I might just be missing it, but where did lifestyle go? Letting others know that my character who is a Waterdhaven Noble lives a wealthy lifestyle with only a 2 gp daily cost is good to remind me of this cost.
I might just be missing it, but where did lifestyle go? Letting others know that my character who is a Waterdhaven Noble lives a wealthy lifestyle with only a 2 gp daily cost is good to remind me of this cost.
It's under Equipment > Currency. Not that obvious but is quite handy once you know it's there.
Hey team, can confirm that the spell filter tabs are appearing correctly for all the spellcasters in our campaign now, thanks! 😅
Just curious if a filter for spells that AREN'T concentration is in the works? It would be much more useful in combat than one that only shows concentration spells. Also, for the search filters, adding Components would be a huge help as many spellcasters have to weigh up dropping weapons etc depending on components. Thanks again.
Not sure if this is the place to post this or not, so if it's not I apologise.
Looking at all the players sheets in my campaign today (I'm the DM) and they all suddenly have two-weapon fighting showing under Bonus Actions, this wasn't there before and they are currently only level 2 so I'm pretty sure they are not supposed to have this ability yet? I'm a new DM and am not quite 100% on the rules yet but looks like this is only supposed to open up to certain classes from lvl 3 onwards? I have 2 sorcerers, 2 bards, 1 ranger, 1 rogue and 1 fighter all having the ability.
Not sure if this is the place to post this or not, so if it's not I apologise.
Looking at all the players sheets in my campaign today (I'm the DM) and they all suddenly have two-weapon fighting showing under Bonus Actions, this wasn't there before and they are currently only level 2 so I'm pretty sure they are not supposed to have this ability yet? I'm a new DM and am not quite 100% on the rules yet but looks like this is only supposed to open up to certain classes from lvl 3 onwards? I have 2 sorcerers, 2 bards, 1 ranger, 1 rogue and 1 fighter all having the ability.
Thanks
The title is a bit confusing, even if correct. It should probably be Offhand Attack to avoid confusion. Any character can make an attack with an offhand weapon as a bonus action, they’re just not that good at it unless they take Dual Weilding etc
Edit: maybe it should only show up if they have an offhand weapon equipped? But it is a nice reminder that you can do it as it is now.
I tried to search a bit on this, but the keywords weren't netting me any results. I am SURE it's been brought up already but ...
Smaller tablets do not work well with this AT ALL. My friend has a Samsung 8" tablet and the revamped sheet overlaps so badly on his screen that he can't even select any of the sections, or manipulate any of the functions. Half the info doesn't even load on the screen. He cannot use it at all as it stands and we had to print him up all his info at our last session.
I have a Samsung 9.6 and had the same issue initially, but it was resolved during the last week or so- only a few areas are overlapped and hard to maneuver but I can make it happen. The 8" however is just a paperweight at this point. Are fixes in the work for this?
I tried to search a bit on this, but the keywords weren't netting me any results. I am SURE it's been brought up already but ...
Smaller tablets do not work well with this AT ALL. My friend has a Samsung 8" tablet and the revamped sheet overlaps so badly on his screen that he can't even select any of the sections, or manipulate any of the functions. Half the info doesn't even load on the screen. He cannot use it at all as it stands and we had to print him up all his info at our last session.
I have a Samsung 9.6 and had the same issue initially, but it was resolved during the last week or so- only a few areas are overlapped and hard to maneuver but I can make it happen. The 8" however is just a paperweight at this point. Are fixes in the work for this?
Maybe there needs to be a manual toggle for mobile layout? I also wouldn’t mind being able to use the mobile layout again on my iPad Pro in portrait mode, like it was when the revamp first launched.
I tried to search a bit on this, but the keywords weren't netting me any results. I am SURE it's been brought up already but ...
Smaller tablets do not work well with this AT ALL. My friend has a Samsung 8" tablet and the revamped sheet overlaps so badly on his screen that he can't even select any of the sections, or manipulate any of the functions. Half the info doesn't even load on the screen. He cannot use it at all as it stands and we had to print him up all his info at our last session.
I have a Samsung 9.6 and had the same issue initially, but it was resolved during the last week or so- only a few areas are overlapped and hard to maneuver but I can make it happen. The 8" however is just a paperweight at this point. Are fixes in the work for this?
Maybe there needs to be a manual toggle for mobile layout? I also wouldn’t mind being able to use the mobile layout again on my iPad Pro in portrait mode, like it was when the revamp first launched.
weird, i still get mobile in portrait on iPad....maybe its different with a slightly bigger screen
Not sure if this is the place to post this or not, so if it's not I apologise.
Looking at all the players sheets in my campaign today (I'm the DM) and they all suddenly have two-weapon fighting showing under Bonus Actions, this wasn't there before and they are currently only level 2 so I'm pretty sure they are not supposed to have this ability yet? (...)
The title is a bit confusing, even if correct. It should probably be Offhand Attack to avoid confusion. (...)
*All* characters can fight with two weapons, i.e. dual wield (PHB combat chapter). Some specialize in this fighting style, getting the Two-Fighting combat style (e.g. fighters, rangers). Others may specialize another way by taking the Dual-Wielder feat.
Changing the title to offhand would be even more confusing as there no such thing as "offhand" attacks in 5e. When you dual-wield, you can attack with both weapons interchangingly. Not one particular weapon is assigned as your "offhand" weapon. It's just that you don't get to add you ability score modifier to the weapon you chose for the bonus action attack (without the fighting style).
Yeah I didn't realise they'd changed it to Dual Wield for customising weapons and was thinking it should be consistent, which it is now so fair enough.
I still think Two-Weapon Fighting isn't the best title though (even though it's PHB correct), as it sounds like a fighting style, not an available action. It does seem to be causing confusion here.
Edit: I've just noticed that when you specify a weapon for Dual Wield, the attack moves into Bonus Actions anyway. This makes it debatable whether Two-Weapon Fighting is needed at all, personally I think it's good that it's bringing this option to the surface.
Don't know if this has already been reported, but when adding an entry in the description panel (Personality Trait, Ideal, Bond etc...) there seems to be no way to get back in the text entry area if it looses focus.
How do you turn off Rage? It's pretty awesome that it puts the resistances in as a barbarian, but they're always there instead of when they're just raging.
Rollback Post to RevisionRollBack
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
Dueling feat from Paladin's Fighting Style is making "Duel Wield" have a +2 to damage.
Good catch, I really don't think it should do that - I can't think of any valid circumstance where the "duelling" fighting style would apply to a bonus attack from two-weapon fighting.
Dueling feat from Paladin's Fighting Style is making "Duel Wield" have a +2 to damage.
Good catch, I really don't think it should do that - I can't think of any valid circumstance where the "duelling" fighting style would apply to a bonus attack from two-weapon fighting.
I believe that you need to indicate your offhand weapon for 2 weapon fighting, and that may correct the dueling fighting style bug.
Rollback Post to RevisionRollBack
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https://www.dndbeyond.com/changelog
DM: The Cult of the Crystal Spider (Currently playing Storm King's Thunder)
Player: The Knuckles of Arth - Lemire (Tiefling Rogue 5/Fighter 1)
Just a minor formatting bug to report:
When I click on Charisma at the top of my character sheet, there's some errant code that appears under the Deception skill heading:
"0668;right"
I might just be missing it, but where did lifestyle go? Letting others know that my character who is a Waterdhaven Noble lives a wealthy lifestyle with only a 2 gp daily cost is good to remind me of this cost.
It's under Equipment > Currency. Not that obvious but is quite handy once you know it's there.
Hey team, can confirm that the spell filter tabs are appearing correctly for all the spellcasters in our campaign now, thanks! 😅
Just curious if a filter for spells that AREN'T concentration is in the works? It would be much more useful in combat than one that only shows concentration spells. Also, for the search filters, adding Components would be a huge help as many spellcasters have to weigh up dropping weapons etc depending on components. Thanks again.
Not sure if this is the place to post this or not, so if it's not I apologise.
Looking at all the players sheets in my campaign today (I'm the DM) and they all suddenly have two-weapon fighting showing under Bonus Actions, this wasn't there before and they are currently only level 2 so I'm pretty sure they are not supposed to have this ability yet? I'm a new DM and am not quite 100% on the rules yet but looks like this is only supposed to open up to certain classes from lvl 3 onwards? I have 2 sorcerers, 2 bards, 1 ranger, 1 rogue and 1 fighter all having the ability.
Thanks
The title is a bit confusing, even if correct. It should probably be Offhand Attack to avoid confusion. Any character can make an attack with an offhand weapon as a bonus action, they’re just not that good at it unless they take Dual Weilding etc
Edit: maybe it should only show up if they have an offhand weapon equipped? But it is a nice reminder that you can do it as it is now.
I tried to search a bit on this, but the keywords weren't netting me any results. I am SURE it's been brought up already but ...
Smaller tablets do not work well with this AT ALL. My friend has a Samsung 8" tablet and the revamped sheet overlaps so badly on his screen that he can't even select any of the sections, or manipulate any of the functions. Half the info doesn't even load on the screen. He cannot use it at all as it stands and we had to print him up all his info at our last session.
I have a Samsung 9.6 and had the same issue initially, but it was resolved during the last week or so- only a few areas are overlapped and hard to maneuver but I can make it happen. The 8" however is just a paperweight at this point. Are fixes in the work for this?
Maybe there needs to be a manual toggle for mobile layout? I also wouldn’t mind being able to use the mobile layout again on my iPad Pro in portrait mode, like it was when the revamp first launched.
weird, i still get mobile in portrait on iPad....maybe its different with a slightly bigger screen
Vyrabis (Dragonborn) Monk - World Reborn
My Sorcerer is showing a ritual tab. This is misleading, as Sorcerers cannot cast spells as Rituals.
*All* characters can fight with two weapons, i.e. dual wield (PHB combat chapter). Some specialize in this fighting style, getting the Two-Fighting combat style (e.g. fighters, rangers). Others may specialize another way by taking the Dual-Wielder feat.
Changing the title to offhand would be even more confusing as there no such thing as "offhand" attacks in 5e. When you dual-wield, you can attack with both weapons interchangingly. Not one particular weapon is assigned as your "offhand" weapon. It's just that you don't get to add you ability score modifier to the weapon you chose for the bonus action attack (without the fighting style).
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him
BUG: If you equip magical arrows, they don't show up in the Attack section (even if Display as attack box is ticked off).
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him
Yeah I didn't realise they'd changed it to Dual Wield for customising weapons and was thinking it should be consistent, which it is now so fair enough.
I still think Two-Weapon Fighting isn't the best title though (even though it's PHB correct), as it sounds like a fighting style, not an available action. It does seem to be causing confusion here.
Edit: I've just noticed that when you specify a weapon for Dual Wield, the attack moves into Bonus Actions anyway. This makes it debatable whether Two-Weapon Fighting is needed at all, personally I think it's good that it's bringing this option to the surface.
Don't know if these have been reported or fixed yet:
Character:
https://www.dndbeyond.com/profile/Arnagorn/characters/415855
In the popup for frenzy attack it's not parsing the [condition] code:
In the sheet export there are a couple of bugs, the Advantage on dex checks is incomplete:
and in the bonus actions section for rage there is a scalevalue#signed:
Don't know if this has already been reported, but when adding an entry in the description panel (Personality Trait, Ideal, Bond etc...) there seems to be no way to get back in the text entry area if it looses focus.
How do you turn off Rage? It's pretty awesome that it puts the resistances in as a barbarian, but they're always there instead of when they're just raging.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Dueling feat from Paladin's Fighting Style is making "Duel Wield" have a +2 to damage.
Good catch, I really don't think it should do that - I can't think of any valid circumstance where the "duelling" fighting style would apply to a bonus attack from two-weapon fighting.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
I believe that you need to indicate your offhand weapon for 2 weapon fighting, and that may correct the dueling fighting style bug.