The backward compatibility was a lie. I just wasted money a few month ago on Humblewood just for the scofflaw to not be in the list of Fighter subclasses. Same for the Echo Knight, the gunslinger or the Grim Hollow subclasses There are no Elemental Adept or War Caster for most caster classes. Additional spells on most subclasses are « at will » when they shouldn’t be, same for feats like Fey Touched. Or they are not added at all. Wizards features don’t work. Ranger and Paladin can’t add there fighting style.
Been a few days now, Warlock invocations still don't show up in full, LLoK content is just not available at all (spells don't show up on any class), 2024 spellcasters are not recognized as such when picking feats, so spellcaster feats are just not available. Starting to wonder if anyone reads this.
Please enable all the invocations and spells, and understand that your platform should be as convenient as pen and paper in terms of what's possible to do on it, limiting people here makes absolutely no sense.
Anyone got a list of non-3rd party subclasses that aren't backwards compatible by way of either being excluded mechanically or accidentally off this list(Dunamis stuff from Wildemount doesn't count)?
Arcane Archer Fighter is one, but I can't remember the rest...
I am experiencing a bug on character creator for Fighting Style feats. It doesn't let you choose one, it simply says "select a fighting style feat" but there's no dropdown menu.
Backwards compatibility issue - The Phantom subclass for Rogues from Tasha’s Cauldron of Everything is not available to 2024 Rogue in the character builder.
While building a new character that is a Rogue with the Guide background the starting equipment for the class and background doubled the weapons in the equipment. There were 2 shortbows in the inventory. This seems to be an error in the build mechanics for a level 1. Do I need to remove the extra weapons?
After maintenance Tuesday morning (9-3-24), I'm trying to level up my character to Level 8. I choose Ability Score Improvement, but the numbers on the Character Sheet still do not change.
When creating a Paladin or Ranger at level 2, when I select the Fighting Style feature in the character builder, it gives me the option of Blessed Warrior/Druidic Warrior, or Fighting Style Feat. But it doesn't actually allow me to pick said Fighting Style Feat. And even if I were to just add said Fighting Style feat manually onto the sheet itself, the Interception fighting style isn't showing in the list.
All of the players in my campaign are able to see and use the new 2024 spells except the Paladin. For some reason they can't see any of the new spells. Here is their character link: https://www.dndbeyond.com/characters/70295399
Edit: We have both made sure that our Licenses say they are synchronized and the issue persists.
Here are just a few bugs of things that I have encountered so far while playing around in the character creator, I'm sure things will get ironed out before full release but it's worth documenting them so they get the attention they need.
In the Classes section of Game Rules the class and subclass features do not indicate what level they are awarded.
Ritual Caster feat - not functioning correctly. Main dropdown has classes AND stats (int, cha, wis) in it. If you select a casting stat from the dropdown you indeed benefit from the +1 increase, however the ritual spells you then subsequently choose in the following dropdown menus do not appear in your characters known spells on the character sheet. If you choose a class from the stat increase dropdown you do not benefit from the +1 to a chosen stat and when you select the ritual caster spells you A) Aren't given enough dropdowns to correspond with your current proficiency bonus, my character has +4 proficiency and only has 3 dropdowns to choose spells from, and B) the third dropdown menu doesn't have any options in it.
Fighting Style - Ranger and Paladin are unable to select a fighting style from their dropdown menus.
Warlock Invocations - Agonizing Blast does not let you select one of your warlock cantrips to apply the bonus to, defaults to eldritch blast whether you have chosen eldritch blast as one of your cantrips or not. Also currently only able to select this invocation once, despite being a repeatable invocation.
The 2024 classes in the game rules section not showing what level each feature is gained at is baffling to me, since the 2024 PHB has all the feature names formatted as "Level X: Feature Name". Why not just have copied that over? Or do it in italicised text in the ability description like they used to if they don't want the level in the name of the feature?
-I'm noticing some missing General Feats while trying to build characters. I can't seem to find any of the updated Elemental Adept Feats, and the new version of War Caster is MIA as well.
-Additionally, known/prepared spell progression seems wonky while leveling up. I just built a Bard and a Sorcerer out to level 11-13ish and there were several occasions where NO new known spells were granted even though the spell slot progression and list of available spells were updating.
The first message on this thread really needs to be updated to reflect what features are actually supported. I understand as a fellow developer that that takes valuable time that could be better spent fixing one of the (extremely) large number of bugs in the early release, but it really makes a huge difference for the community to see "We are aware this isn't working and a fix is coming" for something that's giving them problems, rather than "This is supported!" despite it very clearly not being true. I think many people would also appreciate more clarity on currently unsupported vs. will never be supported (re: old warlock invocations among others) as well as any acknowledgement of the existence of the artificer class and its subclasses still using only legacy spells even after this has been fixed for other classes.
The dev team 100% has my sympathies right now, but the other customer-facing teams need to pick up some of the slack to help DDB recover from this disaster of a pre-release (that really should've been advertised as what it actually is: beta testing).
When choosing Fiendish Legacy, Cthonic, and choosing Charisma for spellcasting. Html tags visible. When in character sheet. Prociency not added to spell actions.
Still with Tiefling. Ray of Enfeeblment spell action appears as to hit instead of Spell save DC. In all honesty Ray of Enfeeblment in 2024 was range spell. However in 2024 the description no longer calls for range spell action.
Has anyone else seen this?
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Rage of the Wilds does let you choose anything. The drop down for options is there, but there are no options shown.
Ranger cannot choose a Fighting Style.
I just realised the irony of 2024 backwards compatability with older books. D&D Beyond 2024 rules update isn't compatible with itself!
Oops!
The backward compatibility was a lie. I just wasted money a few month ago on Humblewood just for the scofflaw to not be in the list of Fighter subclasses. Same for the Echo Knight, the gunslinger or the Grim Hollow subclasses
There are no Elemental Adept or War Caster for most caster classes. Additional spells on most subclasses are « at will » when they shouldn’t be, same for feats like Fey Touched. Or they are not added at all. Wizards features don’t work. Ranger and Paladin can’t add there fighting style.
Been a few days now, Warlock invocations still don't show up in full, LLoK content is just not available at all (spells don't show up on any class), 2024 spellcasters are not recognized as such when picking feats, so spellcaster feats are just not available. Starting to wonder if anyone reads this.
Please enable all the invocations and spells, and understand that your platform should be as convenient as pen and paper in terms of what's possible to do on it, limiting people here makes absolutely no sense.
The light cantrip has a DEX Save attached to it but shouldn't anymore.
https://www.dndbeyond.com/spells/2618996-light
Monk's "Disciplined Survivor" does not grant proficiency to strength saving throws.
Anyone got a list of non-3rd party subclasses that aren't backwards compatible by way of either being excluded mechanically or accidentally off this list(Dunamis stuff from Wildemount doesn't count)?
Arcane Archer Fighter is one, but I can't remember the rest...
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Don't forget this is early access, wait until the official release date as they still have time to make changes and finish the implementation
Playing high charisma characters with no real life charisma - the only fantasy that still eludes me.
I am experiencing a bug on character creator for Fighting Style feats. It doesn't let you choose one, it simply says "select a fighting style feat" but there's no dropdown menu.
Backwards compatibility issue - The Phantom subclass for Rogues from Tasha’s Cauldron of Everything is not available to 2024 Rogue in the character builder.
While building a new character that is a Rogue with the Guide background the starting equipment for the class and background doubled the weapons in the equipment. There were 2 shortbows in the inventory. This seems to be an error in the build mechanics for a level 1. Do I need to remove the extra weapons?
After maintenance Tuesday morning (9-3-24), I'm trying to level up my character to Level 8. I choose Ability Score Improvement, but the numbers on the Character Sheet still do not change.
c-ya:-j
When creating a Paladin or Ranger at level 2, when I select the Fighting Style feature in the character builder, it gives me the option of Blessed Warrior/Druidic Warrior, or Fighting Style Feat. But it doesn't actually allow me to pick said Fighting Style Feat. And even if I were to just add said Fighting Style feat manually onto the sheet itself, the Interception fighting style isn't showing in the list.
Both Guide and Rogue give a shortbow. That's not an error.
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Bug Report:
All of the players in my campaign are able to see and use the new 2024 spells except the Paladin. For some reason they can't see any of the new spells. Here is their character link: https://www.dndbeyond.com/characters/70295399
Edit: We have both made sure that our Licenses say they are synchronized and the issue persists.
The 2024 classes in the game rules section not showing what level each feature is gained at is baffling to me, since the 2024 PHB has all the feature names formatted as "Level X: Feature Name". Why not just have copied that over? Or do it in italicised text in the ability description like they used to if they don't want the level in the name of the feature?
-I'm noticing some missing General Feats while trying to build characters. I can't seem to find any of the updated Elemental Adept Feats, and the new version of War Caster is MIA as well.
-Additionally, known/prepared spell progression seems wonky while leveling up. I just built a Bard and a Sorcerer out to level 11-13ish and there were several occasions where NO new known spells were granted even though the spell slot progression and list of available spells were updating.
The first message on this thread really needs to be updated to reflect what features are actually supported. I understand as a fellow developer that that takes valuable time that could be better spent fixing one of the (extremely) large number of bugs in the early release, but it really makes a huge difference for the community to see "We are aware this isn't working and a fix is coming" for something that's giving them problems, rather than "This is supported!" despite it very clearly not being true. I think many people would also appreciate more clarity on currently unsupported vs. will never be supported (re: old warlock invocations among others) as well as any acknowledgement of the existence of the artificer class and its subclasses still using only legacy spells even after this has been fixed for other classes.
The dev team 100% has my sympathies right now, but the other customer-facing teams need to pick up some of the slack to help DDB recover from this disaster of a pre-release (that really should've been advertised as what it actually is: beta testing).
Issue when building new 2024 Tiefling.
When choosing Fiendish Legacy, Cthonic, and choosing Charisma for spellcasting. Html tags visible. When in character sheet. Prociency not added to spell actions.
Still with Tiefling. Ray of Enfeeblment spell action appears as to hit instead of Spell save DC. In all honesty Ray of Enfeeblment in 2024 was range spell. However in 2024 the description no longer calls for range spell action.
Has anyone else seen this?