Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
Honestly, I’m a big fan of using spells unusual ways, especially cantrips, like using shape water to drown someone (Also, it says you can’t freeze water with any creatures inside it, but nothing about freezing water inside a creature, so you could technically freeze water as they’re drinking it). I think that I would try and use wish to boost smaller abilities to more useful proportions. Also, couldn’t you wish for the effects of a long rest instantly? (There’s ways to grant that wrong, but why except to be vindictive)
When you use wish to cast a spell of 8th level or lower, does it have to be a spell you know?
No, it does not. That's the main reason to use this aspect of Wish: it can duplicate *any* spell of 8th level or lower, regardless of its spell list/domain/school etc.
Your wish is granted! Every wish you cast from now on has no negative consequences...
However, the consequence of this first wish is instant death from channelling such raw energy. Your allies get a save.
Unfortunately, the one downfall of this is that the DM can just say no. Wish isn't all powerful. It's only a 9th level spell.
Or just choose the crawling hand thing
"The basic use of this spell is to duplicate any other spell of 8th level or lower."
I use wish to cast fire bolt!
It's not actually possible to have any stat lower than 1
not according to a GM/DM
it says "You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect." meaning for example, a wizard would be able to cast ressurection for with out needing the spell components, even though wizards don't have access to that spell.
This is the worst 9th level spell in my opinion. You have to rely on the DM for everything, and If he is not merciful you will end up fighting a demon lord or something else. Once you cast it, you cant do anything else for another 2 of 3 sessions
I agree that some of the options are not that good.
BUT This is not the worst 9th lv spell. You can heal ALL hit pts as one of the options!!! ALL. that means you can bring up to TWENTY dead creatures back to life!!
That is not the worst.
Two steps to becoming an over powered PC:
1. "I wish that every time that I cast the Wish spell, that a random evil creature experiences the strain in my stead."
2. "I wish that I could cast Wish as often as I want, without cost" (The wording on this one can be altered if characters are supposed to know what spell slots are)
You then have unlimited wishes, as often as you want to make them.
When your DM is new and has only played 5e:
Player: I cast wish and duplicate permanency, because it is, in fact, a spell of 8th level or lower.
DM: Okay, what does that do?
Player: It makes another spell permanent.
Boom, permanent fireball(or maybe meteor swarm :) )!
I would say that they take the usual penalties, including possible no more wish, but they cast meteor swarm.
Don’t forget the “other” option for getting away with “extreme” wishing ....
as a 17th wish caster, use Sim spell to create another dup of yourself! Order the Dup to cast wish to request 25k refined block of Adamantium if he fails the 33% percent role “oh well” it’s not like he could ever cast wish again anyway!!
you use a portion of the block to make a group member a very nice enchanted weapon. You sell the rest to fund the gems you need to recast Sim every few days ... rinse repeat !!! Infinite money with low risk!!!
you could also cast clone using wish for no material components, cast it on an aging NPC and charge them XXX gold or a magic item. Trust me their is no end to the number of very wealthy NPC’s looking for a fountain of youth !!!
Yes. Those are all direct consequences of casting the wish spell. The necrotic damage is what you get for casting other spells after that
Do the alternative actions listed instead of casting a level 8 spell or below also cause wish stress?
how does one use the 33 percent rule? it doesn't really specify, is it a dice roll? are there certain numbers you can't roll? Does it change every time?
Is the range of a spell a requirement? a.k.a. can I use wish to create a fireball 3 miles away?