you don’t have to command your clone to command the clone they made to command the clone they made to- you get the idea. But once every clone is commanded to follow your spoken commands, you can go absolutely nuts. Just spread out to avoid area of effect spells, and feel the sadness I do that a bard can’t cast this spell and make a full on orchestra, complete with dance troop out of yourself to vicious mockery someone to death in one turn. Guess I’ll settle for an illusion wizard.
Edit: Wait, nevermind, I forgot about magical secrets. Time to make that villain song sequence.
With the inclusion of the genie warlock, you get a caster that can learn wish and his simulacrums can regain the uses of 6th 7th 8th and 9th level spells, including wish.
yes
I would say that the strength reduction is still suffered, yes. It says "in addition, your Strength drops to 3" - it doesn't say it drops to 3 if you cast another spell.
I really like this approach! Hopefully my players keep going long enough for this to be relevant to them.
What the...