Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(....how? The only way I know of to do that would be to use a ready action with some trigger. Otherwise you’re just...splitting your turn across initiative...)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Hasn't Zacazotal used five 1st-level spells out of a 3rd-level cleric's maximum of four? I count four healing words plus the shield of faith. And none of those could have been upcast since he's also used both of his second-level slots.)
(Edit: Also Kulum passed through the moonbeam and should take damage.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(No, as in still on our turn. Just waiting to move until more of my team goes.)
(Should have phrased that better, sorry for the confusion.)
(Is that possible? My understanding of how this works (and has always worked) is that there’s no strict initiative and you can take turns in any order, but they are still discrete turns and happen one at a time. They just happen in the order posted instead of following initiative rolls)
(DM can let me know if it's not, mostly just waiting to communicate with my team to see if I should move or not. I can try to move before teammates go anyways.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(It's possible I miscounted. I don't have time to go back and look but if that's the case, I would've instead used by BA for spiritual weapon on Leshanna)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Swigg kicks up his hat back onto his head and attempts to climb the wall. He lets his guitar swing to his back.
Acrobatics 24
Atop the wall ,Swigg flicks his wrist and a wand appears in his hand. First he bows, then he empties a barrage of force missiles at Eldin and Zacazotal
(Doesn't hit anywa, but....do you have LoS on me anymore? Shouldn't there be a wall between us (Unless you're moving of course)? I'm not by the opening on the end anymore...)
Elspeth profits from the confusion on the other side of the battlefield to plan her own machinations.
(Since no one can see me, I'm taking my turn in secret.)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Doesn't hit anywa, but....do you have LoS on me anymore? Shouldn't there be a wall between us (Unless you're moving of course)? I'm not by the opening on the end anymore...)
I asked everyone on my team to tell me who I had line of sight on and they said to go for you. I think I'll have to start asking you guys instead...
(@Swigg: Given that you rolled for the wand, that implies that you want to use all the charges. A 7th-level magic missile has nine (3 base, 6 for each level above first) missiles. So there's still one missile that you have as part of that action (unless you used a charge earlier).)
(Also I thought BDaddLy ruled that all the darts do the same damage?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
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(hey the dice roller inputs are showing again!)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(IKR?!!?!?!)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Oh, it's so nice. I'm one of those people who always wants to know what dice number everything is no matter what.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Latrius will shoot at Shakar once more (saving movement for later on in the round).
Attack: 27 Damage: 8
(Of course that's when I get my max damage . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(....how? The only way I know of to do that would be to use a ready action with some trigger. Otherwise you’re just...splitting your turn across initiative...)
(No, as in still on our turn. Just waiting to move until more of my team goes.)
(Should have phrased that better, sorry for the confusion.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Hasn't Zacazotal used five 1st-level spells out of a 3rd-level cleric's maximum of four? I count four healing words plus the shield of faith. And none of those could have been upcast since he's also used both of his second-level slots.)
(Edit: Also Kulum passed through the moonbeam and should take damage.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Is that possible? My understanding of how this works (and has always worked) is that there’s no strict initiative and you can take turns in any order, but they are still discrete turns and happen one at a time. They just happen in the order posted instead of following initiative rolls)
(DM can let me know if it's not, mostly just waiting to communicate with my team to see if I should move or not. I can try to move before teammates go anyways.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Death save 17
da **** why do I get good roles when I’m about to die but not when I’m rolling for an attack
(I feel that.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(It's possible I miscounted. I don't have time to go back and look but if that's the case, I would've instead used by BA for spiritual weapon on Leshanna)
If I may:
Attack: 18 Damage: 9
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
For his movement, Latrius will try to climb the wall next to him (if possible).
Acrobatics if needed: 6
Moving if needed to avoid the moonbeam, as long as it wouldn't put me within 5 feet of another enemy.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Swigg kicks up his hat back onto his head and attempts to climb the wall. He lets his guitar swing to his back.
Acrobatics 24
Atop the wall ,Swigg flicks his wrist and a wand appears in his hand. First he bows, then he empties a barrage of force missiles at Eldin and Zacazotal
11 at Eldin
19 at Zacazotal
Roll for wand 7
last dart for Eldin. 5
Then he moves to N4 next to Dorcus.
I got alot a doods
Leshanna will shoot at Shakar again.
To hit: 12
Damage: 8
(Doesn't hit anywa, but....do you have LoS on me anymore? Shouldn't there be a wall between us (Unless you're moving of course)? I'm not by the opening on the end anymore...)
Elspeth profits from the confusion on the other side of the battlefield to plan her own machinations.
(Since no one can see me, I'm taking my turn in secret.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
I asked everyone on my team to tell me who I had line of sight on and they said to go for you. I think I'll have to start asking you guys instead...
(@Swigg: Given that you rolled for the wand, that implies that you want to use all the charges. A 7th-level magic missile has nine (3 base, 6 for each level above first) missiles. So there's still one missile that you have as part of that action (unless you used a charge earlier).)
(Also I thought BDaddLy ruled that all the darts do the same damage?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum