Perhaps this has been answered, but i can not find the answer so i'll ask again. Would buying the core books unlock the character building options in the bundles section?
Perhaps this has been answered, but i can not find the answer so i'll ask again. Would buying the core books unlock the character building options in the bundles section?
Thank you for answering so quick! Time for me to spend some money at launch
You are welcome!
Just for the sake of clarification for the readers:
When buying any book here in DDB, you have the options to take the Compendium option, cheaper but it will not unlock the material in the toolset, or the "whole" book option, full price but will unlock the material in the toolset.
Thank you for answering so quick! Time for me to spend some money at launch
You are welcome!
Just for the sake of clarification for the readers:
When buying any book here in DDB, you have the options to take the Compendium option, cheaper but it will not unlock the material in the toolset, or the "whole" book option, full price but will unlock the material in the toolset.
Thanks for the clarification. I'm now looking forward to buying some books on sale.
Now I've just gotta wait to see whether or not it's reasonable to use the interface with the ads. X) I'm planning to get a Master sub + the core books at least but I need to make sure some of my players can still use it. I imagine we'll have about 50% Hero Tier 50% free account.
With the flurry of activity, I missed information on the Compendium level of content and can't seem to track down where more details are shared on that. Any kind adventurers able to point me down the right path?
With the flurry of activity, I missed information on the Compendium level of content and can't seem to track down where more details are shared on that. Any kind adventurers able to point me down the right path?
"Compendium" content can be purchased at a reduced price from the full purchase price of source material. You'd get access to the information in the compendium section, but you wouldn't be able to use that content in the character builder. This is useful if you don't plan on using the character builder and just want a digital compendium. Then later if you decide to use the character builder, you can buy the rest of the source material at the full price minus what you've already paid for the compendium part of it.
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It would be nice to be able to get the Monsters and magic items out of the adventures. For example in out of the Abyss I don't necessarily need the whole Adventure. But I'd love to have the Demon Lord stats available in ddb
If I buy a full class for $3.99, do I get all the subclasses that are released for that class, or does it depend on the source? For example, if I bought the Cleric class on the 15th, would I get the subclasses from the PHB plus the Death Domain from the DMG plus whatever is released for the Cleric as part of Xanathar's?
The classes without the subclasses are free. They are part of the SRD. So, in a sense, you only buy subclasses with the bundles.
So then, what do you actually get when you buy a full class for $3.99? Is that supposed to mean that each subclass is $3.99? Or does that price only apply to new, non PHB classes like the artificer?
I will ask clarification.
By "class" bundle for 3.99, it is intended a single class with the subclasses from the PHB.
So if I'm understanding that correctly, if I decide that I only ever want to play Fighters I would buy the Fighter bundle at $3.99 which would unlock the Battlemaster and Eldritch Knight (Champion being free content) and I would then have to pay $1.99 each in order to unlock the Purple Dragon Knight and any Fighter subclasses from Xanathar's or any other source book?
If so that is a little disappointing and makes the class bundles for Barbarians, Bards, Druids, Rangers and Sorcerers redundant since they would each only be unlocking 1 additional subclass. It would also make the Wizard and Cleric bundles far more value for money than for any other class due to the larger number of subclasses unlocked.
It would be nice to be able to get the Monsters and magic items out of the adventures. For example in out of the Abyss I don't necessarily need the whole Adventure. But I'd love to have the Demon Lord stats available in ddb
AD
That's a great idea! (I say responding to myself). You know what else would be neat? A 'monster megabundle' that operates similarly to the Legendary Bundle.
AD
P.S. I suspect this has been suggested before. But throwing in my two cents.
I've already paid for every hardback book from 5E. I've already paid for every 5E product from Fantasy Grounds (and now others get to pay even less than I did). Now you expect me to pay for it all yet again with no recognition or appreciation for the support I've given you for?
That lack of appreciation or consideration and your dismissive "No." response to FAQs 12 and 13 have convinced me to stop spending money at all on 5E, in any form. Good luck with your revenue streams.
You haven't given Curse any support. You've given Wizards of the Coast support (the hardback books) and you've given Fantasy Grounds support. Curse, which is an ENTIRELY different company, who spent countless hours coding, programming, troubleshooting, and creating this awesome toolset. You haven't given them anything, and you do not have to, because part of their service is offered for free. If you do not want to spend more money on ********, then don't, either use the DnD Beyond free portion or not at all. You're under the impression that DnD Beyond is part of some 5e conglomerate, when in fact, it is a product created by a 3rd party, who paid for a licensing right so that they could create this amazing toolset for us, and through that licensure are now able to sell what thy have worked on. You think that because you paid one group something that you shouldn't have to pay another that did an entirely different type of work? That is unethical, wrong and morally disgusting.
The problem is it's the same information in a different form. Sure, they did tons of work, but they're offering the same information, just presented in a different way. At least with Roll20 and their insane pricing, they have a VTT system you can utilize. This is the same pricing structure, nearly the same cost, with less overall usability because there's no VTT this plugs into, it's just the books put on the internet in a legal. and much prettier, way. 3rd party or not, a lot of people don't like paying twice for what is essentially the same product with the same amount of usefulness as a book, but like many have said, they would pay for this new format if there was a way to get a substantial discount if you already own a physical copy.
If WotC put out Book A, and then DDB put out an entirely different Book B in their format, then yes, asking to get a discount because you bought book A would be ridiculous. But they're not. The took the time and energy to put Book A into their system and are asking people who bought book A from WotC to now buy it from them too.
I've already paid for every hardback book from 5E. I've already paid for every 5E product from Fantasy Grounds (and now others get to pay even less than I did). Now you expect me to pay for it all yet again with no recognition or appreciation for the support I've given you for?
That lack of appreciation or consideration and your dismissive "No." response to FAQs 12 and 13 have convinced me to stop spending money at all on 5E, in any form. Good luck with your revenue streams.
You haven't given Curse any support. You've given Wizards of the Coast support (the hardback books) and you've given Fantasy Grounds support. Curse, which is an ENTIRELY different company, who spent countless hours coding, programming, troubleshooting, and creating this awesome toolset. You haven't given them anything, and you do not have to, because part of their service is offered for free. If you do not want to spend more money on ********, then don't, either use the DnD Beyond free portion or not at all. You're under the impression that DnD Beyond is part of some 5e conglomerate, when in fact, it is a product created by a 3rd party, who paid for a licensing right so that they could create this amazing toolset for us, and through that licensure are now able to sell what thy have worked on. You think that because you paid one group something that you shouldn't have to pay another that did an entirely different type of work? That is unethical, wrong and morally disgusting.
The problem is it's the same information in a different form. Sure, they did tons of work, but they're offering the same information, just presented in a different way. At least with Roll20 and their insane pricing, they have a VTT system you can utilize. This is the same pricing structure, nearly the same cost, with less overall usability because there's no VTT this plugs into, it's just the books put on the internet in a legal. and much prettier, way. 3rd party or not, a lot of people don't like paying twice for what is essentially the same product with the same amount of usefulness as a book, but like many have said, they would pay for this new format if there was a way to get a substantial discount if you already own a physical copy.
If WotC put out Book A, and then DDB put out an entirely different Book B in their format, then yes, asking to get a discount because you bought book A would be ridiculous. But they're not. The took the time and energy to put Book A into their system and are asking people who bought book A from WotC to now buy it from them too.
I sincerely mean this with a complete lack of snark, but if you feel that you are getting the exact same value from a previous incarnation of the content and the content on D&D Beyond, I definitely agree that you should not purchase that content again. That makes plenty of sense.
I get the impression that since you're taking the time to post here, there is something about D&D Beyond that engages your interest and could perhaps mean it is not an apples to apples comparison.
I get the impression that since you're taking the time to post here, there is something about D&D Beyond that engages your interest and could perhaps mean it is not an apples to apples comparison.
I know what that something is but since I can't say it without bannable levels of snark, I'll refrain.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
I've already paid for every hardback book from 5E. I've already paid for every 5E product from Fantasy Grounds (and now others get to pay even less than I did). Now you expect me to pay for it all yet again with no recognition or appreciation for the support I've given you for?
That lack of appreciation or consideration and your dismissive "No." response to FAQs 12 and 13 have convinced me to stop spending money at all on 5E, in any form. Good luck with your revenue streams.
You haven't given Curse any support. You've given Wizards of the Coast support (the hardback books) and you've given Fantasy Grounds support. Curse, which is an ENTIRELY different company, who spent countless hours coding, programming, troubleshooting, and creating this awesome toolset. You haven't given them anything, and you do not have to, because part of their service is offered for free. If you do not want to spend more money on ********, then don't, either use the DnD Beyond free portion or not at all. You're under the impression that DnD Beyond is part of some 5e conglomerate, when in fact, it is a product created by a 3rd party, who paid for a licensing right so that they could create this amazing toolset for us, and through that licensure are now able to sell what thy have worked on. You think that because you paid one group something that you shouldn't have to pay another that did an entirely different type of work? That is unethical, wrong and morally disgusting.
The problem is it's the same information in a different form. Sure, they did tons of work, but they're offering the same information, just presented in a different way. At least with Roll20 and their insane pricing, they have a VTT system you can utilize. This is the same pricing structure, nearly the same cost, with less overall usability because there's no VTT this plugs into, it's just the books put on the internet in a legal. and much prettier, way. 3rd party or not, a lot of people don't like paying twice for what is essentially the same product with the same amount of usefulness as a book, but like many have said, they would pay for this new format if there was a way to get a substantial discount if you already own a physical copy.
If WotC put out Book A, and then DDB put out an entirely different Book B in their format, then yes, asking to get a discount because you bought book A would be ridiculous. But they're not. The took the time and energy to put Book A into their system and are asking people who bought book A from WotC to now buy it from them too.
I sincerely mean this with a complete lack of snark, but if you feel that you are getting the exact same value from a previous incarnation of the content and the content on D&D Beyond, I definitely agree that you should not purchase that content again. That makes plenty of sense.
I get the impression that since you're taking the time to post here, there is something about D&D Beyond that engages your interest and could perhaps mean it is not an apples to apples comparison.
Oh, absolutely. I love the concept and if I had $300 just lying around I'd be all over it. I think this tool/service could be a huge boon for new players and DMs. However, I think it's too expensive. I used it during the beta in a couple sessions to look up info, and with all of the books being put into it it could be an incredible resource for people willing to pay - it's not that I won't, it's that I can't. I can't justify rebuying the books to use them in the DDB character creator or as a DM when I can do it the old fashioned way, and it is a bit disappointing that I've been basically priced out of the service (if I want everything, which I do :P).
I get the impression that since you're taking the time to post here, there is something about D&D Beyond that engages your interest and could perhaps mean it is not an apples to apples comparison.
I know what that something is but since I can't say it without bannable levels of snark, I'll refrain.
Given the fact that internet is ALL AROUND us, the fact that you need and internet connection to use the content should not be an issue. Like AT ALL.
I understand where this assumption is coming from because many of us take for granted that we have both the means and infrastructure to access the Internet. For rural communities Internet access can be spotty at best and for low-income people sometimes a smart phone with a limited data plan is the only option. For these people, offline access is crucial. I personally live in an urban area and make decent money so I don't have these issues, but even I would like to be able to access the materials offline for those times I can't get on wifi and I do want to have to chew up data all the time.
Quote from Dareth >> "BUT if they would just stick to the subsription fee, the community would be much larger. I for a fact know at least 5 other ppl that were very interested in this product as DMs. And they lost the interest cause they dont see any logical reason to pay for the intelectual rights of WotC TWICE. And I assume, that they know at least 2 or 3 ppl etc. That makes quite the community. And those are just DM's. From my players I know for a fact that 7 of them (from 3 groups of 5 - so half of the people I play with) was hyped for this also, cause THEY told me about this project.
So, good luck and all, but form my experience in digital board games/ board games/PnP RPG etc. this initiative will probably die in 5 to 7 years. Still - I wish you all good luck here. It was fun following the progress and development of this product, but you are waaaay to expensive. :)"
End quote>>
First, the number of people who want a subscription and the number of people who do not are probably pretty even.
Second, what it sounds like you're saying is the group of people you mention do not want to pay for the intellectual rights and ownership of content they purchased in a new format. Instead, they would rather rent that content and lose it once they stopped paying? That doesn't logical sense.
Finally, if you talk with the three groups of 5 players you know you could explain to them that instead of paying $10-$15 per month to rent access to the content they could:
- As a group of five players and a DM each pitch in $20 one time ($120 total) and buy the three core books, Volo's, and SCAG thus giving them access to all of the source books.
- Split the $5.99/month for Master Tier subscription ($.99 per person per month) share access to all of the material.
That's a grand total is $20.99 one time and then $.99 a month or $32.99 for the year. If two groups have the same DM, it works out to $12.50 per person one time to get the source books and the first month of Master Tier and then 50 cents per month after that.
Also, when new source books come out it would be $5 each.
So explain to me how that is more expensive then six people paying $10-$15 per month ($120-$174 per year) for a total of $60-$90 or $720-$1,080 per year?
I don't know about you, but I'll take $32.99 for the entire year over $120-$174 a year any day.
You are looking from american perspective. Maybe in the US the users that want to subscribe and those that don't are equal (I really doubt it but let's say they are) you are not looking on Asia/Europe. Where actually USD is an expensive currency. So - sure - Curse will have some customers in the US, but both Asian and European Continent will not be interested in paying twice for the same Intelectual Property rights they already paid for. And as someone said it earlier - you are not paying for those books forever. You will have them via the app./website. You won't be able to transfer them outside the digital infrastructure.
And the "high subscription fee" would be for the DM only. Why would players pay for the increased sub? That makes no sense. -.-'
And AGAIN - you are looking only from the US market POV. If Curse aim is only the US market - then sure. No problem. For me and my players? Your 20$ is equal 100-120$ in our terms. So all source books is around 600-700 of our currency. That is a lot. Especially that I got all source books in hard cover for 2/3 of that price. So yeah - for Europe it is "being greedy" when you reach out for ppl to pay twice for IP. In some of the EU countries, if you go to the cinema for a specific movie, you can later but that movies DVD or Blueray at cinema ticket discount if you bring it to the store. Why? Because you''ve already paid for that movies IP when you went to the cinema. Simple as that.
I'm basing my assumptions of the number of pro-subscription vs pro-purchasing off of what I've seen on the forums. I have no way of knowing where people are from.
However, you are correct that my comments regarding Internet access are based off of the situation in the U.S. Internet access is not a given here and it can be very expensive. We are currently in the midst of a major legislative battle over this.
I'm still not understanding how you believe renting access to the books is not paying twice for intellectual property, but making a one-time payment is. Regardless of where a person is from, you're paying to have access to something you already bought whether you are paying a subscription or purchasing it outright. Please explain how paying a monthly fee to rent access to the IP you already bought is different from buying access to the IP for a one time cost.
As for your comment regarding cost sharing, I was under the impression you meant every person would have to subscribe as this is the model most services offer. That is what my coat comparison was based on. I didn't realize you meant one person, the DM, would subscribe and everyone in the campaign would be able to share the content.
I'll use your conversion rates to discuss cost. There are five source books, which totals $120 USD or 500-600 in EU currency (not sure where you're from specifically) on DDB. If I'm understanding you correctly, you said you got all five hard covers for 2/3 of that price, so 333-400 EU or $66-$80 USD. I have no idea how you got all five hardcover source books at an average of $13-$16 USD per book, so please share your secret because I'm sure others would like to get in on that deal. The best I've seen is $25-$30 on sale on Amazon.
If just one person had to subscribe and everyone in a campaign could benefit, the subscription model for buying the IP (or renting it really) would be 50-75 EU month, for a total of 600-900 EU per year, every year.
Compare this to 600 EU for the books which could easily be split amongst the group based on the new master tier announcement (and I would argue it's fair that the players kick in) and around 30 EU per month or 360 EU per year for the month-to-month master tier option.
The latter option is still cheaper.
1. Cause I won't be paying for the IP in the subscription. I'm paying for the digital infrastructure that Curse made. And the minute I loose interest in this app i can just STOP paying the subscription. 2. I got a good deal on amazon Where I got all 3 base source books PLUS HotDQ and RT for 80$. And I managed to get Volo and SCAG on sale in my country for about 20$ each. So That is about 88$ for all. 3. I'm not sure how does "the new master tier announcement" looks like, so I will get into that. But still - Paying twice, for the same IP sucks. I will probably use the free homebrew tool to catalogue all unofficial artifacts/monsters/classes I make, but unfortunately wont use full app.
4. And just for the sake of showing you my point of view. It is easier to spare 5$ every month, than 70$ at once. especially, that not only you have to spare 70$ at once, you also have to share the subscription fee. And lastly. It is unfair to the players, that they have to split the costs for books that they will only use throughout the campaign, and then they will stay with the GM only. With paying the "access fee" it is more fair, since, the minute the player stops playing with the DM - he stops paying him money for the access to all of the features.
Just a clarification: with the MasterTier each participant in a campaign shares their OWN content. The players do not give any money or content to the owner of the Master Tier. When a campaign ends, the owner of the Master Tier and the other players retain their own purchased content.
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Perhaps this has been answered, but i can not find the answer so i'll ask again. Would buying the core books unlock the character building options in the bundles section?
Thank you for answering so quick! Time for me to spend some money at launch
Now I've just gotta wait to see whether or not it's reasonable to use the interface with the ads. X) I'm planning to get a Master sub + the core books at least but I need to make sure some of my players can still use it. I imagine we'll have about 50% Hero Tier 50% free account.
That's really awesome how you can buy a little taste now and get credit towards a full banquet later on. Cause banquet isn't in my budget right now.
With the flurry of activity, I missed information on the Compendium level of content and can't seem to track down where more details are shared on that. Any kind adventurers able to point me down the right path?
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It would be nice to be able to get the Monsters and magic items out of the adventures. For example in out of the Abyss I don't necessarily need the whole Adventure. But I'd love to have the Demon Lord stats available in ddb
AD
Mrfluckoff
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
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