The domain spells for my homebrew Cleric subclass are no longer displaying in the character sheet, nor is a customized cantrip that comes with the subclass. Neither display in the character builder as well.
Not sure if this has been mentioned already, but I cannot choose the skill increases related to the variant half elves (Wood half elf, High half elf etc.)
Didn't see anyone mentioning this. After the character sheet update, my players now have unlimited access to other players' character sheets. Is this a result of the upgrade? Intended or not? Am I missing a setting or something?
This is intentional (although some people definitely wish it had defaulted to private). You can change the visibility of the character sheet by changing the preferences for that character if you want to disable this.
So in case it wasn't clear, I was trying to say that while sneak attack shows up in features on the PDF export, the number is dice of damage do not. It does appear in the digital sheet.
I'm also suggesting it show up more prominently on both sheets, such as in actions or combat. It is such a prominent and regularly used feature of the Rogue that it should be up front
Looking at one of my already existing characters I'm seeing
The Celestial
As a bonus action, expend a use of Blood Maledict to heal one creature within 60 ft. for (scalevalue*2) + modifier:wis#unsigned - No level scale data available.
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
I fixed problems 2 and 4 of your list. The others need the care of the team.
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
I fixed problems 2 and 4 of your list. The others need the care of the team.
Awesome, that was fast! I need to add one more, I think I already saw it mentioned but better safe than sorry...
- Fighting style Protection, imposing disadvantage is not listed under available reactions (Oath of Redemption Paladin)
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
I fixed problems 2 and 4 of your list. The others need the care of the team.
Awesome, that was fast! I need to add one more, I think I already saw it mentioned but better safe than sorry...
- Fighting style Protection, imposing disadvantage is not listed under available reactions (Oath of Redemption Paladin)
I fixed the Protection fighting style for both Fighter and Paladin.
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
I fixed problems 2 and 4 of your list. The others need the care of the team.
Just making sure you're aware, the sidebar entries for all 6 ability scores and the Dodge, Hide, Ready and Search actions (under Actions -> Actions -> Actions in Combat) also show tooltip script for skills, conditions, and spells. I haven't seen a single working tooltip in the sidebar.
It seems that when creating/leveling up a character and using the Feats variant rule the drop down list lists every Feat possible from all sources. It does not restrict Racial Feats. Example, when I was creating a level 8 Dragonborn Bard I chose Feat at level 4. In the drop down list I have the option to take Orcish Fury, Wood Elf Magic, Squat Nimbleness, etc.
I just tried to modify the money my character has.
I typed "-2" into the copper field, just out of couriosity (and I hoped it would subtract from my exactly 165 gold and do the math for me), but I got an api error instead. I think this should be cought and responded with a nice message "you can not take loans on the character sheet" or something.
(Screenshot of the error as attachment)
Also: I would be thrilled if next to the currency-tab would be a button to add/subtract an amount of money from the current stash the character has (so that my idea mentioned above would work. :)
Half elf race lost it's 2 point stat allocation. I can't place the 2 1 point stat points from the race, there is no drop down in the abilities block. thank you=-)
If you modify the currency with the up/down-arrows of the field (using firefox, they are number fields and have increase/descrease-buttons), there is no event listener to save the changed amount of money in that field.
Example: If I increase silver from 7 to 8 using the buttons and dismiss the tab, the amount on the equipment-section of the character sheet is not updated. When I open the sidebar again by clicking on the currency in the eqiupment area, the amount of silver is 7 again.
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The domain spells for my homebrew Cleric subclass are no longer displaying in the character sheet, nor is a customized cantrip that comes with the subclass. Neither display in the character builder as well.
Not sure if this has been mentioned already, but I cannot choose the skill increases related to the variant half elves (Wood half elf, High half elf etc.)
This is intentional (although some people definitely wish it had defaulted to private). You can change the visibility of the character sheet by changing the preferences for that character if you want to disable this.
So in case it wasn't clear, I was trying to say that while sneak attack shows up in features on the PDF export, the number is dice of damage do not. It does appear in the digital sheet.
I'm also suggesting it show up more prominently on both sheets, such as in actions or combat. It is such a prominent and regularly used feature of the Rogue that it should be up front
AD
Looking at one of my already existing characters I'm seeing
As a bonus action, expend a use of Blood Maledict to heal one creature within 60 ft. for (scalevalue*2) + modifier:wis#unsigned - No level scale data available.
On a Tiefling Blood Hunter
Thanks!
Just a few issues...
- Cantrips added to Warlock via Pact of the Tome do not show scaled dmg, also under the COMBAT tab they are at the bottom of the Attacks list instead of at the top with the other cantrips.
- Under Oath of Devotion Paladin, Channel Divinity: Sacred Weapon... emits is misspelled as emites
- Channel Divinity, in the sidebar when you pull up the details, the Dash and Dodge options for the undead are written in script. Dash
- Oath of Redemption Paladin, Immune to Disease should show under defenses
I fixed problems 2 and 4 of your list. The others need the care of the team.
Disregard this. The bug has already been resolved.
bug I saw.
The resilient feat doesn't add the +1 modifier to the attribute. Specifically the dex one. It says it's there but doesn't add it on.
Awesome, that was fast! I need to add one more, I think I already saw it mentioned but better safe than sorry...
- Fighting style Protection, imposing disadvantage is not listed under available reactions (Oath of Redemption Paladin)
I fixed the Protection fighting style for both Fighter and Paladin.
Just making sure you're aware, the sidebar entries for all 6 ability scores and the Dodge, Hide, Ready and Search actions (under Actions -> Actions -> Actions in Combat) also show tooltip script for skills, conditions, and spells. I haven't seen a single working tooltip in the sidebar.
The Forum Infestation (TM)
Yep, I know, but I am not able to fix it, the team needs to work on that.
It seems that when creating/leveling up a character and using the Feats variant rule the drop down list lists every Feat possible from all sources. It does not restrict Racial Feats. Example, when I was creating a level 8 Dragonborn Bard I chose Feat at level 4. In the drop down list I have the option to take Orcish Fury, Wood Elf Magic, Squat Nimbleness, etc.
Also all the question marks for help in the home brew section don't seem to work anymore.
I just tried to modify the money my character has.
I typed "-2" into the copper field, just out of couriosity (and I hoped it would subtract from my exactly 165 gold and do the math for me), but I got an api error instead. I think this should be cought and responded with a nice message "you can not take loans on the character sheet" or something.
(Screenshot of the error as attachment)
Also: I would be thrilled if next to the currency-tab would be a button to add/subtract an amount of money from the current stash the character has (so that my idea mentioned above would work. :)
https://screenshots.firefox.com/foPsgy08t7XzoSyz/www.dndbeyond.com
Fire Bolt granted from the Spell Sniper feat does not have its range doubled.
Half elf race lost it's 2 point stat allocation. I can't place the 2 1 point stat points from the race, there is no drop down in the abilities block. thank you=-)
As I play around with the currency sidebar:
If you modify the currency with the up/down-arrows of the field (using firefox, they are number fields and have increase/descrease-buttons), there is no event listener to save the changed amount of money in that field.
Example: If I increase silver from 7 to 8 using the buttons and dismiss the tab, the amount on the equipment-section of the character sheet is not updated. When I open the sidebar again by clicking on the currency in the eqiupment area, the amount of silver is 7 again.