Wondering if Volo's and MToF's will find their way onto DMsGuild at some point in the near future ... or maybe the lore sections will be bundled into a new companion book of "lost lore", sort of like how the DMsGuild PDF Domains of Delight provided FeyWild support to WBtW.
Pretty to think so at least.
Yeah, I really liked the blood war lore in Mordenkainens.
It's sad that all the lore that I spend my time reading will be completely irrelevant soon.
It won’t be irrelevant, just less accessible by others.
But it will be irrelevant because anyone getting in to the game after this point won't be able to access that lore. As far as they will be concerned, it won't exist.
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"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
Wondering if Volo's and MToF's will find their way onto DMsGuild at some point in the near future ... or maybe the lore sections will be bundled into a new companion book of "lost lore", sort of like how the DMsGuild PDF Domains of Delight provided FeyWild support to WBtW.
Pretty to think so at least.
Yeah, I really liked the blood war lore in Mordenkainens.
It's sad that all the lore that I spend my time reading will be completely irrelevant soon.
It won’t be irrelevant, just less accessible by others.
But it will be irrelevant because anyone getting in to the game after this point won't be able to access that lore. As far as they will be concerned, it won't exist.
Not completely true. People who have the books already can still use them and those who have them as DDB online content will still be able to share them.
Perhaps re-read what I posted. I said it would become irrelevant because new players won't have access to it, may not even know it exists. Anyone playing the "official" game after that point will not have access to that lore. As for as WotC is concerned, it may not officially be cannon anymore, because if it was, everyone would have access to it.
So you are right that it won't be irrelevant to current players who have it, but as far as the official game will be concerned, it will just be... gone.
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
"Do you play Standard D&D, or one of the Eternal formats?"
"I play Commander D&D".
Standard? eternal Format? Commander? I know not these things. What’s the difference?
-- MTG ramble incoming! --
In Standard Magic, your deck can only include cards from the most recent few sets. It's a way to [sell more cards / keep the meta fresh]. Most card games have something like this. Magic might have invented it.
Eternal is a catch-all term for all the formats that don't shift in this way, and have other rules that differentiate them. Commander has become the most popular one. It was invented by players.
Commander is my preferred format. It's VERY different from all the other formats. The thing to understand about it is that it's a lot like D&D. You're meant to settle on house rules with your group. Rule Zero is basically the same thing D&D has: "ignore whatever you want, change whatever you want, the game is yours."
If you consider building a deck to be analogous to building a character, the idea of Commander is to ensure the format is loose enough to allow for suboptimal build choices in the name of creative expression. Most of its special rules serve this purpose. Everybody gets more HP, nobody's allowed more than one of their best cards, and perhaps most importantly for this purpose, it's a multiplayer free-for-all. That means that someone can't go all-in to kill you, because they'll still have to defend themselves against the others. And often someone will kill something that's threatening you, because it's threatening them too!
I would compare other Eternal formats to the more Gygaxian editions of D&D. They're less interested in your character, and more interested in the challenge.
(A good way to get a D&D player distracted so you can snatch their wallet is to ask them what characters they play. This also works on Commander players.)
My question: If you don't buy the new book, will the entries for the monsters and races/subraces in D&D Beyond be updated to the revised versions? If you do buy it will you get both versions, or justr the new version?
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D&D since 79. New to the Carolinas and looking for Gamers.
My question: If you don't buy the new book, will the entries for the monsters and races/subraces in D&D Beyond be updated to the revised versions? If you do buy it will you get both versions, or justr the new version?
Any previously purchased material from the first books stays the same, regardless of whether you buy the new book. If you only buy the new book, you will not have access to the old versions. If you had the old books and buy the new ones, you will have access to both sets of content once MMM comes out. MTF and VGM will no longer be available for purchase after the release of MMM (at least here on DDB).
"Do you play Standard D&D, or one of the Eternal formats?"
"I play Commander D&D".
Standard? eternal Format? Commander? I know not these things. What’s the difference?
-- MTG ramble incoming! --
In Standard Magic, your deck can only include cards from the most recent few sets. It's a way to [sell more cards / keep the meta fresh]. Most card games have something like this. Magic might have invented it.
Eternal is a catch-all term for all the formats that don't shift in this way, and have other rules that differentiate them. Commander has become the most popular one. It was invented by players.
Commander is my preferred format. It's VERY different from all the other formats. The thing to understand about it is that it's a lot like D&D. You're meant to settle on house rules with your group. Rule Zero is basically the same thing D&D has: "ignore whatever you want, change whatever you want, the game is yours."
If you consider building a deck to be analogous to building a character, the idea of Commander is to ensure the format is loose enough to allow for suboptimal build choices in the name of creative expression. Most of its special rules serve this purpose. Everybody gets more HP, nobody's allowed more than one of their best cards, and perhaps most importantly for this purpose, it's a multiplayer free-for-all. That means that someone can't go all-in to kill you, because they'll still have to defend themselves against the others. And often someone will kill something that's threatening you, because it's threatening them too!
I would compare other Eternal formats to the more Gygaxian editions of D&D. They're less interested in your character, and more interested in the challenge.
(A good way to get a D&D player distracted so you can snatch their wallet is to ask them what characters they play. This also works on Commander players.)
Ahhhaha. Thank you for the info. When I still played M:tG I played what are least used to be called “Type 1 Tournament Legal.”
Can I still buy Volo's Guide to Monsters and/or Mordenkainen's Tome of Foes?
Starting on May 16, you can acquire the streamlined and up-to-date creatures and character race options, as well as a plethora of exciting new content, by purchasing Mordenkainen Presents: Monsters of the Multiverse. On May 17, Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes will be discontinued from our digital marketplace.
Mastering Dungeons Podcast - 27th Jan '22. Around 3 mins in to the episode.
Teos interviewed new AL Admin Toni Winslow-Brill and asked if old PC versions could be used alongside new versions from M3 at an AL table.
The response was, and I summarise below...
"The answer is unknown... Sometimes it gets dictated... You'll have to wait and see... It might happen for a little while"
Interestingly, just before the 3 min mark, that is where I first learned of WotC stopping sale of the old books, prior to the announcement on the DDB Dev Update that never got uploaded.
This stinks. I thought today (5/17) was the last day to purchase. Instead, today is the day they got pulled. That's what happens when I have too many days/dates roaming around in my head.
"Do you play Standard D&D, or one of the Eternal formats?"
"I play Commander D&D".
Standard? eternal Format? Commander? I know not these things. What’s the difference?
-- MTG ramble incoming! --
In Standard Magic, your deck can only include cards from the most recent few sets. It's a way to [sell more cards / keep the meta fresh]. Most card games have something like this. Magic might have invented it.
Eternal is a catch-all term for all the formats that don't shift in this way, and have other rules that differentiate them. Commander has become the most popular one. It was invented by players.
Commander is my preferred format. It's VERY different from all the other formats. The thing to understand about it is that it's a lot like D&D. You're meant to settle on house rules with your group. Rule Zero is basically the same thing D&D has: "ignore whatever you want, change whatever you want, the game is yours."
If you consider building a deck to be analogous to building a character, the idea of Commander is to ensure the format is loose enough to allow for suboptimal build choices in the name of creative expression. Most of its special rules serve this purpose. Everybody gets more HP, nobody's allowed more than one of their best cards, and perhaps most importantly for this purpose, it's a multiplayer free-for-all. That means that someone can't go all-in to kill you, because they'll still have to defend themselves against the others. And often someone will kill something that's threatening you, because it's threatening them too!
I would compare other Eternal formats to the more Gygaxian editions of D&D. They're less interested in your character, and more interested in the challenge.
(A good way to get a D&D player distracted so you can snatch their wallet is to ask them what characters they play. This also works on Commander players.)
That makes sense, I never thought of D&D and MTG linked outside of bussiness leadership.
But that is a very good analogy. Thanks for helping explain to me (and others)!
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BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
I had pre-ordered MMoM and held off on purchasing the other two thinking it'd be a merging of the two with some additional flavor (it definitely is not). The inability to purchase these now has made me seriously rethink my stance on going digital over physical. Sure a book can go out of print, but you can still buy a used version. This also reminded me why I stopped pre-ordering things.
Rollback Post to RevisionRollBack
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But it will be irrelevant because anyone getting in to the game after this point won't be able to access that lore. As far as they will be concerned, it won't exist.
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
Perhaps re-read what I posted. I said it would become irrelevant because new players won't have access to it, may not even know it exists. Anyone playing the "official" game after that point will not have access to that lore. As for as WotC is concerned, it may not officially be cannon anymore, because if it was, everyone would have access to it.
So you are right that it won't be irrelevant to current players who have it, but as far as the official game will be concerned, it will just be... gone.
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
-- MTG ramble incoming! --
In Standard Magic, your deck can only include cards from the most recent few sets. It's a way to [sell more cards / keep the meta fresh]. Most card games have something like this. Magic might have invented it.
Eternal is a catch-all term for all the formats that don't shift in this way, and have other rules that differentiate them. Commander has become the most popular one. It was invented by players.
Commander is my preferred format. It's VERY different from all the other formats. The thing to understand about it is that it's a lot like D&D. You're meant to settle on house rules with your group. Rule Zero is basically the same thing D&D has: "ignore whatever you want, change whatever you want, the game is yours."
If you consider building a deck to be analogous to building a character, the idea of Commander is to ensure the format is loose enough to allow for suboptimal build choices in the name of creative expression. Most of its special rules serve this purpose. Everybody gets more HP, nobody's allowed more than one of their best cards, and perhaps most importantly for this purpose, it's a multiplayer free-for-all. That means that someone can't go all-in to kill you, because they'll still have to defend themselves against the others. And often someone will kill something that's threatening you, because it's threatening them too!
I would compare other Eternal formats to the more Gygaxian editions of D&D. They're less interested in your character, and more interested in the challenge.
(A good way to get a D&D player distracted so you can snatch their wallet is to ask them what characters they play. This also works on Commander players.)
My question: If you don't buy the new book, will the entries for the monsters and races/subraces in D&D Beyond be updated to the revised versions? If you do buy it will you get both versions, or justr the new version?
D&D since 79. New to the Carolinas and looking for Gamers.
Any previously purchased material from the first books stays the same, regardless of whether you buy the new book. If you only buy the new book, you will not have access to the old versions. If you had the old books and buy the new ones, you will have access to both sets of content once MMM comes out. MTF and VGM will no longer be available for purchase after the release of MMM (at least here on DDB).
Ahhhaha. Thank you for the info. When I still played M:tG I played what are least used to be called “Type 1 Tournament Legal.”
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
(I hope this wasn't already linked)
https://support.dndbeyond.com/hc/en-us/articles/4815683858327-Monsters-of-the-Multiverse-D-D-Beyond-FAQ
(At the very bottom)
Can I still buy Volo's Guide to Monsters and/or Mordenkainen's Tome of Foes?
Starting on May 16, you can acquire the streamlined and up-to-date creatures and character race options, as well as a plethora of exciting new content, by purchasing Mordenkainen Presents: Monsters of the Multiverse. On May 17, Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes will be discontinued from our digital marketplace.
The next thing surrounding this that will get announced will be the removal of the old books from legal builds within Adventurers League.
The new book is not new content or a new version. It is errata.... But WotC gotta get paid.
Before I get called out on this for not citing sources again...
https://pca.st/podcast/82a05bc0-0a18-0133-1f0b-059c869cc4eb
Mastering Dungeons Podcast - 27th Jan '22. Around 3 mins in to the episode.
Teos interviewed new AL Admin Toni Winslow-Brill and asked if old PC versions could be used alongside new versions from M3 at an AL table.
The response was, and I summarise below...
"The answer is unknown... Sometimes it gets dictated... You'll have to wait and see... It might happen for a little while"
Interestingly, just before the 3 min mark, that is where I first learned of WotC stopping sale of the old books, prior to the announcement on the DDB Dev Update that never got uploaded.
This stinks. I thought today (5/17) was the last day to purchase. Instead, today is the day they got pulled. That's what happens when I have too many days/dates roaming around in my head.
I wish they'd roll back the last round of "de-loring" updates to Mord's and Volo's if they're mothballing these versions anyway.
That makes sense, I never thought of D&D and MTG linked outside of bussiness leadership.
But that is a very good analogy. Thanks for helping explain to me (and others)!
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Oof, this aged like milk...
I had pre-ordered MMoM and held off on purchasing the other two thinking it'd be a merging of the two with some additional flavor (it definitely is not). The inability to purchase these now has made me seriously rethink my stance on going digital over physical. Sure a book can go out of print, but you can still buy a used version. This also reminded me why I stopped pre-ordering things.
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