Personally that’s why I think the capstone for a fighter is weak compared to others.
The Fighter capstone is better than at least 50% of capstones, ignoring Paladins as every subclass gets a capstone and I can't be bothered counting (leaving 12 capstones to look at; being above average means 6 are worse):
Bard
Monk
Ranger*
Sorcerer
Warlock
Wizard
the only change I would make to your list is the wizard inclusion. While not the best one (and yes paladin depending on the oath is incredible) the wizard gets 2 free spells (3 or less) and doesn’t have to prepare either of the 2 chosen meaning they get more versatility throughout the day AND it’s on a short rather than just long rest. Fireball/lightning, counter spell/dispel magic, fly and/or haste an extra few times a day is decent. I figure a DM wouldn’t allow more than 1-2 shorts per day if you are trying to keep it reasonable.
He was talkingt he hypothetical case that it did stack, it's the topic of the thread...
Correct, I thought it was obvious. Everybody knows they don’t stack like that otherwise if I multiclass 1 level in 20 classes I would get 20 attacks. It’s common sense.
And I'm sorry for jumping in on your sub-thread of this thread. I saw two replies (email notification) within the chain and one was a direct quote to mine and the other was yours. I assumed they were both replies to my own. Unfortunately, using the phone vs. a laptop does make a difference and it wasn't obvious. My bad for not paying enough attention.
They should have named them differently so people would not get confused. That is, the 11th level fighter ability should be called Triple attack and the 20th level ability quadruple attack. That way no one would confuse the issue.
It they did that then they would need to rewrite quite a number of other class abilities such as the barbarian brutal critical which is gained 3 times. I mean at the end of the day multiclassing is an optional rule not a standard rule, not all DM’s allow it. More importantly it literally says in the multiclass section that they don’t stack. It is very very clear on that. It doesn’t take a genius to understand the text below.
Extra Attack
If you gain the Extra Attack class feature from more than one class, the features don’t add together. You can’t make more than two attacks with this feature unless it says you do (as the fighter’s version of Extra Attack does). Similarly, the warlock’s eldritch invocation Thirsting Blade doesn’t give you additional attacks if you also have Extra Attack.
It's worth saying that MCs like Fighter/Paladin were balanced around this as well. It's not like the only thing you get from 5 levels of Paladin is EA. You get Lay on Hands, Divine Smite, another Fighting Style, disease immunity, a level 3 Oath feature, and 6 spell slots.
The MC system in 5e is pretty well designed. It's hard to break things, and even the most blatant offenders like Coffeelocks are fine if you don't let them bend the other rules (that have nothing to do with MC) necessary for them to go wild. The limitation on Extra Attack is one of the ways that balance is maintained.
the only change I would make to your list is the wizard inclusion. While not the best one (and yes paladin depending on the oath is incredible) the wizard gets 2 free spells (3 or less) and doesn’t have to prepare either of the 2 chosen meaning they get more versatility throughout the day AND it’s on a short rather than just long rest. Fireball/lightning, counter spell/dispel magic, fly and/or haste an extra few times a day is decent. I figure a DM wouldn’t allow more than 1-2 shorts per day if you are trying to keep it reasonable.
Correct, I thought it was obvious. Everybody knows they don’t stack like that otherwise if I multiclass 1 level in 20 classes I would get 20 attacks. It’s common sense.
And I'm sorry for jumping in on your sub-thread of this thread. I saw two replies (email notification) within the chain and one was a direct quote to mine and the other was yours. I assumed they were both replies to my own. Unfortunately, using the phone vs. a laptop does make a difference and it wasn't obvious. My bad for not paying enough attention.
It they did that then they would need to rewrite quite a number of other class abilities such as the barbarian brutal critical which is gained 3 times. I mean at the end of the day multiclassing is an optional rule not a standard rule, not all DM’s allow it. More importantly it literally says in the multiclass section that they don’t stack. It is very very clear on that. It doesn’t take a genius to understand the text below.
Extra Attack
If you gain the Extra Attack class feature from more than one class, the features don’t add together. You can’t make more than two attacks with this feature unless it says you do (as the fighter’s version of Extra Attack does). Similarly, the warlock’s eldritch invocation Thirsting Blade doesn’t give you additional attacks if you also have Extra Attack.
It's worth saying that MCs like Fighter/Paladin were balanced around this as well. It's not like the only thing you get from 5 levels of Paladin is EA. You get Lay on Hands, Divine Smite, another Fighting Style, disease immunity, a level 3 Oath feature, and 6 spell slots.
The MC system in 5e is pretty well designed. It's hard to break things, and even the most blatant offenders like Coffeelocks are fine if you don't let them bend the other rules (that have nothing to do with MC) necessary for them to go wild. The limitation on Extra Attack is one of the ways that balance is maintained.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm