In the recent Builds Character video (https://www.youtube.com/watch?v=nQUrDdcKrJk&t=162s), @OboeLauren showed how to customize weapons in the character sheet, but there is a difference between customizing weapon attacks, and creative a custom general action that makes certain customization difficult, unless I'm missing something?
Hand Axe can be used as a melee weapon or a thrown weapon. By default when you add a hand axe to your equipment and equip it to show in your attack actions DDB calculates it as a melee weapon using Strength, but give no option for throwing it.
The method Lauren shows for customizing a weapon action let's you change some things, and lets you add text to the "notes" section, but it doesn't let you change the ability type or range for the weapon, so I can't customize my handaxe to be a ranged weapon, or to use DEX for the attack.
If I make a custom "other" action, I can choose the ability and range to give me a ranged handaxe attack with DEX, but there is no "notes" section, so I can't add any info (like the range increments) that I want to display in the attack actions list.
Is there some way to edit this so I can have a handaxe with ranged attack using DEX and show the range increments?
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"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.
If you wish to use a homebrew rule that thrown handaxes use DEX then I recommend the direction you're taking, which is to add a custom action to the character sheet.
The Handaxe lacks the finesse property, so making a ranged attack with a Handaxe it still uses Str, not Dex.
Also, if you look at the attack for the Handaxe, you will note that the range as “20 (60)” instead of as “5 ft. Reach” as an indicator that it can be thrown as well as used in melee. Also, in the “notes” field just to the right of the damage it already automatically includes the note: “Simple, Light, Thrown, Range (20/60).”
Huh. All this time I assumed you had to use DEX for throwing a hand-axe since it was a ranged attack. Live and learn. Thanks for the info.
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
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In the recent Builds Character video (https://www.youtube.com/watch?v=nQUrDdcKrJk&t=162s), @OboeLauren showed how to customize weapons in the character sheet, but there is a difference between customizing weapon attacks, and creative a custom general action that makes certain customization difficult, unless I'm missing something?
Hand Axe can be used as a melee weapon or a thrown weapon. By default when you add a hand axe to your equipment and equip it to show in your attack actions DDB calculates it as a melee weapon using Strength, but give no option for throwing it.
The method Lauren shows for customizing a weapon action let's you change some things, and lets you add text to the "notes" section, but it doesn't let you change the ability type or range for the weapon, so I can't customize my handaxe to be a ranged weapon, or to use DEX for the attack.
If I make a custom "other" action, I can choose the ability and range to give me a ranged handaxe attack with DEX, but there is no "notes" section, so I can't add any info (like the range increments) that I want to display in the attack actions list.
Is there some way to edit this so I can have a handaxe with ranged attack using DEX and show the range increments?
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
The character sheet is just following the way the rules specify such attacks work.
The thrown weapon property states:
If you wish to use a homebrew rule that thrown handaxes use DEX then I recommend the direction you're taking, which is to add a custom action to the character sheet.
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The Handaxe lacks the finesse property, so making a ranged attack with a Handaxe it still uses Str, not Dex.
Also, if you look at the attack for the Handaxe, you will note that the range as “20 (60)” instead of as “5 ft. Reach” as an indicator that it can be thrown as well as used in melee. Also, in the “notes” field just to the right of the damage it already automatically includes the note: “Simple, Light, Thrown, Range (20/60).”
I hope that helps.
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Huh. All this time I assumed you had to use DEX for throwing a hand-axe since it was a ranged attack. Live and learn. Thanks for the info.
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?