Rogues get considerably more swings at first level than just one. One weapon in each hand is typical, that's two, plus a Reaction if the enemy ties to escape. At 4th level you can pick up a Feat. Or grab it at 1st with a Variant Human. Then you can take your two longswords and engage in a furious flurry of sneak attacks with exacting skill and precise targeting. Grab a pair of Halberds for the d10 base weapon damage just for laughs.
Make it so that the finesse property for two-handed or versatile weapons can only be applied when two handing it.
The longsword in DnD has 3 lbs, with two hands this would be 1.5 lb for each hand. I know it doesn't work exactly like that in real life, but the fact remains that, with two hands, you split the weight of the weapon between both hands and have more leverage to control it. I think this is enough to justify having finesse with the longsword only when two-handing it.
Also, no one cited the estoc whatsoever, but I think it would be the best option for two-handed finesse weapons. The estoc is, after all, a historical two-handed weapon made exclusively for thrusting that somewhat preceded the rapier (for what I can remember).
Summarizing, I'd give the longsword a property like "agile": the weapon has the finesse property when two-handed. Pretty sure I've already seen it in a homebrew. I'd also add the "Estoc" weapon: equal to the longsword, but not being versatile and with piercing damage (of course, it would have the "agile" thing too). A spear might be agile too, dunno
Like sure you could find or make up some fanstasy setting weapon like.. an elven long blade or something thats a finesse greatsword, the real question is does DnD NEED it..
and no I don't think so. dex is already so much stronger than str, the last real use of a str based fighter is the greatsword, create a finesse based two hander and just whats the point of str anymore?
Like sure you could find or make up some fanstasy setting weapon like.. an elven long blade or something thats a finesse greatsword, the real question is does DnD NEED it..
and no I don't think so. dex is already so much stronger than str, the last real use of a str based fighter is the greatsword, create a finesse based two hander and just whats the point of str anymore?
Agreed. I could see perhaps a Quarterstaff/Spear/Trident as finesse because then it’s at worst like a Two-Handed Rapier. But that’s about it.
I think the katana should be a versatile finesse weapon: 1d6 slashing, versatile 1d8, finesse.
Katanas weren't any lighter or more agile than European swords of the same length. Using existing sword stats for them is good enough in 5E's heavily abstracted weapon charts.
Actually, because of the hilt design, and the lack of a pommel, Katanas required more grip strength to use properly. And because of the stiffer blades, edge alignment was more of a thing, so you needed a bit more strength to overcome slightly misaligned strikes with a Katana.
But I still let my players use a Longsword as a Katana without any additional Str requirements because it is a game after all.
Katanas require less edge alignment because the heft drives the edge into the target, test cutting analysis has demonstrated it.
As for D&D, any sword can be reskinned as another cultures sword, even a great sword could be a Nodachi.
The double blades scimitar will do for two handed finesse, and even that could be reskinned as another weapon, though I wouldn't invite higher damage and heavy finesse weapons beyond that for the stat asymmetry already raised.
Great scimitar 1d10 slashing 5 lb. Finesse, two-handed
Probably the best call....I know it would just slightly be above the double bladed scimitar with 5.5 average instead of 5 average.
It'd also be the best finesse weapon to be non-heavy and two-handed weapon altogheter and it'd balance out with greater damaging heavy weapons that are two-handed.
That is referring to their weight, Katanas which were two or single handed meaning it's equal would be a longsword or one and half sword *referring to hand placement of the hands since the name changes easily*. Though Katanas were more balanced comparing to longswords, this is due to the better distribution of weight allowing for better blade agility for slashing specifically. While the long sword is a little more heavy handed in some places due to it being a slashing but also stabbing weapon.
That is referring to their weight, Katanas which were two or single handed meaning it's equal would be a longsword or one and half sword *referring to hand placement of the hands since the name changes easily*. Though Katanas were more balanced comparing to longswords, this is due to the better distribution of weight allowing for better blade agility for slashing specifically. While the long sword is a little more heavy handed in some places due to it being a slashing but also stabbing weapon.
Always use the quote button, not the reply button. Then people have a chance to actually know what post you're replying to and have some idea of what point you're trying to make.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
If all you care about is it being 2 handed, just reskin a rapier. This is a Big Rapier. Everything is the same as a regular Rapier, but it takes 2 hands to use, not 1. The real problem is that people are trying to break the game here. Nothing wrong with making a 2 handed weapon finessable. Consider this:
Great Fauchard. Two handed, finesse weapon, does 2d4 of damage.
Oh, You don't like that? What is going on here is that you do not really truly care about it being 2 handed. You are looking for a finesse weapon that does more damage than existing weapons and hit upon the idea of making it 2-handed to get that extra damage.
But the entire reason why they made finessable a requirement for sneak attack etc. is NOT because 'it makes sense'. Instead it was to intentionally weaken what is otherwise a powerful ability. You are trying to undo that intentional decision made by WoTC.
You want to sneak attack? Accept the minute less base damage that comes with a finesse weapon
When you select this feat you gain proficiency in 2 of the following Advanced Weapons:
Nodachi- D12, two-handed, heavy, finesse
Chain-whip: d8, reach, special: when you hit a creature with this weapon more than once in a turn you can use a bonus action to attempt to shove the same creature.
Heavy Bow: d10, heavy, special: you can use strength instead of dexterity for attacks and damage.
Bola- D4, thrown (20/60), special- when you hit with this weapon the target must make a DEX save or fall prone (DC = 8 + Dex+ Prof)
There are already Longswords in the game that have the finesse property they just happen to be magical that sunsword in Curse of Strahd and the Elven sword can have it when it chooses a new owner.
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Make it so that the finesse property for two-handed or versatile weapons can only be applied when two handing it.
The longsword in DnD has 3 lbs, with two hands this would be 1.5 lb for each hand. I know it doesn't work exactly like that in real life, but the fact remains that, with two hands, you split the weight of the weapon between both hands and have more leverage to control it. I think this is enough to justify having finesse with the longsword only when two-handing it.
Also, no one cited the estoc whatsoever, but I think it would be the best option for two-handed finesse weapons. The estoc is, after all, a historical two-handed weapon made exclusively for thrusting that somewhat preceded the rapier (for what I can remember).
Summarizing, I'd give the longsword a property like "agile": the weapon has the finesse property when two-handed. Pretty sure I've already seen it in a homebrew. I'd also add the "Estoc" weapon: equal to the longsword, but not being versatile and with piercing damage (of course, it would have the "agile" thing too). A spear might be agile too, dunno
Like sure you could find or make up some fanstasy setting weapon like.. an elven long blade or something thats a finesse greatsword, the real question is does DnD NEED it..
and no I don't think so. dex is already so much stronger than str, the last real use of a str based fighter is the greatsword, create a finesse based two hander and just whats the point of str anymore?
Agreed. I could see perhaps a Quarterstaff/Spear/Trident as finesse because then it’s at worst like a Two-Handed Rapier. But that’s about it.
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I could see the followinga martial weapon;
Great scimitar 1d10 slashing 5 lb. Finesse, two-handed
Probably the best call....I know it would just slightly be above the double bladed scimitar with 5.5 average instead of 5 average.
Katanas require less edge alignment because the heft drives the edge into the target, test cutting analysis has demonstrated it.
As for D&D, any sword can be reskinned as another cultures sword, even a great sword could be a Nodachi.
The double blades scimitar will do for two handed finesse, and even that could be reskinned as another weapon, though I wouldn't invite higher damage and heavy finesse weapons beyond that for the stat asymmetry already raised.
It'd also be the best finesse weapon to be non-heavy and two-handed weapon altogheter and it'd balance out with greater damaging heavy weapons that are two-handed.
That is referring to their weight, Katanas which were two or single handed meaning it's equal would be a longsword or one and half sword *referring to hand placement of the hands since the name changes easily*. Though Katanas were more balanced comparing to longswords, this is due to the better distribution of weight allowing for better blade agility for slashing specifically. While the long sword is a little more heavy handed in some places due to it being a slashing but also stabbing weapon.
Always use the quote button, not the reply button. Then people have a chance to actually know what post you're replying to and have some idea of what point you're trying to make.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Unless you’re replying to the very last post in the thread, then you can use reply instead of quote.
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In which case the reply button is redundant.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
It changes how it registers in that person’s notifications so they know someone specifically responded to them.
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But by the time you press "Post Reply" you might not be replied to the new last post.
That’s when you quote them, and then cut/paste it into a reply like this. 😉 Step 3: profit.
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ignoring the health of the 5e meta and the dex vs str stuff...
finesse polearm: War Flail
Er ek geng, þat er í þeim skóm er ek valda.
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noted... I feel like I just made contact with the dndbeyond fey spirits that just talked circles around me.
Improved pact weapon invocation allows bigger and ranged options
If all you care about is it being 2 handed, just reskin a rapier. This is a Big Rapier. Everything is the same as a regular Rapier, but it takes 2 hands to use, not 1. The real problem is that people are trying to break the game here. Nothing wrong with making a 2 handed weapon finessable. Consider this:
Great Fauchard. Two handed, finesse weapon, does 2d4 of damage.
Oh, You don't like that? What is going on here is that you do not really truly care about it being 2 handed. You are looking for a finesse weapon that does more damage than existing weapons and hit upon the idea of making it 2-handed to get that extra damage.
But the entire reason why they made finessable a requirement for sneak attack etc. is NOT because 'it makes sense'. Instead it was to intentionally weaken what is otherwise a powerful ability. You are trying to undo that intentional decision made by WoTC.
You want to sneak attack? Accept the minute less base damage that comes with a finesse weapon
I would make one but put it behind a feat:
Advanced Weaponry:
When you select this feat you gain proficiency in 2 of the following Advanced Weapons:
Nodachi- D12, two-handed, heavy, finesse
Chain-whip: d8, reach, special: when you hit a creature with this weapon more than once in a turn you can use a bonus action to attempt to shove the same creature.
Heavy Bow: d10, heavy, special: you can use strength instead of dexterity for attacks and damage.
Bola- D4, thrown (20/60), special- when you hit with this weapon the target must make a DEX save or fall prone (DC = 8 + Dex+ Prof)
I could come up with more but you get the idea
There are already Longswords in the game that have the finesse property they just happen to be magical that sunsword in Curse of Strahd and the Elven sword can have it when it chooses a new owner.