Theoretically, you could get some extra distance using the Eberron optional Wandslinger rules that let you get fifty percent extra range on cantrips when casting them with a two-handed implement. Which, depending on how the math stacks, adds up to Freaking Ludicrous.
I mean, this is D&D. You don't generally need to shoot further than fifty feet. When was the last time anyone you know/played with had to actually remember where the Long Range cutoff on their longbow was?
Nah. At this point you're just pushing the math to see how far it'll stretch. if the Eberron optional rule really does let you reach 1800 feet? Well, that's a Boom Headshot moment, and also a DM who should be making the shooter roll Perception to see if he can even see his target. That's a six hundred yard shot, and real-world militaries have long since learned that the human eye cannot readily make out man-sized targets much beyond three hundred yards without magnification.
...which mostly means you need to find my personal favorite magic item, the Eyes of the Eagle, get your stylin' Char Aznable mask going, and use the built-in magnification to sight in your Eldritch Blast sniper rifle and become the world's foremost magical assassin.
I briefly played with spell sniper and eldritch spear... my character had a broom of flying so the idea was I would just take off into the sky and blast dudes from 600 feet away. But honestly it only works in big open fields, and how often do you fight in those? Plus it put me out of range of doing literally anything else... it was a cute concept, but in the end spell sniper is a lot more versatile than eldritch spear, and I swapped it out for Devil's Sight.
so if i get eldritch spear invocation making eldritch blast 300 feet range is 120 and over at disadvantage for my range attack ?
No, Eldritch Spear gives you a 300 ft range with no disadvantages. As long as you have a clear line of sight you can hit any enemy within your range.
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If you get eldritch spear and the spell sniper feat, you could eldritch blast a target that's 600 feat away.
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wow 600 feet cool ty guy
Throw in sorcerer levels for distant spell metamagic and you can hit 1200 feet away.
I think that is max range though unless there is another class feature or magic item that I am forgetting.
Did some research on this about a year ago and as far as I could see back then, as I reported here, 1200 feet is max without Homebrew.
Theoretically, you could get some extra distance using the Eberron optional Wandslinger rules that let you get fifty percent extra range on cantrips when casting them with a two-handed implement. Which, depending on how the math stacks, adds up to Freaking Ludicrous.
Please do not contact or message me.
1,200 feet is almost a quarter mile!?! Do you really need to shoot further than that?
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I mean, this is D&D. You don't generally need to shoot further than fifty feet. When was the last time anyone you know/played with had to actually remember where the Long Range cutoff on their longbow was?
Nah. At this point you're just pushing the math to see how far it'll stretch. if the Eberron optional rule really does let you reach 1800 feet? Well, that's a Boom Headshot moment, and also a DM who should be making the shooter roll Perception to see if he can even see his target. That's a six hundred yard shot, and real-world militaries have long since learned that the human eye cannot readily make out man-sized targets much beyond three hundred yards without magnification.
...which mostly means you need to find my personal favorite magic item, the Eyes of the Eagle, get your stylin' Char Aznable mask going, and use the built-in magnification to sight in your Eldritch Blast sniper rifle and become the world's foremost magical assassin.
Please do not contact or message me.
To clarify, long range disadvantage only applies to weapon attacks. Never spell attacks
I briefly played with spell sniper and eldritch spear... my character had a broom of flying so the idea was I would just take off into the sky and blast dudes from 600 feet away. But honestly it only works in big open fields, and how often do you fight in those? Plus it put me out of range of doing literally anything else... it was a cute concept, but in the end spell sniper is a lot more versatile than eldritch spear, and I swapped it out for Devil's Sight.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium